Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.01 @ 17:36:44 Player: Gentle Jesus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1831) 1831 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (9106) 9106 TOTAL SCORE: 17877 Bonus ------- Win 3000 Win Speed 6106 Cogmind --------- Core Integrity 1430/1600 Matter 300/300 Energy 426/430 System Corruption 3% Temperature Cool (8) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Quantum Reactor > --- PROPULSION (7) --- Improved Cesium-ion Thruster Improved Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Small Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Cloaking Device Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (8) ---- Improved Ion Engine Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Impulse Thruster Array Enhanced Nova Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Surge Thruster Field Propulsion Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Cloaking Device Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Light Particle Reactor Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Impulse Thruster Array Heavy Missile Launcher [Rating: 131] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Plasma Lance Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 2 . . . 2 . . . 1 Utility 10 | . . . 2 2 1 . 2 . 2 1 Weapon 2 | . . . . . . . . 2 . . Parts Attached 70 | 6 7 7 5 12 4 3 7 9 1 9 Power 12 | 1 . 1 1 2 . 1 1 1 1 3 Engine 6 | 1 . 1 . 2 . . 1 . . 1 Core 3 | . . . 1 . . 1 . 1 . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 18 | 2 2 1 . 4 1 1 3 2 . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | 2 2 1 . 2 . . 1 . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . 2 1 1 2 2 . 2 Utility 23 | 1 1 1 4 4 2 1 2 4 . 3 Device 11 | . 1 1 1 2 1 . . 2 . 3 Storage 3 | 1 . . 1 1 . . . . . . Processor 5 | . . . 2 . 1 . 2 . . . Hackware 3 | . . . . . . 1 . 2 . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 4 4 . 2 1 . 1 2 . 1 Energy Gun 4 | 1 2 1 . . . . . . . . Energy Cannon 4 | . 1 . . . 1 . . 1 . 1 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 2 . 1 Parts Lost 21 | . . 2 3 6 . 1 2 2 . 5 Power 7 | . . 1 1 2 . 1 . . . 2 Propulsion 6 | . . . . 1 . . 2 1 . 2 Utility 5 | . . 1 . 2 . . . 1 . 1 Weapon 3 | . . . 2 1 . . . . . . Highest Loss Streak 4 | . . 1 3 3 . 1 2 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 1 6 7 7 6 6 7 6 7 6 6 Power . | . 1 . . . . 1 1 . . . Propulsion 2 | . 1 1 1 2 . . 1 4 4 4 Utility 1 | . 1 2 2 2 2 3 2 . . . Weapon 2 | . 2 3 3 2 2 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 3 . . 2 . . 1 1 . 6 Power 2 | . 1 . . . . . . . . 1 Propulsion 7 | . 1 . . . . . . 1 . 5 Utility 1 | . . . . . . . 1 . . . Weapon 3 | . 1 . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 69 | . 96 82 69 66 54 62 65 70 65 63 Engine 4 | . 14 11 3 2 6 2 1 2 . . Core 1 | . . . 2 1 . 1 5 6 4 . Reactor 1 | . . . . . . . . . 3 6 Wheel 13 | . 28 33 27 18 . . . . . . Flight 8 | . . . . . 14 19 19 18 17 17 Device 8 | . 11 5 9 7 7 11 8 9 8 11 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 Processor 9 | . . . 7 15 18 17 15 12 8 8 Hackware 3 | . . . . . . 3 5 9 13 10 Protection 1 | . . . . 4 . . . . . . Energy Gun 2 | . 1 14 4 . . . . . . . Launcher 1 | . 7 3 4 . . . . . . . Impact Weapon 2 | . . 3 3 3 . . 3 1 . . Piercing Weapon 1 | . . . . . . . . 2 4 4 Peak Build Rating 131 | 6 11 14 21 38 27 38 69 111 106 131 Average Rating 45 | 4 7 12 14 27 20 32 49 84 103 113 On Entrance 36 | . 6 11 13 21 14 27 38 66 101 104 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 11 15 17 19 23 10 17 23 34 40 45 Greatest Support 56 | 20 24 36 36 56 15 19 33 44 45 53 Greatest Overweight (x) 1 | . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 8 8 8 8 8 8 Average Capacity 8 | 6 8 8 8 9 8 8 8 8 8 8 Most Carried 10 | 3 8 8 8 10 7 8 8 8 8 8 Average Carried 7 | 1 7 7 7 6 6 7 6 7 7 7 Final Capacity 10 | 8 8 8 10 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 6 5 6 7 8 7 8 8 Class Distribution -------------------- 39% | Mutant 22% | Hacker-Ninja 18% | Assassin 15% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1154 | 262 41 163 1 221 . . 66 183 123 94 Remotely . | . . . . . . . . . . . Salvage Created 2073 | 88 113 449 42 433 . . 114 211 158 465 Parts 123 | 2 4 23 4 20 . . 8 19 15 28 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 37 | . 1 11 3 10 . . 5 3 . 4 Melee 8 | . . 1 . 4 . . . 3 . . Guns 6 | . . 6 . . . . . . . . AOE 23 | . 1 4 3 6 . . 5 . . 4 Classes Destroyed 12 | 1 1 2 2 2 . . . 2 1 1 Worker 14 | . . . 1 1 . . 3 . 4 5 Builder 3 | . . . . 2 . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . 1 Recycler 5 | 1 1 . . 1 . . . 1 . 1 Operator 2 | . . . . . . . . . 2 . Watcher 5 | . . 2 . . . . . . 1 2 Swarmer 13 | . . . 3 1 . . 5 . . 4 Cutter 3 | . . . . . . . . 3 . . Grunt 17 | . 1 9 . 7 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 3 | . . 2 . 1 . . . . . . Best Kill Streak 6 | 1 1 6 3 6 . . 5 3 3 6 Combat Bots Only 6 | . 1 3 3 6 . . 5 3 . 4 Max Kills in Single Turn 6 | 1 1 2 2 6 . . 2 1 1 4 Gunslinging . | . . . . . . . . . . . Exploded 6 | . 1 2 2 6 . . 2 . . 4 Melee 1 | . . 1 . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 421 | . 2 37 32 175 1 25 36 9 6 98 Missed 178 | . 1 4 9 64 . 13 23 3 6 55 Hits 243 | . 1 33 23 111 1 12 13 6 . 43 Melee 5 | . . . . . . . . 5 . . Projectile 238 | . 1 33 23 111 1 12 13 1 . 43 Critical Strikes 6 | . . . . 1 . . . 1 . 4 Damage Taken 2905 | . 24 356 420 776 16 170 236 116 . 791 Core 698 | . 13 84 24 151 16 55 116 69 . 170 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 846 | . 7 106 120 251 4 47 66 31 . 214 Core Remaining (%) 91 | 100 94 79 95 78 98 94 89 94 100 89 Volleys Fired 39 | 2 5 20 4 1 1 . 3 . . 3 Largest 2 | 2 2 2 2 1 1 . 1 . . 1 Hottest 130 | 70 80 130 95 39 80 . 39 . . 120 Shots Fired 60 | 4 6 34 8 1 1 . 3 . . 3 Gun 35 | 4 1 26 4 . . . . . . . Cannon 6 | . 3 . . . 1 . . . . 2 Launcher 19 | . 2 8 4 1 . . 3 . . 1 Special . | . . . . . . . . . . . Kinetic 3 | 2 1 . . . . . . . . . Thermal 38 | 2 3 26 4 . 1 . . . . 2 Explosive 19 | . 2 8 4 1 . . 3 . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 3 5 19 21 . . . 3 . . 4 Robot Miss Streak 3 | . . 3 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 105 | 3 2 28 6 27 . . 7 7 8 17 Core Hits 72 | 2 3 20 5 9 . . 9 4 5 15 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . 1 . 3 . . 1 1 . . Critical Strikes 10 | . . 1 . 5 . . 2 1 1 . Smash 7 | . . 1 . 3 . . 2 1 . . Sever 2 | . . . . 2 . . . . . . Impale 1 | . . . . . . . . . 1 . Melee Attacks 136 | . . 6 6 33 . . 11 20 18 42 Impact 38 | . . 6 6 9 . . 11 6 . . Slashing 24 | . . . . 24 . . . . . . Piercing 74 | . . . . . . . . 14 18 42 Sneak Attacks 23 | . . 1 . 4 . . 3 3 5 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6533 | 29 49 857 284 2262 . . 615 442 639 1356 Guns 376 | 29 . 300 47 . . . . . . . Cannons 72 | . 17 . . . . . . . . 55 Explosions 2004 | . 32 379 237 753 . . 349 . . 254 Melee 4081 | . . 178 . 1509 . . 266 442 639 1047 Ramming . | . . . . . . . . . . . Kinetic 16 | 16 . . . . . . . . . . Thermal 987 | 13 17 300 47 555 . . . . . 55 Explosive 1449 | . 32 379 237 198 . . 349 . . 254 Electromagnetic . | . . . . . . . . . . . Impact 1138 | . . 