Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 19:03:55 Player: Beelzebelt Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2558) 2558 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 5490 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Large Storage Unit Target Analyzer High-powered Shotgun High-powered Shotgun Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Target Analyzer Heavy Armor Plating > --- WEAPON ----------- Maul Great Maul > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Medium Matter Pod Target Analyzer Core Shielding Heavy Armor Plating High-powered Shotgun High-powered Shotgun Light Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 71 | 9 12 16 23 11 Power 7 | 1 2 2 1 1 Engine 7 | 1 2 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 4 3 8 8 4 Treads 2 | 2 . . . . Leg 25 | 2 3 8 8 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 3 4 6 5 Device 4 | 1 2 . . 1 Storage 4 | 1 1 1 1 . Processor 5 | . . 2 1 2 Hackware . | . . . . . Protection 7 | . . 1 4 2 Artifact . | . . . . . Weapon 17 | 2 4 2 8 1 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | . . 2 4 . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . . . 4 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 19 | . 5 . 3 11 Power 2 | . 1 . . 1 Propulsion 11 | . 1 . 3 7 Utility 4 | . 1 . . 3 Weapon 2 | . 2 . . . Highest Loss Streak 7 | . 5 . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 99 93 59 Engine 10 | . 13 11 9 3 Leg 31 | . 26 33 35 21 Device 2 | . 10 . . . Storage 10 | . 14 11 9 4 Processor 11 | . . 17 13 12 Protection 5 | . . 4 9 3 Energy Gun 5 | . 23 . . . Ballistic Gun 8 | . . 16 10 . Ballistic Cannon 1 | . 3 5 . . Impact Weapon 3 | . . . 6 12 Peak Build Rating 29 | 9 9 18 27 29 Average Rating 17 | 6 8 15 24 17 On Entrance 11 | . 9 6 18 23 Naked Turns 1 | . . . . 1 Heaviest Build 49 | 13 17 33 49 49 Greatest Support 55 | 40 20 33 48 55 Greatest Overweight (x) 3 | . 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 5 8 10 15 11 Most Carried 15 | 6 8 10 15 13 Average Carried 9 | 3 7 8 13 7 Final Capacity 15 | 8 8 15 15 5 Final Carried 14 | 6 8 10 14 5 Class Distribution -------------------- 53% | Scavenger-Mutant 37% | Mutant 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1413 | 270 89 578 393 83 Remotely . | . . . . . Salvage Created 3103 | 104 484 706 1476 333 Parts 129 | 6 37 41 38 7 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | 1 . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 12 18 24 9 Melee 15 | . . . 12 3 Guns 35 | . 12 17 6 . Cannons 1 | . . 1 . . Classes Destroyed 12 | 2 6 2 1 1 Worker 1 | . . . 1 . Builder 1 | . 1 . . . Tunneler 2 | 1 1 . . . Hauler 2 | . 1 . 1 . Recycler 8 | 1 . 2 5 . Operator 3 | . 1 . 2 . Watcher 5 | . 1 . 4 . Swarmer 15 | . 6 3 2 4 Grunt 37 | . 6 11 17 3 Duelist 2 | . . 1 1 . Sentry 8 | . . 3 4 1 Specialist 1 | . . . . 1 Best Kill Streak 6 | 2 5 5 6 5 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 525 | . 107 51 152 215 Missed 166 | . 31 18 45 72 Damage Taken 4548 | . 726 399 1644 1779 Core 1062 | . 167 26 158 711 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . 5 . . Regen/Repaired (Parts) 163 | . . 25 138 . Core Remaining (%) 74 | 100 33 93 71 . Volleys Fired 119 | 8 56 35 20 . Largest 2 | 2 2 2 2 . Hottest 80 | 80 80 70 50 . Shots Fired 229 | 16 103 70 40 . Gun 219 | 16 103 60 40 . Cannon 10 | . . 10 . . Launcher . | . . . . . Special . | . . . . . Kinetic 110 | . . 70 40 . Thermal 119 | 16 103 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 10 9 6 . Robot Miss Streak 6 | 2 5 3 6 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 220 | 10 57 55 81 17 Core Hits 93 | 3 27 35 26 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 22 | . . 1 16 5 Critical Strikes 24 | . . 1 17 6 Destroy 2 | . . 1 1 . Smash 22 | . . . 16 6 Melee Attacks 91 | . . . 64 27 Impact 91 | . . . 64 27 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 9 . Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . 5 1 Damage Inflicted 5721 | 110 661 1025 3189 736 Guns 2241 | 110 652 921 558 . Cannons 104 | . . 104 . . Explosions . | . . . . . Melee 3367 | . . . 2631 736 Ramming 9 | . 9 . . . Kinetic 1583 | . . 1025 558 . Thermal 762 | 110 652 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 3367 | . . . 2631 736 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 3 2 . 6 Average Corruption 3 | . 2 2 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 2 2 . 3 Message Errors 3 | . 1 1 . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 1565 | . . . 1253 312 Projectiles . | . . . . . Explosions . | . . . . . Melee 1565 | . . . 1253 312 Knockbacks 17 | . . 2 8 7 Impact 12 | . . . 7 5 Kinetic 2 | . . 2 . . Secondary 3 | . . . 1 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 13 | . 13 . . . Kicked 13 | . 13 . . . Crushed . | . . . . . Highest Temperature 334 | 72 334 6 12 102 Average Temperature 87 | 38 104 3 5 51 Received Heat Transfer 1551 | . 