Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 06:10:06 Player: ldi (hl). (hl) Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (20) 100 Value Destroyed (554) 554 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (900) 900 TOTAL SCORE: 9434 Bonus ------- Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Core Analyzer Experimental Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Makeshift Sensor Array Drone Bay (2/2) Railgun Companion Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Enhanced Optical Array Makeshift Sensor Array Advanced Terrain Scanner Surveybot 17 Chip Core Analyzer Makeshift Hacking Suite Drone Bay > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Micro Nuclear Core Micro Fission Core Hacking Suite Drone Bay Drone Bay [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Core Analyzer Device Drone Bay Storage Medium Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Experimental Power Shielding Weapon Companion Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 2 . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . . 3 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 75 | 6 6 4 6 5 4 . 6 12 3 3 1 1 2 . 1 6 1 4 4 . Power 7 | 1 . 1 . . 1 . . 2 . 1 . . . . 1 . . . . . Engine 4 | 1 . 1 . . 1 . . . . 1 . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 22 | 2 2 1 3 2 . . . 3 3 2 . . . . . . 1 1 2 . Treads 1 | . . . . . . . . . . . . . . . . . . 1 . . Leg 5 | 2 2 . . . . . . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . 1 3 2 . . . 3 3 2 . . . . . . 1 . . . Utility 30 | 1 2 . 3 2 2 . 3 5 . . 1 1 1 . . 6 . 2 1 . Device 12 | 1 . . 1 . 1 . 1 3 . . 1 1 . . . 2 . . 1 . Storage 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . Processor 8 | . . . 2 1 . . 2 2 . . . . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . Protection 4 | . 1 . . . 1 . . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 2 2 . 1 1 . 3 2 . . . . 1 . . . . 1 1 . Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 2 . . 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . 1 2 . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . . . . . . 3 1 1 . . Parts Lost 26 | . . 1 1 . 1 . . 5 . . . 1 . . 3 . 7 . 5 2 Power 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Propulsion 13 | . . . . . . . . 3 . . . . . . 2 . 5 . 1 2 Utility 10 | . . . 1 . . . . 1 . . . 1 . . 1 . 2 . 4 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 1 1 . 1 . . 4 . . . 1 . . 3 . 6 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 89 79 73 86 90 100 85 77 99 100 100 100 93 94 86 72 41 32 25 15 Engine 5 | . 12 11 11 9 8 9 9 1 . . 6 6 5 5 4 . . . . . Leg 1 | . 25 . . . . . . . . . . . . . . . . . 4 . Flight 28 | . . 11 20 45 45 45 45 31 39 40 40 40 35 35 32 23 9 . . . Device 12 | . 14 14 6 9 12 18 14 15 20 20 20 20 17 17 15 11 3 . 1 . Storage 1 | . 4 14 6 3 5 . . . . . . . . . . . . . . . Processor 10 | . . . 6 9 5 . 8 15 20 20 20 20 17 17 15 11 11 13 10 10 Hackware 1 | . . . . . . . . . . . . . 4 5 5 9 6 9 . . Protection 2 | . 4 . . . 3 9 3 . . . . . . . . 3 5 5 5 5 Energy Gun 2 | . . 25 22 3 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 26 1 . 7 9 9 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 7 13 13 13 13 11 11 10 5 1 . . . Peak Build Rating 74 | 6 7 6 12 20 28 28 44 61 65 68 70 70 74 73 73 60 66 50 48 26 Average Rating 35 | 3 6 5 7 18 21 28 33 51 63 64 68 69 72 73 65 54 36 36 28 19 On Entrance 38 | . 6 3 6 12 20 28 28 44 60 64 68 70 65 73 73 46 59 23 43 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 8 18 18 18 8 22 22 22 21 21 24 28 28 28 28 28 18 18 1 5 1 Greatest Support 33 | 20 20 4 13 23 23 23 23 23 31 33 33 33 33 33 33 19 26 3 3 3 Greatest Overweight (x) 5 | . 4 5 5 . . . . . . . . . . . 1 . . . 1 . Average Overweight (x) . | . . 4 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 1 6 6 5 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 2 4 5 5 4 5 4 4 4 4 4 4 4 4 4 4 5 Final Capacity 10 | 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | . 6 5 4 4 5 5 5 5 5 5 5 5 4 4 4 5 5 5 5 5 Class Distribution -------------------- 39% | Sprinter 30% | Mutant 12% | Scout 8% | Derelict-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 941 | 266 16 36 44 . . 169 . 82 103 20 20 10 20 6 10 . 94 6 39 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 594 | 50 24 36 44 . . . . 100 26 . 39 12 122 . . . . . 141 . Parts 50 | 3 3 3 3 . . . . 8 2 . 7 3 11 . . . . . 7 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 . . 3 . . . . . . 5 . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 17 | 1 . 3 3 . . . . 3 1 . 1 1 2 . . . . . 2 . Melee 10 | . . . . . . . . 3 1 . 1 1 2 . . . . . 2 . Guns 7 | 1 . 3 3 . . . . . . . . . . . . . . . . . Classes Destroyed 7 | 1 1 1 . . . . . 1 . . . 1 1 . . . . . 1 . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 10 | . . 3 3 . . . . 3 1 . . . . . . . . . . . Grunt 1 | 1 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 3 | 1 1 3 3 . . . . 3 1 . 1 1 2 . . . . . 2 . Combat Bots Only 3 | 1 . 3 3 . . . . 3 1 . 1 1 2 . . . . . 2 . Max Kills in Single Turn 1 | 1 1 1 1 . . . . 1 1 . 1 1 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . 1 1 1 . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 473 | 1 . 31 21 4 28 . . 61 11 6 12 11 10 2 10 . 115 33 88 29 Missed 197 | 1 . 5 3 2 15 . . 26 6 5 7 3 5 1 7 . 55 16 29 11 Damage Taken 4876 | . . 197 147 53 195 . . 508 68 16 56 161 103 25 208 . 1129 444 1133 433 Core 2249 | . . 44 25 8 . . . 123 29 . 41 46 . . . . 768 176 633 356 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 49 | . . . . . 9 . . . . . . . . . . . 40 . . . Regen/Repaired (Parts) 15 | . . . . . . . . 15 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 82 93 . . . 98 . . . . 71 . . . . 17 . . . Volleys Fired 19 | 1 1 12 5 . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . . . . . . . Hottest 100 | 40 40 100 100 . . . . . . . . . . . . . . . . . Shots Fired 35 | 2 2 21 10 . . . . . . . . . . . . . . . . . Gun 35 | 2 2 21 10 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | 2 2 8 . . . . . . . . . . . . . . . . . . Thermal 23 | . . 13 10 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | 1 1 5 4 . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 1 4 4 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 51 | 1 1 12 5 . . . . 10 3 . 3 1 5 . . . . . 10 . Core Hits 21 | 1 1 3 3 . . . . 4 1 . 1 1 2 . . . . . 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 2 . . . . . . . . . . 2 . Melee Attacks 104 | . . . . . . . . 47 5 1 5 8 16 . 6 . 3 . 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . 47 5 1 5 8 16 . 6 . 3 . 13 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 1 1 . . . . . . . . . 3 . Damage Inflicted 1618 | 15 15 155 61 . . . . 378 135 . 164 80 221 . . . . 10 384 . Guns 246 | 15 15 155 61 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1362 | . . . . . . . . 378 135 . 164 80 221 . . . . . 384 . Ramming 10 | . . . . . . . . . . . . . . . . . . 10 . . Kinetic 110 | 15 15 80 . . . . . . . . . . . . . . . . . . Thermal 136 | . . 75 61 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1362 | . . . . . . . . 378 135 . 164 80 221 . . . . . 384 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . 1 1 3 3 7 1 1 1 Average Corruption 2 | . . . . . . . . . . . . . 1 1 1 3 5 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . 2 . . 5 . 3 . Matter Fused 5 | . . . . . . . . . . . . . . 2 . . 2 . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . 9 . . 5 . 20 . . . . . 3 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 37 | . . . . . . . . 9 . . 5 . 20 . . . . . 3 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . 5 . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . . 11 150 8 35 5 10 7 30 16 58 54 5 6 10 . 231 . 253 . Average Temperature 24 | . . 11 77 3 11 5 7 4 10 6 26 23 4 4 6 . 106 . 