Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 13:14:49 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1492) 1492 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 3903 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 111/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (47) Movement Rolling (80) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Wheel Improved Flight Unit > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- Backup Laser I Particle Gun > --- INVENTORY (5) ---- Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Sensor Array Hacking Suite Hacking Suite [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 45 | 6 . 5 18 7 9 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . 2 4 4 5 Treads 7 | 2 . 2 3 . . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 8 | . . . 1 4 3 Utility 11 | 1 . . 5 3 2 Device 7 | . . . 4 1 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 2 | . . . . 2 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 2 . 2 8 . 1 Energy Gun 5 | . . . 4 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 2 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 16 | . . 1 2 2 11 Power 3 | . . 1 . . 2 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . . 4 Weapon 4 | . . . 2 1 1 Highest Loss Streak 4 | . . 1 1 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 85 84 91 85 78 Engine 11 | . 14 13 10 9 7 Treads 21 | . 28 28 21 . . Flight 4 | . . . . 30 24 Device 8 | . . . 17 10 10 Storage 12 | . 14 14 11 9 9 Hackware 1 | . . . . 15 10 Protection 3 | . . . 8 1 . Energy Gun 8 | . . . 16 10 15 Ballistic Gun 14 | . 28 28 4 . . Peak Build Rating 26 | 6 6 15 20 26 24 Average Rating 14 | 4 6 11 17 22 18 On Entrance 10 | . 6 6 15 20 18 Naked Turns . | . . . . . . Heaviest Build 21 | 11 11 16 21 14 17 Greatest Support 44 | 40 40 44 44 20 19 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 7 8 8 7 4 Average Carried 6 | 2 6 7 7 3 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 3 2 Class Distribution -------------------- 66% | Mutant 25% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 909 | 260 60 211 261 57 60 Remotely . | . . . . . . Salvage Created 2022 | . 127 265 1102 158 370 Parts 112 | . 9 18 70 5 10 Haulers Intercepted 5 | . . . 3 1 1 Recyclers Shooed 7 | . . 1 5 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 36 | . 2 8 18 2 6 Guns 29 | . 2 8 14 . 5 AOE 4 | . . . 3 1 . Classes Destroyed 11 | . 3 1 6 . 1 Worker 1 | . 1 . . . . Builder 3 | . . . 3 . . Tunneler 2 | . . 2 . . . Hauler 5 | . . . 3 1 1 Recycler 2 | . . . 2 . . Operator 2 | . 1 . 1 . . Watcher 1 | . . . 1 . . Swarmer 2 | . . . 2 . . Grunt 26 | . 2 8 13 2 1 Sentry 7 | . . . 3 . 4 Hunter 1 | . . . . . 1 Best Kill Streak 14 | . 2 6 14 3 3 Combat Bots Only 9 | . 2 5 9 2 3 Max Kills in Single Turn 5 | . 2 2 5 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 241 | . 19 38 61 22 101 Missed 90 | . 8 10 23 9 40 Damage Taken 2173 | . 116 343 512 289 913 Core 604 | . 22 77 66 127 312 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 60 83 . . Volleys Fired 158 | . 15 21 69 6 47 Largest 2 | . 2 2 2 1 2 Hottest 101 | . 40 50 101 45 95 Shots Fired 275 | . 30 42 117 6 80 Gun 273 | . 30 42 115 6 80 Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 90 | . 30 42 18 . . Thermal 156 | . . . 76 . 80 Explosive 2 | . . . 2 . . Electromagnetic 27 | . . . 21 6 . Robot Hit Streak 15 | . 5 6 8 15 15 Robot Miss Streak 8 | . 3 4 8 . 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 1 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 190 | . 17 30 78 6 59 Core Hits 93 | . 8 16 46 6 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 4 . . Burn 4 | . . . 4 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3433 | . 224 644 1691 291 583 Guns 2831 | . 224 643 1240 141 583 Cannons . | . . . . . . Explosions 594 | . . . 449 145 . Melee . | . . . . . . Ramming 8 | . . 1 2 5 . Kinetic 1154 | . 224 643 287 . . Thermal 1482 | . . . 754 145 583 Explosive 314 | . . . 314 . . Electromagnetic 475 | . . . 334 141 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . 8 8 . Projectiles . | . . . . . . Explosions 16 | . . . 8 8 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . 9 83 . Shots 3 | . . . 1 2 . Rammed 5 | . . 1 1 3 . Targets Rammed 5 | . . 1 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 59 | . 18 8 51 59 38 Average Temperature 12 | . 9 2 14 22 12 Received Heat Transfer 885 | . 