Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.22 @ 13:13:28 Player: UnifiBg Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2156) 2156 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 6256 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 149/550 Energy 100/100 System Corruption 19% Temperature Cool (30) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Matter Compressor Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Target Analyzer Weapon Cycler Light Assault Rifle Great Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Matter Compressor Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Shield Generator > --- WEAPON ----------- Autogun Enhanced Autogun Flak Gun Great Axe > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Target Analyzer High-powered Shock Rifle Light Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 5 | . . 1 1 1 1 1 Weapon 2 | . . 1 1 . . . Parts Attached 71 | 9 3 20 14 7 8 10 Power 11 | 1 1 5 1 . 2 1 Engine 9 | 1 1 5 1 . 1 . Core 1 | . . . . . . 1 Reactor 1 | . . . . . 1 . Propulsion 15 | 3 . 4 2 2 4 . Treads 6 | . . . 1 1 4 . Leg . | . . . . . . . Wheel 9 | 3 . 4 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 3 2 5 5 4 1 6 Device 9 | 2 1 1 . 1 1 3 Storage 6 | 1 1 1 . . . 3 Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 9 | . . 3 4 2 . . Artifact . | . . . . . . . Weapon 19 | 2 . 6 6 1 1 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 6 4 . 1 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . Parts Lost 26 | . . 1 1 . 4 20 Power 3 | . . . . . . 3 Propulsion 8 | . . 1 . . 3 4 Utility 7 | . . . . . 1 6 Weapon 8 | . . . 1 . . 7 Highest Loss Streak 12 | . . 1 1 . 2 12 To Critical Strikes . | . . . . . . . Average Backups 9 | 3 8 9 9 9 9 9 Power . | 1 2 1 1 1 . . Propulsion 1 | 1 1 1 3 3 2 . Utility 3 | . 2 3 2 2 2 4 Weapon 2 | . 1 2 2 3 3 3 Tool/Special . | . . . . . . . Unused Backups 19 | . 4 2 3 1 2 7 Power 3 | . 2 . 1 . . . Propulsion 6 | . 2 1 1 . 1 1 Utility 7 | . . 1 . 1 . 5 Weapon 3 | . . . 1 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 98 91 92 96 Engine 9 | . 13 11 9 7 12 6 Treads 6 | . . . 1 . 5 22 Wheel 15 | . 27 22 16 23 14 . Device 11 | . 13 15 2 6 4 15 Storage 9 | . 14 11 9 7 6 9 Processor 5 | . . . . 8 13 11 Protection 8 | . . 6 24 13 14 1 Ballistic Gun 21 | . 27 32 28 9 10 15 Ballistic Cannon 1 | . . . . 7 6 . Slashing Weapon 2 | . . . 5 4 2 3 Peak Build Rating 61 | 9 9 17 29 35 52 61 Average Rating 31 | 5 8 12 24 33 45 57 On Entrance 21 | . 8 9 17 28 35 51 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 19 35 55 54 61 59 Greatest Support 98 | 26 20 32 22 30 70 98 Greatest Overweight (x) 4 | . 1 1 2 1 2 4 Average Overweight (x) . | . . . 2 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 8 8 10 10 10 10 10 Average Carried 9 | 4 7 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 8 10 10 10 10 9 Class Distribution -------------------- 43% | Tank 27% | Skirmisher 13% | Mutant 8% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2643 | 280 220 547 272 . 924 400 Remotely 117 | . . . . . . 117 Salvage Created 2673 | 85 87 1040 169 . 802 490 Parts 133 | 6 2 63 13 . 32 17 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 10 | 1 2 3 2 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 50 | . 2 17 6 . 15 10 Melee 1 | . . . 1 . . . Guns 35 | . 2 17 5 . 5 6 Cannons 12 | . . . . . 10 2 AOE 2 | . . . . . . 2 Classes Destroyed 12 | 2 1 5 1 . 3 . Worker 2 | . . 2 . . . . Builder 1 | . . 1 . . . . Tunneler 3 | 2 . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 7 | 1 . 4 . . 2 . Operator 1 | . . . 1 . . . Watcher 3 | . . 1 . . 1 1 Swarmer 14 | . . 3 4 . 7 . Grunt 24 | . 2 8 2 . 4 8 Duelist 1 | . . . . . 1 . Sentry 8 | . . 6 . . 2 . Programmer 3 | . . . . . 1 2 Best Kill Streak 5 | 2 1 3 4 . 5 4 Combat Bots Only 5 | . 1 2 4 . 5 4 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 506 | . 10 81 30 . 152 233 Missed 131 | . 3 18 3 . 47 60 Damage Taken 5973 | . 84 790 289 . 1289 3521 Core 1284 | . . 119 20 . 126 1019 Absorbed by Shields 166 | . . . . . . 