Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 10:09:41 Player: Longball Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1447) 1447 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 4993 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Kinecellerator Reaction Control System Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Variable Charge Gun Gauss Cannon Power Sword > --- INVENTORY -------- Angular Momentum Engine Large Storage Unit Advanced Sensor Array Kinecellerator Reaction Control System Improved Weapon Shielding Layered Medium Armor Plating Hardlight Generator Heavy Plasma Cannon Autogun Autogun Autogun Improved KE Penetrator Grenade Launcher Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 49 | 6 6 4 2 31 Power 5 | 1 1 . . 3 Engine 3 | 1 . . . 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 2 . 9 Treads 2 | . . 2 . . Leg 8 | 2 . . . 6 Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 13 | 1 3 1 . 8 Device 4 | . 1 1 . 2 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware 4 | . . . . 4 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 18 | 2 2 1 2 11 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 9 | 2 . . . 7 Ballistic Cannon 4 | . 1 1 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 2 | . . . . 2 System Corruption 3 | . . . . 3 Parts Lost 15 | . . 4 . 11 Power . | . . . . . Propulsion 7 | . . 2 . 5 Utility 4 | . . 1 . 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 8 | . . 3 . 8 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 5 8 8 13 14 Power . | . 1 1 1 . Propulsion . | 3 2 1 . . Utility 6 | . 2 3 8 8 Weapon 4 | . 1 1 4 5 Tool/Special . | . . . . . Unused Backups 19 | . 3 . 2 14 Power 1 | . . . . 1 Propulsion 2 | . 2 . . . Utility 9 | . . . 2 7 Weapon 7 | . 1 . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 90 100 73 Engine 1 | . 7 . . 3 Core 9 | . 6 14 14 2 Treads 16 | . . 8 28 5 Leg 7 | . 28 17 . 10 Hover 1 | . . . . 3 Device 9 | . 2 5 14 6 Storage 11 | . 14 14 14 4 Processor 2 | . . . . 6 Hackware 2 | . . . . 9 Protection 1 | . 9 1 . . Energy Cannon 10 | . 13 14 14 2 Ballistic Gun 1 | . 5 . . 2 Ballistic Cannon 10 | . 8 14 14 3 Peak Build Rating 75 | 7 10 12 23 75 Average Rating 26 | 5 8 10 19 51 On Entrance 10 | . 7 10 12 23 Avg Prop Armor Cover (%) 16 | . . . . 16 Naked Turns . | . . . . . Heaviest Build 59 | 13 34 34 44 59 Greatest Support 100 | 20 20 40 40 100 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 15 14 Most Carried 15 | 8 9 9 15 15 Average Carried 12 | 5 8 8 13 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 8 9 7 15 4 Class Distribution -------------------- 78% | Mutant 8% | Hacker-Gunner 7% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1109 | 324 82 110 4 589 Remotely . | . . . . . Salvage Created 1435 | 152 89 104 . 1090 Parts 75 | 13 3 1 . 58 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | 1 . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 26 | . 2 3 . 21 Melee 2 | . . . . 2 Guns 6 | . . . . 6 Cannons 16 | . 2 3 . 11 AOE 1 | . . . . 1 Classes Destroyed 13 | 2 2 1 . 8 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 9 | . . . . 9 Cutter 1 | . . . . 1 Grunt 3 | . 2 . . 1 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 7 | . . . . 7 Subdweller 3 | . . 3 . . Best Kill Streak 5 | 2 2 1 . 5 Combat Bots Only 5 | . 2 1 . 5 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 256 | . 18 41 . 197 Missed 71 | . 2 14 . 55 Hits 185 | . 16 27 . 142 Melee 11 | . . . . 11 Projectile 174 | . 16 27 . 131 Critical Strikes 9 | . . . . 9 Part Disruptions 2 | . . . . 2 Damage Taken 3627 | . 208 552 . 2867 Core 1151 | . 12 123 . 1016 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . . 46 . Volleys Fired 99 | 16 8 21 . 54 Largest 3 | 2 2 2 . 3 Hottest 265 | 40 90 90 . 265 Shots Fired 208 | 32 16 42 . 118 Gun 100 | 32 . . . 68 Cannon 108 | . 16 42 . 50 Launcher . | . . . . . Special . | . . . . . Kinetic 143 | 32 8 21 . 82 Thermal 65 | . 8 21 . 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 2 13 . 9 Robot Miss Streak 5 | 2 4 2 . 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 127 | 18 7 33 . 69 Core Hits 73 | 7 4 6 . 56 Critical Kills 6 | . . . . 6 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 12 | . . . . 12 Meltdown 1 | . . . . 1 Destroy 9 | . . . . 9 Blast 2 | . . . . 2 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing 4 | . . . . 4 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3150 | 198 196 590 . 2166 Guns 728 | 198 . . . 530 Cannons 1809 | . 196 590 . 1023 Explosions 435 | . . . . 435 Melee 178 | . . . . 178 Ramming . | . . . . . Kinetic 1486 | 198 93 291 . 904 Thermal 1208 | . 103 299 . 806 Explosive 17 | . . . . 17 Electromagnetic 261 | . . . . 261 Impact . | . . . . . Slashing 45 | . . . . 45 Piercing 133 | . . . . 133 Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Overload Shots 2 | . . . . 2 Overflow Damage 106 | . . . . 106 Projectiles 57 | . . . . 57 Explosions 49 | . . . . 49 Melee . | . . . . . Knockbacks 18 | . . 8 . 10 Impact . | . . . . . Kinetic 18 | . . 8 . 10 Secondary . | . . . . . Self-Inflicted Damage 35 | . . . . 35 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 333 1 . 276 Average Temperature 109 | . 156 1 . 97 Received Heat Transfer 429 | . 114 162 . 153 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . 2 . 5 Heat Transferred 1897 | . 222 629 . 1046 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 53 | 100 100 . . 32 Level 1 44 | . . . . 64 Level 2 2 | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 476 | 5 41 . . 476 Initial . | . . . . . Average 142 | 1 3 . . 204 Influence Increases 1056 | 20 66 . . 970 Destroy 0b10 Robot/C 460 | . 40 . . 420 Destroy 0b10 Robot/NC 40 | 20 5 . . 15 Destroy Leader 114 | . 12 . . 102 Successful Hack 30 | . 9 . . 21 Disable Machine 255 | . . . . 255 Destroy Structure 52 | . . . . 52 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 600 | 20 66 . . 514 Time Decay 490 | 20 66 . . 404 Lost Part 110 | . . . . 110 Squads Dispatched 6 | . . . . 6 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 4 3 . 36 Peak Tracking Total 11 | . 3 2 . 11 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . . . . 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 17 | . . . . 17 Max in Single Turn 6 | . . . . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 3 . . 5 Terminals 6 | . 3 . . 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 14 | . 6 . . 8 Successful 8 | . 5 . . 3 Failed 6 | . 1 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 4 | . 3 . . 1 Terminals 11 | . 6 . . 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . 3 . . 2 Garrison Index 1 | . . . . 1 Alert Level 3 | . 2 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 139 | . . . . 139 Total Part Build Rating 18 | . . . . 18 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1092 | . . . . 1092 Terrain 1092 | . . . . 1092 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5068 | 185 493 398 2479 1513 Spaces Moved 2559 | 95 330 177 1278 679 Core 29 | 2 . . . 27 Treads 1522 | . . 73 1278 171 Legs 840 | 93 330 104 . 313 Wheels . | . . . . . Hover 168 | . . . . 168 Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 50 Average Speed 171 | 118 128 177 192 158 Slowest Speed 400 | 120 190 190 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 43 16 59 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . . 23 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3047 | 135 386 219 1303 1004 Wait 255 | 11 30 16 7 191 Move 2555 | 94 329 176 1277 679 Hop . | . . . . . Pick Up 38 | 8 4 2 12 12 Fast Attach 33 | 6 4 . . 23 Attach 13 | . . 4 . 9 Detach 4 | . 1 . . 3 Swap 9 | . 2 . 2 5 Drop 36 | . 8 . 5 23 Fire 99 | 16 8 21 . 54 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 403 | -10/Materials | Discovered new exit (range 17) 604 | -10/Materials | Discovered new exit (range 9) 679 | -10/Materials | Entered Subcaves 680 | -10/Subcaves | Approached by a straggling Scientist 950 | -10/Subcaves | Core integrity fell below 50% 958 | -10/Subcaves | Lost 3 parts (2n1w) 995 | -10/Subcaves | Learned location of Zion (-6) 995 | -10/Subcaves | Met a Zionite searching for "candidates" 995 | -10/Subcaves | Discovered new exit (range 12) 1017 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1077 | -10/Subcaves | Entered Scraptown 1579 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1582 | -7/Scraptown | Visited Junk Repository 1621 | -7/Scraptown | Visited The Evicted 1655 | -7/Scraptown | Visited Shadow of the Wyrm 1694 | -7/Scraptown | Visited Spacefarers 1901 | -7/Scraptown | Visited Symbiants 1964 | -7/Scraptown | Discovered new exit (range 5) 2120 | -7/Scraptown | Visited SPCMW 2201 | -7/Scraptown | Visited Awakened 2610 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3556 | -7/Scraptown | Entered Factory 3556 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 3557 | -5/Factory | Identified exit to Upper Caves 3698 | -5/Factory | Discovered new exit (range 9) 4172 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 4411 | -5/Factory | Cargo convoy interrupted 4467 | -5/Factory | Build established: Hacker-Mutant 4876 | -5/Factory | System corruption reached 10% 5012 | -5/Factory | Garrison activated, responded to threat 5047 | -5/Factory | Core integrity fell below 50% 5057 | -5/Factory | Discovered exit to Upper Caves (range 16) 5063 | -5/Factory | Core integrity fell below 20% 5069 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 05062_ Penetrated by Slug. 05062_ HV Slug penetrates C-35 Carver. 05062_ C-35 Carver suffers critical hit (Destroy). 05062_ C-35 Carver destroyed. 05062_ HV Slug penetrates Wall. 05062_ K-01 Serf collects debris. 05064_ HV Slug penetrates C-35 Carver. 05064_ C-35 Carver suffers critical hit (Destroy). 05064_ Destroyed Imp. Surge Thruster. 05064_ HV Slug penetrates K-01 Serf. 05064_ K-01 Serf suffers critical hit (Destroy). 05064_ K-01 Serf destroyed. 05065_ Penetrated by Slug. 05065_ C-35 Carver destroyed. 05065_ K-01 Serf collects debris. 05066_ Penetrated by Slug. 05066_ Hyp. Coil Gun destroyed. 05066_ Penetrated by Slug. 05066_ Imp. Terrain Scan Processor destroyed. 05066_ K-01 Serf collects debris. 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"" #??????????????? | | ??#? ? ### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Fancy Inventory Nice Directions, Buddy Challenges ------------ None Game ------ Seed ThermicTargetingSteel Manual? 0 Play Time 00:48:23 Cumulative 261.1 hours Start 2025.11.25 @ 17:29:48 End 2025.11.26 @ 10:09:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9219ad7b-f144-482d-a283-7d2a7504eac4