Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 00:50:44 Player: mix Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (3564) 3564 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (587) 587 TOTAL SCORE: 8381 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 42 Entered DSFs 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 21/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Structural Scanner Advanced Sensor Array Target Analyzer > --- WEAPON (3) ------- Improved Datajack Welding Torch > --- INVENTORY (5) ---- Wheel Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Improved Weapon Shielding Hardened Heavy Armor Plating Remote Shield > --- WEAPON ----------- Improved Heavy Laser Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Wheel Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Shotgun Precision Beam Rifle Plasma Cannon Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Magnetic Acceleration Cannon Improved Datajack Scrap Shield Fragment Scrap Shield Fragment [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Slots Evolved 8 | . . . . 4 2 . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . . . 2 2 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 155 | 8 20 3 14 60 2 9 39 Power 21 | 3 2 1 1 9 . . 5 Engine 14 | 3 2 1 1 5 . . 2 Core 7 | . . . . 4 . . 3 Reactor . | . . . . . . . . Propulsion 26 | 2 2 2 2 7 . 7 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 26 | 2 2 2 2 7 . 7 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 3 . . 10 2 2 7 Device 12 | . . . . 5 1 1 5 Storage 3 | 1 2 . . . . . . Processor 7 | . . . . 5 1 . 1 Hackware 1 | . 1 . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 83 | 2 13 . 11 34 . . 23 Energy Gun 28 | 1 8 . 5 9 . . 5 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 19 | 1 . . . 12 . . 6 Ballistic Cannon 21 | . 1 . 3 9 . . 8 Launcher 9 | . 4 . 2 3 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . 1 1 . . 2 Unidentified Prototypes 7 | . . . . 6 . . 1 Parts Lost 50 | . . 2 5 14 . 2 27 Power 11 | . . 1 . 4 . 1 5 Propulsion 12 | . . 1 2 3 . 1 5 Utility 13 | . . . . 4 . . 9 Weapon 14 | . . . 3 3 . . 8 Highest Loss Streak 7 | . . 2 4 6 . 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 96 99 96 92 96 79 68 Engine 10 | . 13 13 14 8 15 7 1 Core 2 | . . . . 7 . . 6 Wheel 20 | . 28 27 24 14 15 10 12 Device 4 | . . . . 8 13 15 10 Storage 10 | . 14 14 14 9 7 7 3 Processor 6 | . . . . 16 21 7 6 Hackware 7 | . 11 14 14 . . . . Energy Gun 11 | . 17 28 7 7 . . 2 Ballistic Gun 5 | . . . . 11 15 15 7 Ballistic Cannon 7 | . 4 . 20 7 7 7 7 Peak Build Rating 63 | 6 13 13 15 35 32 43 63 Average Rating 21 | 4 10 12 13 27 30 37 41 On Entrance 18 | . 6 13 13 15 27 32 43 Naked Turns . | . . . . . . . . Heaviest Build 82 | 12 32 31 33 55 43 64 82 Greatest Support 40 | 26 32 32 32 30 20 28 40 Greatest Overweight (x) 11 | 3 . 1 3 11 2 6 5 Average Overweight (x) . | . . . 1 1 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 11 Most Carried 15 | 3 13 15 15 15 11 15 15 Average Carried 12 | 1 8 14 14 13 9 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 12 14 15 10 9 14 1 Class Distribution -------------------- 43% | Mutant 15% | Gunner 13% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Matter Collected 4024 | 276 356 30 382 1459 . 396 1125 Remotely 268 | . . . . . . . 268 Salvage Created 4903 | 129 878 275 365 2079 . 181 996 Parts 319 | 7 72 22 23 125 . 13 57 Haulers Intercepted 8 | . 2 . . 6 . . . Recyclers Shooed 8 | . 1 . . 4 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . Prevented 4 | . . . 4 . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Combat Hostiles Destroyed 74 | . 12 6 9 27 . 5 15 Guns 43 | . 8 6 2 15 . 3 9 Cannons 23 | . . . 7 8 . 2 6 AOE 6 | . 4 . . 2 . . . Classes Destroyed 20 | 2 8 1 2 6 . . 1 Worker 18 | . 5 2 . 8 . . 3 Builder 13 | . 1 . . 8 . . 4 Tunneler 6 | 2 3 1 . . . . . Hauler 8 | . 2 . . 6 . . . Recycler 8 | 1 2 2 . 2 . . 1 Mechanic 1 | . 1 . . . . . . Operator 3 | . 2 . . 1 . . . Watcher 7 | . 3 . . 4 . . . Swarmer 14 | . 6 5 . . . 3 . Grunt 33 | . 6 . 2 17 . 1 7 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 4 | . . . . 3 . . 1 Demolisher 1 | . . 1 . . . . . Specialist 2 | . . . . 2 . . . Hunter 5 | . . . . 2 . . 3 Programmer 3 | . . . . . . . 