Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 11:44:26 Player: avgs Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (139) 695 Value Destroyed (3924) 3924 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3377) 3377 TOTAL SCORE: 16876 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 35 Aligned with FarCom 300 Win 3000 Friendly Fire -34 Cogmind --------- Core Integrity 1496/1600 Matter 82/300 Energy 167/170 System Corruption 10% Temperature Cool (18) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (7) --- Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Array Advanced Surge Thruster Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Power Amplifier Lightpack 2.0 Structural Scanner (fused) Enhanced Optical Array Advanced Transmission Jammer Layered Light Armor Plating Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (40) --- Micro Antimatter Reactor Micro Antimatter Reactor Field Propulsion Array Field Propulsion Array Advanced Melee Analysis Suite Microactuators ECM Suite Improved Reaction Control System Advanced Component Analysis Suite Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Array Advanced Surge Thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Lightpack 2.0 Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Layered Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Great Axe Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Field Propulsion Array Field Propulsion Array Advanced Melee Analysis Suite Microactuators ECM Suite Improved Reaction Control System Advanced Component Analysis Suite Mini Grenade Launcher Improved Remote Datajack [Rating: 153] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . 1 . . . . 1 1 Utility 13 | . . . . . 3 1 . . 2 1 2 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 186 | 6 9 3 . 3 51 9 2 10 12 35 15 1 2 10 11 7 Power 15 | 1 1 1 . . 5 . . 1 1 2 . . . 2 . 1 Engine 10 | 1 1 1 . . 4 . . . 1 . . . . 2 . . Core 5 | . . . . . 1 . . 1 . 2 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . 1 . 1 16 4 1 1 1 4 1 . 1 1 2 1 Treads 19 | 2 . 1 . 1 15 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 1 4 1 1 1 4 1 . 1 1 2 1 Utility 102 | 1 5 1 . . 15 2 1 8 9 27 14 . . 6 9 4 Device 55 | . . . . . 3 1 1 5 5 20 7 . . 4 8 1 Storage 9 | 1 4 1 . . 1 1 . . 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . . . . Hackware 9 | . . . . . 2 . . . 1 2 . . . 1 . 3 Protection 27 | . 1 . . . 8 . . 3 2 5 6 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 3 . . 2 15 3 . . 1 2 . 1 1 1 . 1 Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 12 | 1 3 . . 2 6 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 4 2 . . 1 . . . . . . 1 Special Weapon 2 | . . . . . . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon 5 | . . . . . 2 . . . . 1 . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . . . . . Parts Lost 15 | . 1 . . . 5 . . . . . . . 1 . 4 4 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . 1 . Utility 9 | . . . . . 3 . . . . . . . . . 3 3 Weapon 3 | . 1 . . . 1 . . . . . . . . . . 1 Highest Loss Streak 4 | . 1 . . . 1 . . . . . . . 1 . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 100 100 98 99 100 100 90 85 83 84 84 85 85 87 Engine 6 | . 14 14 14 14 4 . . . 5 2 . . . 3 4 . Core 2 | . . . . . 4 7 7 7 . 2 5 5 5 . . 3 Treads 18 | . 28 28 28 28 26 . . . . . . . . . . . Flight 8 | . . . . . . 30 30 30 26 27 21 21 21 19 20 23 Device 6 | . . . . . 