Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 15:06:07 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (694) 694 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 4000 Bonus ------- Follower Combat Kills 374 Friendly Fire -293 Cogmind --------- Core Integrity 88/700 Matter 279/300 Energy 33/125 System Corruption 10% Temperature Cool (17) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Hpw. Electro Lightning Construct/G > --- INVENTORY (5) ---- Advanced Weight Redist. System Force Booster Hacking Suite System Shield Authchip [Device] Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Armored Scrap Engine Visual Processing Unit Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Hpw. Electro Lightning Construct/G > --- INVENTORY -------- Advanced Weight Redist. System Core Analyzer Kinecellerator Hacking Suite Authchip [Device] [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Constructs Propulsion Improved Flight Unit Leg Constructs Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Armored Scrap Engine Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Slots Evolved 6 | . . 2 . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . 2 . . 2 . . Weapon . | . . . . . . . . Parts Attached 49 | 4 4 11 14 3 7 2 4 Power 10 | 1 . 3 4 1 . . 1 Engine 10 | 1 . 3 4 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 1 2 4 1 2 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 1 . . . . . 1 Hover 2 | . . 2 . . . . . Flight 8 | . . . 4 1 2 1 . Utility 18 | . 1 4 5 1 4 1 2 Device 9 | . . 2 2 1 2 1 1 Storage . | . . . . . . . . Processor 5 | . 1 1 2 . . . 1 Hackware 2 | . . . . . 2 . . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 7 | 1 2 2 1 . 1 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 2 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 16 | . 1 . 5 1 2 . 7 Power 5 | . . . 3 1 1 . . Propulsion 6 | . 1 . . . . . 5 Utility 2 | . . . 1 . . . 1 Weapon 3 | . . . 1 . 1 . 1 Highest Loss Streak 5 | . 1 . 2 1 1 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 51 88 89 80 74 77 62 Engine 3 | . . 10 6 7 1 . . Wheel 3 | . 27 1 . . . 1 3 Hover 1 | . . 20 . . . . . Flight 13 | . . . 21 22 21 21 5 Device 13 | . . 13 12 22 15 15 13 Processor 13 | . 9 19 28 11 7 7 8 Hackware 6 | . . . . . 11 15 15 Energy Gun 1 | . . . . 5 . . . Ballistic Gun 3 | . 2 . . . 3 15 8 Ballistic Cannon 2 | . 9 . . 1 4 . 1 Launcher 1 | . . . 8 . . . . Impact Weapon 6 | . 2 20 11 11 4 . . Naked Turns . | . . . . . . . . Heaviest Build 25 | 2 3 17 17 14 25 21 9 Greatest Support 30 | 3 3 16 16 16 15 24 30 Greatest Overweight (x) 2 | . . 1 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 3 5 5 5 Scrap Engine Consumption 75 | . . . . 25 25 3 22 Constructs Created 8 | . . . . 1 4 2 1 Constructs Modified 12 | . . . . 1 5 . 6 Class Distribution -------------------- 51% | Mutant 41% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Matter Collected 849 | 233 125 120 180 20 53 . 118 Remotely 77 | . . 77 . . . . . Salvage Created 1689 | 24 140 281 385 699 76 . 84 Parts 56 | 2 11 9 16 13 1 . 4 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 15 | . 2 5 7 . 1 . . Melee 3 | . . 1 1 . 1 . . Cannons 2 | . 2 . . . . . . AOE 6 | . . . 6 . . . . Classes Destroyed 10 | 1 4 1 3 . . . 1 Worker 6 | . 1 2 1 . . . 2 Builder 1 | . . . . . . . 1 Tunneler 2 | 1 . . . . 1 . . Hauler 3 | . . . 3 . . . . Recycler 6 | . . . 1 5 . . . Operator 4 | . 2 1 1 . . . . Watcher 4 | . 3 . 1 . . . . Swarmer 4 | . . . 4 . . . . Grunt 8 | . 2 3 3 . . . . Sentry 3 | . . 2 . . 1 . . Best Kill Streak 6 | 1 4 4 6 2 1 . 2 Combat Bots Only 6 | . 2 4 6 . 1 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Hostile Shots Fired 260 | . 20 17 66 7 59 1 90 Missed 80 | . 5 5 22 . 19 1 28 Damage Taken 3112 | . 161 151 622 263 342 . 1573 Core 915 | . 32 30 190 51 103 . 509 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 187 | . . . . 26 72 27 62 Core Remaining (%) 73 | 100 87 . . 32 . . . Volleys Fired 54 | 1 23 . 5 5 2 . 18 Largest 2 | 1 1 . 1 1 1 . 2 Hottest 75 | 20 35 . 30 45 45 . 75 Shots Fired 63 | 1 23 . 5 5 2 . 27 Gun 25 | 1 2 . . 