3 Heavy 3 | . . . . 1 . 1 1 Artisan 1 | . . . 1 . . . . Subdweller 7 | . . . 7 . . . . Best Kill Streak 9 | 3 9 3 2 9 . 3 6 Combat Bots Only 5 | . 4 3 2 5 . 3 4 Max Kills in Single Turn 3 | 1 2 1 1 3 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Hostile Shots Fired 523 | . 27 12 41 116 . 65 262 Missed 133 | . 7 4 12 31 . 15 64 Damage Taken 7324 | . 221 104 531 2077 . 879 3512 Core 1578 | . 50 . 149 469 . 57 853 Absorbed by Shields 212 | . . . . . . 64 148 Redirected to Shielding 100 | . . . . . . . 100 Core Remaining (%) 56 | 100 . . 20 14 . 91 . Volleys Fired 334 | 4 45 17 63 119 . 15 71 Largest 3 | 2 2 2 2 3 . 3 3 Hottest 183 | 60 90 90 90 144 . 89 183 Shots Fired 772 | 6 76 34 108 313 . 45 190 Gun 472 | 6 56 34 44 196 . 30 106 Cannon 276 | . 10 . 63 106 . 15 82 Launcher 22 | . 10 . 1 11 . . . Special 2 | . . . . . . . 2 Kinetic 521 | 2 12 . 63 242 . 45 157 Thermal 48 | . . . . 38 . . 10 Explosive 15 | . 10 . 1 4 . . . Electromagnetic 188 | 4 54 34 44 29 . . 23 Robot Hit Streak 18 | 4 8 6 18 16 . 9 14 Robot Miss Streak 8 | . 5 1 2 5 . 4 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 479 | 4 46 20 87 183 . 21 118 Core Hits 228 | 3 37 12 23 89 . 11 53 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . 1 2 Critical Strikes 18 | . 2 . . 7 . 1 8 Burn 3 | . . . . 3 . . . Destroy 5 | . . . . 1 . 1 3 Blast 8 | . . . . 3 . . 5 Corrupt 2 | . 2 . . . . . . Melee Attacks 5 | . . . 2 1 . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10447 | 53 1198 338 1240 4110 . 446 3062 Guns 5334 | 53 635 338 329 2169 . 243 1567 Cannons 3986 | . 69 . 911 1364 . 203 1439 Explosions 1109 | . 484 . . 577 . . 48 Melee . | . . . . . . . . Ramming 14 | . 10 . . . . . 4 Kinetic 6834 | 15 95 . 911 2798 . 446 2569 Thermal 656 | . 55 . . 417 . . 184 Explosive 524 | . 429 . . 95 . . . Electromagnetic 2419 | 38 609 338 329 800 . . 305 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 3 . . 6 Average Corruption 3 | . . . . 2 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . 28 . . 8 Message Errors 8 | . . . . 6 . . 2 Matter Fused 12 | . . . . 9 . . 3 Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 4 | . . . . 3 . . 1 Data Loss (minor) 3 | . . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 3 | . . . . 2 . . 1 Weapon Failures 3 | . . . . 2 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 45 | . 19 . . 16 . . 10 Projectiles 12 | . . . . 2 . . 10 Explosions 33 | . 19 . . 14 . . . Melee . | . . . . . . . . Knockbacks 43 | . . . 12 9 . 3 19 Impact 1 | . . . . . . . 1 Kinetic 38 | . . . 11 9 . 3 15 Secondary 4 | . . . 1 . . . 3 Self-Inflicted Damage 118 | . 24 . . 92 . . 2 Shots 8 | . 2 . . 6 . . . Rammed 2 | . 1 . . . . . 1 Targets Rammed 2 | . 1 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 775 | . 102 90 . 572 . 11 775 Average Temperature 117 | . 28 32 . 122 . 6 184 Received Heat Transfer 1301 | . 51 . 57 540 . 353 300 Effects 45 | . . . . 23 . . 22 Shutdowns 9 | . . . . 2 . . 7 Energy Bleed 6 | . . . . 4 . . 2 Interference 9 | . . . . 4 . . 5 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . 4 . . . Damage (minor) 6 | . . . . 2 . . 4 Damage (major) 5 | . . . . 5 . . . Damage (core) 4 | . . . . 2 . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . Combat Hostiles 3 | . . . 1 2 . . . Parts Fried 4 | . 1 . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1559 | . 100 . . 1123 . . 336 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 3 . . 1 . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Peak Influence 581 | 15 290 191 . 581 235 288 327 Initial 235 | . 9 17 . . 235 168 151 Average 195 | 4 138 47 . 313 235 215 222 Maximum Alert Level 2 | . 1 . . 2 1 1 1 Low Security (%) 49 | 100 69 100 . 14 . 45 31 Level 1 41 | . 30 . . 60 100 54 68 Level 2 8 | . . . . 24 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 . . 7 . 1 2 Investigation 4 | . 2 . . 2 . . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . . 3 . 1 2 Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Distress Signals 4 | . 1 . . 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 19 9 9 45 . 12 20 Peak Tracking Total 7 | . 4 3 2 4 . 7 4 Tactical Retreats 7 | . . . . 4 . 1 2 Traps | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Traps Triggered 7 | . 