9 13 15 7 12 6 11 10 10 14 17 16 Storage 9 | . 14 14 14 14 10 7 7 7 6 5 5 5 5 4 4 4 Processor 2 | . . . . . 5 . . . . . 4 5 5 4 4 4 Hackware 7 | . . . . . 7 15 15 15 15 17 15 15 15 18 16 23 Protection 11 | . 10 14 14 14 11 7 7 14 8 9 8 10 10 9 7 4 Energy Gun 2 | . 2 . . . 6 . . . . . . . . . . . Ballistic Gun 12 | . 25 28 28 28 9 . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 7 7 7 6 4 5 2 2 4 4 3 Peak Build Rating 153 | 6 12 14 16 16 38 43 41 47 76 110 120 115 115 128 145 153 Average Rating 44 | 4 9 13 15 16 28 40 41 43 65 94 116 115 114 120 136 150 On Entrance 59 | . 6 12 14 16 16 31 41 41 47 75 107 115 115 114 127 134 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 56 56 56 56 64 57 18 20 21 22 27 27 27 29 34 37 Greatest Support 60 | 40 40 40 40 40 60 20 20 21 21 30 31 31 31 31 39 42 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 . 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 8 8 40 40 40 40 40 40 40 40 Average Capacity 23 | 6 10 19 20 20 20 9 8 8 29 40 40 40 40 40 40 40 Most Carried 20 | 4 15 20 20 20 20 20 8 8 11 20 18 16 16 16 16 13 Average Carried 16 | 1 8 18 19 19 19 7 8 7 8 15 16 15 15 13 13 11 Final Capacity 40 | 8 15 20 20 20 20 8 8 8 40 40 40 40 40 40 40 40 Final Carried 20 | 2 15 20 20 20 20 8 8 8 11 19 16 16 14 14 12 13 Class Distribution -------------------- 34% | Mutant 31% | Scavenger-Mutant 15% | Hauler-Sprinter 6% | Hacker-Sprinter 5% | Hacker-Ninja 3% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Scout | -4/Factory Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 3494 | 260 354 177 . 62 1400 56 . 217 151 373 131 92 27 64 108 22 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5357 | . 584 237 . 140 2475 56 . 369 229 702 131 . 47 64 301 22 Parts 342 | . 46 22 . 6 143 2 . 33 16 38 7 . 3 5 16 5 Haulers Intercepted 15 | . 2 . . . 6 . . 1 2 4 . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 78 | . 8 7 . 3 44 . . 8 . 3 2 . 2 . 1 . Melee 15 | . . . . . 3 . . 4 . 3 2 . 2 . 1 . Guns 59 | . 8 7 . 3 41 . . . . . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . . . . Classes Destroyed 14 | . 6 2 . . 4 . . 1 . . . . . . 1 . Worker 8 | . 2 . . . 1 . . 2 . . 1 . . . 2 . Builder 7 | . 1 . . . 4 . . . 2 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 15 | . 2 . . . 6 . . 1 2 4 . . . . . . Recycler 3 | . . . . . 1 1 . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 12 | . 2 . . . 2 . . 1 1 4 . . . 1 . 1 Watcher 14 | . 3 . . . 5 . . 1 1 1 . . . 1 2 . Swarmer 20 | . . 3 . . 11 . . 4 . . . . 2 . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . Grunt 41 | . 8 4 . 3 22 . . 2 . 2 . . . . . . Sentry 9 | . . . . . 9 . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . Programmer 5 | . . . . . . . . 2 . 1 2 . . . . . Best Kill Streak 5 | . 3 4 . 2 5 1 . 4 2 2 1 . 2 1 3 1 Combat Bots Only 5 | . 2 4 . 2 5 . . 4 . 1 1 . 2 . 1 . Max Kills in Single Turn 2 | . 2 2 . 1 2 1 . 2 1 1 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 391 | . 43 26 . 2 194 2 . 17 28 22 15 11 15 . 14 2 Missed 112 | . 10 8 . . 41 1 . 3 15 12 4 7 6 . 5 . Damage Taken 5010 | . 416 250 . 23 2130 18 . 484 232 187 299 102 143 . 357 369 Core 792 | . 61 29 . . 210 . . 154 56 73 20 25 17 . 43 104 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 291 | . . . . . . . . 9 18 35 11 15 24 . 179 . Regen/Repaired (Parts) 345 | . . . . . 77 . . . . 129 87 . . . 52 . Core Remaining (%) 87 | 100 . . . 64 61 . . 78 93 92 . . 