Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 18:44:09 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1604) 1604 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 6611 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 278 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -23 Cogmind --------- Core Integrity 774/850 Matter 119/300 Energy 83/160 System Corruption 0% Temperature Cool (16) Movement Walking (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Advanced ECM Suite Powered Armor > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Titanium Leg Gravmag System Matter Compressor (90) Improved Medium Armor Plating EM Shield Lightning Gun Minigun Precision Grenade Launcher Precision Grenade Launcher Remote Datajack Mace Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Terrain Scan Processor Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Powered Armor > --- WEAPON ----------- Advanced Assault Cannon Chainsword > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Titanium Leg Gravmag System Matter Compressor Advanced Weight Redist. System Improved Terrain Scanner EM Shield Lightning Gun Minigun Precision Grenade Launcher Precision Grenade Launcher Remote Datajack Mace Axe [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Machine Analyzer Device Advanced ECM Suite Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Slots Evolved 8 | . . . . 4 2 . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . 3 1 . 1 Weapon . | . . . . . . . . Parts Attached 88 | 7 7 6 9 20 15 21 3 Power 14 | 1 3 1 . 1 1 7 . Engine 8 | 1 3 1 . . 1 2 . Core 6 | . . . . 1 . 5 . Reactor . | . . . . . . . . Propulsion 24 | 2 2 2 4 3 6 5 . Treads 2 | 2 . . . . . . . Leg 14 | . . . 1 2 6 5 . Wheel 5 | . . 2 3 . . . . Hover . | . . . . . . . . Flight 3 | . 2 . . 1 . . . Utility 29 | 2 . . 2 11 5 6 3 Device 16 | 1 . . 1 6 2 4 2 Storage 3 | 1 . . . . 1 1 . Processor 4 | . . . 1 2 1 . . Hackware 1 | . . . . 1 . . . Protection 5 | . . . . 2 1 1 1 Artifact . | . . . . . . . . Weapon 21 | 2 2 3 3 5 3 3 . Energy Gun 4 | 1 . . 1 . . 2 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 . 3 1 1 . . . Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 3 | . 1 . . 1 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 23 | . 2 . 3 6 2 8 2 Power 8 | . 1 . . 3 . 3 1 Propulsion 4 | . . . 1 2 1 . . Utility 6 | . . . 1 1 1 3 . Weapon 5 | . 1 . 1 . . 2 1 Highest Loss Streak 4 | . 2 . 2 4 2 3 2 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 6 7 7 5 5 13 14 Power 1 | . 1 1 1 . . 2 2 Propulsion 1 | . . . . . . 2 2 Utility 1 | . 2 2 2 1 . 2 3 Weapon 4 | . 2 3 3 2 3 5 6 Tool/Special . | . . . . . . . . Unused Backups 18 | . . . . 4 3 3 8 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . 1 2 1 Utility 3 | . . . . 1 . . 2 Weapon 7 | . . . . 2 1 1 3 Tool/Special 3 | . . . . 1 1 . 1 Average Slot Usage (%) 88 | . 87 97 94 48 97 96 85 Engine 7 | . 13 14 13 3 6 3 5 Core 5 | . . . . . 7 10 6 Treads 1 | . 14 . . . . . . Leg 13 | . . . . 6 22 22 20 Wheel 5 | . . 24 24 . . . . Flight 1 | . 13 3 . 1 . . . Device 11 | . 7 12 9 10 24 8 13 Storage 9 | . 14 14 13 2 1 11 6 Processor 8 | . . . 2 4 13 15 10 Protection 3 | . . . . 1 3 6 7 Energy Gun 2 | . 6 . 4 . . 4 . Ballistic Gun 5 | . 7 25 15 2 1 . . Ballistic Cannon 1 | . . . . 1 . 2 6 Launcher 1 | . 4 1 4 . 1 . . Slashing Weapon 3 | . . . 3 2 2 6 6 Peak Build Rating 57 | 7 7 8 26 34 50 56 57 Average Rating 30 | 5 6 7 11 18 46 46 51 On Entrance 21 | . 7 7 8 26 30 47 48 Avg Prop Armor Cover (%) 6 | . 8 . 4 5 . . . Naked Turns 7 | . . . . 7 . . . Heaviest Build 63 | 15 15 12 14 23 56 56 63 Greatest Support 56 | 40 40 20 55 55 56 56 54 Greatest Overweight (x) 3 | . 3 3 3 2 1 1 1 Average Overweight (x) . | . