Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 19:03:35 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2555) 2555 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7685 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 53/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Improved Weapon Cycler Improved Focal Shield Improved Arc Projector Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Energy Well Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Improved Target Analyzer Recalibrator Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Remote Datajack [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Slots Evolved 10 | . . . 2 . . 4 2 2 . . . Power 1 | . . . 1 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . . . 1 . . 2 2 1 . . . Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 87 | 6 1 2 5 17 . 11 15 20 . 9 1 Power 11 | 1 . . 1 4 . 3 . 2 . . . Engine 8 | 1 . . 1 4 . 2 . . . . . Core 3 | . . . . . . 1 . 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . 2 6 . . 3 1 . 3 . Treads 10 | 2 . . 2 6 . . . . . . . Leg 3 | . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . 3 . Flight . | . . . . . . . . . . . . Utility 26 | 1 1 . 2 1 . 4 7 6 . 3 1 Device 12 | . . . 1 . . . 5 4 . 1 1 Storage 3 | 1 . . 1 . . . 1 . . . . Processor 7 | . 1 . . . . 2 . 2 . 2 . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 1 . 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 . 2 . 6 . 4 5 11 . 3 . Energy Gun 6 | . . 1 . 2 . . 1 2 . . . Energy Cannon 3 | . . . . . . . 3 . . . . Ballistic Gun 14 | 2 . . . 3 . 1 . 5 . 3 . Ballistic Cannon 4 | . . . . . . 1 . 3 . . . Launcher 4 | . . 1 . 1 . 1 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 45 | . . . 1 6 . 1 9 11 7 . 10 Power 6 | . . . . 2 . . 2 1 1 . . Propulsion 11 | . . . 1 2 . . 1 3 1 . 3 Utility 15 | . . . . . . 1 2 3 4 . 5 Weapon 13 | . . . . 2 . . 4 4 1 . 2 Highest Loss Streak 10 | . . . 1 4 . 1 3 7 6 . 10 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 5 | . 2 4 6 7 8 6 6 5 5 4 5 Power . | . 1 1 1 . . 1 . . . . . Propulsion . | . . . . 1 1 . . . . . 1 Utility 2 | . . 1 2 4 4 2 2 2 3 2 2 Weapon 2 | . . 1 2 1 2 2 3 3 2 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . . . 1 5 . 2 1 3 1 . 4 Power 3 | . . . 1 1 . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 5 | . . . . 2 . . 1 . . . 2 Weapon 6 | . . . . 1 . . . 3 1 . 1 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 93 100 87 97 100 97 93 80 33 26 24 Engine 9 | . 14 14 18 20 22 12 7 . . . . Core 1 | . . . . . . 2 3 4 2 . . Treads 12 | . 28 28 22 21 22 23 7 . . . . Leg 4 | . . . . . . . 9 10 . . . Device 7 | . . . 2 . . . 14 18 2 7 5 Storage 11 | . 14 14 11 22 22 8 8 11 5 . . Processor 10 | . 7 14 11 8 . 14 13 12 13 5 8 Protection 4 | . . . . 2 11 11 9 . . . . Energy Gun 1 | . . 1 2 3 . . 2 1 3 . . Energy Cannon 1 | . . . . . . . 5 1 . . . Ballistic Gun 11 | . 28 14 19 18 22 15 3 10 2 6 3 Ballistic Cannon 1 | . . . . . . 4 1 3 . . . Launcher 2 | . . 12 . . . 1 3 1 . . . Peak Build Rating 73 | 6 7 9 13 14 14 30 50 73 73 45 45 Average Rating 28 | 4 6 7 10 12 14 23 43 54 26 23 19 On Entrance 21 | . 6 7 9 11 14 14 30 46 73 2 45 Naked Turns 23 | . . . . . . . . . 9 . 14 Heaviest Build 72 | 13 13 15 24 30 30 38 72 49 44 13 13 Greatest Support 60 | 40 40 40 40 40 40 60 60 45 11 27 9 Greatest Overweight (x) 12 | . . . . 1 . . 2 12 3 4 4 Average Overweight (x) . | . . . . . . . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 2 3 6 7 8 8 8 8 8 7 5 5 Average Carried 6 | . 2 4 6 7 8 6 7 5 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 3 6 7 8 8 7 7 7 5 5 5 Class Distribution -------------------- 33% | Scavenger-Gunner 30% | Mutant 22% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Matter Collected 1957 | 210 . 194 66 444 . 131 543 369 . . . Remotely . | . . . . . . . . . . . . Salvage Created 2878 | . . 