94 100 97 93 Volleys Fired 273 | . 51 19 . 4 173 . . 3 7 . . . . . . 16 Largest 2 | . 2 2 . 2 2 . . 1 1 . . . . . . 1 Hottest 98 | . 70 46 . 46 98 . . 30 30 . . . . . . 30 Shots Fired 517 | . 102 38 . 8 341 . . 5 7 . . . . . . 16 Gun 484 | . 102 38 . 8 336 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 33 | . . . . . 5 . . 5 7 . . . . . . 16 Special . | . . . . . . . . . . . . . . . . . Kinetic 338 | . 79 38 . 8 213 . . . . . . . . . . . Thermal 146 | . 23 . . . 123 . . . . . . . . . . . Explosive 33 | . . . . . 5 . . 5 7 . . . . . . 16 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 11 7 . 13 15 . . 2 . . . . . . . . Robot Miss Streak 5 | . 4 3 . . 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 417 | . 60 26 . 7 233 1 . 19 11 22 15 . 4 2 16 1 Core Hits 215 | . 28 12 . 4 107 1 . 17 18 13 5 . 2 1 6 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 25 | . 1 . . . 16 . . . . 1 4 . 1 . 2 . Burn 13 | . . . . . 13 . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 4 . . . 1 . Impale 5 | . . . . . 2 . . . . 1 . . 1 . 1 . Melee Attacks 282 | . . . . . 10 1 . 35 38 95 42 . 8 6 39 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . 53 32 . 5 5 32 6 Piercing 149 | . . . . . 10 1 . 35 38 42 10 . 3 1 7 2 Sneak Attacks 21 | . . . . . 2 1 . 5 3 5 1 . . 1 3 . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . Follow-up Attacks 14 | . . . . . 1 . . . . 2 3 . 2 . 6 . Damage Inflicted 10968 | . 858 413 . 110 4395 86 . 1137 1006 1153 626 . 167 162 795 60 Guns 5349 | . 858 405 . 110 3976 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 863 | . . . . . 111 . . 363 389 . . . . . . . Melee 4748 | . . . . . 308 86 . 774 617 1153 626 . 167 162 795 60 Ramming 8 | . . 8 . . . . . . . . . . . . . . Kinetic 3261 | . 669 405 . 110 2077 . . . . . . . . . . . Thermal 2122 | . 189 . . . 1899 . . 34 . . . . . . . . Explosive 829 | . . . . . 111 . . 329 389 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2301 | . . . . . . . . . . 696 553 . 133 162 697 60 Piercing 2447 | . . . . . 308 86 . 774 617 457 73 . 34 . 98 . Highest Corruption 17 | . . . . . . . 17 17 . 3 1 1 1 . 2 10 Average Corruption 6 | . . . . . . . 8 17 . 2 1 1 1 . 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . 5 25 . 17 . 2 . . 2 . Message Errors 10 | . . . . . . . 1 8 . 1 . . . . . . Matter Fused 9 | . . . . . . . 1 4 . 4 . . . . . . Heat Flow Errors 5 | . . . . . . . 1 . . 4 . . . . . . Energy Discharges 3 | . . . . . . . . 1 . 2 . . . . . . Parts Rejected 3 | . . . . . . . 2 . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . 5 . 3 . 2 . . 1 . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . Alerts 3 | . . . . . . . . 1 . 1 . . . . 1 . Misdirections 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 509 | . . . . . 53 . . 32 43 244 3 . . 78 56 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . 5 . . . . . . . . Melee 504 | . . . . . 53 . . 27 43 244 3 . . 78 56 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . . . . . 224 . . . . . . . 20 Shots 5 | . . . . . . . . 4 . . . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 244 | . 156 113 . 39 227 4 244 35 26 226 . . . . . 72 Average Temperature 48 | . 53 38 . 15 49 3 151 14 9 85 . . . . . 19 Received Heat Transfer 1494 | . 249 144 . 12 819 9 . 81 96 48 . 18 9 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 6 . . . . . . . . . . . Heat Transferred 4860 | . 555 . . . 4255 . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 701 | . 169 150 . 85 701 338 118 379 133 275 121 . . 138 127 112 Initial 318 | . . . . . . 318 118 68 20 65 31 . . 99 13 7 Average 152 | . 70 36 . 14 291 321 100 168 40 112 61 . . 82 46 48 Maximum Alert Level 3 | . . . . . 3 1 . 1 . 1 . . . . . . Low Security (%) 75 | 100 100 100 . 100 47 . 100 61 100 80 100 . . 100 100 100 Level 1 10 | . . . . . 14 100 . 38 . 19 . . . . . . Level 2 13 | . . . . . 34 . . . . . . . . . . . Level 3 1 | . . . . . 2 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 5 1 . 2 4 6 2 . . 3 5 1 Investigation 6 | . 1 . . . 2 . . . 1 2 . . . . . . Extermination 5 | . . . . . . . . 1 . 1 1 . . 1 1 . Reinforcement 20 | . 1 . . . 3 1 . 1 3 3 1 . . 2 4 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 16 | . 2 . . . 10 . . . . 3 . . . . 1 . Communications Jammed 15 | . . . . . . . . . 10 5 . . . . . . Distress Signals 15 | . . . . . . . . . 10 5 . . . . . . Times Spotted 199 | . 18 9 . 3 79 3 6 11 12 24 3 10 3 4 10 4 Peak Tracking Total 8 | . 4 3 . 2 5 2 6 3 4 6 2 8 3 1 5 2 Tactical Retreats 35 | . 1 2 . 1 9 . . 1 2 10 . 4 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 8 | . 1 . . . 2 1 . 1 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 1 . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . 1 . . . Most Traps Carried 3 | . . . . 3 3 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 8 | . . . . . 3 . . 5 . . . . . . . . Max in Single Turn 5 | . . . . . 1 . . 5 . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 91 | . 6 . 2 . 14 . . 15 11 26 3 . . 4 7 3 Terminals 53 | . 6 . . . 9 . . 10 5 15 . . . 3 2 3 Fabricators 5 | . . . . . . . . 1 2 2 . . . . . . Repair Stations 10 | . . . . . 2 . . 1 . 4 2 . . . 1 . Recycling Units 6 | . . . . . 1 . . 1 1 1 . . . . 2 . Scanalyzers 9 | . . . . . 1 . . 1 1 3 1 . . 1 1 . Garrison Access 6 | . . . . . 1 . . 1 2 1 . . . . 1 . Total Hacks 242 | . 23 . 2 . 40 . . 32 20 81 7 . . 14 12 11 Successful 170 | . 9 . 2 . 24 . . 19 15 65 6 . . 11 9 10 Failed 70 | . 14 . . . 16 . . 13 5 14 1 . . 3 3 1 Catastrophic 8 | . 1 . . . 3 . . 2 . 2 . . . . . . Database Lockouts 2 | . . . . . . . . . . 2 . . . . . . Manual 35 | . 9 . 1 . 7 . . 4 1 9 . . . 2 . 2 Terminals 161 | . 23 . . . 31 . . 23 12 50 . . . 8 3 11 Fabricators 8 | . . . . . . . . 1 4 3 . . . . . . Repair Stations 21 | . . . . . 5 . . 1 . 8 5 . . . 2 . Recycling Units 8 | . . . . . 1 . . 1 1 1 . . . . 4 . Scanalyzers 34 | . . . . . 2 . . 3 1 18 2 . . 6 2 . Garrison Access 8 | . . . . . 1 . . 3 2 1 . . . . 1 . Terminal Hacks 105 | . 9 . 2 . 16 . . 15 9 37 . . . 5 2 10 Record 26 | . . . 1 . 1 . . 2 3 15 . . . . . 4 Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 4 | . 2 . . . 1 . . 1 . . . . . . . . Prototype ID Bank 17 | . 4 . . . 5 . . 2 1 5 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . 1 Open DSF 5 | . . . . . . . . 1 2 1 . . . . 1 . Level Access Points 6 | . . . . . . . . . 1 2 . . . 1 1 1 Branch Access Points 3 | . . . . . 1 . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 10 | . . . . . 1 . . 2 . 5 . . . 1 . 1 Unreport Threat 15 | . 2 . . . 3 . . 3 1 4 . . . 1 . 1 Locate Traps 5 | . 1 . . . 3 . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . . . . . 1 . . 1 1 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 3 . . . . . . Load Schematic 3 | . . . . . . . . . 2 1 . . . . . . Build 3 | . . . . . . . . . 1 2 . . . . . . Repair Station Hacks 19 | . . . . . 