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 10 | 6 8 8 8 5 7 15 15 Most Carried 15 | 4 8 8 8 8 9 15 15 Average Carried 9 | 1 6 7 7 5 5 13 14 Final Capacity 15 | 8 8 8 8 5 15 15 15 Final Carried 14 | 4 8 8 8 5 9 13 14 Class Distribution -------------------- 47% | Mutant 41% | Scavenger-Mutant 7% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Matter Collected 1738 | 235 181 112 207 149 130 724 . Remotely . | . . . . . . . . Salvage Created 1856 | 64 198 82 283 408 181 640 . Parts 115 | 9 15 7 29 20 9 26 . Haulers Intercepted 4 | . . . . 3 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Combat Hostiles Destroyed 46 | . 6 3 8 12 2 15 . Melee 12 | . . . 2 4 . 6 . Guns 13 | . 6 3 1 1 . 2 . Cannons 3 | . . . . . 1 2 . AOE 13 | . . . 5 4 . 4 . Classes Destroyed 9 | 1 3 . 1 2 1 1 . Worker 5 | . 1 2 . 2 . . . Builder 1 | . . . . . 1 . . Tunneler 3 | 3 . . . . . . . Hauler 4 | . . . . 3 1 . . Swarmer 16 | . 3 3 . 6 . 4 . Grunt 17 | . 3 . . 4 2 8 . Duelist 2 | . . . . . . 2 . Sentry 3 | . . . . 2 . 1 . Subdweller 8 | . . . 8 . . . . Best Kill Streak 11 | 1 6 3 3 11 2 7 . Combat Bots Only 7 | . 4 3 3 7 2 7 . Max Kills in Single Turn 4 | 1 1 1 1 4 1 4 . Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 2 . 4 . Melee 1 | . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Hostile Shots Fired 466 | . 58 15 22 151 43 145 32 Missed 138 | . 11 5 8 53 17 35 9 Hits 328 | . 47 10 14 98 26 110 23 Melee 15 | . . . . . 3 12 . Projectile 313 | . 47 10 14 98 23 98 23 AOE 3 | . 2 . . 1 . . . Critical Strikes 13 | . . . . 2 2 8 1 Damage Taken 4489 | . 619 76 272 1239 386 1456 441 Core 857 | . 120 19 35 454 42 111 76 Absorbed by Shields 325 | . . . . . 55 270 . Ignored by Resistances 6 | . . . . 6 . . . Core Remaining (%) 56 | 100 . . 30 17 . 78 . Volleys Fired 137 | 5 25 10 13 24 12 31 17 Largest 2 | 2 2 2 2 1 2 2 1 Hottest 110 | 70 100 40 65 40 94 110 40 Shots Fired 191 | 10 40 20 24 24 15 41 17 Gun 118 | 10 37 20 16 9 3 23 . Cannon 54 | . . . . 8 12 17 17 Launcher 16 | . . . 8 7 . 1 . Special 3 | . 3 . . . . . . Kinetic 114 | 5 22 20 13 17 3 17 17 Thermal 26 | 5 18 . 3 . . . . Explosive 16 | . . . 8 7 . 1 . Electromagnetic 35 | . . . . . 12 23 . Robot Hit Streak 13 | 6 9 5 13 6 6 5 7 Robot Miss Streak 5 | 1 1 3 1 2 3 2 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 173 | 8 30 12 23 36 13 42 9 Core Hits 80 | 3 11 6 14 19 3 22 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 6 | . . . . 6 . . . Critical Strikes 17 | . 3 . . 8 . 5 1 Burn 3 | . 3 . . . . . . Destroy 2 | . . . . 2 . . . Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . 1 . Smash 5 | . . . . 5 . . . Sever 5 | . . . . 1 . 4 . Melee Attacks 145 | . . . 15 37 8 79 6 Impact 30 | . . . . 30 . . . Slashing 109 | . . . 15 5 4 79 6 Piercing 6 | . . . . 2 4 . . Sneak Attacks 3 | . . . . 1 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4772 | 106 360 135 759 1214 447 1504 247 Guns 1189 | 106 360 135 141 106 35 306 . Cannons 906 | . . . . 174 210 275 247 Explosions 1211 | . . . 514 446 . 251 . Melee 1466 | . . . 104 488 202 672 . Ramming . | . . . . . . . . Kinetic 1360 | 57 224 135 107 280 35 275 247 Thermal 219 | 49 136 . 34 . . . . Explosive 1211 | . . . 514 446 . 251 . Electromagnetic 516 | . . . . . 210 306 . Impact 368 | . . . . 368 . . . Slashing 964 | . . . 104 73 115 672 . Piercing 134 | . . . . 47 87 . . Highest Corruption 1 | . . . . 1 1 1 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 3 . 19 . Message Errors 7 | . . . . 3 . 4 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 4 | . . . . . . 4 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . 1 . Misfires 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 196 | . . . . 137 45 12 2 Projectiles 8 | . . . . 6 . . 2 Explosions 12 | . . . . . . 12 . Melee 176 | . . . . 131 45 . . Knockbacks 10 | . . . . 2 . 4 4 Impact 1 | . . . . 1 . . . Kinetic 8 | . . . . . . 4 4 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 14 | . . . . 14 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 377 | 18 135 . . 3 100 377 90 Average Temperature 59 | 7 42 . . 3 32 108 39 Received Heat Transfer 1441 | . 225 . 27 300 171 493 225 Effects 1 | . . . . . . 