Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 21:13:48 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (662) 662 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2412 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 280/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (10) --- Nuclear Core Nuclear Core Nuclear Core Advanced Treads Advanced Treads Improved Signal Interpreter Hacking Suite System Shield Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Hacking Suite Assault Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 7 12 14 8 Power 8 | 2 2 3 1 Engine 6 | 2 2 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 18 | 2 4 6 6 Treads 6 | . . 6 . Leg 6 | 2 4 . . Wheel . | . . . . Hover . | . . . . Flight 6 | . . . 6 Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 5 4 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 7 | . 2 4 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 3 4 Power 3 | . 1 1 1 Propulsion 5 | . . 2 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Backups 7 | 1 6 9 9 Power 1 | . 1 . 2 Propulsion 3 | . 2 6 4 Utility 1 | . 1 1 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 11 | . 5 1 5 Power 3 | . 1 . 2 Propulsion 1 | . 1 . . Utility 6 | . 2 1 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 78 86 Engine 10 | . 13 7 . Core 1 | . . 2 8 Treads 5 | . . 14 6 Leg 19 | . 28 9 . Flight 3 | . . . 42 Storage 12 | . 14 11 9 Hackware 11 | . 12 11 9 Energy Gun 6 | . 10 . . Ballistic Gun 6 | . 10 . . Ballistic Cannon 11 | . 6 22 12 Peak Build Rating 28 | 6 10 26 28 Average Rating 10 | 4 9 12 19 On Entrance 10 | . 6 10 26 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 13 14 27 25 Greatest Support 88 | 20 20 88 24 Greatest Overweight (x) 5 | 4 . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 10 | 2 8 10 10 Average Carried 7 | 1 6 9 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 8 10 9 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 990 | 164 365 322 139 Remotely . | . . . . Salvage Created 913 | . 563 350 . Parts 56 | . 34 22 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 14 9 . Guns 12 | . 12 . . Cannons 11 | . 2 9 . Classes Destroyed 8 | . 6 2 . Builder 1 | . 1 . . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Mechanic 1 | . 1 . . Operator 2 | . 2 . . Swarmer 10 | . 6 4 . Grunt 10 | . 8 2 . Sentry 3 | . . 3 . Best Kill Streak 7 | . 5 7 . Combat Bots Only 7 | . 5 7 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 168 | . 85 61 22 Missed 44 | . 18 15 11 Hits 124 | . 67 46 11 Projectile 124 | . 67 46 11 AOE 2 | . . . 2 Critical Strikes 2 | . . 2 . Damage Taken 1397 | . 712 501 184 Core 268 | . 112 138 18 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 55 65 . Volleys Fired 80 | . 54 22 4 Largest 2 | . 2 2 1 Hottest 70 | . 70 60 37 Shots Fired 156 | . 108 44 4 Gun 94 | . 94 . . Cannon 62 | . 14 44 4 Launcher . | . . . . Special . | . . . . Kinetic 109 | . 61 44 4 Thermal 47 | . 47 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 9 . Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 93 | . 66 27 . Core Hits 42 | . 29 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 1 . Burn 3 | . 3 . . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1392 | . 900 492 . Guns 743 | . 743 . . Cannons 648 | . 157 491 . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 1039 | . 548 491 . Thermal 352 | . 352 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 3 | . . 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 3 2 . Impact . | . . . . Kinetic 5 | . 3 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 165 | . 165 24 120 Average Temperature 36 | . 38 8 40 Received Heat Transfer 474 | . 324 141 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1258 | . 1258 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 190 | . 180 190 65 Initial 63 | . . 63 56 Average 76 | . 73 105 45 Influence Increases 674 | . 387 262 25 Destroy 0b10 Robot/C 460 | . 280 180 . Destroy 0b10 Robot/NC 35 | . 25 10 . Destroy Leader 92 | . 50 42 . Successful Hack 9 | . . . 9 Disable Machine 15 | . . . 15 Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 663 | . 236 278 149 Entered New Map 167 | . . 88 79 Time Decay 416 | . 226 160 30 Lost Part 80 | . 10 30 40 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 27 13 12 Peak Tracking Total 16 | . 6 6 16 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 . 4 Successful 2 | . . . 2 Failed 4 | . 2 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1080 | 61 622 321 76 Spaces Moved 668 | 37 309 153 169 Core 11 | 10 . 1 . Treads 73 | . . 73 . Legs 415 | 27 309 79 . Wheels . | . . . . Hover . | . . . . Flight 169 | . . . 169 Fastest Speed 25 | 50 120 120 25 Average Speed 103 | 136 120 143 29 Slowest Speed 300 | 250 120 300 108 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 58 24 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 900 | 44 455 211 190 Wait 48 | . 43 5 . Move 663 | 36 308 152 167 Hop 1 | . . . 1 Pick Up 28 | 1 17 6 4 Fast Attach 16 | 6 4 5 1 Attach 4 | . 1 . 3 Detach 1 | . . . 1 Swap 26 | 1 11 10 4 Drop 32 | . 17 10 5 Fire 80 | . 54 22 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x2 845 | -9/Materials | Lost 3 parts (1p2n) 856 | -9/Materials | Destroyed 7 combat bots 980 | -9/Materials | Discovered new exit (range 4) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x2 1079 | -8/Materials | Discovered new exit (range 15) 1081 | -8/Materials | Self-destructed Last Messages --------------- 01055_ T-07 Excavator is excavating. 01060_ Dropped Trap Scanner. 01061_ Acquired System Shield. 01068_ T-07 Excavator is excavating. 01076_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01076_ TF Node disabled. 01076_ Imp. Sensor Array tumbles out of TF Node. 01076_ Imp. Signal Interpreter tumbles out of TF Node. 01079_ EXIT=FOUND 01079_ Dropped Adv. Treads. 01079_ Flight Unit destroyed. 01079_ Lgt. Nuclear Core destroyed. 01079_ Dropped Adv. Treads. 01080_ Acquired Imp. Signal Interpreter. 01080_ Flight Unit destroyed. 01080_ System corrupted by crushing effect (+2). 01080_ Knocked back. 01081_ M-13 Machinist destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????#?????????????????????????????? | | ????# ????????????????????????????? | | ????# ????????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????# ??????????????????????????? | | ????# ?????#????????????????????? | | ????# [??? #????????????????????? | | ????# ??? #????????????????????? | | ?????? ? #????????????????????? | | ??????## # ##????????????????????? | | ??????# @ ##+########+########## | | ??????# *%= | | ??????# ss | | ??????#= a = Y | | ??????# #+#############+##### | | ??????## ??????????? ???? | | ??????? """??????????? ???? | | ???????# ## """"????????? ?? | | ???????+ #? """"????????? ?? | | ???????# c ## ??????? # | | ???????# c########??????? # | | ???????# c #?????????????######## | | ???????# ?????????????????????# | | ???????# ?????????????????????# | | ???????# ?????????????????????### | | ???????# ???????????????????????? | | ???????# ???????????????????????? | | ???????# H ???????????????????????? | | ???????? ???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileForceSubcomponent Manual? 0 Play Time 00:17:40 Cumulative 64.0 hours Start 2026.02.12 @ 20:56:08 End 2026.02.12 @ 21:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 728ab5d4-a4ba-4d21-a2da-b8ca67896804