Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 20:17:14 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1918) 1918 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5468 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Improved Heat Sink Cooling System Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery High-capacity Matter Pod Machine Analyzer Improved Targeting Computer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Field Laser Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Airjet Gravmag System Improved Heat Sink Cooling System Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Microactuators Improved Utility Shielding Improved Utility Shielding Flak Cannon Flak Cannon Maul [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 . 2 2 2 Weapon . | . . . . . . . Parts Attached 59 | 10 . 10 1 17 15 6 Power 6 | 2 . . . 2 2 . Engine 4 | 2 . . . 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 15 | 3 . 4 . 3 5 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 13 | 3 . 4 . 3 3 . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 21 | 2 . 3 . 8 4 4 Device 10 | 1 . 1 . 4 2 2 Storage 4 | 1 . 2 . 1 . . Processor 3 | . . . . 1 1 1 Hackware 2 | . . . . 2 . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 17 | 3 . 3 1 4 4 2 Energy Gun 5 | 2 . . . 3 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 1 . 1 . 1 . . Ballistic Cannon 4 | . . 1 . . 2 1 Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 47 | . . 12 . 9 17 9 Power 6 | . . 2 . 1 3 . Propulsion 13 | . . 5 . 1 6 1 Utility 15 | . . 2 . 4 4 5 Weapon 13 | . . 3 . 3 4 3 Highest Loss Streak 6 | . . 6 . 4 5 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 6 5 5 4 11 5 Power . | . 1 . . . . . Propulsion . | . 1 . . . 1 . Utility 4 | . 2 2 5 2 8 4 Weapon 1 | 1 1 . . 1 1 . Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 . . 3 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . 1 . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 79 | . 100 85 6 78 89 52 Engine 3 | . 14 9 . 1 2 . Core 2 | . . . . 2 3 . Wheel 9 | . 28 18 . 9 7 . Hover 1 | . . . . . 3 1 Device 11 | . 14 17 . 13 10 6 Storage 21 | . 14 20 . 25 23 15 Processor 7 | . . . . 2 14 13 Hackware 5 | . . . . 6 7 6 Protection 1 | . . . . . 2 2 Energy Gun 6 | . 14 . . 10 4 . Energy Cannon 1 | . . 7 . . . . Ballistic Gun 3 | . 14 9 . 3 . . Ballistic Cannon 1 | . . . . . 2 . Launcher 1 | . . . 6 2 . . Impact Weapon 1 | . . . . . 2 4 Peak Build Rating 35 | 7 8 11 2 25 35 27 Average Rating 18 | 4 7 8 1 17 29 18 On Entrance 8 | . 7 7 . 2 25 17 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 32 | . . 14 18 . . . Heaviest Build 49 | 14 14 37 4 40 49 39 Greatest Support 32 | 26 20 26 3 32 32 12 Greatest Overweight (x) 14 | 2 1 3 1 12 14 10 Average Overweight (x) 1 | . . . . 2 2 3 Largest Inventory Capacity 15 | 8 8 15 5 15 15 15 Average Capacity 13 | 7 8 10 5 14 15 15 Most Carried 15 | 6 8 8 5 13 15 7 Average Carried 7 | 3 6 5 5 4 11 5 Final Capacity 15 | 8 8 5 5 15 15 15 Final Carried 13 | 4 8 5 5 13 7 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1645 | 292 . 410 . 406 442 95 Remotely 513 | . . 354 . 159 . . Salvage Created 2162 | 156 37 480 . 765 496 228 Parts 114 | 7 3 34 . 34 32 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . . . . 4 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 49 | . 2 13 . 15 14 5 Melee 2 | . . . . . 2 . Guns 19 | . 2 3 . 10 4 . Cannons 19 | . . 10 . . 6 3 AOE 5 | . . . . 5 . . Classes Destroyed 13 | 2 1 4 . 1 5 . Worker 7 | . . 1 . . 5 1 Builder 4 | . . . . . 4 . Tunneler 2 | 2 . . . . . . Recycler 6 | 1 . 1 . 4 . . Mechanic 1 | . . 1 . . . . Watcher 1 | . . . . . 1 . Swarmer 14 | . 2 7 . 5 . . Grunt 24 | . . 5 . 5 10 4 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . 1 . Sentry 5 | . . 1 . 4 . . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 13 | 2 2 5 . 7 13 2 Combat Bots Only 6 | . 2 5 . 6 4 2 Max Kills in Single Turn 4 | 1 1 1 . 2 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 566 | . 22 167 . 102 153 122 Missed 182 | . 6 46 . 42 47 41 Hits 384 | . 16 121 . 60 106 81 Melee 9 | . . . . . 8 1 Projectile 375 | . 16 121 . 60 98 80 Critical Strikes 9 | . . . . 1 3 5 Actively Blocked 2 | . . . . . . 2 Damage Taken 5252 | . 