Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:42:36 Player: CogEmotions! Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (699) 699 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-108) -108 TOTAL SCORE: 2296 Bonus ------- Friendly Fire -108 Cogmind --------- Core Integrity 269/550 Matter 164/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Flying (440) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Heat Sink Medium Storage Unit System Shield > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Makeshift System Restoration Module Beamcaster Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Humpback Makeshift Thermal Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Subdweller Monowheel Heat Sink Medium Storage Unit Subdweller Optics Subdweller Optics Makeshift System Restoration Module Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Ripper Makeshift Sword Makeshift Sword [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Hackware System Shield Protection Makeshift Thermal Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | 6 4 19 19 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel 2 | . . 2 . Hover . | . . . . Flight 2 | . . . 2 Utility 15 | 1 3 6 5 Device 4 | . 1 1 2 Storage 5 | 1 1 2 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 5 | . 1 3 1 Artifact . | . . . . Weapon 19 | 2 1 6 10 Energy Gun 7 | . . 4 3 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 4 | . . 2 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 90 89 68 Engine 12 | . 14 14 7 Core 1 | . . . 5 Treads 17 | . 28 21 . Leg 3 | . . 3 4 Wheel 2 | . . 3 . Flight 2 | . . . 10 Device 4 | . . 3 7 Storage 12 | . 14 13 8 Hackware 1 | . . . 4 Protection 1 | . 5 1 2 Energy Gun 17 | . . 22 1 Ballistic Gun 5 | . 21 2 9 Launcher 3 | . 6 2 5 Naked Turns . | . . . . Heaviest Build 215 | 13 21 215 214 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 21 | . . 21 10 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 35 | 8 10 35 35 Average Capacity 19 | 7 9 20 17 Most Carried 14 | 5 4 14 13 Average Carried 8 | 1 2 9 6 Final Capacity 35 | 8 10 35 10 Final Carried 14 | 1 3 14 3 Class Distribution -------------------- 48% | Mutant 38% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 946 | 188 103 508 147 Remotely . | . . . . Salvage Created 655 | . 105 297 253 Parts 41 | . 5 17 19 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 3 8 9 Guns 12 | . . 5 7 AOE 8 | . 3 3 2 Classes Destroyed 6 | . 1 1 4 Recycler 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 5 | . 3 . 2 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Subdweller 8 | . . 8 . Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 131 | . 7 29 95 Missed 37 | . 3 8 26 Damage Taken 2106 | . 44 835 1227 Core 428 | . 12 135 281 Absorbed by Shields . | . . . . Redirected to Shielding 18 | . . 18 . Ignored by Resistances 24 | . . . 24 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 102 | . 4 71 27 Largest 2 | . 2 2 2 Hottest 150 | . 50 150 150 Shots Fired 189 | . 8 140 41 Gun 157 | . 6 116 35 Cannon . | . . . . Launcher 32 | . 2 24 6 Special . | . . . . Kinetic 58 | . 6 28 24 Thermal 99 | . . 88 11 Explosive 32 | . 2 24 6 Electromagnetic . | . . . . Robot Hit Streak 15 | . 2 15 10 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 74 | . 3 36 35 Core Hits 43 | . 3 22 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Sever 1 | . . . 1 Melee Attacks 12 | . . 3 9 Impact . | . . . . Slashing 12 | . . 3 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2055 | . 129 1221 705 Guns 1110 | . 25 633 452 Cannons . | . . . . Explosions 808 | . 104 588 116 Melee 137 | . . . 137 Ramming . | . . . . Kinetic 369 | . 25 61 283 Thermal 741 | . . 572 169 Explosive 808 | . 104 588 116 Electromagnetic . | . . . . Impact . | . . . . Slashing 137 | . . . 137 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . 9 2 Projectiles . | . . . . Explosions 9 | . . 9 . Melee 2 | . . . 2 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 211 | . . 180 31 Shots 10 | . . 8 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 12 180 75 Average Temperature 51 | . 12 60 24 Received Heat Transfer 381 | . 24 42 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1369 | . . 1073 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 136 | . 86 . 136 Initial . | . . . . Average 48 | . 37 . 55 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 4 18 11 Peak Tracking Total 7 | . 4 7 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 . 1 Successful . | . . . . Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3653 | 66 224 2631 732 Spaces Moved 1406 | 46 127 1049 184 Core 28 | 18 . . 10 Treads 1003 | 28 127 848 . Legs 68 | . . 45 23 Wheels 156 | . . 156 . Hover . | . . . . Flight 151 | . . . 151 Fastest Speed 50 | 50 160 160 117 Average Speed 221 | 116 160 216 320 Slowest Speed 1590 | 160 160 1590 840 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 24 48 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 31 | . . 31 . Terrain Destroyed 156 | . 16 105 35 Melee . | . . . . Projectile 1 | . . . 1 AOE 155 | . 16 105 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1738 | 58 139 1270 271 Wait 89 | . . 61 28 Move 1403 | 45 126 1048 184 Hop . | . . . . Pick Up 53 | 7 4 39 3 Fast Attach 5 | . . 1 4 Attach 26 | 6 1 9 10 Detach 2 | . . 2 . Swap 17 | . 3 9 5 Drop 29 | . 1 27 1 Fire 102 | . 4 71 27 Melee 12 | . . 3 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered Subcaves 295 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 300 | -10/Subcaves | Build established: Mutant 534 | -10/Subcaves | Ambushed by swarm of Subdwellers 574 | -10/Subcaves | Lost 3 allies 732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 740 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1211 | -10/Subcaves | Learned 2 Materials zone layouts 1370 | -10/Subcaves | Core integrity fell below 50% 2046 | -10/Subcaves | Discovered new exit (range 14) 2056 | -10/Subcaves | Build established: Hauler-Mutant 2922 | -10/Subcaves | Entered Materials 2922 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3158 | -8/Materials | Lost 3 parts (1n1u1w) 3475 | -8/Materials | Build established: Scavenger-Mutant 3559 | -8/Materials | Core integrity fell below 50% 3654 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. R-06 Scavenger inserts Lgt. Treads into recycling unit. U-05 Engineer builds a Wall. R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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