Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 14:40:28 Player: Kersh Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1172) 1172 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3042 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Medium Storage Unit Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Autogun Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Light Treads Flight Unit VTOL Module Heat Sink Weight Redist. System Improved Terrain Scan Processor Light Armor Plating Particle Cannon Mining Laser [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 52 | 6 1 13 32 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 . 6 10 Treads 10 | . . 5 5 Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 10 | 1 1 1 7 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 20 | 2 . 5 13 Energy Gun 4 | 2 . . 2 Energy Cannon 4 | . . 2 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 22 | . . . 22 Power 3 | . . . 3 Propulsion 11 | . . . 11 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 85 98 88 Engine 10 | . 14 11 7 Treads 27 | . . 27 38 Leg 11 | . 28 16 . Device 5 | . . 9 3 Storage 10 | . 14 11 8 Processor 1 | . . . 3 Protection 3 | . . . 6 Energy Gun 10 | . 28 12 2 Energy Cannon 4 | . . 4 5 Ballistic Gun 4 | . . 4 6 Naked Turns 1 | . . . 1 Heaviest Build 35 | 12 22 26 35 Greatest Support 100 | 20 20 80 100 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 3 9 10 10 Average Carried 7 | 2 5 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 3 9 10 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 865 | 208 45 171 441 Remotely . | . . . . Salvage Created 1410 | . 45 312 1053 Parts 66 | . 1 20 45 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 1 7 20 Melee 4 | . . . 4 Guns 11 | . 1 5 5 Cannons 6 | . . 2 4 AOE 4 | . . . 4 Classes Destroyed 10 | . 1 3 6 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 6 | . . 3 3 Grunt 13 | . 1 1 11 Duelist 1 | . . . 1 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 1 3 7 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2943 | . 64 328 2551 Core 584 | . 22 6 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 100 | . . . 100 Core Remaining (%) 96 | 100 91 98 . Volleys Fired 90 | . 4 26 60 Largest 2 | . 2 2 2 Hottest 100 | . 80 100 100 Shots Fired 151 | . 8 49 94 Gun 109 | . 8 44 57 Cannon 24 | . . 4 20 Launcher 15 | . . . 15 Special 3 | . . 1 2 Kinetic 40 | . . 6 34 Thermal 96 | . 8 43 45 Explosive . | . . . . Electromagnetic 15 | . . . 15 Robot Hit Streak 25 | . 5 11 25 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 110 | . 7 34 69 Core Hits 48 | . 2 12 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2694 | . 74 434 2186 Guns 1012 | . 74 352 586 Cannons 376 | . . 82 294 Explosions 989 | . . . 989 Melee 268 | . . . 268 Ramming 25 | . . . 25 Kinetic 422 | . . 67 355 Thermal 1089 | . 74 367 648 Explosive . | . . . . Electromagnetic 890 | . . . 890 Impact . | . . . . Slashing 268 | . . . 268 Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 115 | . . . 115 Projectiles . | . . . . Explosions 57 | . . . 57 Melee 58 | . . . 58 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 262 | . . . 262 Shots 16 | . . . 16 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . 66 104 153 Average Temperature 40 | . 31 21 49 Received Heat Transfer 960 | . 33 117 810 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 9 | . . . 9 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2307 | . 175 798 1334 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 379 | . 131 221 379 Initial 55 | . . 55 1 Average 108 | . 60 117 137 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 94 74 Level 1 13 | . . 5 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . . 7 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 11 10 38 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 8 | . 2 5 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 4 11 5 Successful 11 | . 2 6 3 Failed 9 | . 2 5 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 2 7 3 Terminals 18 | . 4 11 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 6 1 Part Schematic 1 | . . 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Terminal Index 3 | . 1 1 1 Unreport Threat 2 | . . 2 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1794 | 112 334 546 802 Spaces Moved 860 | 77 209 246 328 Core 5 | 3 . . 2 Treads 429 | . . 131 298 Legs 404 | 74 209 115 6 Wheels . | . . . . Hover . | . . . . Flight 22 | . . . 22 Fastest Speed 50 | 50 120 120 50 Average Speed 138 | 117 121 141 153 Slowest Speed 190 | 120 190 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 28 | 4 49 29 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 1 2 Terrain Destroyed 14 | . . 1 13 Melee 1 | . . . 1 Projectile 2 | . . 1 1 AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1293 | 96 282 398 517 Wait 230 | 10 63 89 68 Move 857 | 76 208 245 328 Hop . | . . . . Pick Up 23 | 4 5 11 3 Fast Attach 20 | 5 1 4 10 Attach 21 | 1 . 5 15 Detach 10 | . 1 2 7 Swap 12 | . . 4 8 Drop 17 | . . 12 5 Fire 90 | . 4 26 60 Melee 9 | . . . 9 Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x2 449 | -9/Materials | Discovered new exit (range 8) 916 | -9/Materials | Discovered new exit (range 3) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -8/Materials | Repaired Med. Armor Plating 1482 | -8/Materials | Garrison activated, responded to threat 1640 | -8/Materials | Garrison activated, responded to threat 1689 | -8/Materials | Lost 5 parts (1p2n1u1w) 1748 | -8/Materials | Core integrity fell below 50% 1757 | -8/Materials | Lost 6 parts (1p4n1u) 1772 | -8/Materials | Crushed by falling debris 1774 | -8/Materials | System corruption reached 10% 1788 | -8/Materials | Core integrity fell below 20% 1795 | -8/Materials | Core destroyed Last Messages --------------- 01777_ Slammed into G-47 Trooper. 01780_ Acquired 15 matter. 01780_ Acquired Lgt. Nuclear Core. 01781_ Penetrated by Slug. 01782_ U-05 Engineer builds a Wall. 01783_ Acquired Aluminum Leg. 01784_ M-13 Machinist repairs B-36 Bruiser. 01784_ Slug penetrates U-05 Engineer. 01784_ U-05 Engineer destroyed. 01784_ R-06 Scavenger collects Welding Torch. 01787_ Penetrated by Slug. 01787_ Mining Laser destroyed. 01788_ Penetrated by Slug. 01789_ R-06 Scavenger collects Terrain Scan Processor. 01790_ R-06 Scavenger collects Flight Unit. 01791_ Penetrated by Slug. 01794_ Lgt. Nuclear Core destroyed. 01794_ Penetrated by Slug. 01794_ Aluminum Leg destroyed. 01795_ Slammed into G-47 Trooper. 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""" # ""##??????????????????? | | ???# #*%*=##??????????????????? | | ???##############??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 59 Recoil Reduction 5 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed AntimissileGlidesysChip Manual? 0 Play Time 00:26:36 Cumulative 22.5 hours Start 2023.01.25 @ 14:10:04 End 2023.01.25 @ 14:40:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5d1a2b-313c-405a-9963-994f1172ff42