Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:14:04 Player: Baxter Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (3680) 3680 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 8719 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 286 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (0) High-capacity Matter Pod (0) Improved Trap Scanner Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Advanced Terrain Scanner Target Analyzer Layered Light Armor Plating System Shield > --- WEAPON ----------- Force Rifle Cooled Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Improved VSS Leg High-capacity Storage Unit Compact Matter Pod Improved Trap Scanner Improved Heavy Armor Plating Phase Cannon Phase Cannon [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 . 2 . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 4 | . . . . . 2 . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 210 | 7 21 8 38 5 18 62 20 27 4 Power 17 | 1 2 1 2 1 1 7 . 2 . Engine 14 | 1 2 1 2 . . 7 . 1 . Core 3 | . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 38 | 2 6 1 10 1 1 7 3 7 . Treads 19 | 1 6 . 4 . 1 5 2 . . Leg . | . . . . . . . . . . Wheel 11 | 1 . 1 6 1 . 2 . . . Hover 6 | . . . . . . . . 6 . Flight 2 | . . . . . . . 1 1 . Utility 88 | 2 5 3 13 3 15 27 9 10 1 Device 36 | 1 2 1 6 2 8 10 3 3 . Storage 8 | 1 1 . 1 . . 2 1 2 . Processor 3 | . . . . . 1 1 . 1 . Hackware 4 | . . . . . . . 2 2 . Protection 37 | . 2 2 6 1 6 14 3 2 1 Artifact . | . . . . . . . . . . Weapon 67 | 2 8 3 13 . 1 21 8 8 3 Energy Gun 7 | 1 3 . . . . 1 . 2 . Energy Cannon 6 | . . . . . . 1 . 4 1 Ballistic Gun 31 | 1 5 1 11 . . 10 3 . . Ballistic Cannon 6 | . . . . . . . 2 2 2 Launcher 7 | . . 2 1 . . 4 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 9 | . . . . . 1 5 3 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 1 . . 8 . 2 . Parts Lost 25 | . 3 . 1 . 2 5 2 2 10 Power 3 | . 1 . . . . 1 . . 1 Propulsion 9 | . . . . . 1 1 1 2 4 Utility 9 | . 1 . 1 . 1 2 1 . 3 Weapon 4 | . 1 . . . . 1 . . 2 Highest Loss Streak 10 | . 2 . 1 . 1 2 2 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 100 100 99 95 65 62 Engine 7 | . 12 14 11 4 . 8 6 . . Core 1 | . . . . 6 9 . . 5 4 Treads 14 | . 22 14 11 10 7 11 28 . . Wheel 12 | . 4 13 21 22 19 15 . . . Hover 1 | . . . . . . . . 15 18 Device 6 | . 10 4 4 6 9 7 6 3 . Storage 9 | . 14 14 11 11 9 9 6 8 4 Processor 6 | . . . . . 9 17 7 3 4 Hackware 2 | . . . . . . . 12 5 4 Protection 3 | . 3 9 6 4 8 1 . 4 9 Energy Gun 1 | . 6 . . . . . . 2 4 Ballistic Gun 21 | . 20 18 32 33 25 22 14 . . Launcher 1 | . . 9 . . . 2 . . . Slashing Weapon 1 | . . . . . 1 2 5 . . Naked Turns 136 | . . . . . . . 59 . 77 Heaviest Build 110 | 11 30 30 103 99 110 109 103 43 48 Greatest Support 84 | 20 40 40 26 36 36 62 84 47 47 Greatest Overweight (x) 8 | . 8 2 4 4 8 8 1 1 1 Average Overweight (x) 1 | . . 1 3 3 3 3 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 10 10 Average Capacity 20 | 7 10 15 24 25 25 25 19 8 9 Most Carried 25 | 7 14 15 25 25 25 25 20 10 10 Average Carried 19 | 4 8 14 23 24 24 24 18 6 8 Final Capacity 25 | 8 15 15 25 25 25 25 5 10 5 Final Carried 25 | 5 14 15 25 25 25 20 5 10 5 Class Distribution -------------------- 26% | Mutant 22% | Skirmisher 12% | Tank 10% | Hacker-Mutant 7% | Scavenger-Tank 6% | Gunner 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Matter Collected 5151 | 246 441 182 1406 102 492 1655 438 82 107 Remotely . | . . . . . . . . . . Salvage Created 5308 | 39 616 113 1513 118 624 1602 294 147 242 Parts 338 | 6 29 12 139 10 22 82 21 9 8 Haulers Intercepted 13 | . 2 . 4 . . 6 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Combat Hostiles Destroyed 95 | . 13 10 30 2 7 19 5 3 6 Guns 77 | . 13 3 28 2 7 17 4 . 3 Cannons 7 | . . . . . . . 1 3 3 AOE 11 | . . 7 2 . . 