129 1180 . 792 1623 1528 Core 1849 | . 65 387 . 151 391 855 Absorbed by Shields 152 | . . . . . 152 . Redirected to Shielding 211 | . . . . . 109 102 Core Remaining (%) 58 | 100 74 . 3 72 44 . Volleys Fired 188 | 4 9 50 . 56 55 14 Largest 2 | 2 2 2 . 2 2 1 Hottest 126 | 70 70 83 . 126 102 44 Shots Fired 292 | 8 18 82 . 99 71 14 Gun 173 | 8 18 37 . 88 22 . Cannon 102 | . . 45 . . 43 14 Launcher 17 | . . . . 11 6 . Special . | . . . . . . . Kinetic 144 | 4 9 52 . 22 43 14 Thermal 131 | 4 9 30 . 66 22 . Explosive 17 | . . . . 11 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 3 3 15 . 9 10 10 Robot Miss Streak 8 | 1 3 3 . 3 6 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 233 | 6 10 49 . 69 67 32 Core Hits 155 | 4 2 19 . 29 76 25 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 9 | 1 . . . 1 4 3 Burn 3 | 1 . . . 1 1 . Smash 6 | . . . . . 3 3 Melee Attacks 43 | . . . . . 15 28 Impact 43 | . . . . . 15 28 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6155 | 65 107 806 . 1685 2456 1036 Guns 1771 | 65 107 251 . 1051 297 . Cannons 1680 | . . 555 . . 772 353 Explosions 1677 | . . . . 634 1043 . Melee 1027 | . . . . . 344 683 Ramming . | . . . . . . . Kinetic 1808 | 40 33 373 . 237 772 353 Thermal 1643 | 25 74 433 . 814 297 . Explosive 1677 | . . . . 634 1043 . Electromagnetic . | . . . . . . . Impact 1027 | . . . . . 344 683 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 1 . . 6 Average Corruption 4 | . . 1 1 . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 282 | . . . . 38 55 189 Projectiles . | . . . . . . . Explosions 48 | . . . . 38 10 . Melee 234 | . . . . . 45 189 Knockbacks 39 | . . 2 . . 29 8 Impact 3 | . . . . . . 3 Kinetic 30 | . . 2 . . 24 4 Secondary 6 | . . . . . 5 1 Self-Inflicted Damage 110 | . . . . 49 61 . Shots 2 | . . . . 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 221 | 60 110 221 . 213 13 33 Average Temperature 62 | 29 55 70 . 68 6 14 Received Heat Transfer 1715 | . . 270 . 279 392 774 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 2 2 Combat Hostiles 4 | . . . . . 2 2 Parts Fried 5 | . . . . . 3 2 Impact Corruptions 12 | . . . . . 5 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . . 2 1 . Heat Transferred 3848 | 148 222 925 . 1850 703 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 190 | 10 50 186 36 190 125 60 Initial 36 | . 3 10 36 1 . 24 Average 53 | . 17 93 24 51 60 19 Influence Increases 1560 | 15 55 387 . 479 479 145 Destroy 0b10 Robot/C 980 | . 40 260 . 300 280 100 Destroy 0b10 Robot/NC 105 | 15 . 15 . 20 50 5 Destroy Leader 212 | . 10 50 . 80 62 10 Successful Hack 27 | . 5 14 . 8 . . Disable Machine 60 | . . 15 . 45 . . Destroy Structure 71 | . . 3 . 26 42 . Lose Combat Pursuer 105 | . . 30 . . 45 30 Influence Decreases 1560 | 10 35 317 89 483 430 196 Entered New Map 110 | . 2 15 59 5 2 27 Time Decay 931 | 10 33 182 30 278 268 130 Lost Part 399 | . . 120 . 80 160 39 Purge Threat 120 | . . . . 120 . . Squads Dispatched 12 | . . 1 . 3 8 . Investigation 2 | . . . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . . 1 . 2 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 14 | . 1 2 . 6 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 4 21 . 20 22 12 Peak Tracking Total 7 | . 4 7 . 7 5 6 Tactical Retreats 6 | . . 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 4 | . . 1 . 3 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 2 1 . 3 3 . Terminals 6 | . 1 1 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 19 | . 6 2 . 8 3 . Successful 10 | . 3 2 . 3 2 . Failed 9 | . 3 . . 5 1 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 12 | . 1 2 . 8 1 . Terminals 13 | . 2 2 . 8 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 1 2 . 3 . . Level Access Points 2 | . . 1 . 1 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . 3 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2106 | 32 126 353 . 385 906 304 Sensors 108 | . . . . . . 108 Terrain 385 | . . . . 385 . . Seismic 511 | 32 126 353 . . . . Machine Analysis 1210 | . . . . . 906 304 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2882 | 76 126 402 64 1003 907 304 Spaces Moved 1408 | 53 119 262 70 409 432 63 Core 243 | 22 . 