Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 14:44:15 Player: Minty Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (275) 1375 Value Destroyed (10352) 10352 Prototype IDs (83) 1660 Alien Tech Used (3) 600 Bonus (3690) 3690 TOTAL SCORE: 26677 Bonus ------- High Alert Combat Kills 968 Follower Combat Kills 1822 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 224/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (150) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Vibroblade Nanosword > --- INVENTORY (5) ---- Enhanced Force Rifle Enhanced Force Rifle Omega Cannon Ionic Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- VTOL Module Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Improved Force Booster > --- WEAPON ----------- Omega Cannon Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Improved Core Shielding Improved Core Shielding Experimental Weapon Shielding Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Helical Railgun Hellfire Missile Launcher Shock Maul Ionic Axe Ionic Axe Ionic Axe Force Lance [Rating: 142] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Experimental Weapon Shielding Artifact Phase Armor Weapon EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Slots Evolved 16 | . . 2 . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . . . . 1 . 2 1 . . . . 1 . . . . . . . 1 . 1 . Utility 7 | . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . 1 . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | . 18 13 3 1 1 6 27 13 29 2 3 3 4 23 3 7 10 1 15 3 41 3 11 26 3 Power 29 | . 3 2 . . . . 1 1 5 . . . . 2 . . 2 . 2 2 4 . 1 4 . Engine 9 | . 2 1 . . . . 1 1 2 . . . . . . . . . . . 2 . . . . Core 7 | . 1 1 . . . . . . 3 . . . . . . . . . 1 . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . 2 . . 2 . 1 2 1 . 1 4 . Propulsion 88 | . 4 2 . 1 . 1 10 4 6 . . 1 1 8 . 5 3 . 11 1 17 . 4 9 . Treads 14 | . 2 2 . 1 . 1 2 . . . . . . . . 2 . . . . 2 . . 2 . Leg 16 | . 2 . . . . . 4 . . . . . . . . 1 3 . 4 . 2 . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 1 . . . . . . . . . . 7 1 1 . 3 6 . Flight 38 | . . . . . . . 3 3 6 . . 1 1 8 . 2 . . . . 12 . 1 1 . Utility 88 | . 3 4 1 . 1 5 4 5 13 2 . 2 1 6 3 1 4 1 2 . 16 1 2 9 2 Device 36 | . 2 1 . . 1 2 1 2 6 . . 2 . 3 1 . 2 . . . 6 1 1 4 1 Storage 7 | . 1 1 1 . . 1 1 1 . . . . . . . . . . . . 1 . . . . Processor 27 | . . 1 . . . 2 1 1 2 2 . . 1 1 . 1 . 1 1 . 8 . 1 4 . Hackware 12 | . . 1 . . . . 1 1 4 . . . . 1 2 . 1 . . . 1 . . . . Protection 5 | . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 64 | . 8 5 2 . . . 12 3 5 . 3 . 2 7 . 1 1 . . . 4 2 4 4 1 Energy Gun 18 | . 3 . 1 . . . 8 . . . . . . 1 . . . . . . 1 1 . 2 1 Energy Cannon 10 | . 2 4 1 . . . . . 1 . . . . 1 . . 1 . . . . . . . . Ballistic Gun 7 | . 2 . . . . . 3 . 1 . . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . . 1 . . Launcher 4 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 1 . . . . . . . . . . . 3 . 2 2 . Piercing Weapon 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . Unidentified Prototypes 46 | . 1 1 . . . . 10 2 4 . . 1 . 7 . . 4 . . . 7 2 4 2 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Lost 119 | . 4 . 2 . . 3 9 1 11 . . . 1 6 4 11 . 1 2 . 22 . 10 27 5 Power 15 | . 1 . . . . . . . 2 . . . . . . 1 . . . . 4 . 2 5 . Propulsion 64 | . 2 . . . . . 6 . 6 . . . 1 5 3 6 . 1 1 . 15 . 6 11 1 Utility 22 | . . . . . . 1 . 1 1 . . . . 1 1 3 . . 1 . 2 . 2 6 3 Weapon 18 | . 1 . 2 . . 2 3 . 2 . . . . . . 1 . . . . 1 . . 5 1 Highest Loss Streak 11 | . 2 . 1 . . 1 3 1 3 . . . 1 2 4 5 . 1 1 . 6 . 6 11 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 8 | . 7 8 10 12 10 9 9 8 9 10 8 7 6 7 6 5 5 5 3 5 5 11 13 13 11 Power 2 | . 1 4 5 4 4 4 2 2 1 1 1 1 1 1 2 2 2 2 1 1 . 1 . . . Propulsion . | . 3 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . Utility 2 | . 2 1 2 4 4 3 3 3 5 5 4 3 2 . 1 . . . . . 1 5 2 2 2 Weapon 2 | . . 1 1 1 1 1 2 2 2 4 2 2 2 3 3 3 2 1 1 1 2 5 10 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 4 . 2 . . 10 . 5 . 1 . . 3 . . . . . . . . 3 . 4 Power 9 | . 1 1 . . . . 5 . 1 . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Utility 15 | . . 2 . 1 . . 4 . 1 . 1 . . 1 . . . . . . . . 3 . 2 Weapon 7 | . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 99 94 100 100 89 94 78 80 78 81 83 89 88 72 60 76 82 89 99 72 80 70 58 29 Engine 4 | . 6 5 11 11 11 8 9 7 1 . . . . . . . . . . . 1 9 5 . . Core 1 | . 6 5 . . . . . . 4 6 6 6 6 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 5 3 4 5 9 10 1 . . 5 . Treads 7 | . 13 22 22 22 22 26 8 . . . . . . . . 4 . . . . . . . 1 . Leg 2 | . 13 . . . . . 7 . . . . . . . . . 14 17 13 . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 12 35 8 . 2 7 3 Flight 12 | . . . . . . . 7 37 33 33 33 38 39 35 19 8 11 5 3 . 10 23 17 2 . Device 9 | . 13 12 11 11 11 15 17 8 6 6 6 14 13 5 8 3 8 7 5 5 2 8 7 9 2 Storage 6 | . 14 11 11 11 11 9 8 6 6 6 6 6 6 5 2 . . . . . 1 4 4 4 3 Processor 11 | . . . 11 11 11 9 8 8 6 6 13 7 11 11 11 16 11 14 15 21 28 23 23 17 17 Hackware 1 | . . 8 . . . . . . 11 10 6 1 . . . . 4 5 5 5 . . . . . Protection 1 | . . . . . . . . . . . . . . 8 6 3 3 5 6 5 1 . . . . Energy Gun 4 | . 9 . . 11 11 9 20 . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 1 32 26 22 22 12 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . 2 . 