Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 22:37:02 Player: turntail Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2450) 2450 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6135 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Antigrav System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Heat Sink Improved Heat Sink High-capacity Storage Unit Compact Battery > --- WEAPON ----------- Heavy EM Shotgun Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Medium Storage Unit Heavy Particle Gun Gatling Laser High-powered Shotgun High-powered Shotgun Flak Gun [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 94 | 7 7 21 45 1 13 Power 12 | 1 . 3 4 1 3 Engine 7 | 1 . 3 2 . 1 Core 5 | . . . 2 1 2 Reactor . | . . . . . . Propulsion 31 | 2 4 6 17 . 2 Treads 13 | 2 . 4 7 . . Leg 12 | . 2 2 7 . 1 Wheel 2 | . 2 . . . . Hover 2 | . . . 1 . 1 Flight 2 | . . . 2 . . Utility 27 | 1 2 8 12 . 4 Device 8 | . . 2 4 . 2 Storage 8 | 1 1 2 3 . 1 Processor 2 | . . 1 1 . . Hackware 1 | . . . 1 . . Protection 8 | . 1 3 3 . 1 Artifact . | . . . . . . Weapon 24 | 3 1 4 12 . 4 Energy Gun 9 | . . 3 5 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 3 . 1 4 . 2 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 6 | . . 1 5 . . Parts Lost 30 | . . 7 4 . 19 Power 5 | . . 1 1 . 3 Propulsion 6 | . . 1 . . 5 Utility 12 | . . 3 2 . 7 Weapon 7 | . . 2 1 . 4 Highest Loss Streak 15 | . . 4 3 . 15 To Critical Strikes . | . . . . . . Average Backups 10 | 3 6 13 8 15 15 Power 1 | . 1 1 . 2 2 Propulsion 4 | 2 3 5 2 7 7 Utility 3 | . . 4 3 4 2 Weapon 1 | . 1 1 1 2 3 Tool/Special . | . . . . . . Unused Backups 38 | . . 15 18 . 5 Power 6 | . . 2 4 . . Propulsion 13 | . . 6 2 . 5 Utility 14 | . . 5 9 . . Weapon 5 | . . 2 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 88 92 85 91 76 Engine 7 | . 14 10 6 . . Core 1 | . . . 2 7 5 Treads 23 | . 16 26 20 38 23 Leg 6 | . 6 5 8 . 7 Device 7 | . . 5 9 7 11 Storage 9 | . 14 10 7 7 7 Processor 3 | . . 6 2 . . Hackware 1 | . . . 2 . . Protection 6 | . 3 6 6 14 5 Energy Gun 5 | . . 6 4 7 6 Ballistic Gun 10 | . 26 13 9 7 2 Peak Build Rating 43 | 6 7 15 36 42 43 Average Rating 21 | 4 6 12 26 41 32 On Entrance 15 | . 6 7 . 36 42 Avg Prop Armor Cover (%) 7 | . . 5 10 . . Naked Turns 45 | . . 29 . . 16 Heaviest Build 77 | 14 15 59 69 77 77 Greatest Support 102 | 40 40 60 82 102 102 Greatest Overweight (x) 2 | 1 . 1 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 13 | 6 8 16 10 20 18 Most Carried 19 | 6 8 19 18 17 19 Average Carried 11 | 3 6 13 8 15 15 Final Capacity 20 | 8 8 5 20 20 5 Final Carried 17 | 6 6 5 17 17 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2446 | 254 . 738 1133 . 321 Remotely . | . . . . . . Salvage Created 3055 | 20 . 832 1413 . 790 Parts 157 | 3 . 50 70 . 34 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 8 | . . 2 6 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 58 | . . 20 19 . 19 Guns 52 | . . 18 18 . 16 Cannons 2 | . . . . . 2 AOE 4 | . . 2 1 . 1 Classes Destroyed 14 | 1 . 6 5 . 2 Worker 1 | 1 . . . . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 8 | . . 2 6 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . 1 1 . . Swarmer 14 | . . 8 . . 6 Grunt 24 | . . 6 11 . 7 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 16 | . . 5 7 . 4 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 10 | 1 . 5 5 . 10 Combat Bots Only 10 | . . 4 5 . 10 Max Kills in Single Turn 2 | 1 . 2 2 . 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . 2 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 927 | . . 220 151 . 556 Missed 298 | . . 67 35 . 196 Hits 629 | . . 153 116 . 360 Melee 3 | . . 3 . . . Projectile 626 | . . 150 116 . 360 Critical Strikes 19 | . . 6 3 . 10 Damage Taken 7785 | . . 1794 1868 . 4123 Core 1287 | . . 384 194 . 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . 6 . . . Core Remaining (%) 67 | 100 100 4 64 . . Volleys Fired 250 | 9 . 80 94 . 67 Largest 2 | 2 . 2 2 . 2 Hottest 160 | 40 . 96 90 . 160 Shots Fired 453 | 10 . 