Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 19:23:23 Player: mmmmcheese Result: Destroyed by IH-59B(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (254) 254 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1984 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 28/200 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Battery Deep Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Scrap Shield Heavy Particle Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Battery Deep Structural Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Cesium-ion Thruster Huge Storage Unit Scrap Shield Heavy Particle Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Ripteeth Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 10 1 . 7 Power 3 | 1 1 . . 1 Engine 2 | 1 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 2 . . 3 Treads 1 | . . . . 1 Leg 2 | 2 . . . . Wheel 2 | . 2 . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 6 | . 5 . . 1 Device 2 | . 1 . . 1 Storage 3 | . 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 3 2 1 . 2 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 2 1 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 3 | . . 1 1 1 Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes . | . . . . . Average Backups 13 | 2 7 12 15 15 Power . | . . . . . Propulsion 4 | 1 2 3 4 4 Utility 3 | . 1 4 4 4 Weapon 5 | . 2 4 6 6 Tool/Special . | . . . . . Unused Backups 12 | . . . . 12 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 7 | . . . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 91 97 79 71 Engine 3 | . 14 11 . . Treads 6 | . . . . 9 Leg 1 | . 12 . . . Wheel 8 | . 15 28 22 1 Hover 2 | . . . . 3 Device 4 | . 5 14 9 2 Storage 21 | . 14 14 18 24 Energy Gun 2 | . 4 12 . . Ballistic Gun 25 | . 23 15 28 27 Peak Build Rating 14 | 5 8 8 9 14 Average Rating 9 | 3 6 7 7 10 On Entrance 5 | . 5 8 7 8 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 90 | 6 90 88 84 83 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 27 | . 4 4 8 27 Average Overweight (x) 2 | . 2 4 5 1 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 20 | 5 16 25 25 20 Most Carried 21 | 4 12 14 20 21 Average Carried 14 | 2 7 13 16 16 Final Capacity 25 | 5 25 25 25 5 Final Carried 18 | 3 12 13 18 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 632 | 285 94 145 36 72 Remotely . | . . . . . Salvage Created 415 | 55 94 128 56 82 Parts 21 | 2 4 10 3 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented 1 | . . 1 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 11 | 1 4 4 1 1 Guns 10 | 1 4 4 1 . Cannons 1 | . . . . 1 Classes Destroyed 6 | 2 1 1 1 1 Worker 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 7 | . 3 4 . . Grunt 2 | 1 1 . . . Sentry 1 | . . . 1 . Bolteater 1 | . . . . 1 Best Kill Streak 4 | 1 3 4 1 1 Combat Bots Only 4 | 1 3 4 1 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 159 | 11 35 82 14 17 Missed 60 | 1 11 38 6 4 Hits 99 | 10 24 44 8 13 Melee 5 | . . . . 5 Projectile 94 | 10 24 44 8 8 Critical Strikes 1 | . . . 1 . Damage Taken 835 | 111 201 286 110 127 Core 252 | 33 49 96 28 46 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 86 . . . . Volleys Fired 62 | 8 19 19 9 7 Largest 2 | 2 2 2 2 2 Hottest 75 | 60 60 60 40 75 Shots Fired 115 | 15 38 38 16 8 Gun 109 | 15 38 38 16 2 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 85 | 9 34 24 16 2 Thermal 12 | 6 . . . 6 Explosive . | . . . . . Electromagnetic 18 | . 4 14 . . Robot Hit Streak 12 | 6 5 12 4 6 Robot Miss Streak 6 | 3 6 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 73 | 8 18 29 11 7 Core Hits 26 | 3 6 10 3 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 849 | 94 191 321 117 126 Guns 734 | 94 191 321 117 11 Cannons 115 | . . . . 115 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 526 | 61 165 172 117 11 Thermal 148 | 33 . . . 115 Explosive . | . . . . . Electromagnetic 175 | . 26 149 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 168 | 54 6 . 22 168 Average Temperature 39 | 26 6 . 7 78 Received Heat Transfer 420 | 60 6 234 72 48 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 297 | 75 . . . 222 Parts Sabotaged . | . . . . . Parts Stolen 3 | . . . . 3 Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . . . 1 . Low Security (%) 65 | 100 100 . . . Level 1 34 | . . . 100 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 388 | 20 50 . 388 . Initial 381 | . 13 . 381 . Average 116 | 1 10 . 323 . Influence Increases 1099 | 25 107 930 37 . Destroy 0b10 Robot/C 240 | 20 80 120 20 . Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 20 | . 20 . . . Successful Hack 24 | . 7 . 17 . Lose Combat Pursuer 810 | . . 810 . . Influence Decreases 1099 | 5 127 135 584 248 Entered New Map 669 | . 7 . 414 248 Time Decay 390 | 5 120 115 150 . Lost Part 40 | . . 20 20 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | 1 5 42 1 7 Peak Tracking Total 6 | 1 3 6 1 5 Tactical Retreats 6 | . . 6 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 8 | . 3 . 3 2 Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 6 . 