3 3 5 5 5 3 . . . . Slashing Weapon 2 | . . . . . . . . . . 6 6 6 6 2 3 5 5 5 5 5 6 4 4 5 . Piercing Weapon 1 | . . . . . . . . . 2 . . . . 2 5 1 3 5 5 5 2 4 2 . 1 Peak Build Rating 142 | . 16 23 22 27 29 36 48 50 62 50 61 59 59 82 78 71 95 93 119 130 130 131 142 128 78 Average Rating 52 | . 9 22 20 22 28 32 39 39 51 48 50 54 55 69 66 56 82 89 108 129 91 121 112 95 49 On Entrance 57 | 6 6 16 22 21 27 29 25 32 46 47 50 55 59 56 78 66 28 93 88 117 130 114 123 107 50 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 10 19 37 47 44 44 45 41 26 29 24 26 33 33 33 34 25 44 31 42 51 52 53 53 93 27 Greatest Support 178 | 20 40 40 40 40 40 60 60 26 34 25 25 33 34 38 36 55 90 90 178 72 72 56 56 88 12 Greatest Overweight (x) 10 | . 4 . 1 1 1 1 3 . 1 . 1 . . 1 1 1 2 . 3 . 1 . 2 10 2 Average Overweight (x) . | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | . 8 10 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 15 15 15 15 15 Average Capacity 10 | . 7 9 13 15 15 15 14 9 10 10 10 10 10 10 7 5 5 5 5 5 7 15 15 15 14 Most Carried 15 | . 8 10 12 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 12 15 15 15 15 Average Carried 9 | . 7 8 10 13 15 14 14 8 9 10 9 10 9 9 6 4 4 4 3 4 5 12 14 14 12 Final Capacity 15 | 8 8 10 15 15 15 15 5 10 10 10 10 10 10 10 5 5 5 5 5 5 15 15 15 15 5 Final Carried 15 | 6 8 10 11 15 15 15 5 10 10 10 10 10 10 10 5 5 5 5 5 5 12 15 14 15 5 Class Distribution -------------------- 17% | Gunner 14% | Sprinter 13% | Mutant 12% | Gladiator 8% | Scavenger-Mutant 5% | Scavenger-Sprinter 5% | Scavenger-Gunner 4% | Commander-Skirmisher 4% | Hacker-Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Mutant | -8/Materials Commander-Skirmisher | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Sprinter | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Gladiator | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Gladiator | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Matter Collected 5738 | 200 290 180 76 10 20 122 543 330 671 371 60 50 117 348 128 135 124 56 102 . 794 100 75 651 185 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13474 | . 723 1157 160 151 224 490 2005 317 827 201 98 . 212 1250 171 542 358 225 414 . 1577 299 510 1373 190 Parts 623 | . 49 66 14 3 10 23 98 13 32 13 5 . 10 51 13 19 2 6 21 . 61 11 31 66 6 Haulers Intercepted 23 | . . 2 . . . . 4 3 1 . . . . 6 . . . . . . 4 1 . 2 . Recyclers Shooed 8 | . 4 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 4 1 . 13 . 4 14 1 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Combat Hostiles Destroyed 188 | . 13 22 7 . 4 9 28 5 16 1 . . 6 6 4 11 . 3 4 . 17 4 4 20 4 Melee 57 | . . 1 . . . . . 1 8 1 . . 3 5 . 7 . 2 4 . 11 1 4 8 1 Guns 38 | . 12 . . . . 1 22 1 . . . . . . . . . . . . . . . 2 . Cannons 43 | . 1 16 5 . 4 2 4 3 2 . . . . . . . . . . . . . . 3 3 AOE 40 | . . 5 2 . . 4 2 . 4 . . . 3 . 4 3 . . . . 5 3 . 5 . Classes Destroyed 19 | . 6 4 . . . 1 1 2 1 1 1 . 1 . . . . . . . . . 1 . . Worker 13 | . 1 1 1 . . . 4 . 1 . . . . 3 . . . . . . 1 . . 1 . Builder 14 | . 2 1 . . . 3 2 . . . . . . 1 . . . . . . 2 . . 2 1 Tunneler 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Hauler 23 | . . 2 . . . . 4 3 1 . . . . 6 . . . . . . 4 1 . 2 . Recycler 12 | . 2 1 1 . . . 3 1 . . . . . 1 . . . . 1 . 1 . 1 . . Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Mechanic 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . 3 . . . . 1 2 . 1 . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 4 | . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . Swarmer 45 | . 2 3 7 . . 1 4 . 2 . . . 4 . 5 4 . . . . 8 . . 5 . Grunt 90 | . 11 13 . . 4 7 15 1 9 . . . 1 2 . 6 . 3 3 . 4 4 . 4 3 Duelist 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 24 | . . 6 . . . . 7 . 4 . . . . 1 1 1 . . . . 3 . . 1 . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 1 2 . 1 . . . 1 . . . . . . 1 . . 4 . Programmer 17 | . . . . . . . . 1 1 . . . . 3 . . . . 1 . 1 . 4 6 . Decomposer 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Best Kill Streak 11 | . 6 5 5 . 3 5 6 5 3 1 1 . 4 4 4 4 . 3 4 . 11 4 5 7 3 Combat Bots Only 7 | . 2 5 3 . 3 3 5 2 3 1 . . 4 2 4 4 . 3 3 . 5 4 3 7 3 Max Kills in Single Turn 4 | . 1 3 1 . 2 3 3 1 3 1 1 . 3 1 3 2 . 1 1 . 1 2 1 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . 3 2 . 3 . . . 3 . 2 2 . . . . 1 2 . 4 . Melee 1 | . . 1 . . . . . 1 1 1 . . 1 1 . 1 . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Hostile Shots Fired 1464 | . 89 56 36 . 4 52 113 43 224 . . . 12 57 42 63 . 14 34 . 227 8 87 258 45 Missed 503 | . 30 18 10 . 2 19 37 23 105 . . . 1 23 16 12 . 1 11 . 93 6 28 58 10 Hits 961 | . 59 38 26 . 2 33 76 20 119 . . . 11 34 26 51 . 13 23 . 134 2 59 200 35 Melee 8 | . . . . . . . . . . . . . 4 . . . . . . . 1 . . . 3 Projectile 953 | . 59 38 26 . 2 33 76 20 119 . . . 7 34 26 51 . 13 23 . 133 2 59 200 32 AOE 5 | . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . Critical Strikes 31 | . . 2 . . . 1 4 1 3 . . . 2 2 . 2 . 2 1 . 2 . 4 4 1 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Taken 17144 | . 621 421 204 . 28 437 1285 309 1285 . . . 312 701 571 1116 . 282 559 . 2536 38 1299 4228 912 Core 4278 | . 154 65 10 . . 39 161 76 308 . . . 126 201 182 357 . 16 59 . 694 21 340 1095 374 Absorbed by Shields 221 | . . . . . . . . . . . . . . . . . . . . . . . . 221 . Redirected to Shielding 550 | . . . . . . . . . . . . . . 