166 Core Remaining (%) 91 | 100 100 70 96 100 85 . Volleys Fired 181 | 10 15 59 19 . 44 34 Largest 4 | 2 2 3 4 . 3 4 Hottest 104 | 40 40 69 91 . 103 104 Shots Fired 520 | 20 30 177 62 . 130 101 Gun 467 | 20 30 177 62 . 86 92 Cannon 51 | . . . . . 44 7 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 518 | 20 30 177 62 . 130 99 Thermal . | . . . . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 7 5 20 6 . 7 11 Robot Miss Streak 8 | 2 8 4 4 . 7 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 334 | 13 14 116 33 . 83 75 Core Hits 178 | 6 3 55 13 . 49 52 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . . 1 . . 3 . Destroy 1 | . . 1 . . . . Blast 3 | . . . . . 3 . Melee Attacks 34 | . . . 11 12 1 10 Impact . | . . . . . . . Slashing 34 | . . . 11 12 1 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6562 | 144 157 1157 473 . 2468 2163 Guns 4014 | 144 157 1155 444 . 888 1226 Cannons 1766 | . . . . . 1578 188 Explosions 738 | . . . . . . 738 Melee 29 | . . . 29 . . . Ramming 15 | . . 2 . . 2 11 Kinetic 5780 | 144 157 1155 444 . 2466 1414 Thermal 668 | . . . . . . 668 Explosive 70 | . . . . . . 70 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 29 | . . . 29 . . . Piercing . | . . . . . . . Highest Corruption 19 | . 2 . . . 3 19 Average Corruption 3 | . 2 . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 4 . . . 2 13 Message Errors 8 | . 1 . . . . 7 Matter Fused 4 | . 2 . . . . 2 Heat Flow Errors 2 | . 1 . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 149 | . . . . . 147 2 Projectiles 147 | . . . . . 147 . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks 14 | . . . . . 12 2 Impact 1 | . . . . . . 1 Kinetic 11 | . . . . . 10 1 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 59 | . . 1 . . 1 57 Shots 2 | . . . . . . 2 Rammed 11 | . . 1 . . 1 9 Targets Rammed 11 | . . 1 . . 1 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 167 174 369 . 186 150 Average Temperature 55 | . 55 37 105 . 58 30 Received Heat Transfer 1600 | . 36 282 99 . 243 940 Effects 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 500 | . . . . . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 85 | 100 100 100 100 100 76 55 Level 1 14 | . . . . . 23 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 322 | 5 35 153 80 3 231 322 Initial 107 | . . . 10 . . 107 Average 79 | . 3 69 18 . 94 177 Influence Increases 1942 | 15 78 580 146 17 498 608 Destroy 0b10 Robot/C 1000 | . 40 340 120 . 300 200 Destroy 0b10 Robot/NC 90 | 15 . 40 5 . 25 5 Destroy Leader 208 | . 10 102 10 . 64 22 Successful Hack 40 | . 13 22 . 5 . . Disable Machine 45 | . . . . . . 45 Destroy Structure 169 | . . 1 11 12 19 126 Lose Combat Pursuer 390 | . 15 75 . . 90 210 Influence Decreases 1773 | 15 78 555 156 16 279 674 Time Decay 1399 | 15 78 427 156 10 239 474 Lost Part 250 | . . 10 . . 40 200 Purge Threat 124 | . . 118 . 6 . . Squads Dispatched 13 | . 1 2 . . 1 9 Investigation 2 | . . 1 . . . 1 Extermination 3 | . . . . . 1 2 Reinforcement 7 | . 1 1 . . . 5 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 1 2 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 9 29 9 . 23 33 Peak Tracking Total 10 | . 5 3 5 . 6 10 Tactical Retreats 15 | . 1 3 . . 3 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . 4 4 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 14 | . 4 6 2 1 . 1 Terminals 14 | . 4 6 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 17 23 9 4 . 1 Successful 37 | . 10 20 4 3 . . Failed 17 | . 7 3 5 1 . 1 Catastrophic 4 | . 2 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 42 | . 15 16 7 3 . 1 Terminals 54 | . 17 23 9 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 8 2 2 . . Emergency Access Points 3 | . 1 1 1 . . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . 1 . 1 . . Locate Traps 1 | . . 1 . . . . Dispatch Records 2 | . . . 1 1 . . Surveillance Status 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 8 12 2 1 . . Terminals 23 | . 8 12 2 1 . . Track 5 | . 2 3 . . . . Botnet 7 | . 2 2 2 1 . . Operators 3 | . 