1 . Shutdowns 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . 3 1 1 . Combat Hostiles 5 | . . . . 3 1 1 . Parts Fried 8 | . . . . 5 1 2 . Impact Corruptions 9 | . . . . 9 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 852 | 148 629 . 75 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 58 | 100 100 100 . 100 100 23 3 Level 1 17 | . . . . . . 22 96 Level 2 23 | . . . . . . 53 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 637 | 5 127 70 . 182 65 637 333 Initial 333 | . . . . . 65 . 333 Average 202 | 1 47 25 . 58 12 376 261 Influence Increases 1564 | 15 204 80 . 412 60 757 36 Destroy 0b10 Robot/C 940 | . 120 60 . 240 40 480 . Destroy 0b10 Robot/NC 65 | 15 5 10 . 25 10 . . Destroy Leader 98 | . 20 10 . 46 2 20 . Allied During Kill 27 | . . . . . . 27 . Successful Hack 69 | . 26 . . 10 5 28 . Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 160 | . 3 . . 46 3 102 6 Lose Combat Pursuer 105 | . 30 . . 45 . . 30 Influence Decreases 1375 | 15 204 80 . 266 206 120 484 Entered New Map 385 | . . . . . 81 . 304 Time Decay 605 | 15 99 80 . 146 105 . 160 Lost Part 190 | . 20 . . 50 20 80 20 Lost Ally 40 | . . . . . . 40 . Purge Threat 155 | . 85 . . 70 . . . Squads Dispatched 9 | . 2 . . 3 2 . 2 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 1 . . 1 1 . 2 Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Distress Signals 3 | . . . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 13 3 11 22 8 24 6 Peak Tracking Total 8 | . 5 3 3 8 4 5 3 Tactical Retreats 5 | . 1 . 1 2 . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Traps Triggered 7 | . 1 . . 1 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Machines Accessed 17 | . 4 . 2 4 3 4 . Terminals 11 | . 4 . . 2 1 4 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 46 | . 12 . 14 8 7 5 . Successful 30 | . 6 . 14 5 3 2 . Failed 16 | . 6 . . 3 4 3 . Catastrophic 4 | . 1 . . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 14 | . 10 . . 3 1 . . Terminals 26 | . 12 . . 6 3 5 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 24 | . 4 . 14 3 1 2 . Record 13 | . . . 13 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . 1 . . 2 . . . Locate Traps 1 | . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 3 | . 2 . . . 1 . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . 2 2 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 124 | . . . . . . 124 . Highest-Rated Ally 62 | . . . . . . 62 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 917 | . . . . . . 917 . Kills 9 | . . . . . . 9 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Active Infowar (turns) 3974 | 52 191 187 590 454 535 1639 326 Optics 466 | . . . 237 229 . . . Terrain 850 | . . . . 128 525 78 119 Seismic 911 | 52 191 187 353 97 31 . . Machine Analysis 2450 | . . . . 69 535 1639 207 Spoofing 250 | . . . . . . 250 . Jamming 118 | . . . . . . . 118 ECM 489 | . . . . 2 2 277 208 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Turns Passed 4637 | 144 372 209 861 549 535 1641 326 Spaces Moved 3146 | 80 194 170 801 374 363 1017 147 Core 199 | 14 65 4 2 114 . . . Treads 139 | 66 73 . . . . . . Legs 1756 | . . . 59 170 363 1017 147 Wheels 906 | . . 166 740 . . . . Hover 30 | . . . . 30 . . . Flight 116 | . 56 . . 60 . . . Fastest Speed 35 | 50 37 80 80 35 120 103 100 Average Speed 116 | 140 146 82 95 97 124 126 182 Slowest Speed 200 | 160 200 200 200 160 190 186 183 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 30 37 50 40 16 93 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 39 | . 2 . . 3 3 25 6 Terrain Destroyed 141 | . 3 . 38 57 3 34 6 Melee 37 | . . . . 3 3 25 6 Projectile 4 | . 3 . . 1 . . . AOE 100 | . . . 38 53 . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Total 3709 | 102 237 220 858 474 421 1221 176 Wait 53 | . . 27 6 . . 20 . Move 3140 | 79 193 169 800 373 363 1016 147 Hop . | . . . . . . . . Pick Up 67 | 11 7 1 5 14 9 18 2 Fast Attach 28 | . 