4 . . 1 . 8 4 . . . 2 . Scan Component 10 | . . . . . 2 . . 1 . 4 2 . . . 1 . Repair 9 | . . . . . 2 . . . . 4 2 . . . 1 . Recycling Unit Hacks 8 | . . . . . 1 . . 1 1 1 . . . . 4 . Report Inventory 6 | . . . . . 1 . . 1 1 1 . . . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 28 | . . . . . 2 . . 1 . 16 2 . . 6 1 . Insert Component 15 | . . . . . 1 . . 1 . 8 1 . . 3 1 . Analyze 13 | . . . . . 1 . . . . 8 1 . . 3 . . Garrison Access Hacks 4 | . . . . . 1 . . 1 2 . . . . . . . Seal Access 4 | . . . . . 1 . . 1 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . 1 . 4 . . . 1 . 1 Used 4 | . . . . . . . . . . 2 . . . 1 . 1 Hacking Detections 73 | . 5 . . . 11 . . 13 6 23 3 . . 3 6 3 Full Trace Events 3 | . . . . . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . 8 1 . . 2 . . Parts Built 3 | . . . . . . . . . 1 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 269 | . . . . . . . . . 99 170 . . . . . . Total Part Build Rating 16 | . . . . . . . . . 2 14 . . . . . . Parts Repaired 9 | . . . . . 2 . . . . 4 2 . . . 1 . Time 293 | . . . . . 76 . . . . 137 57 . . . 23 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . Parts Scanalyzed 14 | . . . . . 1 . . 1 . 7 1 . . 3 1 . Part Schematics Acquired 11 | . . . . . 1 . . . . 7 1 . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 7 | . . . . 3 . . 1 3 . . . . . . . . Largest Group 3 | . . . . 3 3 . 1 3 2 . . . . . . . Highest-Rated Group 93 | . . . . 40 40 . 31 93 62 . . . . . . . Highest-Rated Ally 31 | . . . . 16 16 . 31 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 19 . 1 11 6 . . . . . . . Total Damage 438 | . . . . . 207 . 22 146 63 . . . . . . . Kills 4 | . . . . . 2 . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 4 | . 2 . . . 1 . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 15958 | 86 927 1999 1436 1092 5363 113 137 591 728 1646 476 193 85 282 563 241 Spaces Moved 15325 | 53 442 819 598 408 2070 261 330 1331 1310 3357 1048 725 194 878 1027 474 Core 11 | 11 . . . . . . . . . . . . . . . . Treads 4379 | 42 442 819 598 408 2070 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10935 | . . . . . . 261 330 1331 1310 3357 1048 725 194 878 1027 474 Fastest Speed 19 | 50 160 160 240 240 160 28 28 27 27 25 26 26 26 27 19 19 Average Speed 77 | 137 162 229 240 240 187 29 28 27 27 25 26 26 26 27 24 19 Slowest Speed 240 | 160 240 240 240 240 240 168 28 100 27 28 28 26 26 27 29 20 Overloaded Moves 10 | . . . . . . . . . . . . . . . 4 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 4 . . . 2 1 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 49 | 4 79 98 92 58 94 4 97 31 30 65 21 83 25 25 19 12 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 4 | . . 3 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . . 1 1 1 . . . Scrap Searched 9 | . . 3 . 3 . . . . . . . 2 1 . . . Spaces Dug 160 | . . . . . 31 . . 8 20 53 19 . . 1 8 20 Terrain Destroyed 412 | . . . . . 50 . . 68 43 53 19 . . 1 8 170 Melee 113 | . . . . . . . . 8 20 53 19 . . 1 8 4 Projectile . | . . . . . . . . . . . . . . . . . AOE 299 | . . . . . 50 . . 60 23 . . . . . . 166 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Res Acc Total 18587 | 66 560 909 601 516 3248 299 372 1500 1621 3982 1190 728 219 913 1273 590 Wait 2257 | . 29 43 . 95 868 2 41 108 236 452 84 1 19 5 192 82 Move 15295 | 52 441 818 597 407 2069 254 329 1330 1309 3352 1045 724 193 877 1026 472 Hop 6 | . . . . . . 3 . . . 