103 133 71 . 39 100 . 43 . . . 61 Regen/Repaired (Parts) 769 | . . . . . . 152 66 19 58 . . 291 . 52 . . . . . . 131 . . . . Core Remaining (%) 60 | 100 38 . . . 81 . 63 89 . . . . 48 . . . . 24 . . 31 . 72 . . Volleys Fired 350 | . 73 32 13 5 4 23 87 45 20 . . . 1 . 3 2 . . . . 7 2 . 24 9 Largest 3 | . 2 3 3 3 3 3 3 2 3 . . . 1 . 1 1 . . . . 1 1 . 2 1 Hottest 189 | . 136 189 189 171 171 171 183 65 91 . . . 39 . 39 39 . . . . 39 60 . 150 100 Shots Fired 648 | . 118 82 23 15 12 53 221 46 24 . . . 1 . 3 2 1 . . . 7 2 . 29 9 Gun 381 | . 116 . . 5 4 23 198 12 3 . . . . . . . . . . . . . . 20 . Cannon 225 | . 2 79 20 10 8 29 11 34 16 . . . . . . . 1 . . . . . . 7 8 Launcher 32 | . . 3 3 . . 1 2 . 5 . . . 1 . 3 2 . . . . 7 2 . 2 1 Special 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Kinetic 157 | . 64 . . . . . 9 45 19 . . . . . . . . . . . . . . 12 8 Thermal 173 | . 36 . . . . . 136 . . . . . . . . . 1 . . . . . . . . Explosive 32 | . . 3 3 . . 1 2 . 5 . . . 1 . 3 2 . . . . 7 2 . 2 1 Electromagnetic 286 | . 18 79 20 15 12 52 74 1 . . . . . . . . . . . . . . . 15 . Robot Hit Streak 16 | . 9 8 11 16 8 6 12 10 8 . . . . . 5 . 1 . . . . 1 . 8 8 Robot Miss Streak 5 | . 5 1 1 1 2 4 4 3 3 . . . . . 1 2 . . . . 1 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 696 | . 79 42 11 11 6 27 132 34 42 6 5 . 7 50 17 28 13 8 14 . 56 4 20 69 15 Core Hits 382 | . 36 36 9 3 7 15 74 16 26 3 2 . 7 22 10 16 4 4 7 . 35 8 4 30 8 Critical Kills 5 | . 2 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 11 | . 1 . . . . . . . 1 . . . . 2 . 3 . 1 . . 1 . . 2 . Critical Strikes 76 | . 5 . . . . 1 8 2 4 . . . . 8 . 6 2 2 5 . 11 1 7 9 5 Burn 10 | . 2 . . . . . 8 . . . . . . . . . . . . . . . . . . Destroy 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Blast 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . 1 2 . . . . 2 . 3 . 1 . . 1 . . 2 . Sever 21 | . . . . . . . . . 1 . . . . 2 . 3 . . . . 5 . 2 6 2 Impale 25 | . . . . . . . . . 1 . . . . 4 . . 2 1 5 . 5 1 5 . 1 Melee Attacks 467 | . 1 . . . . . . 5 56 8 8 1 11 78 20 39 13 12 22 9 85 5 30 54 10 Impact 67 | . . . . . . . . 5 20 . . . . 7 . 14 . 1 2 . 8 . . 10 . Slashing 196 | . . . . . . . . . 3 8 8 1 11 27 1 11 6 2 2 3 47 1 14 44 7 Piercing 202 | . . . . . . . . . 33 . . . . 43 19 14 7 9 18 6 30 4 16 . 3 Sneak Attacks 60 | . . . . . . . . . 5 6 3 . 2 16 3 3 . . 1 . 8 1 5 6 1 Combat Hostiles 11 | . . . . . . . . . 3 1 . . 1 3 . 2 . . . . . . . 1 . Follow-up Attacks 31 | . . . . . . . . . . . . . . 3 . 3 3 3 2 . 9 . 3 5 . Damage Inflicted 32482 | . 903 1802 385 254 187 915 3240 1100 2290 506 373 . 557 3227 985 1000 1048 338 620 . 4190 832 1547 4814 1369 Guns 4099 | . 876 . . 68 30 191 2340 210 52 . . . . . . . . . . . . . . 332 . Cannons 4645 | . 21 1184 223 106 157 385 181 636 217 . . . . . . . 49 . . . . . . 751 735 Explosions 5288 | . . 593 142 80 . 309 620 167 590 . . . 190 . 378 173 . . . . 717 430 . 624 275 Melee 18245 | . . . . . . . . 87 1406 506 373 . 367 3227 607 827 999 338 620 . 3473 402 1547 3107 359 Ramming 106 | . 6 25 20 . . 30 . . 25 . . . . . . . . . . . . . . . . Kinetic 3127 | . 332 . . . . . 115 815 269 . . . . . . . . . . . . . . 861 735 Thermal 3213 | . 384 290 . 80 . 189 1933 26 262 . . . . . . . 49 . . . . . . . . Explosive 3812 | . . 303 142 . . 120 132 . 328 . . . 190 . 378 173 . . . . 717 430 . 624 275 Electromagnetic 3979 | . 181 1184 223 174 187 576 1060 172 . . . . . . . . . . . . . . . 222 . Impact 2185 | . . . . . . . . 87 589 . . . . 389 . 372 . 61 39 . 275 . . 373 . Slashing 8588 | . . . . . . . . . 103 506 373 . 367 734 . 414 433 42 91 . 1754 . 732 2734 305 Piercing 7472 | . . . . . . . . . 714 . . . . 2104 607 41 566 235 490 . 1444 402 815 . 54 Highest Corruption 15 | . . . . . . . 5 1 2 2 2 2 1 4 4 4 4 4 2 7 15 . 1 9 9 Average Corruption 4 | . . . . . . . 3 1 1 2 2 2 1 1 4 4 4 4 1 6 12 . 1 8 9 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . 7 7 . Effects 129 | . . . . . . . 20 . 4 1 . . 3 2 14 19 6 5 . 4 34 . 2 9 6 Message Errors 35 | . . . . . . . 3 . 1 1 . . . . 4 7 2 2 . 1 11 . 1 1 1 Matter Fused 26 | . . . . . . . 2 . 2 . . . 1 1 2 2 1 . . 1 6 . 1 6 1 Heat Flow Errors 14 | . . . . . . . 2 . 1 . . . . . 2 4 . . . . 4 . . . 1 Energy Discharges 10 | . . . . . . . 1 . . . . . 1 . 1 1 1 1 . 1 2 . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 18 | . . . . . . . 6 . . . . . . 1 2 3 . . . 1 5 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . 1 . 2 . . 1 . . 1 . . . . Misfires 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Alerts 6 | . . . . . . . 1 . . . . . . . 1 2 1 . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3995 | . . 54 7 . . . 3 . 252 211 177 . 46 451 21 246 355 61 . . 453 132 747 664 115 Projectiles 309 | . . . 7 . . . . . . . . . . . . . . . . . . . . 187 115 Explosions 170 | . . 54 . . . . 3 . . . . . . . . 7 . . . . 91 . . 15 . Melee 3516 | . . . . . . . . . 252 211 177 . 46 451 21 239 355 61 . . 362 132 747 462 . Knockbacks 17 | . . 1 . . . . . 3 2 . . . . 1 . 1 . . 1 . 2 . . 2 4 Impact 8 | . . 1 . . . . . . 2 . . . . 1 . 1 . . 1 . 1 . . 1 . Kinetic 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 176 | . . . . . . . 6 23 12 . . . . . . . . . . . 64 . . . 71 Shots 5 | . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . 1 Rammed 13 | . 1 3 6 . 