210 117 801 423 Effects 4 | . 4 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 19 | . . . 13 6 Combat Hostiles 12 | . . . 6 6 Parts Fried 24 | . . . 17 7 Impact Corruptions 51 | . . . 38 13 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1725 | 250 1475 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 567 | 10 298 347 567 391 Initial 231 | . 6 25 91 231 Average 189 | 4 136 149 250 260 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 57 | 100 66 73 48 . Level 1 34 | . 33 26 33 100 Level 2 8 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 6 2 Investigation 4 | . . 2 1 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 2 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 21 20 36 14 Peak Tracking Total 8 | . 5 5 6 8 Tactical Retreats 8 | . 2 2 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 16 | . 6 . 10 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 6 4 6 1 Terminals 14 | . 6 3 4 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 71 | . 23 12 33 3 Successful 41 | . 9 7 24 1 Failed 30 | . 14 5 9 2 Catastrophic 7 | . 3 . 3 1 Database Lockouts . | . . . . . Manual 8 | . 3 . 3 2 Terminals 52 | . 23 9 17 3 Fabricators . | . . . . . Repair Stations 11 | . . 3 8 . Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 26 | . 9 5 11 1 Record 3 | . . . 2 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . . 2 1 . Branch Access Points 1 | . 1 . . . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . 1 1 . . Locate Traps 4 | . 2 . 2 . Disarm Traps 3 | . 1 . 2 . Surveillance Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 2 7 . Scan Component 5 | . . 1 4 . Repair 4 | . . 1 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 4 5 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 3 . Time 134 | . . 26 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2928 | 211 603 601 1318 195 Spaces Moved 1341 | 102 296 311 540 92 Core 45 | 6 . . . 39 Treads 93 | 93 . . . . Legs 1203 | 3 296 311 540 53 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 152 122 120 148 98 Slowest Speed 330 | 160 190 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 59 27 51 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2086 | 137 434 478 896 141 Wait 370 | 13 26 87 233 11 Move 1337 | 101 295 310 539 92 Hop . | . . . . . Pick Up 48 | 6 16 13 12 1 Fast Attach 21 | 7 3 1 6 4 Attach 19 | . 4 3 5 7 Detach 3 | . 1 . 2 . Swap 31 | 2 5 12 12 . Drop 42 | . 15 17 10 . Fire 119 | 8 56 35 20 . Melee 83 | . . . 57 26 Ram . | . . . . . Kick 13 | . 13 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 18) 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 424 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Core integrity fell below 50% 741 | -10/Materials | Lost 5 parts (1p1n1u2w) 810 | -10/Materials | Discovered new exit (range 3) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -9/Materials | Repaired Aluminum Leg 1002 | -9/Materials | Discovered new exit (range 7) 1272 | -9/Materials | Build established: Scavenger-Mutant 1288 | -9/Materials | Discovered new exit (range 12) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -8/Materials | Repaired Hpw. Shotgun 1568 | -8/Materials | Repaired Hpw. Shotgun 1602 | -8/Materials | Repaired Imp. Aluminum Leg 2589 | -8/Materials | Garrison activated, responded to threat 2677 | -8/Materials | Discovered new exit (range 16) 2734 | -8/Materials | Entered Factory 2734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -7/Factory | Lost 7 parts (1p4n2u) 2865 | -7/Factory | Released all parts (8) 2889 | -7/Factory | Lost 4 parts (3n1u) 2898 | -7/Factory | Core integrity fell below 50% 2914 | -7/Factory | Core integrity fell below 20% 2929 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02908_ Penetrated by Slug. 02911_ Destroyed Armor Integrity Analyzer. 02911_ X-62 Marksman system corrupted by crushing effect. 02911_ X-62 Marksman knocked back. 02912_ X-62 Marksman system terminally corrupted. 02912_ Targeting Computer fried. 02913_ Acquired 20 matter. 02916_ K-01 Serf collects debris. 02918_ Slug penetrates Pressure Siphon. 02918_ Pressure Siphon disabled. 02919_ K-01 Serf cleans the Pressure Siphon. 02920_ K-01 Serf collects debris. 02924_ Slug penetrates Wall. 02925_ Penetrated by Slug. 02925_ K-01 Serf destroyed. 02925_ S-27 Virus suffers critical hit (Smash). 02925_ Destroyed VTOL Module. 02925_ S-27 Virus system corrupted by crushing effect. 02926_ S-27 Virus system terminally corrupted. 02928_ Slug penetrates Wall. 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Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed BombCoreTelecube Manual? 0 Play Time 00:49:17 Cumulative 4.7 hours Start 2025.03.29 @ 18:11:31 End 2025.03.29 @ 19:03:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6f5abbd7-a6f1-449e-9c22-b79eb3a9fd3d