178 . 417 . . 266 277 . . Slashing 1092 | . . . . 1092 . . . . . . Piercing 1851 | . . . . . . . . 165 639 1047 Highest Corruption 3 | . . . 3 1 . . . . . 3 Average Corruption 1 | . . . 3 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . 2 3 . . . . . 1 Message Errors 3 | . . . . 2 . . . . . 1 Matter Fused 3 | . . . 2 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1271 | . . 87 1 503 . . 175 161 245 99 Projectiles . | . . . . . . . . . . . Explosions 109 | . . . 1 98 . . 10 . . . Melee 1162 | . . 87 . 405 . . 165 161 245 99 Knockbacks 5 | . . 1 . 2 . . 1 1 . . Impact 5 | . . 1 . 2 . . 1 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 110 | . 17 . 30 . . . 63 . . . Shots 5 | . 2 . 1 . . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 284 | 40 40 284 30 5 20 . . . . 177 Average Temperature 75 | 23 25 121 14 5 15 . . . . 42 Received Heat Transfer 852 | . 6 231 135 318 9 18 . . . 135 Effects 3 | . . 3 . . . . . . . . Interference 3 | . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . 1 . 2 . . 3 2 . . Impact Corruptions 17 | . . 2 . 6 . . 5 4 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1312 | 37 37 740 111 350 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . 1 . . 1 . 1 3 Low Security (%) 86 | 100 100 100 100 92 100 100 42 100 95 49 Level 1 9 | . . . . 7 . . 57 . 4 20 Level 2 3 | . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 765 | 5 45 181 177 224 94 143 223 144 217 765 Initial 113 | . . 12 64 65 94 39 59 100 65 113 Average 111 | . 11 96 138 65 80 70 159 96 100 260 Influence Increases 2954 | 5 76 381 213 411 39 184 274 144 222 1005 Destroy 0b10 Robot/C 780 | . 20 220 60 200 . . 100 60 40 80 Destroy 0b10 Robot/NC 160 | 5 5 10 5 20 . . 15 15 40 45 Destroy Leader 152 | . 10 54 10 30 . . 10 10 12 16 Successful Hack 149 | . 11 10 8 . . 19 52 . 22 27 Disable Machine 162 | . 9 18 27 45 9 . 27 9 9 9 Destroy Structure 306 | . 21 39 28 41 . . 40 20 24 93 Partial Spotted 150 | . . . . 15 . . 15 15 15 90 Lose Combat Pursuer 1095 | . . 30 75 60 30 165 15 15 60 645 Influence Decreases 2199 | 5 41 235 227 354 170 134 194 233 139 467 Entered New Map 806 | . . 23 117 102 130 54 84 123 69 104 Time Decay 1093 | 5 41 192 80 222 40 70 90 90 70 193 Lost Part 180 | . . 20 30 30 . 10 20 20 . 50 Purge Threat 120 | . . . . . . . . . . 120 Squads Dispatched 20 | . 1 2 3 2 . 1 2 2 1 6 Investigation 6 | . 1 1 . 1 . 1 1 . . 1 Extermination 6 | . . . . 1 . . 1 . 1 3 Reinforcement 5 | . . 1 1 . . . . 2 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . 2 . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . . 1 1 . . 1 1 . 1 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 3 18 11 16 4 13 16 6 10 56 Peak Tracking Total 20 | . 2 4 8 6 3 6 9 5 6 20 Tactical Retreats 22 | . . 2 2 1 1 4 1 1 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 1 1 2 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 18 | . 1 2 3 5 1 . 3 1 1 1 Max in Single Turn 4 | . 1 1 1 4 1 . 2 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 2 4 1 5 1 3 6 1 7 8 Terminals 23 | . 2 3 1 2 1 1 3 1 4 5 Fabricators 4 | . . . . . . 1 2 . 1 . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 Scanalyzers 5 | . . . . . . 1 1 . 1 2 Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 81 | . 6 9 4 11 1 5 14 1 15 15 Successful 35 | . 3 4 4 1 . 2 7 . 5 9 Failed 46 | . 3 5 . 10 1 3 7 1 10 6 Catastrophic 15 | . 1 . . 4 1 1 2 1 3 2 Database Lockouts . | . . . . . . . . . . . Manual 44 | . 6 4 3 4 1 3 8 1 9 5 Terminals 53 | . 6 7 4 4 1 2 9 1 9 10 Fabricators 5 | . . . . . . 1 3 . 1 . Repair Stations 5 | . . 2 . 3 . . . . . . Recycling Units 5 | . . . . 