Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.27 @ 23:54:51 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (15) 75 Value Destroyed (224) 224 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2881) 2881 TOTAL SCORE: 8380 Bonus ------- Pacifist 2081 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 865/1000 Matter 300/300 Energy 407/530 System Corruption 2% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (10) ----- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Improved Transmission Jammer Advanced ECM Suite System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (10) --- Neutrino Core Neutrino Core Gravmag Array Antigrav System Gyrokinetic Inverter Combat Gravmag System High-capacity Matter Pod (200) Improved Reaction Control System Heavy Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Improved Transmission Jammer Improved Reaction Control System System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Neutrino Core Gravmag Array Gyrokinetic Inverter Combat Gravmag System High-capacity Matter Pod Advanced ECM Suite Advanced ECM Suite Heavy Hammer Stasis Trap [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Utility Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 11 | . 1 . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 8 | . 1 . 1 . . . 2 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 46 | . 10 . 4 2 . . 2 3 3 4 18 Power 9 | . 1 . 1 . . . 1 . . . 6 Engine 6 | . 1 . 1 . . . 1 . . . 3 Core 3 | . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 10 | . 2 . 1 . . . . 1 1 1 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 7 | . 2 . 1 . . . . 1 1 1 1 Utility 20 | . 3 . 1 2 . . 1 2 1 3 7 Device 10 | . 1 . . 2 . . . . 1 2 4 Storage 1 | . 1 . . . . . . . . . . Processor 6 | . . . 1 . . . . 2 . 1 2 Hackware 1 | . . . . . . . . . . . 1 Protection 2 | . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | . 4 . 1 . . . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 3 . 1 . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Parts Lost 1 | . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 80 75 80 80 80 80 72 72 85 78 79 Engine 5 | . 12 12 10 10 10 10 8 7 7 6 3 Core 2 | . . . . . . . . . . . 4 Hover 4 | . . . . . . . . . . . 8 Flight 14 | . 7 25 30 30 30 30 25 21 21 18 6 Device 16 | . 3 12 10 10 10 10 8 7 7 14 21 Storage 6 | . 10 12 10 10 10 10 8 7 7 6 5 Processor 15 | . . . 10 10 10 10 8 15 21 18 19 Hackware 1 | . . . . . . . . . . . 2 Protection 2 | . 15 12 . . . . 6 7 7 6 . Impact Weapon 6 | . . . 10 10 10 10 8 7 14 6 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 16 16 14 18 18 18 18 17 17 20 20 46 Greatest Support 49 | 20 20 14 18 18 18 18 18 20 20 20 49 Greatest Overweight (x) 3 | . 3 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 9 8 7 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 8 6 9 9 10 9 9 9 10 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 8 7 8 10 10 9 10 10 10 10 Class Distribution -------------------- 48% | Hacker-Ninja 26% | Hacker-Sprinter 12% | Hacker-Scout 9% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 855 | 200 . . 64 228 . . 88 10 23 52 190 Remotely . | . . . . . . . . . . . . Salvage Created 950 | . . . . . . . . . . . 950 Parts 18 | . . . . . . . . . . . 18 Haulers Intercepted 2 | . . . . . . . . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 1 | . . . . . . . . . . . 1 Classes Destroyed 7 | . . . . . . . . . . . 7 Worker 2 | . . . . . . . . . . . 2 Builder 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . . 2 Recycler 5 | . . . . . . . . . . . 5 Operator 2 | . . . . . . . . . . . 2 Watcher 2 | . . . . . . . . . . . 2 Swarmer 1 | . . . . . . . . . . . 1 Best Kill Streak 3 | . . . . . . . . . . . 3 Combat Bots Only 1 | . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Damage Taken 659 | . . . 16 . . . 17 . 75 . 551 Core 175 | . . . . . . . . . 40 . 135 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 4 | . . . . . . . . . . . 4 Core Remaining (%) 99 | 100 . 100 . . . 100 100 . 94 100 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 28 | . . . . . . . . . . . 28 Core Hits 4 | . . . . . . . . . . . 4 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . . . 7 Critical Strikes 8 | . . . . . . . . . . . 8 Smash 8 | . . . . . . . . . . . 8 Melee Attacks 56 | . . . 1 2 . . . . . 3 50 Impact 56 | . . . 1 2 . . . . . 3 50 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . 13 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1776 | . . . . . . . . . . . 1776 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1776 | . . . . . . . . . . . 1776 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1776 | . . . . . . . . . . . 1776 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 922 | . . . . . . . . . . . 922 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 922 | . . . . . . . . . . . 922 Knockbacks 8 | . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 440 | . . . . . . . . . . 440 . Average Temperature 228 | . . . . . . . . . . 228 . Received Heat Transfer 24 | . . . 9 . . . 9 . 6 . . Effects 2 | . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . 17 Impact Corruptions 32 | . . . . . . . . . . . 32 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 260 | . 8 2 18 60 . . 30 9 4 48 260 Initial 16 | . . 2 . 4 . . . 9 4 . 16 Average 56 | . 5 2 13 29 . . 5 9 1 6 87 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 89 | . 100 100 100 100 . 100 100 100 100 100 82 Level 1 10 | . . . . . . . . . . . 17 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . . 1 1 6 Investigation 1 | . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . . . . . . . 1 1 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 3 | . . . . . . . . . . 1 2 Communications Jammed 5 | . . . . . . . . . . . 5 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 38 | . . . 1 6 . . 3 . 1 6 21 Peak Tracking Total 7 | . . . 1 3 . . 4 . 4 7 5 Tactical Retreats 5 | . . . . 3 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . 2 . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . 2 . . . . . . 1 Triggered 3 | . . . . 2 . . . . . . 1 Most Traps Carried 3 | . . . . 3 1 1 1 1 1 1 1 Exploded 3 | . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 9 | . 1 . . 1 1 . . 1 . 1 4 Terminals 6 | . 1 . . . . . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . 4 . . 1 1 . . 1 . 2 8 Successful 8 | . 2 . . 1 1 . . 1 . 1 2 Failed 9 | . 2 . . . . . . . . 1 6 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 4 . . . 1 . . . . 2 5 Terminals 12 | . 4 . . . . . . 1 . 2 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 2 . . 1 1 . . 1 . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . . . 1 3 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 6 | . . . . 6 . . . . . . . EXPLORE 6 | . . . . 6 . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 1692 | . 85 7 36 193 64 72 40 43 17 181 954 Spaces Moved 2740 | 1 63 20 93 513 209 128 123 132 32 410 1016 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 42 | 1 41 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 568 | . . . . . . . . . . . 568 Flight 2130 | . 22 20 93 513 209 128 123 132 32 410 448 Fastest Speed 29 | 120 32 32 29 29 29 29 29 29 30 30 30 Average Speed 37 | 120 93 32 29 29 29 29 29 29 30 30 46 Slowest Speed 275 | 120 275 32 29 29 29 29 29 30 30 30 106 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 40 | . . . 4 17 . 5 2 1 . 10 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 2 16 9 13 98 41 42 17 4 40 15 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 26 | . . . 1 2 . . . . . 3 20 Terrain Destroyed 26 | . . . 1 2 . . . . . 3 20 Melee 26 | . . . 1 2 . . . . . 3 20 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total 3275 | . 94 19 95 538 212 157 124 133 38 451 1414 Wait 406 | . . . . 28 . 35 2 . 2 42 297 Move 2653 | . 62 19 84 481 208 117 118 129 31 390 1014 Hop 36 | . . . 4 14 . 5 2 1 . 9 1 Pick Up 20 | . 4 . 1 4 3 . . . 1 . 7 Fast Attach 25 | . 5 . . 1 . . . 2 2 3 12 Attach 13 | . 4 . 3 1 . . 1 . 1 . 3 Detach 20 | . 9 . 1 1 . . . . . 2 7 Swap 8 | . 1 . 1 . . . 1 1 . 1 3 Drop 35 | . 9 . . 4 1 . . . 1 1 19 Fire . | . . . . . . . . . . . . Melee 56 | . . . 1 2 . . . . . 3 50 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . 2 . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 40 | -10/Materials | Identified exit to Mines 40 | -10/Materials | Discovered exit to Mines (range 9) 86 | -10/Materials | Entered Mines 89 | -10/Mines | Identified exit to Materials 89 | -10/Mines | Discovered exit to Materials (range 12) 93 | -10/Mines | Entered Materials 93 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 124 | -9/Materials | Identified exit to Mines 124 | -9/Materials | Discovered exit to Mines (range 12) 129 | -9/Materials | Entered Mines 132 | -9/Mines | Found a hidden stash of uninstalled traps 168 | -9/Mines | Met a Derelict bent on vengeance 183 | -9/Mines | Found the Drone Emporium 236 | -9/Mines | Found Prototype Device 236 | -9/Mines | Identified Decoy Drone Bay 243 | -9/Mines | Identified exit to Materials 243 | -9/Mines | Discovered exit to Materials (range 26) 245 | -9/Mines | Discovered exit to Materials (range 20) 321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 321 | -9/Mines | Identified exit to Exiles 321 | -9/Mines | Discovered exit to Exiles (range 5) 322 | -9/Mines | Entered Exiles 333 | -9/Exiles | Met 8R-AWN 338 | -9/Exiles | Met EX-HEX 346 | -9/Exiles | Met EX-BIN 350 | -9/Exiles | Aligned with FarCom system 350 | -9/Exiles | Given EX-Vault access code 357 | -9/Exiles | Opened EX-Vault 364 | -9/Exiles | Warned to stay clear of 0b10 Research branches 383 | -9/Exiles | Identified exit to Mines 383 | -9/Exiles | Discovered exit to Mines (range 14) 386 | -9/Exiles | Entered Mines 456 | -8/Mines | Discovered exit to Materials (range 8) 458 | -8/Mines | Entered Materials 458 | -8/Materials | Evolved 2 slots: Utility x2 494 | -8/Materials | Identified exit to Factory 494 | -8/Materials | Discovered exit to Factory (range 15) 498 | -8/Materials | Entered Factory 498 | -7/Factory | Evolved 2 slots: Utility x2 541 | -7/Factory | Identified exit to DSF 541 | -7/Factory | Entered DSF 553 | -7/DSF | Identified exit to Factory 553 | -7/DSF | Discovered exit to Factory (range 11) 558 | -7/DSF | Entered Factory 558 | -6/Factory | Evolved 2 slots: Utility x2 639 | -6/Factory | Found Prototype Processor 639 | -6/Factory | Identified Exp. Targeting Computer 686 | -6/Factory | Identified exit to Factory 739 | -6/Factory | Entered another Factory area 739 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1436 | -5/Factory | Build established: Hacker-Ninja 1693 | -5/Factory | Self-destructed Last Messages --------------- 01655_ DSF Access x1 01655_ Terminal x3 01669_ Subcomponent Replicator disabled. 01670_ Acquired Antigrav System. 01670_ K-01 Serf collects debris. 01679_ Neutrino Reactor explodes. 01680_ P-70 Sage knocked back. 01681_ K-01 Serf collects debris. 01682_ P-70 Sage resets P-70 Sage, system corruption cleaned. 01685_ K-01 Serf collects debris. 01688_ System corrupted: Energy discharge (-174). 01689_ P-70 Sage suffers critical hit (Smash). 01689_ Destroyed Imp. Heat Sink. 01689_ Destroyed Imp. Remote Datajack. 01689_ P-70 Sage system corrupted by crushing effect. 01689_ Slug penetrates Wall. 01690_ K-01 Serf collects debris. 01691_ Slug penetrates Subcomponent Replicator. 01692_ Penetrated by Slug. 01693_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????#??""" #???# #??????????? | | ??????????????????# ?"""" #???# #??????????? | | ??????????????????# """" !#???# #??????????? | | ??????????????????# """" ##### #??????????? | | ??????????????????# """" "" ## #??????????? | | ??????????????????# """" """## #??????????? | | ??????????### ##### """" R"## #??????????? | | ?????????? """ #??????????? | | ?????????? ## #??????????? | | ?????????? #### #??????????? | | ???????????###/####### #??## #??????????? | | ???????????# ?????# #???########??????????? | | ???????????#"" ?????# ########??????????????? | | ???????????#"T ????# #??????????????? | | ???????????#"" ????# #??????????????? | | ???????????# ???# #??????????????? | | ???????????# #### #??????????????? | | ???????????# | + #??????????????? | | ???????????# ######+##########??????????????? | | ???????????######## #?????????????????? | | ??????????????????# ! h """ #?????????????????? | | ??????????????????#= """" #?????????????????? | | ??????????????????# kh"" " #?????????????????? | | ????????T?A???????# #?????????????????? | | ??????????R???????# #?????????????????? | | ??????????????????# @ = #?????????????????? | | ?????????i????"""?# p #?????????????????? | | ?????????C????"""?# p #?????????????????? | | ??????????????"""?# #?????????????????? | | ???????????????""?# #?????????????????? | | ???????????????""?# #?????????????????? | | ??????????????????####### ######?????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 64 Melee Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDeuteriumBrace Manual? 0 Play Time 00:36:31 Cumulative 167.5 hours Start 2022.07.27 @ 23:17:33 End 2022.07.27 @ 23:54:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 191 Rogue 185 Adventurer 0 Explorer 6 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e9302b8-bc64-4484-9eb6-f64acab74e36