240 299 673 16 144 1090 416 . . . Parts 160 | . . 13 24 41 1 11 48 22 . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 59 | . . 6 6 15 1 2 23 6 . . . Guns 30 | . . 1 6 12 1 2 3 5 . . . Cannons 15 | . . . . . . . 14 1 . . . AOE 13 | . . 5 . 3 . . 5 . . . . Classes Destroyed 12 | . . 2 3 3 . 2 2 . . . . Worker 3 | . . . . . . . 3 . . . . Builder 2 | . . . 1 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 3 | . . 1 . 2 . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 5 | . . . . 1 . 1 2 1 . . . Swarmer 17 | . . . . 7 1 . 9 . . . . Grunt 23 | . . 6 3 3 . . 9 2 . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 10 | . . . 2 5 . 1 1 1 . . . Hunter 3 | . . . . . . 1 2 . . . . Programmer 5 | . . . . . . . 2 3 . . . Best Kill Streak 5 | . . 2 4 5 1 1 4 2 . . . Combat Bots Only 4 | . . 2 3 4 1 1 4 2 . . . Max Kills in Single Turn 2 | . . 2 1 2 1 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Hostile Shots Fired 645 | . . 26 35 120 . 64 162 111 4 . 123 Missed 199 | . . 6 12 28 . 24 57 34 . . 38 Hits 446 | . . 20 23 92 . 40 105 77 4 . 85 Melee 4 | . . . . . . . . . 4 . . Projectile 442 | . . 20 23 92 . 40 105 77 . . 85 Critical Strikes 23 | . . 2 . 3 . . 5 8 3 . 2 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 6513 | . . 287 318 1068 . 333 1642 1309 161 . 1395 Core 1536 | . . 71 56 199 . 24 174 159 78 . 775 Absorbed by Shields 252 | . . . . . . . . 252 . . . Ignored by Resistances 230 | . . . . . . . 230 . . . . Core Remaining (%) 76 | 100 . 71 . . 36 96 79 . . . . Volleys Fired 211 | . 3 18 15 74 2 11 57 30 . . 1 Largest 4 | . 2 2 2 2 2 3 3 4 . . 2 Hottest 250 | . 40 85 40 90 43 83 250 206 . . 66 Shots Fired 459 | . 6 26 30 146 4 25 142 77 . 1 2 Gun 350 | . 6 21 30 142 4 22 53 69 . 1 2 Cannon 91 | . . . . . . 3 82 6 . . . Launcher 18 | . . 5 . 4 . . 7 2 . . . Special . | . . . . . . . . . . . . Kinetic 311 | . 6 18 30 123 4 25 51 51 . 1 2 Thermal 79 | . . 3 . 7 . . 50 19 . . . Explosive 18 | . . 5 . 4 . . 7 2 . . . Electromagnetic 51 | . . . . 12 . . 34 5 . . . Robot Hit Streak 17 | . 2 4 9 9 1 17 17 10 . . . Robot Miss Streak 5 | . 2 2 2 5 1 2 4 4 . . 2 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 294 | . 4 16 21 96 1 23 85 48 . . . Core Hits 143 | . 1 14 11 39 1 9 43 24 . . 1 Critical Kills 2 | . . . . . . . 1 1 . . . Critical Parts Destroyed 11 | . . . . . . . . 11 . . . Critical Strikes 16 | . . . . . . . 1 15 . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 12 | . . . . . . . . 12 . . . Blast 2 | . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks 1 | . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6034 | . 41 459 247 1318 16 276 2772 878 . . 27 Guns 2763 | . 39 151 247 925 16 223 450 690 . . 22 Cannons 1779 | . . . . . . 53 1641 85 . . . Explosions 1475 | . . 308 . 386 . . 681 100 . . . Melee . | . . . . . . . . . . . . Ramming 17 | . 2 . . 7 . . . 3 . . 5 Kinetic 2255 | . 39 124 247 766 16 276 469 296 . . 22 Thermal 1755 | . . 27 . 77 . . 1274 377 . . . Explosive 1282 | . . 308 . 386 . . 488 100 . . . Electromagnetic 725 | . . . . 82 . . 541 102 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 1 12 23 23 23 Average Corruption 10 | . . . . . . . 1 5 19 23 23 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . . . 9 4 12 15 9 Message Errors 19 | . . . . . . . 4 2 4 7 2 Matter Fused 8 | . . . . . . . 4 1 1 1 1 Heat Flow Errors 2 | . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 5 | . . . . . . . . 1 . 4 . Misfires 2 | . . . . . . . 1 . . 1 . Misdirections 7 | . . . . . . . . . 3 . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 116 | . . . . 30 . . 86 . . . . Projectiles 27 | . . . . . . . 27 . . . . Explosions 89 | . . . . 30 . . 59 . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 24 . . 55 . . . 1 Shots 2 | . . . . 