Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.10.27 @ 18:49:49 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (358) 358 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2938 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 312/600 Matter 255/300 Energy 275/275 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (1) --- Surge Thruster > --- UTILITY (1) ------ (None) > --- WEAPON (5) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Heat Sink > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Surge Thruster Flight Unit Surge Thruster Utility Compact Battery Device Advanced Heat Sink Storage Compact Battery Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . . 4 . Parts Attached 14 | . . 1 13 . Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 1 | . . . 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 3 | . . . 3 . Device 1 | . . . 1 . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | . . 1 8 . Energy Gun 9 | . . 1 8 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 49 | . . 12 66 62 Engine 5 | . . . 6 12 Flight 1 | . . . . 12 Storage 2 | . . . 4 . Energy Gun 37 | . . 12 53 37 Naked Turns 70 | . 34 35 1 . Heaviest Build 29 | . . 3 29 21 Greatest Support 33 | 3 3 3 33 33 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 64% | Hacker-Gunner 35% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 300 | . . 133 167 . Remotely . | . . . . . Salvage Created 401 | . . 12 250 139 Parts 20 | . . 2 15 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 11 | . . 3 6 2 Guns 10 | . . 3 5 2 Classes Destroyed 5 | . . 1 4 . Watcher 1 | . . . 1 . Swarmer 3 | . . 3 . . Cutter 3 | . . . 3 . Grunt 4 | . . . 2 2 Heavy 1 | . . . 1 . Best Kill Streak 6 | . . 3 4 6 Combat Bots Only 6 | . . 3 4 6 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 329 | . 8 108 213 . Core 288 | . 8 100 180 . Absorbed by Shields . | . . . . . Redirected to Core 136 | . . 19 117 . Core Remaining (%) 83 | 100 98 82 52 . Volleys Fired 15 | . . 6 7 2 Largest 5 | . . 1 5 3 Hottest 375 | . . 65 375 240 Shots Fired 45 | . . 6 33 6 Gun 45 | . . 6 33 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 45 | . . 6 33 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . . 8 22 8 Robot Miss Streak 3 | . . 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 39 | . . 6 27 6 Core Hits 35 | . . 8 21 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 743 | . . 78 555 110 Guns 708 | . . 67 531 110 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . . 11 24 . Kinetic . | . . . . . Thermal 708 | . . 67 531 110 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . 5 10 . Shots . | . . . . . Rammed 8 | . . 1 7 . Targets Rammed 8 | . . 1 7 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 547 | . . 42 547 7 Average Temperature 129 | . . 23 174 5 Received Heat Transfer 63 | . . 18 45 . Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 5 . Heat Transferred 1533 | . . 85 1198 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 204 | . . 85 204 122 Initial 67 | . . . 25 67 Average 61 | . . 37 73 99 Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 4 7 15 4 Peak Tracking Total 7 | . 4 4 7 2 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 1 1 3 1 Terminals 5 | . 1 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 1 8 1 Successful 4 | . . . 3 1 Failed 7 | . 1 1 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . 1 5 . Terminals 8 | . 1 1 5 1 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Open DSF 1 | . . . . 1 Level Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 30 | . . . 30 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 396 | 10 34 82 211 59 Spaces Moved 606 | 20 68 134 239 145 Core 457 | 20 68 134 235 . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 149 | . . . 4 145 Fastest Speed 35 | 50 50 50 35 35 Average Speed 46 | 50 50 50 49 35 Slowest Speed 50 | 50 50 50 50 35 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 19 17 29 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 676 | 19 67 141 302 147 Wait 32 | . . . 32 . Move 602 | 19 67 133 238 145 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 14 | . . 1 13 . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 5 | . . . 5 . Fire 15 | . . 6 7 2 Melee . | . . . . . Ram 8 | . . 1 7 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 11 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Identified exit to Materials 37 | -10/Materials | Discovered exit to Materials (range 15) 45 | -10/Materials | Entered another Materials area 47 | -9/Materials | Reached level 2 47 | -9/Materials | Reached level 3 119 | -9/Materials | Identified exit to Materials 119 | -9/Materials | Discovered exit to Materials (range 15) 127 | -9/Materials | Entered another Materials area 129 | -8/Materials | Reached level 4 129 | -8/Materials | Reached level 5 129 | -8/Materials | Reached level 6 155 | -8/Materials | Upgraded with Weapon slot (x4) 281 | -8/Materials | Repaired Broken Gatling Laser 301 | -8/Materials | Identified exit to Factory 335 | -8/Materials | Reached level 7 338 | -8/Materials | Entered Factory 340 | -7/Factory | Reached level 8 340 | -7/Factory | Reached level 9 397 | -7/Factory | Self-destructed Last Messages --------------- 00331_ K-01 Serf collects debris. 00332_ Acquired Surge Thruster. 00333_ Gatling Laser blasted off. 00333_ Knocked back. 00333_ Melted Prototype Device. 00334_ K-01 Serf collects debris. 00334_ K-01 Serf destroyed. 00335_ H-61 Shepherd heat damages core (-24). 00335_ Reached level 7. 00335_ Rnf. Deuterium Engine melted. 00335_ Cooling System melted. 00335_ Visual Processing Unit melted. 00338_ Acquired 22 matter. LOCATION=FACTORY GOAL=ESCAPE 00340_ Reached level 8. 00340_ Reached level 9. 00352_ G-47 Trooper destroyed. 00369_ Connecting with DSF Access... 00378_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | # ! #?????????????????????????????????? | | # * #?????????????????????????????????? | | # #?????????????????????????????????? | | # #############?????????????????????? | | # ## """"""" #?????????????????????? | | # ##! """Y""" #?????????????????????? | | # ## #?????????????????????? | | ###+############# ! #?????????????????????? | | + #?????????????????????? | | ########+########+###?????????????????????? | | #??????# ??????# #???????????????????????? | | #??????#! ??????# #???????????????????????? | | #??????#! ?????# #???????????????????????? | | ####+#######??# ?????# #???????????????????????? | | ! #??# ????# #???????????????????????? | | #??# ????# #???????????????????????? | | #??######???# #???????????????????????? | | #???????????# #???????????????????????? | | !!! #???????????# #???????????????????????? | | !!! #???????????# ####????????????????????? | | !!! #########???# @ #????????????????????? | | + #???#### #????????????????????? | | #### #????????#????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | [ #?????????????????????????????????????? | | ######+#####?????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ###### #######???????????????????????????????????? | | +?????????????????????????????? | | ########### #?????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Levels Raised 8 | . . 2 4 2 XP Earned 18732 | 6000 100 3744 5338 3550 XP Spent 13300 | . . . 13300 . Upgrades 20 | . . . 20 . Weapon Slot 4 | . . . 4 . Heat Dissipation 10 | . . . 10 . Mass Support 6 | . . . 6 . Protomatter Created 71 | . . 15 56 . Protomatter Decayed 4 | . . 4 . . Game ------ Seed CombatPlasmaScanner Manual? 0 Play Time 00:07:24 Cumulative 341.5 hours Start 2021.10.27 @ 14:17:36 End 2021.10.27 @ 18:49:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 109 Rogue 0 Adventurer 0 Explorer 109 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 71 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2052c91d-0b3d-4cc8-ac7f-c133012b8078