2 . . . Classes Destroyed 16 | 1 5 1 4 . 1 3 1 . . Worker 8 | . 1 . 1 1 . 2 3 . . Builder 9 | . . . 7 1 1 . . . . Tunneler 4 | 2 . . 2 . . . . . . Hauler 13 | . 2 . 4 . . 6 1 . . Recycler 7 | . . . . . 2 4 1 . . Mechanic 1 | . . . . . . 1 . . . Operator 4 | . 1 . 2 . . . . 1 . Watcher 6 | . . . 4 . 1 1 . . . Swarmer 26 | . 3 4 12 . . . 3 . 4 Grunt 33 | . 10 2 8 2 2 7 . . 2 Duelist 5 | . . . 1 . 1 3 . . . Sentry 21 | . . . 9 . 4 7 . 1 . Demolisher 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . . 2 2 . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 5 | 2 3 5 4 2 4 4 2 1 3 Combat Bots Only 5 | . 3 5 3 2 3 4 2 1 3 Max Kills in Single Turn 4 | 1 1 3 4 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 2 . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Hostile Shots Fired 662 | . 84 21 126 10 53 89 143 55 81 Missed 217 | . 16 11 40 3 18 16 60 28 25 Damage Taken 7839 | . 727 168 966 86 515 1661 1517 375 1824 Core 2131 | . 99 37 116 12 69 443 500 6 849 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 629 | . . . . . . . 629 . . Core Remaining (%) 49 | 100 . 45 . 68 . 6 28 . . Volleys Fired 383 | 6 76 14 91 9 32 97 16 11 31 Largest 3 | 2 2 2 3 3 3 3 3 3 2 Hottest 168 | 60 60 40 69 69 69 75 98 168 165 Shots Fired 927 | 12 149 17 272 27 96 237 46 17 54 Gun 854 | 12 149 11 271 27 96 225 40 2 21 Cannon 54 | . . . . . . . 6 15 33 Launcher 19 | . . 6 1 . . 12 . . . Special . | . . . . . . . . . . Kinetic 804 | 6 102 11 271 27 96 225 46 4 16 Thermal 90 | 6 33 . . . . . . 13 38 Explosive 19 | . . 6 1 . . 12 . . . Electromagnetic 14 | . 14 . . . . . . . . Robot Hit Streak 26 | 4 13 8 26 11 12 20 10 7 4 Robot Miss Streak 6 | 3 5 2 5 1 5 6 3 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 2 . 3 1 1 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . Shots Hit Robots 545 | 6 94 11 149 20 52 151 33 7 22 Core Hits 239 | 4 37 14 66 5 21 61 16 5 10 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 6 | . . . . . . 1 2 1 2 Meltdown 1 | . . . . . . . . 1 . Destroy 2 | . . . . . . 1 1 . . Blast 3 | . . . . . . . 1 . 2 Melee Attacks 53 | . . . 7 . 4 13 29 . . Impact 7 | . . . 7 . . . . . . Slashing 46 | . . . . . 4 13 29 . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 2 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9327 | 57 855 570 2281 308 782 2717 854 245 658 Guns 7460 | 57 855 110 2178 308 782 2376 504 . 290 Cannons 695 | . . . . . . . 91 236 368 Explosions 756 | . . 460 103 . . 193 . . . Melee 407 | . . . . . . 148 259 . . Ramming 9 | . . . . . . . . 9 . Kinetic 7246 | 12 571 110 2178 308 782 2376 595 130 184 Thermal 834 | 45 209 . . . . . . 106 474 Explosive 756 | . . 460 103 . . 193 . . . Electromagnetic 75 | . 75 . . . . . . . . Impact . | . . . . . . . . . . Slashing 407 | . . . . . . 148 259 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . Average Corruption 2 | . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 13 . . Message Errors 2 | . . . . . . . 2 . . Matter Fused 5 | . . . . . . . 5 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . 4 . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 108 | . . 37 . . . . 39 1 31 Projectiles 32 | . . . . . . . . 1 31 Explosions 37 | . . 37 . . . . . . . Melee 39 | . . . . . . . 39 . . Knockbacks 3 | . . . . . . . 2 . 1 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . 48 . . . 13 . 4 . Shots 4 | . . 3 . . . 1 . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1146 | 40 154 28 308 77 188 712 270 222 1146 Average Temperature 139 | 22 41 16 21 28 61 202 57 63 497 Received Heat Transfer 1579 | . 309 76 141 48 252 486 63 24 180 Effects 86 | . . . . . . 32 . . 54 Shutdowns 11 | . . . . . . 2 . . 9 Energy Bleed 13 | . . . . . . 2 . . 11 Interference 6 | . . . . . . 5 . . 1 Matter Decay 14 | . . . . . . 7 . . 7 Short Circuit 7 | . . . . . . 3 . . 