153 171 . 119 Gun 422 | 10 . 153 163 . 96 Cannon 23 | . . . . . 23 Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 240 | 10 . 96 105 . 29 Thermal 182 | . . 48 58 . 76 Explosive 4 | . . . 4 . . Electromagnetic 27 | . . 9 4 . 14 Robot Hit Streak 22 | 9 . 10 9 . 22 Robot Miss Streak 8 | . . 7 4 . 8 Penetration Max 1 | . . . 1 . . Secondary Targets 10 | . . 3 5 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 305 | 9 2 85 114 . 95 Core Hits 150 | 1 . 35 56 . 58 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . . 1 . . Critical Strikes 7 | 1 . 1 3 . 2 Burn 5 | . . 1 2 . 2 Destroy 2 | 1 . . 1 . . Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5659 | 73 . 1255 2227 . 2104 Guns 4905 | 73 . 1104 2018 . 1710 Cannons 332 | . . . . . 332 Explosions 422 | . . 151 209 . 62 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2726 | 73 . 667 1391 . 595 Thermal 2447 | . . 529 627 . 1291 Explosive 82 | . . . 82 . . Electromagnetic 404 | . . 59 127 . 218 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 . 4 Average Corruption 2 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 2 . 4 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (major) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 43 | . . 21 . . 22 Projectiles . | . . . . . . Explosions 43 | . . 21 . . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . . 43 78 . 42 Shots 7 | . . 2 4 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . . 198 216 . 207 Average Temperature 52 | . . 62 57 . 33 Received Heat Transfer 2388 | . . 516 594 . 1278 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 1 . 4 Heat Transferred 5170 | . . 1165 1554 . 2451 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 90 | 100 100 85 97 100 69 Level 1 9 | . . 14 2 . 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 341 | 5 7 294 210 91 341 Initial 124 | . 3 . 124 91 38 Average 81 | . . 70 86 70 154 Influence Increases 1948 | 5 11 724 701 14 493 Destroy 0b10 Robot/C 1160 | . . 400 380 . 380 Destroy 0b10 Robot/NC 75 | 5 . 15 55 . . Destroy Leader 246 | . . 102 124 . 20 Successful Hack 33 | . 11 4 4 14 . Disable Machine 90 | . . 15 75 . . Destroy Structure 29 | . . 8 18 . 3 Partial Spotted 45 | . . 30 15 . . Lose Combat Pursuer 270 | . . 150 30 . 90 Influence Decreases 1607 | . 16 430 792 162 207 Entered New Map 301 | . 2 . 170 112 17 Time Decay 922 | . 14 360 498 50 . Lost Part 271 | . . 70 11 . 190 Purge Threat 113 | . . . 113 . . Squads Dispatched 8 | . 1 2 5 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 2 . . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 2 37 33 . 36 Peak Tracking Total 9 | . 2 9 7 . 9 Tactical Retreats 11 | . . 5 2 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . 1 5 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 14 | . 3 3 6 1 1 Terminals 8 | . 2 2 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 32 | . 9 7 14 1 1 Successful 20 | . 6 4 9 1 . Failed 12 | . 3 3 5 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 19 | . 5 5 8 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 . 2 . . Scanalyzers 5 | . . 2 3 . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 9 | . 3 2 4 . . Record 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 1 1 2 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 . 2 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 5 | . . 2 3 . . Retrieve Study 5 | . . 2 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 3 3 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 2 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 8 | . 8 . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 960 | . . 361 599 . . Sensors 960 | . . 361 599 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3677 | 110 211 1190 1606 100 460 Spaces Moved 1914 | 51 142 567 893 58 203 Core 96 | 4 . 59 4 . 29 Treads 1159 | 47 76 507 388 58 83 Legs 387 | . 38 1 331 . 17 Wheels 28 | . 28 . . . . Hover 74 | . . . . . 74 Flight 170 | . . . 