1 1 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 19 | . 1 5 7 . 1 4 . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 58 183 90 123 117 142 330 28 264 . . 1 1 217 214 226 50 13 401 204 161 32 29 158 72 Average Temperature 51 | . 19 59 47 57 52 45 53 4 36 . . 1 1 43 62 99 32 13 163 56 55 16 17 35 72 Received Heat Transfer 2927 | . 246 210 . . 18 171 567 36 441 . . . . 63 63 372 . 81 105 . 165 . 137 81 171 Effects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 1 . 2 . . 2 . . . . 1 . 2 . 1 . . 1 . . 2 . Combat Hostiles 10 | . . . . . . 2 . . 2 . . . . 1 . 1 . 1 . . 1 . . 2 . Parts Fried 25 | . 1 4 2 . . 3 2 . 1 . . . . 2 . 3 . 1 . . 4 . . 2 . Impact Corruptions 22 | . . . . . . . . . 8 . . . . 3 . 4 . 1 . . 3 . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . . . 6 . . . . . . . . . . . . . 1 . . . . Heat Transferred 5942 | . 1036 400 . 100 . 200 3919 50 200 . . . . . . . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 5 . 1 . 2 8 1 . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Maximum Alert Level 3 | . . 2 1 . . . 3 2 3 . . . . 2 . . . . 2 . 2 2 2 3 1 Low Security (%) 37 | . 100 56 12 . 100 100 29 21 3 . . . . 34 . . . . . 100 32 . . . . Level 1 26 | . . 28 87 . . . 32 50 . . . . . 28 . . . . . . 28 87 83 10 100 Level 2 30 | . . 14 . . . . 26 27 57 . . . . 36 . . . . 100 . 39 12 16 84 . Level 3 6 | . . . . . . . 11 . 38 . . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 854 | . 155 532 291 . 67 125 854 496 845 . . . . 645 . . . . 475 141 555 482 656 743 383 Initial 450 | . . 52 207 . . 1 48 364 151 . . . . . . . . . 450 141 66 276 270 335 321 Average 309 | . 54 191 235 . 24 31 368 310 603 . . . . 302 . . . . 440 117 332 298 343 554 363 Influence Increases 10609 | . 385 745 219 . 153 351 1612 454 1126 30 50 . 238 1114 207 270 15 70 564 4 1222 236 546 843 155 Destroy 0b10 Robot/C 4680 | . 260 440 140 . 120 200 780 80 320 20 . . 140 360 100 220 . 60 80 . 440 80 280 480 80 Destroy 0b10 Robot/NC 505 | . 40 35 10 . . 20 95 25 20 . 5 . 15 85 . . 15 . 5 . 70 10 25 25 5 Destroy Leader 972 | . 70 126 20 . 20 50 182 26 72 10 . . 20 92 . 20 . 10 10 . 92 14 34 94 10 Allied During Kill 641 | . . . . . 13 2 256 . . . . . 63 99 2 . . . . . 77 . 56 73 . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . Successful Hack 122 | . . 15 . . . 2 24 74 . . . . . 7 . . . . . . . . . . . Select Force Hacks 110 | . . . . . . . . . 60 . . . . 50 . . . . . . . . . . . Disable Machine 720 | . . 45 . . . 45 180 150 105 . . . . 30 . . . . 15 . 75 15 15 30 15 Anti-Garrison Action 350 | . . . . . . . . . 150 . . . . 200 . . . . . . . . . . . Destroy Structure 684 | . . 39 19 . . 17 50 24 69 . . . . 46 . . . . 4 4 108 102 76 81 45 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 135 | . . . . . . . . 15 45 . . . . 30 . . . . . . 45 . . . . Lose Combat Pursuer 1200 | . 15 45 30 . . 15 45 60 285 . 45 . . 75 105 30 . . . . 315 15 60 60 . Influence Decreases 10253 | . 259 339 575 176 147 242 927 944 619 344 147 406 238 516 516 454 120 70 160 313 789 282 432 867 371 Entered New Map 3699 | . . 74 325 176 . 5 67 436 159 304 97 406 . . 222 55 105 . . 263 29 252 212 261 251 Time Decay 4353 | . 234 265 230 . 127 201 530 198 350 40 50 . 138 326 254 309 15 60 140 50 350 30 100 286 70 Lost Part 1141 | . 25 . 20 . . 16 90 10 110 . . . 10 60 40 90 . 10 20 . 220 . 100 270 50 Lost Ally 760 | . . . . . 20 20 240 . . . . . 90 130 . . . . . . 190 . 20 50 . Purge Threat 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 4 . . . 3 10 10 12 . . . . 9 . . . . 2 . 13 1 2 5 . Investigation 28 | . . 2 . . . 1 4 5 5 . . . . 4 . . . . 1 . 4 1 . 1 . Extermination 10 | . . . . . . . . 2 1 . . . . 1 . . . . 1 . 2 . 1 2 . Reinforcement 22 | . 4 2 . . . 1 2 3 3 . . . . 2 . . . . . . 2 . 1 2 . Assault 9 | . . . . . . . 2 . 3 . . . . 2 . . . . . . 2 . . . . Garrison 6 | . . . . . . 1 2 . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 1 1 . . . . 2 . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Distress Signals 19 | . 1 3 . . . 1 1 2 1 . . . . 1 . . . . . . 4 . 1 4 . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Times Spotted 405 | . 24 34 10 . 4 20 50 19 40 . 2 . 7 28 11 15 . 6 5 8 59 6 16 34 7 Peak Tracking Total 13 | . 3 8 4 . 3 7 7 5 13 . 4 . 3 7 13 4 . 3 3 6 9 5 9 9 4 Tactical Retreats 46 | . 1 3 1 . . 1 2 4 6 . 1 . 1 3 2 2 . . . 1 12 1 3 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Traps Triggered 18 | . 4 1 . . . . 2 1 4 . . . . . . . . . 1 . 1 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 3 3 4 4 . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Machines Disabled 50 | . . 4 . . . 3 12 10 8 . . . . 2 . . . . 1 . 5 1 1 2 1 Max in Single Turn 4 | . . 1 . . . 1 2 3 4 . . . . 1 . . . . 1 . 2 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Machines Accessed 52 | . . 4 . 2 . 1 6 10 7 1 . . . 5 2 . 4 . 1 . 5 1 . 2 1 Terminals 19 | . . 4 . . . . 5 5 3 . . . . . 1 . . . . . . . . 1 . Fabricators 7 | . . . . . . . . 2 1 . . . . 2 . . . . . . 2 . . . . Repair Stations 8 | . . . . . . 1 1 1 1 . . . . 1 . . . . . . 2 . . . 1 Recycling Units 7 | . . . . . . . . 2 1 . . . . 1 . . . . 1 . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 166 | . . 15 . 2 . 7 19 31 30 3 . . . 13 5 . 17 . 3 . 12 2 . 6 1 Successful 86 | . . 5 . 2 . 5 9 16 11 3 . . . 6 5 . 17 . 1 . 5 . . 1 . Failed 80 | . . 10 . . . 2 10 15 19 . . . . 7 . . . . 