66 168 183 108 360 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 12 | . . . 3 . 9 Heat Transferred 4361 | . . . 2041 100 2220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 3 2 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 525 | . 66 160 525 335 300 Initial 221 | . . 25 62 221 137 Average 163 | . 32 28 316 271 231 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 63 | 100 100 100 30 . 31 Level 1 24 | . . . 35 100 68 Level 2 12 | . . . 34 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 4 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 4 8 35 9 10 Peak Tracking Total 9 | . 3 4 9 8 5 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . . 1 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . 3 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . . 1 1 5 3 Terminals 7 | . . . . 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . . 1 2 13 13 Successful 16 | . . 1 1 7 7 Failed 13 | . . . 1 6 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . . . . 8 9 Terminals 24 | . . . . 13 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 1 . 4 6 Prototype ID Bank 2 | . . . . 1 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Hauler Manifests 2 | . . . . 1 1 Registered Components 1 | . . . . . 1 Zone Layout 3 | . . . . 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 3 . Terminals 3 | . . . . 3 . Assimilate 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 4 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 10 | . . . . 10 10 Highest-Rated Ally 10 | . . . . 10 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2061 | 81 175 745 732 81 247 Spaces Moved 1094 | 44 82 301 347 110 210 Core 1 | 1 . . . . . Treads 773 | 43 82 301 347 . . Legs . | . . . . . . Wheels 2 | . . . . . 2 Hover . | . . . . . . Flight 318 | . . . . 110 208 Fastest Speed 28 | 50 160 145 145 31 28 Average Speed 118 | 157 160 152 145 33 44 Slowest Speed 160 | 160 160 160 145 34 107 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 21 73 50 21 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . 13 5 . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . 13 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1585 | 53 99 547 460 147 279 Wait 242 | . . 212 2 17 11 Move 1090 | 43 81 300 346 110 210 Hop . | . . . . . . Pick Up 22 | 4 3 3 11 . 1 Fast Attach 23 | 6 . . 11 . 6 Attach 11 | . . 1 2 6 2 Detach 2 | . . . 1 1 . Swap 11 | . . 4 5 1 1 Drop 22 | . . 5 12 4 1 Fire 158 | . 15 21 69 6 47 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 2 | . . 1 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 604 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 637 | -10/Mines | Learned Materials stockpile data 672 | -10/Mines | Excavation squad dispatched 672 | -10/Mines | A large section of the Mines collapsed 922 | -10/Mines | Excavation squad dispatched 975 | -10/Mines | Found a hidden stash of uninstalled traps 993 | -10/Mines | Discovered new exit (range 6) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Destroyed 9 combat bots 1380 | -9/Materials | Discovered new exit (range 8) 1526 | -9/Materials | Build established: Scavenger-Mutant 1673 | -9/Materials | Discovered new exit (range 4) 1734 | -9/Materials | Entered another Materials area 1734 | -8/Materials | Evolved 2 slots: Propulsion x2 1802 | -8/Materials | Discovered new exit (range 15) 1815 | -8/Materials | Entered Storage 1815 | -8/Storage | Accompanied by 1 ally 1824 | -8/Storage | Identified exit to Factory 1880 | -8/Storage | Lost 3 parts (1p1u1w) 1957 | -8/Storage | Core integrity fell below 50% 2001 | -8/Storage | Lost 4 parts (3n1w) 2062 | -8/Storage | Self-destructed Last Messages --------------- 02040_ Acquired 20 matter. 02042_ Acquired Wheel. 02043_ Slug penetrates Wall. 02043_ R-06 Scavenger collects Welding Torch. 02050_ Slug penetrates Wall. 02052_ Penetrated by Slug. 02052_ Imp. Flight Unit destroyed. 02053_ H-55 Commando suffers critical hit (Burn). 02053_ R-06 Scavenger collects Broken Aluminum Leg. 02054_ Penetrated by Slug. 02055_ H-55 Commando heat short circuits Lgt. Nuclear Core. 02055_ Slug penetrates Wall. 02056_ Imp. Heat Sink destroyed. 02056_ Assault Rifle melted. 02056_ Targeting Computer melted. 02056_ H-55 Commando destroyed. 02056_ Switching to secondary target: Y-45 Defender. 02056_ Imp. Ion Engine destroyed. 02060_ U-05 Engineer builds a Door. 02060_ Sml. Storage Unit destroyed. 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