28 70 78 5 40 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1028 | 31 119 234 . 331 313 . Hover 137 | . . . . . 114 23 Flight . | . . . . . . . Fastest Speed 50 | 50 80 50 50 100 110 150 Average Speed 143 | 81 80 86 82 185 155 263 Slowest Speed 750 | 150 95 125 100 650 750 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 30 26 16 52 19 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 91 | . . 2 . 43 46 . Melee 6 | . . . . . 6 . Projectile 2 | . . 2 . . . . AOE 83 | . . . . 43 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1910 | 75 133 361 75 555 576 135 Wait 134 | . . 23 5 48 37 21 Move 1402 | 52 118 261 69 408 431 63 Hop . | . . . . . . . Pick Up 62 | 9 5 8 . 24 13 3 Fast Attach 7 | 2 . 1 1 3 . . Attach 51 | 5 . 8 . 16 16 6 Detach 3 | . . 2 . . 1 . Swap 7 | 3 . 2 . . 2 . Drop 12 | . 1 6 . . 5 . Fire 188 | 4 9 50 . 56 55 14 Melee 43 | . . . . . 15 28 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x2 219 | -9/Materials | Identified exit to Materials 313 | -9/Materials | Build established: Mutant 414 | -9/Materials | Discovered new exit (range 8) 534 | -9/Materials | Lost 5 parts (1p2n1u1w) 562 | -9/Materials | Core integrity fell below 50% 596 | -9/Materials | Core integrity fell below 20% 605 | -9/Materials | Entered Mines 609 | -9/Mines | Found a hidden stash of uninstalled traps 612 | -9/Mines | Discovered exit to Materials (range 8) 619 | -9/Mines | Lost 6 parts (1p2n1u2w) 621 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 669 | -9/Mines | Entered Materials 669 | -8/Materials | Evolved 2 slots: Utility x2 1107 | -8/Materials | Lost 4 parts (1n2u1w) 1639 | -8/Materials | Discovered new exit (range 15) 1640 | -8/Materials | Identified exit to Factory 1672 | -8/Materials | Entered Factory 1672 | -7/Factory | Evolved 2 slots: Utility x2 2068 | -7/Factory | Lost 4 parts (2n1u1w) 2182 | -7/Factory | Lost 5 parts (1p2n2w) 2441 | -7/Factory | Core integrity fell below 50% 2487 | -7/Factory | Lost 5 parts (1p1n2u1w) 2505 | -7/Factory | Discovered new exit (range 15) 2579 | -7/Factory | Entered another Factory area 2579 | -6/Factory | Evolved 2 slots: Utility x2 2784 | -6/Factory | Lost 3 parts (2u1w) 2829 | -6/Factory | Core integrity fell below 50% 2873 | -6/Factory | Core integrity fell below 20% 2883 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. Imp. Sensor Array destroyed. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. System corrupted: Component data lost. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. Imp. Utility Shielding destroyed. Hcp. Battery destroyed. Destroyed Carbon-fiber Leg. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. System corrupted: Matter fused (-7). G-50 Soldier knocked back. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ????????????????? # #?????????????????? | | ???????????????T # """" #?????????????????? | | ???????????????# # """" #????"""??????????? | | ???????????????# # """" #????"""??????????? | | ????############ # """" #????"""??????????? | | ???? # #?????????????????? | | ???? # """" #????"""?"""??????? | | ????? #% """" #????"""?"""??????? | | ?????? # """" #????"""?"""??????? | | ??????? # """ #?????????????????? | | ????????# # #?????????????????? | | ????????# ###+##############??????????? | | ????????# ?????????? | | ????????# ?????????? | | ????????# ?????????? | | ????????# ?????????? | | ????????# k% ?????????? | | ????????# ##########g############ ??????????? | | ????????# #???# g%@ #?????????????????? | | ????????## ####???# #?????????????????? | | ?????????# ???????# g #?????????????????? | | ?????????# ???????# """" """" #?????????????????? | | ?????????# ???????# """" """" #?????????????????? | | ?????????# ???????# """" """" #?????????????????? | | ?????????# ???????# """" """" #?????????????????? | | ?????????#????????# """" """" #?????????????????? | | ??????????????????#? """" """" ??????????????????? | | ?????????????????????"""" """"???????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 12 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSystemKatana Manual? 0 Play Time 00:27:25 Cumulative 34.5 hours Start 2026.02.20 @ 19:52:12 End 2026.02.20 @ 20:17:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42664d2e-3d88-43e6-aa56-0f09729c1010