Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 21:42:17 Player: Cart123 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1312) 1312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3617 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 370/500 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit High-capacity Matter Pod System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Weight Redist. System Advanced Visual Processing Unit Particle Charger Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Particle Gun Ion Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Hardened Medium Armor Plating System Shield Medium Laser Beamcaster Beam Cannon Grenade Launcher Datajack Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 51 | 7 8 1 9 2 24 Power 7 | 1 1 . 1 1 3 Engine 5 | 1 1 . . 1 2 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 11 | 2 1 . 2 . 6 Treads . | . . . . . . Leg 8 | 1 1 . 2 . 4 Wheel 3 | 1 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 . 2 . 6 Device 4 | 1 . . 1 . 2 Storage 4 | 1 2 . . . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 21 | 2 4 1 4 1 9 Energy Gun 12 | 1 2 . 4 1 4 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . 1 . . . 2 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 1 . 1 1 16 Power 1 | . . . . 1 . Propulsion 6 | . . . . . 6 Utility 4 | . . . 1 . 3 Weapon 8 | . 1 . . . 7 Highest Loss Streak 5 | . 1 . 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 97 100 88 Engine 7 | . 14 14 . 8 7 Core 3 | . . . 10 2 1 Leg 19 | . 23 28 21 22 13 Wheel 2 | . 4 . . . 2 Device 7 | . 5 . 3 . 14 Storage 21 | . 22 28 22 22 18 Processor 4 | . . . 6 11 6 Energy Gun 15 | . 12 24 21 22 9 Energy Cannon 5 | . . 3 11 11 5 Ballistic Gun 2 | . 11 . . . . Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . 2 . . . 2 Peak Build Rating 23 | 7 8 8 14 17 23 Average Rating 12 | 4 7 8 12 14 18 On Entrance 9 | . 7 8 8 14 17 Naked Turns . | . . . . . . Heaviest Build 45 | 8 17 17 23 27 45 Greatest Support 38 | 10 20 20 20 20 38 Greatest Overweight (x) 13 | . 1 . 2 1 13 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 5 8 8 8 8 15 Average Capacity 9 | 5 6 8 8 8 13 Most Carried 10 | 5 8 8 8 8 10 Average Carried 6 | 3 5 7 7 7 7 Final Capacity 15 | 5 8 8 8 8 15 Final Carried 8 | 5 8 8 8 8 6 Class Distribution -------------------- 47% | Mutant 29% | Scavenger-Skirmisher 13% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1390 | 295 229 40 275 122 429 Remotely . | . . . . . . Salvage Created 1515 | 85 354 84 355 61 576 Parts 94 | 5 19 3 18 7 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | 1 4 2 7 3 12 Guns 11 | 1 4 1 . 1 4 Cannons 13 | . . 1 6 2 4 AOE 4 | . . . . . 4 Classes Destroyed 9 | 3 2 . 2 1 1 Worker 3 | 1 1 . . . 1 Builder 2 | . 1 . . . 1 Tunneler 1 | 1 . . . . . Recycler 3 | . 2 . . . 1 Watcher 3 | . . . 2 . 1 Swarmer 2 | . . . . 2 . Grunt 21 | 1 4 2 6 1 7 Sentry 4 | . . . 1 . 3 Specialist 2 | . . . . . 2 Best Kill Streak 5 | 1 2 2 4 2 5 Combat Bots Only 3 | 1 2 2 3 2 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 243 | 7 29 10 35 14 148 Missed 67 | 1 11 5 11 4 35 Damage Taken 3076 | 66 264 88 403 101 2154 Core 817 | 11 64 35 135 11 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 95 . 56 . 63 . Volleys Fired 141 | 12 35 8 25 7 54 Largest 3 | 2 2 2 3 3 3 Hottest 200 | 60 60 110 175 165 200 Shots Fired 273 | 24 60 10 45 21 113 Gun 165 | 24 56 3 27 14 41 Cannon 94 | . . 7 18 7 62 Launcher 13 | . 4 . . . 9 Special 1 | . . . . . 1 Kinetic 71 | 12 34 . . . 25 Thermal 165 | 12 22 9 36 14 72 Explosive 13 | . 4 . . . 9 Electromagnetic 24 | . . 1 9 7 7 Robot Hit Streak 9 | 2 6 7 6 4 9 Robot Miss Streak 8 | 4 8 1 4 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 137 | 9 29 7 24 6 62 Core Hits 73 | 4 18 3 12 3 33 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 1 1 . 3 Burn 3 | . . 1 . . 2 Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2878 | 138 483 120 437 89 1611 Guns 1100 | 138 367 13 196 53 333 Cannons 1153 | . . 107 231 36 779 Explosions 615 | . 116 . . . 499 Melee . | . . . . . . Ramming 10 | . . . 10 . . Kinetic 707 | 81 255 . . . 371 Thermal 1409 | 57 112 120 348 78 694 Explosive 615 | . 116 . . . 499 Electromagnetic 137 | . . . 79 11 47 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 5 1 . . . Message Errors 2 | . 1 1 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . . 34 Projectiles 13 | . . . . . 13 Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 259 | . . . . . 259 Shots 9 | . . . . . 9 Rammed . | . . . . . . Targets Rammed 5 | . . . 2 . 3 Kicked 5 | . . . 2 . 3 Crushed . | . . . . . . Highest Temperature 714 | 2 137 231 714 327 584 Average Temperature 171 | 1 65 107 256 174 158 Received Heat Transfer 1287 | 36 183 63 138 48 819 Effects 30 | . . . 18 1 11 Shutdowns 5 | . . . 3 . 2 Energy Bleed 4 | . . . 3 . 1 Interference 3 | . . . 2 1 . Matter Decay 6 | . . . 3 . 3 Short Circuit 4 | . . . 1 . 3 Damage (minor) 2 | . . . 2 . . Damage (major) 3 | . . . 2 . 1 Damage (core) 3 | . . . 2 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 3 . 1 Heat Transferred 3261 | 125 250 333 814 185 1554 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 299 | 31 124 76 186 130 299 Initial 50 | . 20 26 29 22 50 Average 84 | 10 65 34 88 119 120 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 96 Level 1 1 | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | 1 8 2 14 6 21 Peak Tracking Total 7 | 1 3 2 4 5 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 3 . 