Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 13:44:52 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (258) 258 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-450) -450 TOTAL SCORE: 1993 Bonus ------- Pacifist 200 Aligned with FarCom 300 Friendly Fire -950 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Walking (140) Location -8/Mines Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Light Treads Makeshift Leg Makeshift Leg > --- UTILITY (2) ------ Lightpack 2.0 > --- WEAPON (2) ------- EM Shotgun Longsword +1 > --- INVENTORY (24) --- Reinforced Fission Core Makeshift Leg Makeshift Leg Weight Redist. System Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 System Purifier Scythe Scythe Scythe Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Makeshift Leg Makeshift Leg > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- EM Shotgun Longsword +1 > --- INVENTORY -------- Reinforced Fission Core Makeshift Leg Makeshift Leg Weight Redist. System Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 System Purifier Scythe Scythe Scythe Deploy-a-Sentry [Rating: 53] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Experimental Targeting Computer Device System Purifier Storage Large Storage Unit Processor Experimental Targeting Computer Hackware EX Chip 2 Protection Medium Armor Plating Weapon Longsword +1 Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 70 | 7 1 9 . 53 . Power 4 | 1 . . . 3 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor 2 | . . . . 2 . Propulsion 22 | 4 . 4 . 14 . Treads 8 | 2 . 2 . 4 . Leg 10 | . . 2 . 8 . Wheel 2 | 2 . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 19 | 1 . 3 . 15 . Device 4 | . . . . 4 . Storage 8 | 1 . 3 . 4 . Processor 2 | . . . . 2 . Hackware 2 | . . . . 2 . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 25 | 1 1 2 . 21 . Energy Gun 11 | . . 1 . 10 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon 9 | . . 1 . 8 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . . 7 . Parts Lost 16 | . . . . 16 . Power 1 | . . . . 1 . Propulsion 8 | . . . . 8 . Utility 2 | . . . . 2 . Weapon 5 | . . . . 5 . Highest Loss Streak 8 | . . . . 8 . Average Slot Usage (%) 70 | . 81 98 100 66 . Engine 2 | . 14 11 11 1 . Reactor 4 | . . . . 4 . Treads 14 | . . 20 22 13 . Leg 16 | . . 8 22 17 . Wheel 1 | . 28 13 . . . Storage 7 | . 14 21 22 5 . Processor 5 | . . . . 6 . Protection 1 | . . . . 1 . Energy Gun 4 | . . 6 . 4 . Launcher 2 | . 10 11 11 1 . Slashing Weapon 7 | . . 3 11 7 . Naked Turns . | . . . . . . Heaviest Build 47 | 11 14 43 42 47 23 Greatest Support 60 | 40 26 40 40 60 40 Greatest Overweight (x) 4 | . . 1 1 4 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 24 | 6 6 16 16 24 24 Average Capacity 11 | 4 6 13 16 11 24 Most Carried 24 | 4 5 16 16 24 24 Average Carried 9 | 1 4 11 16 9 24 Final Capacity 24 | 6 6 16 16 24 24 Final Carried 24 | 4 5 16 16 24 24 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1093 | 235 . 155 . 703 . Remotely . | . . . . . . Salvage Created 775 | . . 200 . 575 . Parts 82 | . . 13 . 69 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . . 9 . 8 . Melee 6 | . . 4 . 2 . Guns 1 | . . 1 . . . AOE 10 | . . 4 . 6 . Classes Destroyed 5 | . . 2 . 3 . Turret 1 | . . . . 1 . Swarmer 6 | . . 6 . . . Grunt 3 | . . 3 . . . Zionite 8 | . . . . 8 . Assembled 7 | . . . . 7 . Best Kill Streak 7 | . . 4 . 7 . Combat Bots Only 7 | . . 4 . 7 . Max Kills in Single Turn 4 | . . 3 . 4 . Gunslinging . | . . . . . . Exploded 4 | . . 3 . 4 . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed 4 | . . . . 4 . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2158 | . 10 251 . 1879 18 Core 414 | . 10 19 . 367 18 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 84 | . . 4 . 80 . Largest 2 | . . 1 . 2 . Hottest 90 | . . 45 . 90 . Shots Fired 94 | . . 4 . 90 . Gun 45 | . . 2 . 43 . Cannon . | . . . . . . Launcher 27 | . . 2 . 25 . Special 22 | . . . . 22 . Kinetic . | . . . . . . Thermal 22 | . . . . 22 . Explosive 27 | . . 2 . 25 . Electromagnetic 45 | . . 2 . 43 . Robot Hit Streak 31 | . . 4 . 31 . Robot Miss Streak 2 | . . . . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 100 | . . 7 . 93 . Core Hits 65 | . . 12 . 53 . Critical Hits 3 | . . . . 3 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 69 | . . 8 . 61 . Impact . | . . . . . . Slashing 69 | . . 8 . 61 . Piercing . | . . . . . . Sneak Attacks 6 | . . 1 . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 3654 | . . 421 . 3233 . Guns 324 | . . 38 . 286 . Cannons . | . . . . . . Explosions 918 | . . 176 . 742 . Melee 2171 | . . 207 . 1964 . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 241 | . . . . 241 . Explosive 918 | . . 176 . 742 . Electromagnetic 324 | . . 38 . 286 . Impact . | . . . . . . Slashing 2171 | . . 207 . 1964 . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 2 | . . . . 2 . Corruption Purged 4 | . . . . 4 . Effects 21 | . . . . 21 . Message Errors 9 | . . . . 9 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 220 | . . 