4 Damage (minor) 10 | . . . . . . 4 . . 6 Damage (major) 17 | . . . . . . 6 . . 11 Damage (core) 8 | . . . . . . 3 . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . 2 1 Heat Transferred 1404 | 100 475 . . . . . . 137 692 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Peak Influence 534 | 10 201 210 534 246 186 468 207 247 . Initial 200 | . 6 48 23 191 . 42 200 76 . Average 172 | 3 89 127 324 105 73 228 70 124 . Maximum Alert Level 2 | . 1 1 2 1 . 2 1 1 . Low Security (%) 63 | 100 93 85 22 94 100 43 78 85 . Level 1 26 | . 6 14 37 5 . 48 21 14 . Level 2 9 | . . . 39 . . 7 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 2 . . 3 4 3 . Investigation 4 | . 2 . . . . 1 . 1 . Extermination 4 | . . . . . . . 2 2 . Reinforcement 5 | . 1 . 2 . . . 2 . . Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Distress Signals 10 | . 1 1 4 . 1 2 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 29 23 41 4 12 37 32 15 12 Peak Tracking Total 13 | . 5 11 5 2 3 8 13 5 7 Tactical Retreats 21 | . 3 2 1 . . 4 5 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Traps Triggered 11 | . 5 . . . . 2 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Machines Disabled 8 | . . . 1 . . 6 . 1 . Max in Single Turn 2 | . . . 1 . . 2 . 1 . Garrison Access 2 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Machines Accessed 47 | . 8 . 10 . 5 11 8 5 . Terminals 38 | . 7 . 9 . 5 10 2 5 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 128 | . 24 . 25 . 13 26 26 14 . Successful 66 | . 8 . 13 . 7 14 18 6 . Failed 61 | . 15 . 12 . 6 12 8 8 . Catastrophic 8 | . 1 . . . 1 1 2 3 . Database Lockouts 1 | . 1 . . . . . . . . Manual 78 | . 19 . 18 . 11 12 6 12 . Terminals 100 | . 21 . 21 . 13 24 7 14 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . . 8 . . Recycling Units 6 | . 3 . . . . . 3 . . Scanalyzers 11 | . . . 4 . . . 7 . . Garrison Access 3 | . . . . . . 2 1 . . Terminal Hacks 20 | . 2 . 2 . 2 10 1 3 . Record 1 | . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 4 | . . . . . . 4 . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . 1 . Alert Level 3 | . . . 1 . . 1 . 1 . Unreport Threat 2 | . . . . . . 2 . . . Dispatch Records 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . . Scan Component 3 | . . . . . . . 3 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . Process 2 | . 1 . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer 11 | . . . 4 . . . 7 . . Insert Component 6 | . . . 2 . . . 4 . . Analyze 5 | . . . 2 . . . 3 . . Garrison Access Hacks 2 | . . . . . . 1 1 . . Seal Access 2 | . . . . . . 1 1 . . Unauthorized Hacks 24 | . 5 . 7 . 5 3 1 3 . Terminals 24 | . 5 . 7 . 5 3 1 3 . Botnet 23 | . 4 . 7 . 5 3 1 3 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 7 . 9 . 5 8 6 4 . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 86 | . . . . . . . 86 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 318 | . 115 . . . . . 203 . . Retrieved Matter 316 | . . . . . . . 316 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Total Allies 13 | . . 1 . . . 12 . . . Largest Group 10 | . . 1 . . . 10 . . . Highest-Rated Group 203 | . . 31 . . . 203 . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . 9 . . . 59 . . . Total Damage 947 | . . 128 . . . 819 . . . Kills 16 | . . 2 . . . 14 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Turns Passed 12549 | 114 1479 658 2221 934 624 3383 1861 842 433 Spaces Moved 8071 | 71 742 542 1138 615 313 1784 1108 1416 342 Core 241 | 3 3 . . . . . 118 . 117 Treads 1866 | 26 739 18 1 . . 140 942 . . Legs . | . . . . . . . . . . Wheels 4275 | 42 . 524 1137 615 313 1644 . . . Hover 1170 | . . . . . . . . 945 225 Flight 519 | . . . . . . . 48 471 . Fastest Speed 37 | 50 160 110 110 120 120 135 40 37 48 Average Speed 125 | 108 161 112 144 145 146 154 140 48 79 Slowest Speed 480 | 160 450 240 480 150 210 241 241 120 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . . . . 1 14 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 5 94 98 91 95 36 94 30 30 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug 162 | . . . 2 . 4 128 25 3 . Terrain Destroyed 258 | . . 40 3 . 4 159 26 6 20 Melee 39 | . . . 2 . 4 8 25 . . Projectile 27 | . . . . . . . 1 6 20 AOE 192 | . . 40 1 . . 151 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Total 9703 | 95 892 577 1523 635 400 2259 1330 1540 452 Wait 772 | 3 27 2 180 . 22 258 143 68 69 Move 8034 | 70 741 541 1137 614 312 1783 1105 1389 342 Hop 13 | . . . . . . . 1 12 . Pick Up 118 | 7 17 6 34 3 7 17 10 15 2 Fast Attach 43 | 7 8 . 3 . . 10 2 13 . Attach 44 | . 6 1 5 . 3 10 4 11 4 Detach 8 | . . . . . . . . 6 2 Swap 123 | . 7 7 30 5 15 42 14 3 . Drop 109 | 2 10 6 36 4 5 27 6 11 2 Fire 383 | 6 76 14 91 9 32 97 16 11 31 Melee 53 | . . . 7 . 4 13 29 . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 8) 1133 | -10/Materials | Central database locked down 1225 | -10/Materials | Discovered new exit (range 3) 1434 | -10/Materials | Discovered new exit (range 12) 1594 | -10/Materials | Entered Mines 1595 | -10/Mines | Assembled infested the area 1600 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1647 | -10/Mines | Discovered new exit (range 10) 1684 | -10/Mines | Core integrity fell below 50% 1732 | -10/Mines | Discovered new exit (range 13) 1953 | -10/Mines | Received a Mining Laser from a helpful Derelict 2034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2034 | -10/Mines | Discovered new exit (range 5) 2140 | -10/Mines | Learned Materials emergency access door positions 2252 | -10/Mines | Entered Materials 2252 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2774 | -9/Materials | Discovered new exit (range 7) 2883 | -9/Materials | Build established: Scavenger-Tank 2950 | -9/Materials | Discovered new exit (range 16) 3655 | -9/Materials | Discovered new exit (range 11) 3824 | -9/Materials | Build established: Tank 4130 | -9/Materials | Build established: Gunner 4265 | -9/Materials | Discovered new exit (range 2) 4270 | -9/Materials | Discovered new exit (range 6) 4473 | -9/Materials | Entered Mines 4478 | -9/Mines | Discovered new exit (range 13) 4603 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4814 | -9/Mines | Build established: Skirmisher 4999 | -9/Mines | Identified exit to Materials 5129 | -9/Mines | Build established: Tank 5227 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5407 | -9/Mines | Entered Materials 5407 | -8/Materials | Evolved 2 slots: Utility x2 5716 | -8/Materials | Discovered new exit (range 16) 5813 | -8/Materials | Identified exit to Storage 6031 | -8/Materials | Entered Storage 6452 | -8/Storage | Build established: Skirmisher 7201 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7685 | -8/Storage | Met a pair of Derelict thieves 7761 | -8/Storage | Lost 10 allies 8872 | -8/Storage | Found Prototype Protection 8872 | -8/Storage | Identified Lgt. Regenerative Plating 8952 | -8/Storage | Core integrity fell below 50% 8955 | -8/Storage | Core integrity fell below 20% 9378 | -8/Storage | Discovered new exit (range 15) 9414 | -8/Storage | Entered Factory 9414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9536 | -7/Factory | Repaired Huge Storage Unit 9594 | -7/Factory | Discovered new exit (range 9) 9607 | -7/Factory | Identified exit to Factory 9889 | -7/Factory | Build established: Hacker-Mutant 10522 | -7/Factory | Repaired Enh. Autogun 11183 | -7/Factory | Cargo convoy interrupted 11196 | -7/Factory | Released all parts (11) 11214 | -7/Factory | Core integrity fell below 50% 11273 | -7/Factory | Discovered exit to Factory (range 7) 11275 | -7/Factory | Entered another Factory area 11275 