1 2 3 8 8 4 2 Attach 37 | 7 4 1 2 13 1 9 . Detach 3 | . 2 . . 1 . . . Swap 40 | . 2 5 6 2 8 15 2 Drop 43 | . 3 5 8 2 12 13 . Fire 137 | 5 25 10 13 24 12 31 17 Melee 145 | . . . 15 37 8 79 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 411 | -10/Materials | Identified exit to Mines 517 | -10/Materials | Entered Mines 567 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 568 | -10/Mines | Met a Derelict bent on vengeance 575 | -10/Mines | Core integrity fell below 50% 694 | -10/Mines | Learned Materials emergency access door positions 718 | -10/Mines | Discovered new exit (range 7) 726 | -10/Mines | Entered Subcaves 894 | -10/Subcaves | Build established: Scavenger-Mutant 1128 | -10/Subcaves | Visited Clippyterm 1130 | -10/Subcaves | Learned 40 Factory zone layouts 1130 | -10/Subcaves | Learned Research machine intel 1384 | -10/Subcaves | Discovered new exit (range 9) 1443 | -10/Subcaves | Identified exit to Materials 1498 | -10/Subcaves | Visited 4L-MR0's lab 1510 | -10/Subcaves | Found Cargo Legs 1512 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1587 | -10/Subcaves | Entered Materials 1587 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1702 | -8/Materials | Build established: Mutant 1733 | -8/Materials | Released all parts (8) 1966 | -8/Materials | Core integrity fell below 50% 1968 | -8/Materials | Released all parts (5) 1993 | -8/Materials | Lost 4 parts (2p2n) 2019 | -8/Materials | Destroyed 7 combat bots 2019 | -8/Materials | Core integrity fell below 20% 2102 | -8/Materials | Discovered new exit (range 3) 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -7/Factory | Identified exit to Lower Caves 2137 | -7/Factory | Identified exit to Factory 2432 | -7/Factory | Discovered exit to Factory (range 15) 2671 | -7/Factory | Identified exit to Garrison 2671 | -7/Factory | Entered Garrison 2688 | -7/Garrison | Build established: Assassin 2713 | -7/Garrison | Triggered checkpoint 2877 | -7/Garrison | Triggered checkpoint 2941 | -7/Garrison | Triggered checkpoint 3015 | -7/Garrison | Discovered exit to Factory (range 13) 3056 | -7/Garrison | Build established: Mutant 3118 | -7/Garrison | Destroyed 7 combat bots 3147 | -7/Garrison | Found embedded Infiltrators 3165 | -7/Garrison | Triggered checkpoint 3216 | -7/Garrison | Discovered exit to Factory (range 4) 3349 | -7/Garrison | Installed Relay Interface Framework 3387 | -7/Garrison | Triggered checkpoint 3479 | -7/Garrison | Triggered checkpoint 3703 | -7/Garrison | Triggered checkpoint 3728 | -7/Garrison | Build established: Scavenger-Mutant 3774 | -7/Garrison | Discovered exit to Factory (range 15) 4030 | -7/Garrison | Lost 3 parts (2p1u) 4035 | -7/Garrison | Triggered checkpoint 4312 | -7/Garrison | Entered Factory 4312 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4472 | -6/Factory | Found Powered Armor 4638 | -6/Factory | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. >> Machine Analyzer network decryption results: Terminal x2 Acquired Adv. Weight Redist. System. Acquired Powered Armor. >> Machine Analyzer network decryption results: Scanalyzer x1 Acquired Transmission Jammer. Discarded Machine Analyzer. G-50 Soldier knocked back. Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. G-50 Soldier Hvy. Laser blasted off. G-50 Soldier knocked back. Destroyed Carbon-fiber Leg. G-50 Soldier knocked back. Adv. Assault Cannon destroyed. 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""" ##?# ]] # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 335 Matter Stores 350 Matter Capacity 350 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 625 Resistance: TH 10 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldPersonalWings Manual? 0 Play Time 00:49:47 Cumulative 64.9 hours Start 2026.10.30 @ 17:56:50 End 2026.10.30 @ 18:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 57 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2e38afb-e67a-4798-9ae1-88af7b867a1f