2 1 . . . . . Pick Up 173 | 8 22 14 1 3 32 10 . 6 10 35 8 1 . 10 8 5 Fast Attach 9 | . . . . . 6 . 2 1 . . . . . . . . Attach 59 | 6 4 . . . 7 6 . . 7 11 3 . 1 5 6 3 Detach 6 | . . . . . . . . . 4 . 1 . . 1 . . Swap 118 | . 5 3 . 3 38 3 . 9 5 24 12 1 1 5 5 4 Drop 136 | . 8 9 3 4 45 19 . 8 5 20 4 1 . 5 4 1 Fire 273 | . 51 19 . 4 173 . . 3 7 . . . . . . 16 Melee 249 | . . . . . 9 1 . 35 38 86 32 . 5 5 32 6 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . . . . 1 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 12) 1014 | -10/Materials | Entered Mines 1153 | -10/Mines | Discovered new exit (range 6) 1157 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1203 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1709 | -10/Mines | Learned location of Zion (-7) 1903 | -10/Mines | Learned location of Recycling (-8) 1944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1944 | -10/Mines | Discovered new exit (range 5) 2037 | -10/Mines | Discovered new exit (range 6) 2434 | -10/Mines | Learned location of Storage (-8) 3013 | -10/Mines | Entered Exiles 3052 | -10/Exiles | Discovered new exit (range 14) 3093 | -10/Exiles | Met 8R-AWN 3157 | -10/Exiles | Met EX-HEX 3313 | -10/Exiles | Met EX-BIN 3347 | -10/Exiles | Aligned with FarCom system 3349 | -10/Exiles | Given EX-Vault access code 3405 | -10/Exiles | Opened EX-Vault 3433 | -10/Exiles | Found Lightpack 2.0 3486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3558 | -10/Exiles | Met EX-DEC 3696 | -10/Exiles | Visited The Gauntlet 4430 | -10/Exiles | Discovered new exit (range 10) 4449 | -10/Exiles | Left Exiles lab with Lightpack 2.0 4449 | -10/Exiles | Entered Mines 4455 | -9/Mines | Met a Derelict bent on vengeance 4937 | -9/Mines | Learned Materials stockpile data 5016 | -9/Mines | Discovered new exit (range 13) 5057 | -9/Mines | Learned Materials emergency access door positions 5186 | -9/Mines | Found a hidden stash of uninstalled traps 5347 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5541 | -9/Mines | Entered Materials 5541 | -8/Materials | Accompanied by 3 allies 5541 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5621 | -8/Materials | Lost 3 allies 5845 | -8/Materials | Build established: Scavenger-Mutant 8691 | -8/Materials | Discovered new exit (range 16) 8829 | -8/Materials | Discovered new exit (range 16) 8844 | -8/Materials | Identified exit to Storage 9112 | -8/Materials | Repaired Adv. Heat Sink 9309 | -8/Materials | Repaired Lgt. Armor Plating 9648 | -8/Materials | Discovered new exit (range 15) 10875 | -8/Materials | Build established: Hacker-Mutant 10904 | -8/Materials | Entered Factory 10904 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11017 | -7/Factory | Sucked down chute 11017 | -7/Factory | Entered Waste 11018 | -7/Waste | Met a frightened Derelict 11022 | -7/Waste | Spotted C-40 Crusher 11022 | -7/Waste | Spotted C-40 Crusher 11032 | -7/Waste | EMP discharged 11034 | -7/Waste | Spotted C-40 Crusher 11037 | -7/Waste | Spotted C-40 Crusher 11037 | -7/Waste | Spotted C-40 Crusher 11055 | -7/Waste | Spotted C-40 Crusher 11132 | -7/Waste | EMP discharged 11132 | -7/Waste | System corruption reached 10% 11147 | -7/Waste | Discovered new exit (range 11) 11154 | -7/Waste | Entered Factory 11168 | -7/Factory | Discovered new exit (range 6) 11203 | -7/Factory | Build established: Hacker-Sprinter 11277 | -7/Factory | Identified exit to Lower Caves 