126 . Received Heat Transfer 507 | . . . 6 9 99 . . 18 . . 20 45 . 9 27 . 90 18 109 57 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 407 | . . 222 185 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 431 | 20 36 63 192 247 210 98 . 167 . . . . 315 . . . . 431 . . Initial 244 | . 13 3 24 80 104 73 . . . . . . 244 . . . . 182 . . Average 107 | 3 16 59 94 125 140 42 . 78 . . . . 269 . . . . 263 . . Maximum Alert Level 2 | . . . . 1 1 . . . . . . . 1 . . . . 2 . . Low Security (%) 82 | 100 100 100 100 92 92 100 . 100 . . . . . . . . . 18 . . Level 1 16 | . . . . 7 7 . . . . . . . 100 . . . . 76 . . Level 2 . | . . . . . . . . . . . . . . . . . . 4 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 3 . 1 . . 4 . . . 1 1 . . . . 4 . . Investigation 8 | . . . 2 . 1 . . 2 . . . 1 . . . . . 2 . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 151 | 1 1 3 16 7 16 . . 11 4 2 16 12 3 1 3 . 25 17 6 7 Peak Tracking Total 17 | . 1 3 7 8 17 . . 4 3 2 13 11 2 1 2 . 17 7 4 6 Tactical Retreats 28 | . . . 1 2 . . . 5 1 1 3 3 . . 1 . 5 4 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 6 | . 4 . . 1 . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . . Triggered 4 | . . . . . . . . . . 1 . . . . . . 3 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 54 | . 2 . 4 2 6 7 10 7 . . . 1 2 . . 4 . 9 . . Terminals 31 | . 2 . 3 2 6 6 . 4 . . . 1 1 . . . . 6 . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 219 | . 5 . 16 6 12 37 74 13 . . . 4 3 . . 17 . 32 . . Successful 163 | . 3 . 8 4 7 28 74 4 . . . 4 1 . . 17 . 13 . . Failed 56 | . 2 . 8 2 5 9 . 9 . . . . 2 . . . . 19 . . Catastrophic 15 | . . . 2 . 3 2 . 2 . . . . 1 . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 49 | . . . 7 1 10 11 . 13 . . . . . . . . . 7 . . Terminals 83 | . 5 . 10 6 12 18 . 8 . . . 4 1 . . . . 19 . . Fabricators 10 | . . . . . . . . 2 . . . . . . . . . 8 . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 2 . . . . 5 . . Terminal Hacks 139 | . 3 . 5 4 3 24 74 . . . . 4 . . . 17 . 5 . . Record 101 | . . . . . . 19 73 . . . . 4 . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . . 4 . 1 . . Open Door 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 1 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 2 2 1 2 . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . . . . . . . . . . 3 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 15 | . . . . . 4 4 . 4 . . . . . . . . . 3 . . Terminals 14 | . . . . . 4 4 . 3 . . . . . . . . . 3 . . Track 8 | . . . . . 2 3 . 1 . . . . . . . . . 2 . . Botnet 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 3 2 5 6 . 6 . . . 1 1 . . . . 7 . . Full Trace Events 8 | . . . 2 . 2 . . 1 . . . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . 169 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . . 245 . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . 21 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 1 1 1 . 3 1 . 2 . . . Drone Launches 13 | . . . . . 8 . 3 2 . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 4090 | 79 238 245 183 148 168 112 940 408 146 120 149 77 111 94 84 68 167 243 291 19 Spaces Moved 7765 | 65 176 70 185 284 210 399 2517 590 241 241 379 177 203 294 211 189 399 462 435 38 Core 1177 | 16 8 68 27 . . . . . . . . . . . . . 123 462 435 38 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 217 | 49 168 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6371 | . . 2 158 284 210 399 2517 590 241 241 379 177 203 294 211 189 276 . . . Fastest Speed 22 | 50 120 250 34 28 28 28 28 26 22 25 25 25 25 25 25 28 26 50 50 50 Average Speed 36 | 102 126 298 76 28 28 28 28 26 24 25 25 25 25 25 27 28 38 50 50 50 Slowest Speed 300 | 120 250 300 300 28 28 28 28 37 26 25 25 25 25 25 107 28 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . 6 6 11 2 4 . . . 3 1 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 6 31 27 26 22 51 61 95 21 57 51 76 42 7 56 55 61 63 21 54 16 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 10 | . . . . . . . 