5 . . 17 Cannon 33 | . 21 . . . 2 . 10 Launcher 5 | . . . 5 . . . . Special . | . . . . . . . . Kinetic 46 | 1 23 . . . 2 . 20 Thermal . | . . . . . . . . Explosive 5 | . . . 5 . . . . Electromagnetic 12 | . . . . 5 . . 7 Robot Hit Streak 11 | 1 7 . 6 6 8 . 11 Robot Miss Streak 2 | . 2 . 1 1 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 105 | 1 13 12 23 29 7 . 20 Core Hits 38 | 1 8 2 11 7 2 . 7 Critical Kills 3 | . . 1 . 2 . . . Critical Parts Destroyed 11 | . . 4 4 3 . . . Critical Strikes 14 | . . 5 4 5 . . . Smash 14 | . . 5 4 5 . . . Melee Attacks 77 | . 2 13 27 26 9 . . Impact 77 | . 2 13 27 26 9 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 16 | . . 3 6 6 1 . . Combat Hostiles 2 | . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4703 | 13 227 524 1545 1767 226 . 401 Guns 344 | 13 28 . . 72 . . 231 Cannons 353 | . 199 . . . 19 . 135 Explosions 564 | . . . 564 . . . . Melee 3407 | . . 524 981 1695 207 . . Ramming 35 | . . . . . . . 35 Kinetic 525 | 13 227 . . . 19 . 266 Thermal . | . . . . . . . . Explosive 564 | . . . 564 . . . . Electromagnetic 172 | . . . . 72 . . 100 Impact 3407 | . . 524 981 1695 207 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 10 | . . . . . . 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . . 5 23 Message Errors 9 | . . . . . . 1 8 Matter Fused 5 | . . . . . . 1 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . . . 2 Misdirections 5 | . . . . . . 1 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1520 | . . 234 497 732 57 . . Projectiles . | . . . . . . . . Explosions 16 | . . . 16 . . . . Melee 1504 | . . 234 481 732 57 . . Knockbacks 10 | . . 4 . 6 . . . Impact 10 | . . 4 . 6 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . 17 Shots . | . . . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 81 | . 15 . 17 16 7 . 81 Average Temperature 15 | . 7 . 12 9 4 . 23 Received Heat Transfer 930 | . 90 78 252 . 60 . 450 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 16 | . . 5 2 7 1 . 1 Impact Corruptions 45 | . . 9 11 23 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Peak Influence 385 | 5 176 302 385 154 128 20 123 Initial 144 | . 3 74 127 144 . 5 14 Average 102 | 2 117 133 266 31 61 16 54 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 85 | 100 100 83 30 100 100 100 100 Level 1 14 | . . 16 69 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 1 . 3 . 4 Investigation 5 | . 1 . . . 3 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 9 9 28 1 5 6 15 Peak Tracking Total 7 | . 3 3 6 1 3 6 7 Tactical Retreats 9 | . . 1 3 . 1 . 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Machines Disabled 3 | . 1 . 2 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Machines Accessed 40 | . 5 4 8 5 13 . 5 Terminals 31 | . 5 4 7 4 7 . 4 Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 1 . 1 Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . 1 . . . . Total Hacks 117 | . 19 12 27 13 38 . 8 Successful 69 | . 9 4 18 8 25 . 5 Failed 48 | . 10 8 9 5 13 . 3 Catastrophic 8 | . 2 1 2 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 60 | . 18 12 15 6 9 . . Terminals 89 | . 19 12 25 10 18 . 5 Fabricators 7 | . . . . . 7 . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . 3 1 . 3 Scanalyzers 12 | . . . . . 12 . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 26 | . 2 . 11 2 7 . 4 Record 1 | . 1 . . . . . . Part Schematic 2 | . . . 2 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Open DSF 5 | . . . . . 2 . 3 Terminal Index 5 | . 1 . 1 1 1 . 1 Unreport Threat 2 | . . . 1 1 . . . Security Status 2 | . . . 2 . . . . Surveillance Status 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Recall Investigation 2 | . . . . . 2 . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks 4 | . . . . . 4 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 1 . 1 Report Inventory 1 | . . . . 1 . . . Retrieve Components 4 | . . . . 2 1 . 1 Scanalyzer 10 | . . . . . 10 . . Insert Component 6 | . . . . . 6 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 24 | . 7 4 7 3 3 . . Terminals 24 | . 