11452 | -7/Factory | Allied Derelicts emerged from ambush trap array 11513 | -7/Factory | P-60 Hacker assimilated allied 4W-HCK(g) 11589 | -7/Factory | Discovered new exit (range 9) 11745 | -7/Factory | Entered another Factory area 11745 | -6/Factory | Accompanied by 2 allies 11745 | -6/Factory | Evolved 2 slots: Utility x2 11843 | -6/Factory | Identified exit to DSF 12207 | -6/Factory | Identified exit to Factory 12265 | -6/Factory | Build established: Hauler-Sprinter 12342 | -6/Factory | Fabricated Imp. Flight Unit? 12473 | -6/Factory | Entered another Factory area 12473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12502 | -5/Factory | Identified exit to DSF 12752 | -5/Factory | Identified exit to Factory 12752 | -5/Factory | Central database locked down 12752 | -5/Factory | Central database locked down 12837 | -5/Factory | Repaired Imp. VTOL Module 13193 | -5/Factory | Discovered new exit (range 16) 13434 | -5/Factory | Repaired Imp. Utility Shielding 13501 | -5/Factory | Repaired Mic. Fission Core 13604 | -5/Factory | Fabricated Impulse Thruster Array (x1) 13812 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13866 | -5/Factory | Identified exit to Upper Caves 13961 | -5/Factory | Repaired Mni. Grenade Launcher 14119 | -5/Factory | Entered another Factory area 14119 | -4/Factory | Evolved 2 slots: Utility x2 14143 | -4/Factory | Discovered new exit (range 10) 14280 | -4/Factory | Repaired Imp. Propulsion Shielding 14406 | -4/Factory | Build established: Hauler-Scout 14422 | -4/Factory | Crushed by falling debris 14444 | -4/Factory | Discovered new exit (range 14) 14473 | -4/Factory | Discovered new exit (range 21) 14485 | -4/Factory | Repaired Imp. Utility Shielding 14595 | -4/Factory | Entered Upper Caves 14659 | -4/Upper Caves | Spotted B-86 Titan 14693 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14707 | -4/Upper Caves | Learned Research terminal intel 14772 | -4/Upper Caves | Discovered new exit (range 11) 14788 | -4/Upper Caves | Entered another Upper Caves area 14832 | -4/Upper Caves | Discovered new exit (range 14) 14848 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14873 | -4/Upper Caves | Entered Research 14873 | -3/Research | Evolved 2 slots: Utility x2 14874 | -3/Research | Loaded intel: 25 terminal locations 14932 | -3/Research | Identified exit to Research 15040 | -3/Research | Discovered new exit (range 9) 15155 | -3/Research | Entered another Research area 15155 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15179 | -2/Research | Build established: Hacker-Ninja 15210 | -2/Research | Discovered new exit (range 19) 15226 | -2/Research | Repaired Imp. Cesium-ion Thruster? 15268 | -2/Research | Discovered new exit (range 19) 15349 | -2/Research | Identified exit to DSF 15349 | -2/Research | Discovered new exit (range 20) 15351 | -2/Research | Identified exit to Access 15718 | -2/Research | Entered Access 15718 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15727 | -1/Access | Lost 4 parts (1n3u) 15738 | -1/Access | Identified exit to Surface 15955 | -1/Access | Crushed by falling debris 15956 | -1/Access | System corruption reached 10% 15959 | *** | Escaped! Last Messages --------------- 15924_ The unstable cave ceiling collapses. [Achievement: Remodeling] 15931_ The unstable cave ceiling collapses. 15955_ K-01 Serf cleans the Terminal. 15955_ The unstable cave ceiling collapses. 15955_ Crushed by falling debris. 