2 . 6 Terminals 9 | . 2 . 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 11 . 11 . 22 Successful 19 | . 5 . 6 . 8 Failed 25 | . 6 . 5 . 14 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 10 | . 3 . . . 7 Terminals 36 | . 5 . 11 . 20 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 6 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 2 . 6 . 8 Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Alert Level 2 | . . . 1 . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . . . 1 . 1 Disarm Traps 1 | . . . 1 . . Security Status 1 | . . . . . 1 Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . 1 . . Zone Layout 3 | . 1 . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 2 . 6 Full Trace Events 8 | . 4 . 2 . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 56 | . 56 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 129 | . . . . 129 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2671 | 241 626 169 649 148 838 Spaces Moved 1371 | 153 387 124 285 57 365 Core 34 | 29 . . . . 5 Treads . | . . . . . . Legs 1234 | 122 384 124 285 57 262 Wheels 103 | 2 3 . . . 98 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 120 120 190 100 Average Speed 151 | 106 129 120 188 190 169 Slowest Speed 700 | 120 190 120 260 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 7 34 27 24 12 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . 8 . . . 1 Terrain Destroyed 133 | . 29 . . . 104 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 129 | . 29 . . . 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1719 | 209 456 134 360 82 478 Wait 60 | 25 3 . 21 10 1 Move 1366 | 152 386 123 284 56 365 Hop . | . . . . . . Pick Up 59 | 12 13 1 10 4 19 Fast Attach 2 | 1 1 . . . . Attach 32 | 6 2 . 6 1 17 Detach 6 | . 1 . 2 . 3 Swap 17 | . 5 1 3 1 7 Drop 31 | 1 10 1 7 3 9 Fire 141 | 12 35 8 25 7 54 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . 2 . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 142 | -11/Scrapyard | Discovered new exit (range 8) 242 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 9) 868 | -10/Materials | Entered Mines 869 | -10/Mines | Learned location of Storage (-9) 1029 | -10/Mines | Discovered new exit (range 7) 1037 | -10/Mines | Entered Materials 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1626 | -9/Materials | Build established: Scavenger-Skirmisher 1638 | -9/Materials | Discovered new exit (range 12) 1686 | -9/Materials | Entered Mines 1696 | -9/Mines | Escorted by a lone wolf Derelict 1820 | -9/Mines | Discovered new exit (range 6) 1823 | -9/Mines | Assembled infested the area 1834 | -9/Mines | Entered Materials 1834 | -8/Materials | Evolved 2 slots: Utility x2 1946 | -8/Materials | Lost 3 parts (1n1u1w) 2415 | -8/Materials | Core integrity fell below 50% 2510 | -8/Materials | Lost 4 parts (1n1u2w) 2637 | -8/Materials | Core integrity fell below 20% 2672 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer suffers critical hit (Burn). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Particle Charger. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Hrd. Medium Armor Plating destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??######## ## #]!/ ## #?????????????? | | ?????????# ## """ # ## #?????????????? | | ?????????# ## """ # ## #?????????????? | | ?????????# ## """ # ## #?????????????? | | ?????????# ## # ## ##????????????? | | ???????### ## # # #????????????? | | ????# # ######+####+## "" #????????????? | | ????# T #????????????? | | ?????# #+#+####+####### ###??????????? | | ???????### # ## # # #?#????????? | | ?????????# """ # "## ##+# # #????????? | | ?????????# "T" # T## #????????? | | ?????????# # "##!* ## ##???????? | | ?????????# # ##!* ## #???????? | | ?????????# * # ## #???????? | | ?????????######## ## ## ##???????? | | ???????????###??# ## " ##???????? | | ??????????? #??# ## T ## #???????? | | ??????????? #??####### "u m ##???????? | | ???????????" ########## ##????????? | | ???????????" # ### ### #?????????? | | ???????????" # # == = [##?????????? | | ???????????" # # == ##?????????? | | ??????????????????????# == """ #?????????? | | ??????????????????????# """ ##?????????? | | ??????????????????????# !@= """ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# " #??????????? | | ??????????????????????# g #??????????? | | ??????????????????????#### Y# ###??????????? | | ???????????????????????? ???????????? | | ??????????????????????? ?????????? | | ??????????????????????## ]]???????? | | ??????????????????????? !!#??????? | | ??????????????????????? # !!#??????? | | ?????????????????????? ########??????? | | ??????????????????????" #?????????????? | | ?????????????????????""""" !#?????????????? | | ??????????????????????""" #?????????????? | | ?????????????????????????####??????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness GoHome() It's Just You Novice Programmer One Hack Too Far Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed RingDamperLattice Manual? 0 Play Time 01:15:09 Cumulative 1.2 hours Start 2024.08.07 @ 19:29:14 End 2024.08.07 @ 21:42:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 88% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6599068-b714-4a1b-85b8-2ea5f251a488