4 . 1 . 1 1 . . . 3 . . . . Known Exits Taken 9 | . . . . 1 1 . . 1 1 1 1 1 . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 . . . . . 1 . 1 1 . 1 1 . Scrap Searched 17 | . . . . . . . 2 . 3 2 3 1 . 3 2 . 1 . . . Spaces Dug 43 | . . . . . . . . 20 2 1 . 3 9 . 5 . 3 . . . Terrain Destroyed 43 | . . . . . . . . 20 2 1 . 3 9 . 5 . 3 . . . Melee 43 | . . . . . . . . 20 2 1 . 3 9 . 5 . 3 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 8758 | 72 188 86 209 346 307 396 2748 780 320 299 422 197 238 313 229 201 407 472 490 38 Wait 777 | . . . 14 57 94 . 223 128 71 52 38 13 15 20 10 . . 1 41 . Move 7683 | 64 175 69 173 271 190 394 2510 589 240 240 374 174 198 293 210 188 398 461 434 38 Hop 27 | . . . 5 6 8 2 2 . . . 1 1 2 . . . . . . . Pick Up 29 | 1 5 1 3 2 3 . . 6 . . 1 . 3 . . 2 . 2 . . Fast Attach 49 | 5 6 2 3 2 3 . 6 7 2 . . . . . . 6 1 3 3 . Attach 20 | 1 . 2 3 2 1 . . 4 . . . 1 2 . 1 . 1 1 1 . Detach 11 | . 1 . . 3 2 . . 1 . . . 1 . . 1 . 1 . 1 . Swap 8 | . . . . 1 . . . 1 1 3 1 . . . . 1 . . . . Drop 37 | . . . 3 2 2 . 7 4 2 3 2 . 2 . 2 4 2 2 . . Fire 19 | 1 1 12 5 . . . . . . . . . . . . . . . . . Melee 91 | . . . . . . . . 40 4 1 5 7 16 . 5 . 3 . 10 . Ram 2 | . . . . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . . Miscellaneous 4 | . . . . . 4 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: [Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 5) 277 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 404 | -10/Mines | Met a Derelict bent on vengeance 539 | -10/Mines | Discovered new exit (range 8) 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -9/Materials | Identified exit to Mines 741 | -9/Materials | Discovered new exit (range 12) 746 | -9/Materials | Entered another Materials area 746 | -8/Materials | Evolved 2 slots: Propulsion x2 867 | -8/Materials | Discovered new exit (range 13) 867 | -8/Materials | Identified exit to Storage 894 | -8/Materials | Entered Storage 1024 | -8/Storage | Identified exit to Recycling 1049 | -8/Storage | Build established: Sprinter 1060 | -8/Storage | Used back door to open Recycling access 1062 | -8/Storage | Entered Recycling 1090 | -8/Recycling | Lost 5 allies 1099 | -8/Recycling | Discovered new exit (range 16) 1161 | -8/Recycling | Scanned before Scraplab entrance 1165 | -8/Recycling | Entered Scraplab 1168 | -8/Recycling | Discovered new exit (range 3) 1174 | -8/Recycling | Entered Scraptown 1266 | -8/Scraptown | Visited The Evicted 1287 | -8/Scraptown | Visited Symbiants 1297 | -8/Scraptown | Visited Cave Peace 1309 | -8/Scraptown | Visited UFD Registry 1310 | -8/Scraptown | Registered with UFD as "Slugcore" 1312 | -8/Scraptown | Visited Red Mages 1385 | -8/Scraptown | Discovered new exit (range 3) 1428 | -8/Scraptown | Visited Cyclists 1435 | -8/Scraptown | Entered Cyclist Reading Room 1444 | -8/Scraptown | Visited Shadow of the Wyrm 1532 | -8/Scraptown | Visited Scrap Suit Storage 1543 | -8/Scraptown | Visited Scrapoid Pod Storage 1571 | -8/Scraptown | Visited LU-1G1's Boring Crew 1585 | -8/Scraptown | Visited A0-MCA Data Center 1587 | -8/Scraptown | Given a B- rating by A0-MCA 1589 | -8/Scraptown | Found A0-MCA's Component Scanner 1599 | -8/Scraptown | Visited Junk Repository 1606 | -8/Scraptown | Visited Scrapoid Research Area 1676 | -8/Scraptown | Visited Curators Association 1688 | -8/Scraptown | Visited Sword Containment 1699 | -8/Scraptown | Visited Observation Area 1720 | -8/Scraptown | Visited Cartography Club 1732 | -8/Scraptown | Found Surveybot 17 Chip 2031 | -8/Scraptown | Learned location of Recycling (-8) 2031 | -8/Scraptown | Learned location of Upper Caves (-4) 2031 | -8/Scraptown | Learned location of Proximity Caves (-6) 2031 | -8/Scraptown | Learned location of Zion (-6) 2031 | -8/Scraptown | Learned 8 Materials zone layouts 2031 | -8/Scraptown | Learned 12 Materials zone layouts 2031 | -8/Scraptown | Learned 16 Materials zone layouts 2031 | -8/Scraptown | Learned 12 Factory zone layouts 2031 | -8/Scraptown | Learned 4 Storage zone layouts 2031 | -8/Scraptown | Learned 8 Lower Caves zone layouts 2031 | -8/Scraptown | Learned 8 Upper Caves zone layouts 2031 | -8/Scraptown | Learned 24 Upper Caves zone layouts 2031 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 2031 | -8/Scraptown | Learned Storage emergency access door positions 2031 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2031 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 2031 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 2066 | -8/Scraptown | Discovered new exit (range 5) 2114 | -8/Scraptown | Entered Factory 2114 | -6/Factory | Accompanied by 3 allies 2114 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2115 | -6/Factory | Identified exit to Lower Caves 2116 | -6/Factory | Identified exit to Factory 2263 | -6/Factory | Lost 4 parts (1p3n) 2522 | -6/Factory | Entered Lower Caves 2523 | -6/Lower Caves | Identified exit to Lower Caves 2668 | -6/Lower Caves | Entered another Lower Caves area 2669 | -6/Lower Caves | Identified exit to Zion 2670 | -6/Lower Caves | Learned Factory emergency access door positions 2696 | -6/Lower Caves | Build established: Scout 2756 | -6/Lower Caves | Found DCF Scrap (14 items) 2788 | -6/Lower Caves | Entered Zion 2789 | -6/Zion | Identified exit to Proximity Caves 2807 | -6/Zion | Learned Factory garrison access intel 2851 | -6/Zion | Given the Hacking Drone Bay 2856 | -6/Zion | Learned location of Armory (-3) 2862 | -6/Zion | Turned away by Imprinter 2867 | -6/Zion | Attempted to imprint without authorization 2867 | -6/Zion | Attacked by Zionites 2901 | -6/Zion | Destroyed Imprinter 2903 | -6/Zion | Extracted access codes from Imprinter's data core 2923 | -6/Zion | Spotted HK-X8G(B) 2925 | -6/Zion | Spotted 32-8MS(B) 2937 | -6/Zion | Entered Proximity Caves 2940 | -5/Proximity Caves | Spotter reported a threat 2964 | -5/Proximity Caves | Attracted the attention of an 0b10 base 2964 | -5/Proximity Caves | Learned location of 1 exit from Factory 2977 | -5/Proximity Caves | Learned Factory interactive machine intel 3014 | -5/Proximity Caves | Entered Factory 3014 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -5/Factory | Identified exit to Factory 3017 | -5/Factory | Loaded intel: 54 interactive machine locations 3018 | -5/Factory | Loaded intel: 4 garrison access locations 3097 | -5/Factory | Discovered new exit (range 20) 3125 | -5/Factory | Entered Upper Caves 3126 | -5/Upper Caves | Identified exit to Upper Caves 3213 | -5/Upper Caves | Learned Factory terminal intel 3214 | -5/Upper Caves | Learned Factory stockpile data 3219 | -5/Upper Caves | Build established: Derelict-Scout 3219 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3219 | -5/Upper Caves | Entered another Upper Caves area 3220 | -5/Upper Caves | Discovered new exit (range 144) 3246 | -5/Upper Caves | Learned Factory stockpile data 3272 | -5/Upper Caves | Crushed by falling debris 3293 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3303 | -5/Upper Caves | Entered Zhirov 3303 | -5/Zhirov | Discovered new exit (range 3) 3309 | -5/Zhirov | Met Zhirov 3315 | -5/Zhirov | Found Alien Artifact 3315 | -5/Zhirov | Identified Integrated Reactor 3315 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3320 | -5/Zhirov | Found Alien Artifact 3323 | -5/Zhirov | Lost 3 parts (2n1u) 3348 | -5/Zhirov | Learned location of Quarantine (-3) 3348 | -5/Zhirov | Learned location of Testing (-2) 3348 | -5/Zhirov | Learned location of Command (-1) 3349 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3371 | -5/Zhirov | Entered Proximity Caves 3372 | -4/Proximity Caves | Found DCF Scrap (11 items) 3399 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3413 | -4/Proximity Caves | Identified Transdimensional Reconstructor 3413 | -4/Proximity Caves | Warped through subspace 3443 | -4/Proximity Caves | Learned location of 1 exit from Research 3468 | -4/Proximity Caves | Lost 6 parts (4n2u) 3478 | -4/Proximity Caves | Attracted the attention of an 0b10 base 3500 | -4/Proximity Caves | Core integrity fell below 50% 3512 | -4/Proximity Caves | Learned Research stockpile data 3536 | -4/Proximity Caves | Core integrity fell below 20% 3538 | -4/Proximity Caves | Entered Factory 3538 | -4/Factory | Evolved 2 slots: Utility x2 3539 | -4/Factory | Identified exit to Research 3541 | -4/Factory | Loaded intel: 25 terminal locations 3649 | -4/Factory | Fabricated Graphene Brace? 3746 | -4/Factory | Discovered exit to Research (range 10) 3763 | -4/Factory | Fabricated Assault Drone Bay? 3772 | -4/Factory | Discovered new exit (range 18) 3781 | -4/Factory | Entered Upper Caves 3817 | -4/Upper Caves | Core integrity fell below 50% 3850 | -4/Upper Caves | Lost 4 parts (1n3u) 3986 | -4/Upper Caves | Encountered a Warlord checkpoint 4066 | -4/Upper Caves | Discovered new exit (range 2) 4071 | -4/Upper Caves | Build established: Mutant 4072 | -4/Upper Caves | Entered another Upper Caves area 4074 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4085 | -4/Upper Caves | Core integrity fell below 20% 4088 | -4/Upper Caves | Spotted B-86 Titan 4091 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 03912_ QD-YFI(k) breaks down the debris. 03943_ System corrupted: Matter fused (-10). 03974_ Acquired Wheel. 03980_ Acquired 4 matter. 03982_ Acquired 2 matter. 03986_ R8-V3J(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 03998_ 27-NFT(k) breaks down the debris. 04030_ System corrupted: Substantial component data lost. 04047_ 27-NFT(k) breaks down the debris. 04066_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04073_ Wheel destroyed. 04073_ Penetrated by Slug. 04074_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04075_ Myomer Leg destroyed. 04075_ Slug penetrates Wall. 04078_ Penetrated by Slug. 04088_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ???????????????????????????? | | ?????????????####?# ?????#?????????????????????? | | ?????????????? ## ????? #????????????????????? | | ??????????????? ????? #####???????????????? | | ???????????????? ????? ##??????????????? | | ?????????????????# ????? #?????????????? | | ??????????????????# ????? #????????????? | | ??????????????????# ????# ??????????????? | | ??????????????????# ???? ??????????????? | | ??????????????????# #### ????????????????? | | ????????????????### ???????????##???? | | ????????????????# ## #?????????? ##??? | | ???????????????## #?# #????????? #??? | | ???????????????# % ###%########## ##?? | | ????????????????# @ gg #?? | | ????????????????# g #?? | | ???????????????# ## ######### #### ##?? | | ??????????????# ???# #???????# #????????? | | ??????????????# ?? BB #???????# ####??#### | | ??????????????##? BB #???????# #?## # | | ????????????????# #???????#### ### | | ????????????????# #??????????# | | ???????????????# ###??????????###### | | ??????????????# ?????????????????## | | ????????????? #### ??????????????????### | | ???????????? ???## ????????????????????? | | ???????????? ?????## ???????????????????? | | ???????????? ??????## ???????????????????? | | ???????????# ????????####???????????????????? | | ????????????# ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 225 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 1210 Power Shielding 90 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 10 Core Analysis 9 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -4/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationTeslaCyclogen Manual? 0 Play Time 01:37:42 Cumulative 629.1 hours Start 2024.08.07 @ 03:50:29 End 2024.08.07 @ 06:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97922cc5-1a88-4804-894e-22de6ddd6d83