170 . . Fastest Speed 34 | 50 80 50 34 165 50 Average Speed 135 | 154 133 151 128 165 107 Slowest Speed 270 | 160 160 240 270 165 191 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 36 40 59 2 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . 6 40 . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . . 6 40 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2534 | 71 161 735 1188 62 317 Wait 92 | . 3 14 65 1 9 Move 1909 | 50 141 566 892 57 203 Hop . | . . . . . . Pick Up 78 | 5 1 26 37 1 8 Fast Attach 51 | 6 2 7 32 . 4 Attach 36 | . 3 7 13 2 11 Detach 16 | . 2 2 11 . 1 Swap 52 | 1 5 21 14 1 10 Drop 48 | . 2 12 30 . 4 Fire 250 | 9 . 80 94 . 67 Melee 2 | . 2 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 5) 297 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -9/Materials | Core integrity fell below 50% 1170 | -9/Materials | Lost 4 parts (1n1u2w) 1408 | -9/Materials | Build established: Scavenger-Mutant 1483 | -9/Materials | Released all parts (9) 1486 | -9/Materials | Core integrity fell below 20% 1506 | -9/Materials | Discovered new exit (range 12) 1512 | -9/Materials | Entered another Materials area 1512 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1751 | -8/Materials | Build established: Mutant 2063 | -8/Materials | Released all parts (11) 2257 | -8/Materials | Lost 3 parts (1p1u1w) 2543 | -8/Materials | Build established: Scavenger-Mutant 2884 | -8/Materials | Build established: Mutant 3011 | -8/Materials | Garrison activated, responded to threat 3055 | -8/Materials | Discovered new exit (range 8) 3118 | -8/Materials | Entered Factory 3118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3215 | -7/Factory | Identified exit to Garrison 3218 | -7/Factory | Entered Garrison 3420 | -7/Garrison | Triggered checkpoint 3420 | -7/Garrison | Triggered checkpoint 3605 | -7/Garrison | Core integrity fell below 50% 3614 | -7/Garrison | Released all parts (4) 3620 | -7/Garrison | Triggered checkpoint 3632 | -7/Garrison | Destroyed 10 combat bots 3637 | -7/Garrison | Lost 15 parts (2p5n4u4w) 3656 | -7/Garrison | Installed Relay Interface Framework 3664 | -7/Garrison | Released all parts (2) 3667 | -7/Garrison | Core integrity fell below 20% 3678 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 8 matter. Released Hcp. Storage Unit. Released Lgt. Nuclear Core. Released Hpw. Shotgun+. Dropped Arm. Treads+. Acquired Antigrav System. Acquired 10 matter. [Achievement: Universal Adapter] Critical hit (Burn: +37). System corrupted: Heat flow error (+217). Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... Relay Interface Framework installed. Triggered Alarm Trap. An alarm sounds. Garrison Door activated. Released Med. Storage Unit. Released Antigrav System. Acquired Antigrav System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????#####?????????????????? | | ????????????????????????#"""#?????????????????? | | ????????????????????????#" "#?????????????????? | | ????????????????????????#" "#?????????????????? | | ????????????????????????#" "#?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????## ##?????????????????? | | ?????????????????????????# #??????????????????? | | ???????????????????#####?# #??????????????????? | | ???????????????????# #?# #??????????????????? | | ?????????????####### ### ####### ## ????? | | ?????????????# YY ???? | | ?????????????# ! #?????????? | | ?????????????## #######@p#######+##?????????? | | ?????????????#""""??????# #??????????????????? | | ?????????????####???????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????########## #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ##########??????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ################ #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # ################???????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed TechPlatingSubcomponent Manual? 0 Play Time 01:14:41 Cumulative 31.6 hours Start 2026.01.16 @ 21:08:00 End 2026.01.17 @ 22:37:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 703dd37c-89a9-40a2-bae9-8544f7ab6c1a