2 1 . . . . Skim 8 | . 2 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . 3 6 2 1 . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 4333 | 55 574 1396 151 398 595 1164 Sensors 953 | . 330 623 . . . . Terrain 2894 | 18 100 619 . 398 595 1164 Seismic 2230 | 43 144 771 151 . . 1121 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5075 | 95 577 1396 520 434 835 1218 Spaces Moved 3482 | 49 594 985 298 399 544 613 Core 2 | 1 . . . . . 1 Treads 713 | . . . 21 . 80 612 Legs . | . . . . . . . Wheels 2767 | 48 594 985 277 399 464 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 110 95 95 165 Average Speed 110 | 91 80 94 123 95 116 165 Slowest Speed 330 | 100 95 100 305 95 330 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 27 | 5 69 52 24 11 11 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 33 | . . . 10 12 1 10 Terrain Destroyed 109 | . . . 10 12 21 66 Melee 33 | . . . 10 12 1 10 Projectile 22 | . . . . . 20 2 AOE 54 | . . . . . . 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4303 | 77 669 1358 397 436 643 723 Wait 377 | . 41 242 38 . 23 33 Move 3476 | 48 593 984 297 398 543 613 Hop . | . . . . . . . Pick Up 57 | 8 4 17 6 6 9 7 Fast Attach 30 | 8 6 5 4 2 3 2 Attach 22 | . . 4 3 1 6 8 Detach 1 | . . . 1 . . . Swap 52 | 1 4 20 8 8 6 5 Drop 62 | 2 6 26 10 9 7 2 Fire 181 | 10 15 59 19 . 44 34 Melee 34 | . . . 11 12 1 10 Ram 7 | . . 1 . . 1 5 Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: [Upp]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Met a group of wandering Federalists 198 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Discovered new exit (range 7) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 687 | -9/Materials | Discovered new exit (range 4) 1137 | -9/Materials | Build established: Scavenger-Skirmisher 1751 | -9/Materials | Build established: Scavenger-Tank 1802 | -9/Materials | Discovered new exit (range 16) 2002 | -9/Materials | Identified exit to Materials 2048 | -9/Materials | Identified exit to Mines 2069 | -9/Materials | Entered another Materials area 2069 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2091 | -8/Materials | Build established: Tank 2551 | -8/Materials | Discovered new exit (range 13) 2583 | -8/Materials | Identified exit to Factory 2589 | -8/Materials | Entered Factory 2589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3016 | -7/Factory | Discovered new exit (range 5) 3021 | -7/Factory | Identified exit to Factory 3023 | -7/Factory | Entered another Factory area 3023 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3078 | -6/Factory | Discovered new exit (range 11) 3089 | -6/Factory | Identified exit to Lower Caves 3224 | -6/Factory | Spotted B-75 Beast 3598 | -6/Factory | Discovered new exit (range 16) 3854 | -6/Factory | Identified exit to Factory 3858 | -6/Factory | Entered another Factory area 3858 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4214 | -5/Factory | Build established: Skirmisher 4933 | -5/Factory | Discovered new exit (range 20) 4990 | -5/Factory | Garrison activated, responded to threat 5049 | -5/Factory | Crushed by falling debris 5049 | -5/Factory | System corruption reached 10% 5066 | -5/Factory | Core integrity fell below 50% 5072 | -5/Factory | Core integrity fell below 20% 5076 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05060_ K-01 Serf collects debris. 05060_ Slammed into P-70 Sage. 05060_ P-70 Sage knocked back. 05061_ The unstable cave ceiling collapses. 05061_ U-05 Engineer lays Concrete. 05061_ Imp. Medium Treads destroyed. 05062_ U-05 Engineer lays Concrete. 05062_ R-10 Processor collects Lgt. Nuclear Core. 05062_ Slammed into P-70 Sage. 05063_ Mic. Fission Core destroyed. 05066_ Slammed into P-70 Sage. 05066_ R-10 Processor collects Autogun. 05066_ U-05 Engineer builds a Wall. 05071_ Slammed into P-70 Sage. 05071_ U-05 Engineer builds a Wall. 05071_ Critical hit (Burn: +50). 05073_ Slammed into P-70 Sage. 05074_ Critical hit (Burn: +37). 05076_ Slammed into P-70 Sage. 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