2 . 7 2 . 5 1 Catastrophic 17 | . . . . . . . 4 1 6 . . . . 1 . . . . 1 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . . 10 . 1 . 1 13 12 16 . . . . 24 . . . . . . 28 . 6 8 . Terminals 70 | . . 15 . . . . 17 16 13 . . . . . 4 . . . . . . . . 5 . Fabricators 21 | . . . . . . . . 7 1 . . . . 5 . . . . . . 8 . . . . Repair Stations 24 | . . . . . . 7 2 3 5 . . . . 4 . . . . . . 2 . . . 1 Recycling Units 17 | . . . . . . . . 5 5 . . . . 1 . . . . 3 . 2 . . 1 . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Terminal Hacks 46 | . . 3 . 2 . . 7 7 2 3 . . . . 5 . 17 . . . . . . . . Record 13 | . . . . 1 . . . . . 3 . . . . 4 . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 2 . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . 4 . . 3 . . . . 3 . . . . . . . . . . . Scan Component 6 | . . . . . . 2 . . 2 . . . . 2 . . . . . . . . . . . Repair 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . Report Inventory 6 | . . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . . 2 . . . 1 2 6 2 . . . . 2 . . . . . . 2 . . . . Terminals 6 | . . 2 . . . . 1 3 . . . . . . . . . . . . . . . . . Botnet 4 | . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 1 1 . . . . . . . . . . . . 2 . . . . Patch 5 | . . . . . . 1 1 1 . . . . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . . 4 . . . 1 5 10 6 . . . . 5 1 . . . 1 . 3 1 . 2 1 Full Trace Events 16 | . . 1 . . . . 2 4 3 . . . . 1 1 . . . 1 . 2 . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 4 . 5 . . . . . . 3 . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . . . . 81 . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Part Schematics Acquired 28 | . . . . . . . . . 5 . . 14 . . . . 4 . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . Time 263 | . . . . . . 89 . . 88 . . . . 86 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Total Allies 51 | . . . . 3 . . 12 . . . . 11 . 7 2 1 . . . . 11 . 1 3 . Largest Group 11 | . . . . 3 3 1 10 . . . . 11 11 4 1 . . . . . 4 . 1 2 . Highest-Rated Group 326 | . . . . 37 37 21 173 . . . . 326 326 304 12 . . . . . 235 . 120 244 . Highest-Rated Ally 122 | . . . . 21 21 21 31 . . . . 40 40 96 12 . . . . . 103 . 120 122 . Zionite Dispatches 9 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . 2 . Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . DROP 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 250 | . . . . . 8 3 119 . . . . . 31 49 3 . . . . . 18 . 6 13 . Total Damage 8554 | . . . . . 148 72 1423 . . . . . 493 1792 48 . . . . . 1025 . 2418 1135 . Kills 58 | . . . . . 2 1 13 . . . . . 4 14 1 . . . . . 7 . 12 4 . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Active Infowar (turns) 9105 | . 315 . . . . 453 1351 365 629 96 104 486 322 709 545 894 211 348 290 115 796 73 217 633 153 Optics 3898 | . . . . . . . . 73 126 . . . . . . 863 211 348 290 115 796 73 217 633 153 Sensors 6240 | . 315 . . . . 33 1351 361 588 96 104 482 322 709 544 596 . . . . 46 73 217 403 . IFF 346 | . . . . . . . . . . . . . . . 311 35 . . . . . . . . . Terrain 590 | . . . . . . 420 . . . . . . . . . . . . . . 170 . . . . Structural 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 66 Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Decoding 1000 | . . . . . . . . . . . . . . . . . . 187 290 115 408 . . . . Jamming 62 | . . . . . . . . . 62 . . . . . . . . . . . . . . . . ECM 499 | . . . . . . . . 7 27 . . 401 64 . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . 2 . 1 3 . 2 2 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . . . 7 2 11 . . . . Items 17 | . . . . . . . . . . . . . . . . . . . 6 2 9 . . . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Turns Passed 12518 | . 653 699 485 1152 304 535 1482 416 786 96 104 486 322 720 548 894 211 348 290 115 796 73 217 633 153 Spaces Moved 11474 | 1 299 318 197 460 119 214 707 1081 1092 278 269 767 289 1324 586 489 168 259 204 188 1159 171 342 422 71 Core 59 | . 6 . . . . . . . . . . . . . . 5 . . . . 42 . . 5 1 Treads 1831 | . 127 318 197 460 119 214 143 . . . . . . . . 225 . . . . . . . 28 . Legs 982 | 1 166 . . . . . 219 . . . . . . . . 69 116 259 86 . 66 . . . . Wheels 129 | . . . . . . . 129 . . . . . . . . . . . . . . . . . . Hover 945 | . . . . . . . . . . . . . . . . . . . 118 188 173 . 9 387 70 Flight 7528 | . . . . . . . 216 1081 1092 278 269 767 289 1324 586 190 52 . . . 878 171 333 2 . Fastest Speed 14 | 120 120 160 160 240 240 160 29 24 18 24 24 24 24 14 19 32 32 120 36 40 28 27 27 48 120 Average Speed 71 | 120 139 160 211 240 240 164 143 24 28 24 24 24 24 22 77 134 93 120 74 40 39 27 32 87 133 Slowest Speed 550 | 120 250 160 240 240 240 240 240 24 100 24 94 24 24 104 103 170 192 120 240 40 190 27 200 550 180 Overloaded Moves 161 | . . . . . . . . . 151 . . . . 7 3 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . 1 16 11 . . . . 1 . . . . . . 4 . 12 . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 2 53 27 61 88 39 12 74 46 25 48 47 81 52 32 74 59 61 47 5 97 37 8 43 9 9 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 9 | . . . . 1 . . . . 1 1 . . 2 . 1 . 3 . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . . 2 . 1 . . . . 4 3 4 2 . 2 3 . 1 . . . . . . . Spaces Dug 50 | . . . . . . . . 1 13 2 1 . . 10 4 2 . . 2 6 8 . . . 1 Terrain Destroyed 500 | . . 40 29 4 . 25 54 20 78 2 1 . 18 10 29 23 . . 2 6 50 58 . 