11 21 Successful 28 | . 2 . 5 21 Failed 10 | . 4 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 17 | . 6 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 2 . 4 21 Record 21 | . . . . 21 Part Schematic 2 | . . . 2 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1160 | . 185 399 197 379 Structural 379 | . . . . 379 Seismic 781 | . 185 399 197 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3537 | 110 485 399 310 2233 Spaces Moved 2045 | 76 302 243 174 1250 Core 337 | 25 . . . 312 Treads 464 | . . . . 464 Legs 180 | 51 129 . . . Wheels 677 | . 173 243 174 87 Hover 387 | . . . . 387 Flight . | . . . . . Fastest Speed 50 | 50 120 140 140 50 Average Speed 159 | 96 131 140 158 174 Slowest Speed 1400 | 120 140 140 200 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 9 37 16 51 75 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 2215 | 98 359 265 195 1298 Wait 26 | . 6 2 3 15 Move 2041 | 75 301 242 173 1250 Hop . | . . . . . Pick Up 37 | 8 13 1 7 8 Fast Attach 5 | . 2 . . 3 Attach 21 | 6 7 1 2 5 Detach 9 | 1 5 . . 3 Swap 1 | . 1 . . . Drop 13 | . 5 . 1 7 Fire 62 | 8 19 19 9 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 506 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Entered Subcaves 597 | -10/Subcaves | Approached by a straggling Scientist 774 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 839 | -10/Subcaves | Discovered new exit (range 13) 936 | -10/Subcaves | Core integrity fell below 50% 995 | -10/Subcaves | Entered Recycling 1190 | -8/Recycling | Core integrity fell below 20% 1257 | -8/Recycling | Scanned before Scraplab entrance 1303 | -8/Recycling | Discovered new exit (range 2) 1305 | -8/Recycling | Entered Scraptown 1817 | -8/Scraptown | Discovered new exit (range 5) 2154 | -8/Scraptown | Visited Cyclists 2199 | -8/Scraptown | Visited The Evicted 2375 | -8/Scraptown | Visited UFD Registry 2445 | -8/Scraptown | Registered with UFD as "Megaripper" 2554 | -8/Scraptown | Visited CPS Storage 2602 | -8/Scraptown | Visited Comm Corps 2906 | -8/Scraptown | Visited Cartography Club 3095 | -8/Scraptown | Learned location of Archives (-4) 3095 | -8/Scraptown | Learned location of Hub_04(d) (-4) 3095 | -8/Scraptown | Learned 24 Factory zone layouts 3095 | -8/Scraptown | Learned 12 Factory zone layouts 3095 | -8/Scraptown | Learned 8 Research zone layouts 3095 | -8/Scraptown | Learned 4 Storage zone layouts 3095 | -8/Scraptown | Learned 16 Research zone layouts 3095 | -8/Scraptown | Learned 4 Recycling zone layouts 3095 | -8/Scraptown | Learned 20 Upper Caves zone layouts 3095 | -8/Scraptown | Learned 8 Upper Caves zone layouts 3095 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 3095 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 3095 | -8/Scraptown | Learned location of 3 exits from Factory 3095 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 3095 | -8/Scraptown | Learned location of 2 exits from Upper Caves 3145 | -8/Scraptown | Found Deep Structural Scanner 3193 | -8/Scraptown | Visited Research Penetration Think Tank 3222 | -8/Scraptown | Discovered new exit (range 10) 3274 | -8/Scraptown | Visited Scrapoid Research Area 3300 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3305 | -8/Scraptown | Found DCF Scrap (27 items) 3391 | -8/Scraptown | Met Optimus 3391 | -8/Scraptown | Accepted into 0bPrime 3441 | -8/Scraptown | Visited Science Testing Area 3463 | -8/Scraptown | Visited Curators Association 3483 | -8/Scraptown | Visited Derelict Rescue Squad 3493 | -8/Scraptown | Found DRS Beacon 3501 | -8/Scraptown | Civil war broke out across Scraptown 3538 | -8/Scraptown | Destroyed by IH-59B(j) with Overtuned Pulse Rifle Last Messages --------------- per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 03525_ Slug penetrates ZI-GF8(h). 03525_ Slug penetrates Supplies. 03525_ Supplies damaged. 03525_ Slug penetrates ZI-GF8(h). 03525_ ZI-GF8(h) destroyed. 03526_ Optimus Prototype Ballistic Gun ripped off. 03527_ Acquired 32 matter. 03532_ IH-59B(j) heat short circuits Mak. Salvage Targeting Computer. 03532_ AF-ODN(r) destroyed. 03532_ Acquired Ripteeth. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 03537_ Ripteeth destroyed. 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"!## | | ?????????????????????####" * ""#""" ""## | | ???????????????????????####" "#" """ "# | | ???????????????????????#### && "#### "]" #### | | ???????????????????????#### " "" "## #"###"# ## | | ???????????????????????######""##"##############?? | | ???????????????????????###########"#############?? | | ???????????????????????#"""##"""## ""##"""##" "#?? | | ???????????????????????# ""##" "## ""##"" ##" #?? | | ????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Gatling Laser | -8/Recycling | Hacked Insulated Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSalvageCarapace Manual? 0 Play Time 01:03:18 Cumulative 94.7 hours Start 2026.07.05 @ 18:16:58 End 2026.07.05 @ 19:23:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1f591ac-b2d1-4b04-96fa-ccb0877753fa