2 . . 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . 3 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Machines Disabled 5 | . . . . 2 . 1 2 Max in Single Turn 1 | . . . . 1 . 1 1 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Machines Accessed 21 | . 9 1 . 9 1 . 1 Terminals 12 | . 6 . . 5 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . Recycling Units 4 | . 2 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 54 | . 29 1 . 21 1 . 2 Successful 28 | . 14 1 . 11 1 . 1 Failed 26 | . 15 . . 10 . . 1 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 3 . . 1 . . . Terminals 35 | . 19 . . 15 1 . . Fabricators . | . . . . . . . . Repair Stations 8 | . 6 . . 2 . . . Recycling Units 7 | . 4 . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 16 | . 6 1 . 8 1 . . Record 1 | . . . . 1 . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Repair Station Index 1 | . . . . 1 . . . Alert Level 3 | . 2 . . 1 . . . Unreport Threat 1 | . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 4 | . 2 . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 5 . . 1 . . . Scan Component 4 | . 3 . . 1 . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . . . Retrieve Components 4 | . 3 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used 2 | . 1 . . 1 . . . Hacking Detections 15 | . 8 . . 6 1 . . Full Trace Events 4 | . 2 . . 2 . . . Feedback Events 1 | . . . . 1 . . . Hackware Fried 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 89 | . 89 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Total Allies 4 | . . 3 . 1 . . . Largest Group 3 | . . 3 . 1 . . . Highest-Rated Group 40 | . . 40 . 18 . . . Highest-Rated Ally 18 | . . 16 . 18 . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . 7 . 7 . . . Total Damage 81 | . . 26 . 55 . . . Kills 2 | . . 1 . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches 6 | . . . . 6 . . . Drone Recoveries 6 | . . . . 6 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Turns Passed 6942 | 65 1121 1321 1186 2053 85 221 890 Spaces Moved 4238 | 40 809 723 858 1086 74 123 525 Core 30 | 11 . . . 3 . . 16 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4208 | 29 809 723 858 1083 74 123 509 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 90 95 110 110 50 Average Speed 108 | 95 96 100 109 118 110 126 109 Slowest Speed 600 | 200 100 115 125 600 110 170 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 92 103 46 60 2 92 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 168 | . 88 . 1 63 . . 16 Melee . | . . . . . . . . Projectile 40 | . 1 . . 27 . . 12 AOE 128 | . 87 . 1 36 . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Total 5982 | 59 1069 1287 991 1627 77 171 701 Wait 1074 | . 164 537 43 297 . 1 32 Move 4232 | 39 808 722 857 1085 74 122 525 Hop . | . . . . . . . . Pick Up 118 | 8 21 6 9 38 1 14 21 Fast Attach 10 | . . . . 4 . . 6 Attach 66 | 6 3 2 5 23 2 7 18 Detach . | . . . . . . . . Swap 79 | 2 17 1 9 33 . 2 15 Drop 59 | . 10 2 3 24 . 10 10 Fire 334 | 4 45 17 63 119 . 15 71 Melee 5 | . . . 2 1 . . 2 Ram 2 | . 1 . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Repaired Corrupted Hacking Suite 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Corrupted Datajack 669 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Discovered new exit (range 8) 1011 | -10/Materials | Discovered new exit (range 10) 1187 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered new exit (range 14) 1434 | -10/Mines | Found the Drone Emporium 1439 | -10/Mines | Found Prototype Device 2122 | -10/Mines | Assembled infested the area 2164 | -10/Mines | Discovered new exit (range 11) 2180 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2211 | -10/Mines | Learned location of Storage (-9) 2339 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2500 | -10/Mines | Discovered new exit (range 8) 2508 | -10/Mines | Entered Subcaves 2510 | -10/Subcaves | Discovered new exit (range 5) 2544 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2674 | -10/Subcaves | Learned location of Zion (-7) 2674 | -10/Subcaves | Met a Zionite searching for "candidates" 2766 | -10/Subcaves | Lost 4 parts (1n3w) 3133 | -10/Subcaves | Core integrity fell below 50% 3279 | -10/Subcaves | Build established: Scavenger-Mutant 3293 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3694 | -10/Subcaves | Entered Materials 3694 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3695 | -8/Materials | Identified Splice Drone Bay 3759 | -8/Materials | Garrison activated, responded to threat 3852 | -8/Materials | Hacking Suite fried by hacking feedback 4183 | -8/Materials | Lost 3 parts (1p1u1w) 4199 | -8/Materials | Build established: Gunner 4543 | -8/Materials | Build established: Scavenger-Gunner 5131 | -8/Materials | Build established: Scavenger-Skirmisher 5381 | -8/Materials | Discovered new exit (range 14) 5419 | -8/Materials | Core integrity fell below 50% 5425 | -8/Materials | Core integrity fell below 20% 5455 | -8/Materials | Lost 6 parts (2p2n1u1w) 5747 | -8/Materials | Entered Factory 5747 | -7/Factory | Evolved 2 slots: Utility x2 5832 | -7/Factory | Identified exit to DSF 5832 | -7/Factory | Entered DSF 5867 | -7/DSF | Additional patrols routed to DSF 5920 | -7/DSF | Discovered new exit (range 16) 6053 | -7/DSF | Entered Factory 6053 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6185 | -6/Factory | Discovered new exit (range 14) 6186 | -6/Factory | Build established: Tank 6567 | -6/Factory | Lost 4 parts (2p1u1w) 6645 | -6/Factory | Lost 4 parts (1p1n1u1w) 6645 | -6/Factory | Core integrity fell below 50% 6758 | -6/Factory | Build established: Gunner 6880 | -6/Factory | Lost 7 parts (1p3n1u2w) 6886 | -6/Factory | Core integrity fell below 20% 6943 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates H-66 Slayer. R-10 Processor suffers critical hit (Destroy). Destroyed Hpw. Tractor Beam. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Coil Gun destroyed. K-01 Serf destroyed. Slug penetrates Wall. Jacked H-66 Slayer... >>parse_system Reading system data... Acquired 77 matter. Penetrated by Slug. Mic. Nuclear Core destroyed. Acquired Welding Torch. K-01 Serf collects debris. System corrupted: Energy discharge (-23). Penetrated by Slug. Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## ] | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## [ | | ?????????????????????????????????????????## | | ?????????????????????????????????????????#######+# | | ?????????????????????????????????????????####### # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????## # | | ???????????????????????????????#######???####### # | | ???????????????????????## ##???#######???####### # | | ???????????????????????##### ?? ???## ####"# | | ??????????????????????? u!## ???## | | ???????????????????????##k## ???## | | ???????????????????????##!## ???## | | ???????????????????????##%## ????## | | ???????????????????????##@## ????## | | ???????????????????????##*## ????## """ "" | | ???????????????????????##h## ????## """ "" | | ???????????????????????## ## ?????## """ "" | | ???????????????????????## ##? ?????######### | | ??????????????????????? # ##?? ?????######### | | ??????????????????????? # ## ########## | | ??????????????????????? # ########+############### | | ??????????????????????? # ! | | ??????????????????????? # % = =% | | ???????????????????? + !% ! | | ?????????????????????"" # % | | ??????????????????????? # | | ??????????????????????? ##### #################### | | ??????????????????????? ##### ### ##] | | ???????????????????????????## ###?????????????# " | | ???????????????????????????## ##??????????????# " | | ???????????????????????????## ##??????????????# " | | ???????????????????????????## ##??????????????# " | | ???????????????????????????## ##??????????????# | | ???????????????????????????## ##??????????????# | | ????????????????????????????? ##??????????????#### | | ????????????????????????????? ???????????????????? | | ?????????????????????????????"???????????????????? | | ????????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 43 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults I Spy Release The Drones! Challenges ------------ None Game ------ Seed AmuletAssaultDetonator Manual? 0 Play Time 01:20:08 Cumulative 24.9 hours Start 2025.02.14 @ 23:31:52 End 2025.02.15 @ 00:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 14 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42ba3e0f-2d8d-48da-8853-12085ed9a713