50 . 170 . Projectiles . | . . . . . . Explosions 24 | . . . . 24 . Melee 196 | . . 50 . 146 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . . . 71 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 197 | . . 5 . 197 . Average Temperature 47 | . . 4 . 50 . Received Heat Transfer 66 | . . 57 . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 814 | . . . . 814 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 248 | . . 248 96 . . Initial 96 | . . . 96 . . Average 66 | . . 89 96 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 88 | 100 100 78 100 . 100 Level 1 11 | . . 21 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 3 12 . 110 3 Peak Tracking Total 9 | . 3 4 . 9 3 Tactical Retreats 20 | . . 1 . 19 . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 8 | . . . . 8 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 4 . 1 . Successful 2 | . . 1 . 1 . Failed 3 | . . 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 5 | . . 4 . 1 . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Branch Access Points 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4035 | 85 87 321 132 3409 1 Spaces Moved 2497 | 55 93 168 74 2106 1 Core 857 | 2 . . . 855 . Treads 391 | 30 . 52 74 235 . Legs 965 | . . . . 964 1 Wheels 232 | 23 93 116 . . . Hover 52 | . . . . 52 . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 180 50 140 Average Speed 122 | 126 90 121 180 121 140 Slowest Speed 250 | 160 90 180 180 250 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 27 22 21 91 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 26 | . . 14 . 12 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE 24 | . . 14 . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 3269 | 67 95 270 73 2763 1 Wait 428 | . 1 56 . 371 . Move 2492 | 54 92 167 73 2105 1 Hop . | . . . . . . Pick Up 83 | 5 1 18 . 59 . Fast Attach 41 | 5 1 2 . 33 . Attach 13 | . . 2 . 11 . Detach 2 | . . . . 2 . Swap 16 | 2 . 5 . 9 . Drop 44 | 1 . 8 . 35 . Fire 84 | . . 4 . 80 . Melee 66 | . . 8 . 58 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 4) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Propulsion x2 204 | -9/Materials | Identified exit to Mines 204 | -9/Materials | Identified exit to Storage 307 | -9/Materials | Build established: Mutant 494 | -9/Materials | Entered Mines 617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 619 | -9/Mines | Discovered new exit (range 5) 626 | -9/Mines | Entered Exiles 653 | -9/Exiles | Discovered new exit (range 15) 675 | -9/Exiles | Met 8R-AWN 700 | -9/Exiles | Met EX-HEX 760 | -9/Exiles | Met EX-BIN 785 | -9/Exiles | Aligned with FarCom system 787 | -9/Exiles | Given EX-Vault access code 835 | -9/Exiles | Opened EX-Vault 888 | -9/Exiles | Found Longsword +1 937 | -9/Exiles | Warned to stay clear of 0b10 Research branches 977 | -9/Exiles | Destroyed EX-BIN 978 | -9/Exiles | Attacked by the Exiles 1032 | -9/Exiles | Destroyed 7 combat bots 1117 | -9/Exiles | Destroyed 8R-AWN 1127 | -9/Exiles | Found Prototype Processor 1127 | -9/Exiles | Identified Exp. Targeting Computer 1147 | -9/Exiles | Lost 6 parts (1p3n1u1w) 1283 | -9/Exiles | Core integrity fell below 50% 1319 | -9/Exiles | Lost 8 parts (4n1u3w) 1629 | -9/Exiles | Found Prototype Device 1629 | -9/Exiles | Identified System Purifier 1784 | -9/Exiles | Destroyed EX-HEX 1818 | -9/Exiles | Core integrity fell below 20% 2308 | -9/Exiles | Build established: Scavenger-Mutant 2684 | -9/Exiles | Destroyed EX-DEC 2738 | -9/Exiles | Found Deploy-a-Sentry 2856 | -9/Exiles | Found Lightpack 2.0 4024 | -9/Exiles | Discovered new exit (range 10) 4035 | -9/Exiles | Stole three prototypes: Longsword +1, Lightpack 2.0, Deploy-a-Sentry 4035 | -9/Exiles | Entered Mines 4036 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03385_ Acquired Gravity Neutralizing Apparatus. 03388_ Acquired Scythe. 03390_ Acquired EX Chip 1. 03392_ Acquired EX Chip 2. 03395_ Acquired System Purifier. 03397_ Acquired EX Chip 1. 03400_ Acquired Mak. Leg. 03403_ Acquired EX Chip 1. 03406_ Acquired Scythe. 03408_ Acquired Rnf. Fission Core. 03411_ Acquired EX Chip 1. 03413_ Acquired EX Chip 2. 03415_ Acquired EX Chip 1. 03418_ Acquired Gravity Neutralizing Apparatus. 03420_ Acquired EX Chip 1. 03445_ Acquired Scythe. 03909_ Acquired EM Shotgun. 04024_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????###########??????????????????????? | | ??????# #???#??????????????????? | | ??????# ## ####???????????????? | | ??????# """ @ t#???????????????? | | ??????# """ b## #???????????????? | | ??????# """ gg#?????##???????????????? | | ??????# """ #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????###########??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 51 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDynamicReconstructor Manual? 0 Play Time 00:37:50 Cumulative 100.6 hours Start 2021.06.10 @ 13:02:59 End 2021.06.10 @ 13:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa9a7b9-e8f9-4c62-bd60-0b62cbf0545c