3 . . . . . 2 Scanalyzers 11 | . . . . . . 2 2 . 4 3 Garrison Access 2 | . . . . 1 . . . . 1 . Terminal Hacks 17 | . 3 2 4 . . 1 2 . 1 4 Record 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 Level Access Points 4 | . . . 1 . . 1 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 Zone Layout 6 | . 2 1 1 . . . 1 . . 1 Fabricator Hacks 3 | . . . . . . . 2 . 1 . Network Status 2 | . . . . . . . 2 . . . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . . 1 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . 2 Report Inventory 2 | . . . . 1 . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . 2 . 2 3 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Retrieve Study 5 | . . . . . . . 2 . 2 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . . 1 . . . 1 1 . . . Terminals 1 | . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . Fabnet 2 | . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . Used 2 | . . . . . . . . . 2 . Hacking Detections 33 | . 2 3 . 5 1 3 6 1 5 7 Full Trace Events 4 | . . . . 1 . 1 1 . . 1 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 111 | . . . . . . . . . 111 . Total Robot Build Rating 18 | . . . . . . . . . 18 . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 2 . 2 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 4 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 138 | . . . . . . . . . 138 . Highest-Rated Ally 69 | . . . . . . . . . 69 . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . Total Damage 350 | . . . . . . . . . 350 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2395 | . 128 201 169 699 98 153 199 184 159 405 Optics 2022 | . . . 125 699 98 153 199 184 159 405 Sensors 1564 | . . . 22 461 16 144 173 184 159 405 Structural 881 | . . . . 292 98 153 172 166 . . Seismic 478 | . 128 201 149 . . . . . . . Cloaking 619 | . . . . . . . . 55 159 405 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2700 | 58 158 418 169 699 98 153 199 184 159 405 Spaces Moved 3990 | 54 150 288 147 535 267 425 446 356 330 992 Core 9 | 9 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1085 | 45 150 288 147 455 . . . . . . Hover . | . . . . . . . . . . . Flight 2896 | . . . . 80 267 425 446 356 330 992 Fastest Speed 24 | 50 80 90 90 34 30 27 27 28 28 24 Average Speed 45 | 75 80 90 90 84 33 28 30 29 28 26 Slowest Speed 106 | 80 90 90 90 100 34 30 106 34 28 28 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . 3 . 2 1 . 1 7 Potential Cave-ins 3 | . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 31 37 23 18 9 16 19 9 16 37 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 67 | . . 10 5 3 . . 7 11 7 24 Terrain Destroyed 201 | . 19 40 29 42 . . 20 11 7 33 Melee 58 | . . 1 5 3 . . 7 11 7 24 Projectile 1 | . . . . . . . . . . 1 AOE 142 | . 19 39 24 39 . . 13 . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 4587 | 64 183 401 164 713 274 451 481 400 367 1089 Wait 281 | . 4 75 . 117 . 22 . 6 15 42 Move 3953 | 53 149 287 146 530 266 420 443 355 327 977 Hop 12 | . . . . 1 . 2 1 . 1 7 Pick Up 34 | 3 9 3 . 6 2 2 4 1 2 2 Fast Attach 43 | 6 3 1 3 6 2 2 6 8 . 6 Attach 23 | . . 3 2 6 2 1 5 1 . 3 Detach 10 | . . . . 3 1 . 3 1 . 2 Swap 16 | . 4 4 1 1 . 2 . 1 2 1 Drop 40 | . 9 2 2 9 . . 5 7 2 4 Fire 39 | 2 5 20 4 1 1 . 3 . . 3 Melee 136 | . . 6 6 33 . . 