15955_ Great Axe destroyed. 15955_ System corrupted by crushing effect (+1). 15955_ Adv. Hacking Suite destroyed. 15955_ System corrupted by crushing effect (+5). 15955_ Adv. Hacking Suite destroyed. 15955_ System corrupted by crushing effect (+1). 15955_ System Shield destroyed. 15955_ System corrupted by crushing effect (+3). 15957_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15958_ The Access Shell folds into the floor. [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##################### ????????????? | | ?????????????########################????????????? | | ????????????? k ????????????? | | ?????????????????? ???????????????? | | ???????????????????## ""##????????????????? | | ???????????????????## ""##????????????????? | | ???????????????###### k""##????????????????? | | ???????????????###### T##????????????????? | | ??????????????### # ""##????????????????? | | ?????????????#### # ""###???????????????? | | ?????????????### ""###????H??????????? | | ????????????### ##???????????????? | | ????????????### # ###???????????????? | | ????????????## # ###???????????????? | | ???????????### # ##????????????????? | | ??????????#### # ##????????????????? | | ??????????### # @" ##????????????????? | | ?????????### # # "" ##????????????????? | | ?????????### # # ##????????????????? | | ?????????## # # # ##????????????????? | | ?????????### ## ##????????????????? | | ?????????## ###""""""""""##????????????????? | | ?????????## ###"????????"##????????????????? | | ?????????### # ###????????????????????????????? | | ?????????### # ###????????????????????????????? | | ?????????### # ##????????????????????????????? | | ??????????## ###?BB????BB???????????????????? | | ??????????## ##?BB????BB???????????????????? | | ??????????## # ## ???????????????????????????? | | ??????????## # ## ???????????????????????????? | | ??????????## # # # ???????????????????????????? | | ?????????#### # ?? ???????????????????? | | ?????????#### # #### ?? ##???????????????????? | | ?????????## # ? # ?????? # ??????????? | | ?????????## # # ] ! # ??????????? | | ?????????## + / # ??????????? | | ?????????## "" # # # ??????????? | | ?????????## "" # ? # ?????? / ??????????? | | ?????????##"""""" # ?? # ???????????????????? | | ?????????##"""""" # ?? # ???????????????????? | | ?????????## "" # ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 60 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 21 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Scanalyzed Power Amplifier | -5/Factory | Scanalyzed Enh. Optical Array | -5/Factory | Scanalyzed Lgt. Neutrino Core | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Transmission Jammer | -4/Factory | Scanalyzed Imp. Cesium-ion Thruster | -3/Research | Scanalyzed Adv. Power Amplifier | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Impulse Thruster Array | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Denied? Dodgeball, But With Guns Epsilon Run GoHome() Just What I Needed Leap Before You Look Maximum Efficiency Maybe Next Time I'll Detach My Launcher Prolific Hacker Remodeling Respectable Loadout Rockin' Loadout Total Silence Challenges ------------ None Game ------ Seed SubatomicMinesnifferInjector Manual? 0 Play Time 04:52:25 Cumulative 13.9 hours Start 2024.11.10 @ 05:22:30 End 2024.11.10 @ 11:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3f2f145e-cc99-4b65-92fe-dfab56c599a0