1 . . 1 . . . . Rammed 10 | . 1 . 1 4 . . . . . . 4 Targets Rammed 11 | . 1 . 1 4 . . . 1 . . 4 Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 404 | . . 99 12 250 16 72 404 384 . 162 256 Average Temperature 71 | . . 35 5 46 9 16 148 91 . 108 136 Received Heat Transfer 1260 | . . 198 126 348 . 54 429 69 . . 36 Effects 4 | . . . . . . . 2 2 . . . Shutdowns 3 | . . . . . . . 2 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 2486 | . . 74 . 185 . . 1746 481 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 187 | . . 80 105 154 39 30 187 91 12 . . Initial 83 | . . . 12 31 39 . 1 83 12 . . Average 48 | . . 31 48 96 9 4 83 23 1 . . Influence Increases 1925 | . . 182 165 499 20 72 705 267 . . 15 Destroy 0b10 Robot/C 1180 | . . 120 120 300 20 40 460 120 . . . Destroy 0b10 Robot/NC 75 | . . 5 5 25 . 10 25 5 . . . Destroy Leader 322 | . . 30 40 94 . 22 94 42 . . . Successful Hack 72 | . . . . 30 . . 29 13 . . . Disable Machine 45 | . . . . . . . 30 15 . . . Destroy Structure 186 | . . 27 . 35 . . 52 72 . . . Lose Combat Pursuer 45 | . . . . 15 . . 15 . . . 15 Influence Decreases 1925 | . . 150 122 473 121 68 538 402 36 . 15 Entered New Map 241 | . . . 20 44 62 . 3 88 24 . . Time Decay 1489 | . . 150 92 379 59 68 453 268 10 . 10 Lost Part 195 | . . . 10 50 . . 82 46 2 . 5 Squads Dispatched 12 | . . . 2 2 . 1 4 2 . 1 . Investigation 2 | . . . 1 1 . . . . . . . Extermination 4 | . . . . . . . 2 1 . 1 . Reinforcement 6 | . . . 1 1 . 1 2 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Distress Signals 1 | . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 2 6 9 17 3 4 32 9 6 . 8 Peak Tracking Total 6 | . 2 2 4 4 1 1 5 2 6 . 6 Tactical Retreats 4 | . . . . 1 . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Traps Triggered 6 | . . . 1 . . . 3 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Machines Disabled 3 | . . . . . . . 2 1 . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Machines Accessed 20 | . 1 . . 5 4 3 4 2 . 1 . Terminals 13 | . 1 . . 4 1 2 3 2 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . 1 3 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 2 . . 16 10 5 14 5 . 2 . Successful 33 | . 2 . . 11 5 4 8 3 . . . Failed 21 | . . . . 5 5 1 6 2 . 2 . Catastrophic 4 | . . . . 1 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 1 . . 7 . 2 1 . . . . Terminals 39 | . 2 . . 13 3 4 12 5 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . . 3 7 . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 2 . . 8 1 3 7 3 . . . Record 8 | . . . . 1 1 2 3 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 3 4 . . . . . . Report Inventory 4 | . . . . 1 3 . . . . . . Retrieve Matter 2 | . . . . 1 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 4 2 2 2 1 . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Active Infowar (turns) 1387 | . . . . . . . 935 447 . . 5 Sensors 1382 | . . . . . . . 935 447 . . . ECM 5 | . . . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Turns Passed 5245 | 63 145 381 222 882 264 432 1440 783 192 350 91 Spaces Moved 2536 | 38 83 202 95 383 161 236 544 268 167 225 134 Core 447 | 7 . . . . . . . 6 147 162 125 Treads 1476 | 31 83 202 95 383 161 236 285 . . . . Legs 495 | . . . . . . . 259 236 . . . Wheels . | . . . . . . . . . . . . Hover 118 | . . . . . . . . 26 20 63 9 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 120 50 50 50 Average Speed 157 | 139 160 160 160 160 160 160 174 201 114 141 56 Slowest Speed 650 | 160 160 160 160 240 160 160 320 650 240 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 5 22 46 12 48 41 7 16 6 79 7 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 159 | . . 31 . 40 . . 52 35 . . 1 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . 10 5 . . 1 AOE 142 | . . 31 . 40 . . 