15 36 Melee 47 | . . . . . . . . 1 12 2 1 . . 10 2 2 . . 2 6 8 . . . 1 Projectile 8 | . . . . . . . . 2 5 . . . . . . . . . . . . . . . 1 AOE 445 | . . 40 29 4 . 25 54 17 61 . . . 18 . 27 21 . . . . 42 58 . 15 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Total 14301 | . 425 443 238 499 129 344 939 1169 1443 293 296 1064 522 1608 646 689 196 275 297 214 1339 185 383 563 102 Wait 1303 | . 1 57 14 5 4 89 37 6 183 6 2 289 205 142 21 152 . 3 42 13 19 . 2 11 . Move 11364 | . 298 317 196 459 118 213 704 1050 1071 277 268 766 288 1321 585 488 167 258 204 187 1150 170 317 421 71 Hop 41 | . . . . . . . 1 14 9 . . . . 1 . . . . . . 4 . 12 . . Pick Up 93 | . 12 9 2 3 . 1 10 10 12 . 3 . 2 9 . . 2 1 3 2 9 2 . 1 . Fast Attach 190 | . 14 . 1 . . 4 15 10 17 1 5 2 4 11 1 6 11 1 13 1 28 2 11 29 3 Attach 92 | . 6 2 1 . . 1 9 7 15 . 1 . 2 6 7 1 1 . 2 . 13 2 2 9 5 Detach 85 | . 4 . . . . 1 9 6 11 . 2 1 1 8 5 1 . . 2 . 14 3 4 10 3 Swap 149 | . 7 12 3 2 1 7 26 7 16 1 . 4 4 17 1 4 3 2 2 2 21 . . 6 1 Drop 136 | . 8 9 1 5 1 1 21 9 15 . 7 1 4 15 3 2 3 1 10 3 8 . 5 3 1 Fire 350 | . 73 32 13 5 4 23 87 45 20 . . . 1 . 3 2 . . . . 7 2 . 24 9 Melee 413 | . 1 . . . . . . 5 56 8 8 1 11 74 20 33 9 9 19 6 66 4 25 49 9 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 5 7 . 1 4 . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . Rewire 25 | . . . . 20 . . . . . . . . . . . . . . . . . . 5 . . Trap 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Miscellaneous 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Upp) -4/Waste -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 451 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -9/Materials | Build established: Gunner 1273 | -9/Materials | Build established: Scavenger-Gunner 1312 | -9/Materials | Discovered new exit (range 8) 1353 | -9/Materials | Entered Mines 1826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1826 | -9/Mines | Discovered new exit (range 5) 1838 | -9/Mines | Entered Exiles 1838 | -9/Exiles | Found Exiles lab destroyed 2102 | -9/Exiles | Build established: Gunner 2608 | -9/Exiles | Learned location of Zion (-6) 2735 | -9/Exiles | Opened EX-Vault 2746 | -9/Exiles | Found Army-in-a-Box 2961 | -9/Exiles | Discovered new exit (range 11) 2990 | -9/Exiles | Entered Mines 2990 | -8/Mines | Accompanied by 3 allies 3272 | -8/Mines | Discovered new exit (range 8) 3294 | -8/Mines | Entered Materials 3294 | -8/Materials | Accompanied by 1 ally 3294 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3398 | -8/Materials | Repaired EM Pulse Cannon 3450 | -8/Materials | Repaired Cld. Ion Engine 3493 | -8/Materials | Discovered new exit (range 15) 3592 | -8/Materials | Identified exit to Storage 3787 | -8/Materials | Garrison activated, responded to threat 3829 | -8/Materials | Entered Storage 4134 | -8/Storage | Lost 3 parts (2n1w) 4532 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5045 | -8/Storage | Identified exit to Factory 5129 | -8/Storage | Garrison activated, responded to threat 5181 | -8/Storage | Build established: Commander-Skirmisher 5244 | -8/Storage | Met a pair of Derelict thieves 5311 | -8/Storage | Entered Factory 5311 | -7/Factory | Evolved 2 slots: Propulsion x2 5313 | -7/Factory | Lost 6 allies 5526 | -7/Factory | Identified exit to Factory 5539 | -7/Factory | Hacking Suite fried by hacking feedback 5606 | -7/Factory | Build established: Sprinter 5727 | -7/Factory | Entered another Factory area 5727 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5796 | -6/Factory | Spotted B-75 Beast 6116 | -6/Factory | Repaired Broken Cld. VTOL Module 6194 | -6/Factory | Lost 3 parts (1p2w) 6427 | -6/Factory | First assault squad dispatched 6444 | -6/Factory | Build established: Hacker-Sprinter 6510 | -6/Factory | Discovered new exit (range 14) 6513 | -6/Factory | Entered Lower Caves 6542 | -6/Lower Caves | Learned Factory emergency access door positions 6586 | -6/Lower Caves | Entered an active Warlord outpost 6605 | -6/Lower Caves | Discovered new exit (range 15) 6609 | -6/Lower Caves | Identified exit to Lower Caves 6609 | -6/Lower Caves | Entered another Lower Caves area 6683 | -6/Lower Caves | Discovered new exit (range 9) 6700 | -6/Lower Caves | Identified exit to Zion 6713 | -6/Lower Caves | Entered Zion 6721 | -6/Zion | Given A8's code to call for help 6723 | -6/Zion | System corruption cleaned by Quarantine Array 6765 | -6/Zion | Visited the Megawrench Repair Shop 6765 | -6/Zion | Megawrench repaired 8 parts 6814 | -6/Zion | Met Imprinter 6818 | -6/Zion | Imprinted 6820 | -6/Zion | Declared Zion's savior 6829 | -6/Zion | Learned Factory emergency access door positions 6875 | -6/Zion | Build established: Sprinter 6911 | -6/Zion | Learned Factory emergency access door positions 6993 | -6/Zion | Given the Hacking Drone Bay 6994 | -6/Zion | Found Prototype Device 6994 | -6/Zion | Identified Hacking Drone Bay 7024 | -6/Zion | Gained Derelict followers 7026 | -6/Zion | Discovered new exit (range 12) 7029 | -6/Zion | Gained Derelict followers 7032 | -6/Zion | Identified exit to Proximity Caves 7199 | -6/Zion | Entered Proximity Caves 7199 | -5/Proximity Caves | Accompanied by 11 allies 7272 | -5/Proximity Caves | Lost 4 allies 7318 | -5/Proximity Caves | Core integrity fell below 50% 7355 | -5/Proximity Caves | Discovered new exit (range 15) 7357 | -5/Proximity Caves | Learned Factory trap positions 7357 | -5/Proximity Caves | Identified exit to Factory 7521 | -5/Proximity Caves | Entered Factory 7521 | -5/Factory | Accompanied by 2 allies 7521 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7522 | -5/Factory | Loaded intel: 107 trap records 7726 | -5/Factory | Spotted B-75 Beast 7763 | -5/Factory | Zion Heavy squad teleported in 7859 | -5/Factory | Repaired Broken Force Lance 8039 | -5/Factory | Zion Infowar Resupply teleported in 8060 | -5/Factory | Discovered new exit (range 15) 8064 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8068 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8113 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8118 | -5/Factory | Identified exit to Extension 8121 | -5/Factory | First assault squad dispatched 8187 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 8188 | -5/Factory | Zion Hacking Resupply teleported in 8235 | -5/Factory | Assembled infested Garrison Access 8240 | -5/Factory | Discovered new exit (range 5) 8241 | -5/Factory | Identified exit to Upper Caves 8241 | -5/Factory | Entered Upper Caves 8260 | -5/Upper Caves | Learned Factory security intel 8276 | -5/Upper Caves | Encountered a Warlord checkpoint 8316 | -5/Upper Caves | Attracted the attention of an 0b10 base 8374 | -5/Upper Caves | Lost 4 parts (3n1u) 8441 | -5/Upper Caves | Learned location of 1 exit from Factory 8476 | -5/Upper Caves | Learned Research garrison access intel 8476 | -5/Upper Caves | Learned location of 1 exit from Factory 8476 | -5/Upper Caves | Learned location of Armory (-3) 8674 | -5/Upper Caves | Build established: Gladiator 8780 | -5/Upper Caves | Discovered new exit (range 10) 8788 | -5/Upper Caves | Identified exit to Upper Caves 8789 | -5/Upper Caves | Entered another Upper Caves area 8805 | -5/Upper Caves | Encountered a Warlord checkpoint 9086 | -5/Upper Caves | Lost 3 allies 9373 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9388 | -5/Upper Caves | Core integrity fell below 50% 9461 | -5/Upper Caves | Lost 5 parts (1p2n2u) 9516 | -5/Upper Caves | Learned Factory terminal intel 9654 | -5/Upper Caves | Discovered new exit (range 14) 9683 | -5/Upper Caves | Identified exit to Zhirov 9683 | -5/Upper Caves | Entered Zhirov 9683 | -5/Zhirov | Discovered new exit (range 3) 9689 | -5/Zhirov | Met Zhirov 9803 | -5/Zhirov | Found Alien Artifact 9803 | -5/Zhirov | Identified Integrated Reactor 9803 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9820 | -5/Zhirov | Found Alien Artifact 9853 | -5/Zhirov | Learned location of Quarantine (-2) 9853 | -5/Zhirov | Learned location of Testing (-3) 9853 | -5/Zhirov | Learned location of Command (-1) 9862 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9893 | -5/Zhirov | Identified exit to Proximity Caves 9894 | -5/Zhirov | Entered Proximity Caves 9963 | -4/Proximity Caves | Build established: Mutant 10002 | -4/Proximity Caves | Spotter reported a threat 10125 | -4/Proximity Caves | Spotter reported a threat 10138 | -4/Proximity Caves | Spotter reported a threat 10228 | -4/Proximity Caves | Learned 4 Research zone layouts 10236 | -4/Proximity Caves | Discovered new exit (range 5) 10241 | -4/Proximity Caves | Identified exit to Factory 10242 | -4/Proximity Caves | Entered Factory 10242 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10243 | -4/Factory | Identified exit to Research 10244 | -4/Factory | Identified exit to Upper Caves 10247 | -4/Factory | Loaded intel: 26 terminal locations 10532 | -4/Factory | Sucked down chute 10532 | -4/Factory | Entered Waste 10547 | -4/Waste | EMP discharged 10550 | -4/Waste | Spotted C-40 Crusher 10567 | -4/Waste | Spotted C-40 Crusher 10568 | -4/Waste | Spotted C-40 Crusher 10582 | -4/Waste | Spotted C-40 Crusher 10582 | -4/Waste | Spotted C-40 Crusher 10582 | -4/Waste | Spotted C-40 Crusher 10643 | -4/Waste | Discovered new exit (range 10) 10646 | -4/Waste | Identified exit to Factory 10647 | -4/Waste | EMP discharged 10647 | -4/Waste | System corruption reached 10% 10647 | -4/Waste | Entered Factory 10680 | -4/Factory | Zion Fire squad teleported in 10794 | -4/Factory | Lost 6 parts (1p4n1u) 10810 | -4/Factory | Lost 3 allies 10824 | -4/Factory | Found Prototype Processor 10824 | -4/Factory | Identified Exp. Signal Interpreter 10826 | -4/Factory | Found Prototype Hackware 10826 | -4/Factory | Identified Exp. Hacking Suite 10853 | -4/Factory | Lost 3 parts (3n) 10870 | -4/Factory | Zion Heavy squad teleported in 10944 | -4/Factory | Zion Melee Resupply teleported in 10949 | -4/Factory | Found Prototype Processor 10949 | -4/Factory | Identified Exp. Melee Analysis Suite 10961 | -4/Factory | Garrison activated, responded to threat 10979 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 11055 | -4/Factory | Identified Transdimensional Reconstructor 11055 | -4/Factory | Warped through subspace 11085 | -4/Factory | Lost 5 parts (1p3n1w) 11142 | -4/Factory | Core integrity fell below 50% 11172 | -4/Factory | Lost 4 parts (1p2n1u) 11280 | -4/Factory | Fabricated K-01 Serf? 11374 | -4/Factory | Retrieved Zion intel report: Active Terminals 11375 | -4/Factory | Zion Recon squad teleported in 11405 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11417 | -4/Factory | Discovered exit to Research (range 21) 11443 | -4/Factory | Entered Research 11443 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11445 | -3/Research | Loaded intel: 4 garrison access locations 11503 | -3/Research | Discovered new exit (range 12) 11503 | -3/Research | Found Prototype Launcher 11503 | -3/Research | Identified Hellfire Missile Launcher 11515 | -3/Research | Identified exit to Testing 11516 | -3/Research | Entered Testing 11540 | -3/Testing | Found Prototype Ballistic Cannon 11540 | -3/Testing | Identified Omega Cannon 11610 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 11616 | -3/Testing | Discovered new exit (range 8) 11660 | -3/Testing | Rewired PD-0EL4ZJRXTN 11679 | -3/Testing | Lost 6 parts (2p3n1u) 11699 | -3/Testing | Identified exit to Research 11733 | -3/Testing | Entered Research 11733 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11758 | -2/Research | Lost 3 parts (3n) 11820 | -2/Research | Lost 5 parts (1p2n1u1w) 11825 | -2/Research | Destroyed 7 combat bots 11860 | -2/Research | Zion Heavy squad teleported in 12098 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 12099 | -2/Research | Zion Hacking Resupply teleported in 12136 | -2/Research | Lost 3 allies 12171 | -2/Research | Lost 9 parts (1p6n2u) 12194 | -2/Research | Build established: Scavenger-Gladiator 12278 | -2/Research | Core integrity fell below 50% 12342 | -2/Research | Lost 11 parts (2p2n3u4w) 12355 | -2/Research | Discovered new exit (range 9) 12366 | -2/Research | Entered Quarantine 12369 | -2/Quarantine | Core integrity fell below 20% 12406 | -2/Quarantine | Lost 3 parts (2u1w) 12480 | -2/Quarantine | Found Alien Artifact 12480 | -2/Quarantine | Identified Phase Armor 12519 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12442_ U-05 Engineer destroyed. 12446_ Acquired 22 matter. 12452_ The unstable cave ceiling collapses. 12453_ Acquired Structural Scanner. 12457_ System corrupted: Imp. Antigrav System fused. 12474_ Suspension Chamber breached. 12478_ System corrupted: IFF burst signal emitted. 12480_ Acquired Alien Artifact. 12480_ Identified Phase Armor. 12483_ Dropped Phase Armor. 12501_ System corrupted: Heat flow error (+159). 12505_ L-61 Swordsman Flexi-carbon Leg severed. 12507_ Lrg. Storage Unit destroyed. 12509_ Imp. Antigrav System destroyed. 12510_ K-01 Serf collects debris. 12510_ L-61 Swordsman destroyed. 12513_ K-01 Serf collects debris. 12514_ G-73 Enforcer Myomer Leg severed. 12518_ K-01 Serf collects debris. 12519_ 4OME|3&VPCDCHWEUV%&N Map ----- +----------------------------------------------------+ | ????????# """ """ # """" #????????????????????? | | ????????# """ """ # ""R"" #????????????????????? | | ????????# # "" "" #????????????????????? | | ????????# # #????????????????????? | | ????????# # #????????????????????? | | ????????# # #????????????????????? | | ????????# # #????????????????????? | | ????????#####+######+#################???????????? | | ????????## ??????? | | ????????## ??????? | | ????????## ??????? | | ?????????# ???????? | | ?????????# ## ########### ######+###### ???????? | | ?????????# # # ######## #????? ??????????????? | | ?????????# %# *########### ?????""??????????????? | | ?????????## ## ## # ????""???????????????? | | ?????????## ## #" # ????"????????????????? | | ?????????### ### # ?## ????????????????? | | ?????????####### ## # ?## ?????????????????? | | ??????????######### "" k# ? + ???????????? ##??? | | ???????????????#### "" # ? # # ?? # ??? | | ?????????????????## """ " # ########### # ??? | | ?????????????????## """!" # k # ??? | | ?????????????????## """""/+ # ??? | | ?????????????????## "" gg#= + ??? | | ?????????????????## "" !/@g= c# ??? | | ?????????????????## !!############### # ??? | | ?????????????????## ![############### ?? # ??? | | ?????????????????## [##?????????????????????? | | ?????????????????## ##?????????????????????? | | ?????????????????## ##?????????????????????? | | ?????????????????## ##?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 120 Energy Generation 67 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 30 Corruption Block 15 Armor Coverage 600 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 30 Kinecelleration 30 Force Boost 30 Offensive Hacking 16 Defensive Hacking 36 Item Schematics ----------------- Exp. Weapon Shielding | -6/Factory | Scanalyzed Imp. Targeting Computer | -6/Factory | Extracted Imp. Titanium Leg | -6/Factory | Extracted Hvy. Hammer | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Phase Shifter | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Heavy Treads | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Robot Schematics ------------------ Y-72 Warden | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-06 Scavenger | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel Fabricated ------------ K-01 Serf | x4 | -4/Factory | Preloaded Repaired ---------- EM Pulse Cannon | 32% | -8/Materials Cld. Ion Engine | 56% | -8/Materials Cld. VTOL Module | 3% | -6/Factory | Broken Force Lance | 5% | -5/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ChromaticSigixCanceller Manual? 0 Play Time 01:49:25 Cumulative 1136.0 hours Start 2025.06.30 @ 13:32:02 End 2025.07.01 @ 14:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1394 Rogue 1110 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44f248a1-efd4-4a72-a1df-3ec31991369c