11 20 18 42 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 181 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 620 | -9/Materials | Discovered new exit (range 10) 635 | -9/Materials | Entered another Materials area 635 | -8/Materials | Evolved 2 slots: Utility x2 667 | -8/Materials | Identified exit to Factory 696 | -8/Materials | Garrison activated, responded to threat 741 | -8/Materials | Lost 3 parts (1p2w) 804 | -8/Materials | Entered Factory 804 | -7/Factory | Evolved 2 slots: Utility x2 1088 | -7/Factory | Build established: Assassin 1322 | -7/Factory | Lost 3 parts (1p2u) 1496 | -7/Factory | Discovered new exit (range 11) 1503 | -7/Factory | Identified exit to Factory 1503 | -7/Factory | Entered another Factory area 1503 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1561 | -6/Factory | Discovered new exit (range 20) 1574 | -6/Factory | Discovered new exit (range 7) 1576 | -6/Factory | Identified exit to Lower Caves 1596 | -6/Factory | Identified exit to Factory 1601 | -6/Factory | Entered another Factory area 1601 | -5/Factory | Evolved 2 slots: Propulsion x2 1736 | -5/Factory | Identified exit to Factory 1754 | -5/Factory | Entered another Factory area 1754 | -4/Factory | Evolved 2 slots: Utility x2 1869 | -4/Factory | Discovered new exit (range 11) 1871 | -4/Factory | Identified exit to Extension 1926 | -4/Factory | Identified exit to Research 1953 | -4/Factory | Entered Research 1953 | -3/Research | Evolved 2 slots: Weapon x2 1961 | -3/Research | Build established: Hacker-Scout 2067 | -3/Research | Discovered new exit (range 22) 2137 | -3/Research | Identified exit to Research 2137 | -3/Research | Entered another Research area 2137 | -2/Research | Evolved 2 slots: Utility x2 2241 | -2/Research | Identified exit to Access 2249 | -2/Research | Fabricated H-88 Terminator? 2262 | -2/Research | Spotted B-90 Cyclops 2296 | -2/Research | Entered Access 2296 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2399 | -1/Access | Build established: Hacker-Ninja 2477 | -1/Access | Garrison activated, responded to threat 2583 | -1/Access | Lost 4 parts (2p1n1u) 2699 | -1/Access | Discovered new exit (range 6) 2701 | -1/Access | Identified exit to Surface 2701 | *** | Escaped! Last Messages --------------- W-44 Eye destroyed. Acquired Antigrav System. Sneak attack on R-10 Processor. Destroyed Com. Wheel. R-10 Processor destroyed. Sneak attack on K-01 Serf. K-01 Serf destroyed. Sneak attack on K-01 Serf. K-01 Serf destroyed. Dropped Antigrav System. ALERT: Security rotation in progress. Acquired Imp. Ion Engine. W-44 Eye distress signal alerts nearby ally. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????# ######################+####???###### | | ???????????+ w kk k #???# | | ???????????# k #???# !% | | ?????????????????#### ""####### #???#= ### | | ????????????????????# ""#?????# #???#% # | | ????????????????????# ""#?????# #???#%=# | | ????????????????????# T#?????# *#???# # | | ????????????????????# ""#?????#==##### # | | ????????????????????# ""#?????#=% %! # | | ???????????????????## ""##????# *!!= # | | ???????????????????# #????########### | | ???????????????????## ##??????????????# | | ????????????????????# #???????????????### | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 30 Evasion (%) 65 Core Analysis 6 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Impulse Thruster Array | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-88 Terminator | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Particle Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed MetafiberTowerCoupler Manual? 0 Play Time 00:51:17 Cumulative 207.5 hours Start 2025.12.01 @ 16:30:58 End 2025.12.01 @ 17:36:44 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 164 Rogue 0 Adventurer 164 Explorer 0 Win Type 0 Total 11 Types 7/0/1/3/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 554b6815-8b24-473b-9211-69792dbd8b2f