42 29 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Total 3405 | 46 89 233 136 525 164 272 918 458 167 254 143 Wait 420 | . . 9 17 9 . . 268 105 . 12 . Move 2526 | 37 82 201 94 382 160 235 543 268 166 224 134 Hop . | . . . . . . . . . . . . Pick Up 53 | 3 2 3 1 14 1 5 10 10 . 4 . Fast Attach 44 | 4 1 . 3 4 . 2 7 14 . 8 1 Attach 38 | 2 . . 1 3 . 5 15 8 . 4 . Detach 19 | . . . 1 1 . 1 8 7 . 1 . Swap 32 | . . 2 2 16 . 5 3 4 . . . Drop 46 | . . . 1 18 1 7 7 11 . 1 . Fire 211 | . 3 18 15 74 2 11 57 30 . . 1 Melee 1 | . . . . . . 1 . . . . . Ram 8 | . . . . . . . . . 1 . 7 Kick 1 | . . . . . . . . 1 . . . Crush 6 | . 1 . 1 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 209 | -10/Materials | Entered Mines 225 | -10/Mines | Met a Derelict bent on vengeance 239 | -10/Mines | Learned location of Zion (-7) 306 | -10/Mines | Build established: Mutant 418 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 421 | -10/Mines | Found Prototype Device 431 | -10/Mines | Learned location of Storage (-9) 524 | -10/Mines | Discovered new exit (range 15) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 775 | -9/Materials | Discovered new exit (range 13) 812 | -9/Materials | Entered Storage 1175 | -9/Storage | Lost 4 parts (1p1n2w) 1395 | -9/Storage | Core integrity fell below 50% 1430 | -9/Storage | Build established: Scavenger-Mutant 1570 | -9/Storage | Met 01-MTF 1687 | -9/Storage | Discovered new exit (range 5) 1694 | -9/Storage | Entered Recycling 1694 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1695 | -9/Recycling | Met a Zionite searching for Scraptown 1943 | -9/Recycling | Discovered new exit (range 9) 1958 | -9/Recycling | Entered Factory 1958 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2289 | -7/Factory | Discovered new exit (range 12) 2390 | -7/Factory | Entered another Factory area 2390 | -6/Factory | Evolved 2 slots: Utility x2 2697 | -6/Factory | Build established: Scavenger-Tank 2776 | -6/Factory | Identified Exp. Sensor Array 3058 | -6/Factory | Lost 3 parts (1p2u) 3086 | -6/Factory | Found Launcher Loader 3303 | -6/Factory | Build established: Scavenger-Gunner 3812 | -6/Factory | Discovered new exit (range 16) 3830 | -6/Factory | Entered another Factory area 3830 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3924 | -5/Factory | Identified exit to DSF 4477 | -5/Factory | System corruption reached 10% 4532 | -5/Factory | Lost 7 parts (2n1u4w) 4613 | -5/Factory | Sucked down chute 4613 | -5/Factory | Entered Waste 4621 | -5/Waste | Spotted C-40 Crusher 4628 | -5/Waste | EMP discharged 4641 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4656 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4671 | -5/Waste | Spotted C-40 Crusher 4676 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4702 | -5/Waste | Spotted C-40 Crusher 4704 | -5/Waste | Spotted C-40 Crusher 4707 | -5/Waste | Lost 6 parts (1p1n3u1w) 4725 | -5/Waste | Spotted C-40 Crusher 4728 | -5/Waste | EMP discharged 4787 | -5/Waste | Spotted C-40 Crusher 4796 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4799 | -5/Waste | Discovered new exit (range 13) 4805 | -5/Waste | Entered Factory 4963 | -5/Factory | Build established: Mutant 5140 | -5/Factory | Discovered new exit (range 13) 5155 | -5/Factory | Entered Upper Caves 5185 | -5/Upper Caves | Core integrity fell below 50% 5193 | -5/Upper Caves | Learned Factory non-interactive machine intel 5194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5203 | -5/Upper Caves | Core integrity fell below 20% 5246 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Searching scrap... Found Adv. Heat Sink. Found Adv. ECM Suite. Found Imp. Coolant Injector. Found 59 Matter. Acquired Adv. ECM Suite. S-27 Virus destroyed. Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. Penetrated by Slug. JO,GKWTOLA,FDB0GQDPANBRQQY#|1>E