Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:45:34 Player: Dartos Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (835) 835 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2810 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery Signal Interpreter Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Heat Sink Visual Processing Unit Improved Terrain Scan Processor Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 42 | 7 3 10 11 11 Power 6 | 1 . 1 3 1 Engine 5 | 1 . 1 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 . 6 3 4 Treads 3 | . . . 3 . Leg 9 | 2 . 3 . 4 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 8 | 1 1 . 3 3 Device 2 | . . . 1 1 Storage 2 | 1 . . 1 . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 3 2 3 2 3 Energy Gun 5 | 1 . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 4 | . . . 4 . System Corruption 14 | . . . 14 . Parts Lost 29 | . . 6 6 17 Power 5 | . . 2 1 2 Propulsion 10 | . . 2 2 6 Utility 6 | . . . 1 5 Weapon 8 | . . 2 2 4 Highest Loss Streak 13 | . . 2 5 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 89 87 90 86 Engine 10 | . 14 11 8 7 Treads 5 | . . . 12 7 Leg 16 | . 28 19 3 21 Device 1 | . . . 4 . Storage 15 | . 14 14 16 15 Processor 15 | . 4 14 22 17 Energy Gun 6 | . 8 8 4 6 Ballistic Gun 15 | . 19 17 16 8 Naked Turns . | . . . . . Heaviest Build 22 | 14 14 14 20 22 Greatest Support 43 | 20 20 20 40 43 Greatest Overweight (x) 4 | . . 2 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 3 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 8 . Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 808 | 228 64 213 214 89 Remotely . | . . . . . Salvage Created 999 | . 116 148 474 261 Parts 67 | . 14 14 23 16 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 7 7 9 5 Guns 27 | . 7 7 9 4 Cannons 1 | . . . . 1 Classes Destroyed 7 | . 2 . 3 2 Worker 1 | . . . . 1 Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 12 | . 6 6 . . Grunt 10 | . 1 1 6 2 Sentry 5 | . . . 3 2 Specialist 1 | . . . . 1 Best Kill Streak 4 | . 3 3 4 3 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 292 | . 52 62 87 91 Missed 80 | . 14 18 25 23 Damage Taken 3186 | . 309 523 866 1488 Core 845 | . 57 87 139 562 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 42 65 . Volleys Fired 127 | . 15 35 35 42 Largest 2 | . 2 2 2 2 Hottest 121 | . 60 70 70 121 Shots Fired 219 | . 30 60 67 62 Gun 205 | . 30 59 67 49 Cannon 13 | . . . . 13 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 160 | . 24 45 57 34 Thermal 52 | . . 14 10 28 Explosive 1 | . . 1 . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 15 | . 3 9 15 10 Robot Miss Streak 4 | . 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 152 | . 14 38 52 48 Core Hits 67 | . 10 16 24 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1817 | 5 147 362 608 695 Guns 1544 | . 139 342 604 459 Cannons 236 | . . . . 236 Explosions 12 | . . 12 . . Melee . | . . . . . Ramming 25 | 5 8 8 4 . Kinetic 1213 | . 93 214 503 403 Thermal 521 | . . 128 101 292 Explosive 12 | . . 12 . . Electromagnetic 46 | . 46 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 6 6 15 . Average Corruption 8 | . 5 6 13 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . 9 20 14 . Message Errors 17 | . 4 8 5 . Matter Fused 11 | . 2 7 2 . Heat Flow Errors 6 | . 2 1 3 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 4 | . 1 3 . . Data Loss (major) 2 | . . 1 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 13 | 3 4 3 3 . Kicked 10 | 3 4 3 . . Crushed 1 | . . . 1 . Highest Temperature 240 | . 240 234 200 226 Average Temperature 66 | . 116 39 68 67 Received Heat Transfer 876 | . 24 96 432 324 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 1457 | . . 347 296 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 214 | . 191 214 188 101 Initial 74 | . . 74 28 24 Average 64 | . 66 94 55 55 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 95 100 100 Level 1 1 | . . 4 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 1 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 11 14 14 9 Peak Tracking Total 5 | . 5 3 3 5 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . 5 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 . 4 . Successful 4 | . 2 . 2 . Failed 6 | . 4 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Robot Analysis 1 | . 1 . . . Emergency Access Points 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2000 | 128 353 529 572 418 Spaces Moved 1137 | 99 247 339 254 198 Core 21 | 8 . 1 10 2 Treads 260 | . . . 161 99 Legs 856 | 91 247 338 83 97 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 135 | 114 120 121 172 140 Slowest Speed 250 | 120 120 190 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 41 58 20 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 8 . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 8 | . . 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1399 | 109 277 406 326 281 Wait 35 | . 1 7 11 16 Move 1133 | 98 246 338 253 198 Hop . | . . . . . Pick Up 26 | 1 6 3 7 9 Fast Attach 25 | 6 1 8 8 2 Attach 13 | . 2 . 2 9 Detach 3 | . 2 1 . . Swap 4 | 1 . 2 1 . Drop 20 | . . 9 6 5 Fire 127 | . 15 35 35 42 Melee . | . . . . . Ram . | . . . . . Kick 10 | 3 4 3 . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 482 | -10/Materials | Entered Mines 534 | -10/Mines | Learned location of Mines (-8) 596 | -10/Mines | Assembled infested the area 635 | -10/Mines | Discovered new exit (range 13) 834 | -10/Mines | Discovered new exit (range 9) 838 | -10/Mines | Core integrity fell below 50% 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Evolved 2 slots: Utility x2 1251 | -9/Materials | System corruption reached 10% 1292 | -9/Materials | Lost 5 parts (1p1n1u2w) 1508 | -9/Materials | Discovered new exit (range 14) 1529 | -9/Materials | Identified exit to Materials 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Propulsion x2 1829 | -8/Materials | Lost 4 parts (2n2w) 1939 | -8/Materials | Core integrity fell below 50% 1983 | -8/Materials | Core integrity fell below 20% 2001 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Penetrated by Slug. H-61 Shepherd destroyed. Acquired 2 matter. H-55 Commando knocked back. Slug penetrates Matter Filter. K-01 Serf collects debris. H-55 Commando knocked back. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. H-55 Commando knocked back. Slug penetrates Wall. X-62 Marksman knocked back. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Acquired 4 matter. Penetrated by Slug. 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