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11328 | -6/Factory | Discovered new exit (range 12) 11335 | -6/Factory | Identified exit to DSF 11518 | -6/Factory | Build established: Mutant 11689 | -6/Factory | Spotted B-75 Beast 12042 | -6/Factory | Discovered new exit (range 9) 12117 | -6/Factory | Entered Lower Caves 12315 | -6/Lower Caves | Encountered a Warlord checkpoint 12413 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12446 | -6/Lower Caves | Core integrity fell below 50% 12467 | -6/Lower Caves | Core integrity fell below 20% 12473 | -6/Lower Caves | Released all parts (4) 12502 | -6/Lower Caves | Lost 10 parts (1p4n3u2w) 12550 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12462_ Overheating: Matter decay (-14). 12462_ Carbon-fiber Leg fries itself beyond repair. 12462_ Penetrated by Slug. 12469_ Overheating: Energy bleed (-12). 12470_ Overheating: Phase Cannon damaged (-6). 12471_ Overheating: Core damaged (-136). 12471_ Penetrated by Slug. 12471_ Phase Cannon destroyed. 12473_ Cld. Plasma Cannon broken. 12473_ Overheating: Short circuit. 12473_ Released Imp. System Shield. 12473_ Released Med. Storage Unit. 12473_ Released Broken Force Rifle. 12473_ Released Broken Cld. Plasma Cannon. 12478_ Overheating: Energy bleed (-9). 12479_ Overheating: Matter decay (-12). 12480_ Overheating: Energy bleed (-14). 12532_ Slug penetrates Wall. 12550_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ??????????????######"#?# ##????????????????????? | | ??????????????# ## #?# ##???????????????????? | | ??????????????# # ####?# #???????????????????? | | ??????????????# ##?# ##??????????????????? | | ??????????????## ### #??????????????????? | | ????????????##### ## ##??????????????????? | | ???????????## ##### #######??????????????? | | ???????????# #??## #?# #??????????????? | | ???????????# ##?## ### #??????????????? | | ????????????# #??## #??????????????? | | ?????????????# #???## #??????????????? | | ??????????????# ##???# ##?????????????? | | ???????????????# ##??# ## #?????????????? | | ???????????????## #??# ######?????????????? | | ????????????????## #??## Y #??????????????????? | | ??????????# ##### #???# #??????????????????? | | ??????????# ###### ##??????????????????? | | ??????????# ### ##???????????????????? | | ??????????###### #????????????????????? | | ???????????????## #?????#??????????????? | | ????????????????#### ###@ #???? #??????????????? | | ???????????????????# ##?# ##?? #??????????????? | | ???????????????????###??# ## #??????????????? | | ????????????????????????##% #??????????????? | | ?????????????????????????## #??????????????? | | ?????????????????????????## #??????????????? | | ????????????????????????## ##??????????????? | | ????????????????##?????## ##???????????????? | | ????????????????#"##??## ##???????????????? | | ????????????????# !#### #???????????????? | | ????????????????#!!*## ## ##???????????????? | | ????????????????# []" ### #????????????????? | | ????????????????# ## #???####?????????? | | ????????????????# #???# "##????????? | | ????????????????## ##??#"" ##???????? | | ?????????????????# % #??##" "########? | | ?????????????????## ##?##" ## #? | | ??????????????????##"#"" % ##### #? | | ???????????????????####"" "## ## #? | | ?????????????????????####"![ "# ### #? | | ?????????????????##### %# ## #########?# ## | | ?????????? %# ### #?????????# ## | | ??????????# #### # "?# ######????# ## | | ??????????# ????# # #?# #????# ## | | ???????????# ??????# # #?# #????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 62 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainRecoilSuite Manual? 0 Play Time 01:47:44 Cumulative 88.4 hours Start 2024.04.07 @ 17:56:46 End 2024.04.07 @ 22:14:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f7962569-d8ff-4531-857f-ee247acde016