7 4 7 3 3 . . Track 4 | . 1 . 2 1 . . . Assimilate 2 | . . 1 1 . . . . Botnet 16 | . 5 3 3 2 3 . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 32 | . 5 4 7 4 9 . 3 Full Trace Events 5 | . 1 . . . 3 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 4 . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 190 | . . . . . 190 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . 6 2 . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Total Allies 17 | . . 1 13 3 . . . Largest Group 10 | . . 1 10 3 . . . Highest-Rated Group 148 | . . 10 148 100 . . . Highest-Rated Ally 100 | . . 10 100 100 . . . Total Orders 1 | . . . 1 . . . . EXPLORE 1 | . . . 1 . . . . Ally Attacks 79 | . . . 77 2 . . . Total Damage 1624 | . . . 1595 29 . . . Kills 19 | . . . 19 . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 14 | . . . 14 . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Turns Passed 2573 | 30 203 241 488 438 452 86 635 Spaces Moved 3430 | 43 244 272 685 618 770 155 643 Core 556 | 43 244 28 . 12 . . 229 Treads 11 | . . . . . 11 . . Legs 131 | . . . . . . . 131 Wheels 202 | . . . . . . 5 197 Hover 257 | . . 244 13 . . . . Flight 2273 | . . . 672 606 759 150 86 Fastest Speed 34 | 50 50 50 37 37 34 34 42 Average Speed 50 | 50 50 58 37 37 40 38 87 Slowest Speed 150 | 50 50 116 116 50 107 120 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . . 3 16 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 53 32 96 96 19 77 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 12 | . . . 10 . 2 . . Melee 2 | . . . . . 2 . . Projectile . | . . . . . . . . AOE 10 | . . . 10 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Total 4060 | 49 296 331 861 760 895 179 689 Wait 363 | . 21 21 107 80 96 22 16 Move 3390 | 42 243 271 678 589 770 154 643 Hop 15 | . . . 3 12 . . . Pick Up 23 | 1 1 5 7 3 4 . 2 Fast Attach 34 | 3 4 7 11 1 4 1 3 Attach 6 | 1 . 2 1 1 1 . . Detach 14 | 1 2 2 2 1 4 1 1 Swap 9 | . . 2 2 1 2 1 1 Drop 29 | . . 8 11 5 3 . 2 Fire 54 | 1 23 . 5 5 2 . 18 Melee 77 | . 2 13 27 26 9 . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 36 | . . . . 36 . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Discovered new exit (range 18) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 457 | -9/Materials | Discovered new exit (range 4) 475 | -9/Materials | Entered Storage 475 | -9/Storage | Accompanied by 1 ally 625 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 784 | -9/Storage | Lost 3 allies 798 | -9/Storage | Met 01-MTF 804 | -9/Storage | Discovered new exit (range 13) 861 | -9/Storage | Core integrity fell below 50% 890 | -9/Storage | Discovered new exit (range 4) 906 | -9/Storage | Lost 8 allies 946 | -9/Storage | Lost 4 allies 963 | -9/Storage | Entered Recycling 963 | -9/Recycling | Accompanied by 4 allies (01-MTF) 966 | -9/Recycling | Found Scrap Engine 968 | -9/Recycling | 01-MTF left 1032 | -9/Recycling | Murdered 3 allies 1376 | -9/Recycling | Discovered new exit (range 18) 1401 | -9/Recycling | Entered Factory 1401 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1754 | -7/Factory | Fabricated Hacking Suite? 1786 | -7/Factory | Discovered new exit (range 18) 1813 | -7/Factory | Build established: Hacker-Mutant 1853 | -7/Factory | Manually triggered Chute Trap 1853 | -7/Factory | Sucked down chute 1853 | -7/Factory | Entered Waste 1861 | -7/Waste | Spotted C-40 Crusher 1861 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | EMP discharged 1868 | -7/Waste | System corruption reached 10% 1872 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Spotted C-40 Crusher 1913 | -7/Waste | Spotted C-40 Crusher 1925 | -7/Waste | Discovered new exit (range 18) 1939 | -7/Waste | Entered Factory 1940 | -7/Factory | Identified exit to DSF 2410 | -7/Factory | Core integrity fell below 50% 2443 | -7/Factory | Discovered new exit (range 9) 2445 | -7/Factory | Lost 5 parts (3n1u1w) 2447 | -7/Factory | Identified exit to Lower Caves 2449 | -7/Factory | Core integrity fell below 20% 2574 | -7/Factory | Self-destructed Last Messages --------------- Engine. 02543_ P6>=BQNUT2UJGQFLW