Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 00:14:35 Player: jes Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (9253) 9253 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1760) 1760 TOTAL SCORE: 18723 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 195 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 622/1150 Matter 106/300 Energy 383/515 System Corruption 9% Temperature Cool (0) Movement Treading (260) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (5) --- Spiked Medium Treads > --- UTILITY (9) ------ Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Weight Redist. System Structural Scanner Improved Hacking Suite > --- WEAPON (3) ------- Heavy Proton Cannon Coil Gun Mass Driver > --- INVENTORY (15) --- Antimatter Reactor Medium Storage Unit Gravity Neutralizer Experimental ECM Suite Point Defense System Dynamic Insulation System Advanced Datajack Lance Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Quantum Shading Machine Improved Thermal Shield Advanced System Restoration Module High-powered Tractor Beam > --- WEAPON ----------- Heavy Gatling Laser Heavy Phase Cannon Improved KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine VSS Leg Improved VSS Leg Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Heavy Proton Cannon Heavy Machine Gun KE Penetrator Enhanced Gauss Cannon Improved Datajack Heavy Mace [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 4 . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 Utility 7 | . . . 2 . . 1 . . . . 1 2 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 203 | 6 14 2 22 28 14 6 4 2 . 21 18 26 4 . 36 Power 26 | 1 3 . 3 5 2 . . 1 . . 4 3 . . 4 Engine 15 | 1 2 . 2 1 2 . . 1 . . 3 2 . . 1 Core 8 | . 1 . 1 4 . . . . . . 1 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 58 | 2 5 . 7 13 3 2 2 1 . 7 3 6 . . 7 Treads 15 | . . . 3 . 1 1 . . . 2 . 3 . . 5 Leg 43 | 2 5 . 4 13 2 1 2 1 . 5 3 3 . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 70 | 1 3 . 7 6 4 3 1 . . 7 9 10 4 . 15 Device 44 | . 1 . 7 5 1 1 1 . . 2 4 7 2 . 13 Storage 9 | 1 2 . . . 2 . . . . 1 2 1 . . . Processor 8 | . . . . . . 1 . . . 2 1 2 1 . 1 Hackware 7 | . . . . 1 1 1 . . . . 2 . 1 . 1 Protection 2 | . . . . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 3 2 5 4 5 1 1 . . 7 2 7 . . 10 Energy Gun 12 | 1 2 . 1 . 2 1 . . . . . 3 . . 2 Energy Cannon 9 | . . . 1 2 . . . . . 3 . 2 . . 1 Ballistic Gun 16 | 1 1 1 2 1 . . 1 . . 2 2 1 . . 4 Ballistic Cannon 7 | . . . . 1 1 . . . . 2 . 1 . . 2 Launcher 2 | . . 1 . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . . . . 6 . 3 . . 3 Parts Lost 59 | . 1 . 2 2 1 1 1 . . 12 4 10 2 . 23 Power 8 | . 1 . . . . 1 . . . 2 . 1 . . 3 Propulsion 13 | . . . 1 . . . . . . 4 1 3 . . 4 Utility 26 | . . . 1 1 1 . 1 . . 4 2 5 2 . 9 Weapon 12 | . . . . 1 . . . . . 2 1 1 . . 7 Highest Loss Streak 10 | . 1 . 1 1 1 1 1 . . 10 2 2 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 3 7 10 9 9 9 9 9 10 10 9 9 12 12 15 14 Power 1 | . 1 2 1 1 1 . . . . . . 2 2 2 1 Propulsion 1 | 1 2 2 . 1 2 3 3 2 2 1 1 1 1 2 . Utility 2 | . . 1 1 1 1 1 2 3 3 2 2 2 3 3 4 Weapon 4 | 1 4 5 5 5 4 3 3 3 4 4 4 4 3 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | . 4 . 5 5 2 . 1 . . 4 3 1 1 . 7 Power 7 | . 1 . 2 . 1 . . . . . 1 . . . 2 Propulsion 6 | . 2 . 1 . 1 . 1 . . . 1 . . . . Utility 4 | . 1 . 1 1 . . . . . . . . . . 1 Weapon 13 | . . . 1 4 . . . . . 4 1 1 1 . 1 Tool/Special 3 | . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 95 100 95 96 99 95 91 97 100 89 91 98 99 100 95 Engine 7 | . 4 14 3 3 9 10 7 12 15 7 5 8 11 11 5 Core 2 | . 9 . 5 5 . . . . . . 2 1 . . . Treads 5 | . . . 7 3 2 7 7 7 7 6 . 5 . . 10 Leg 24 | . 28 28 28 32 32 23 23 23 23 23 24 16 23 23 12 Device 18 | . 9 14 23 14 18 13 14 15 15 9 15 34 27 23 25 Storage 7 | . 14 14 9 9 9 7 7 7 7 7 9 5 5 5 5 Processor 2 | . . . . . . 1 . . . 5 5 . 11 11 4 Hackware 7 | . . . . 8 7 14 15 15 15 6 4 3 . 5 9 Energy Gun 4 | . 14 13 5 . 5 7 7 7 7 1 . 4 4 5 3 Energy Cannon 3 | . . . 3 9 3 . . . . 2 5 4 5 5 4 Ballistic Gun 5 | . 14 14 8 5 3 . 6 7 7 4 7 5 . . 4 Ballistic Cannon 2 | . . . . 3 5 7 . . . 5 4 . 5 5 1 Peak Build Rating 101 | 6 11 9 24 37 37 41 42 49 49 69 83 101 85 82 98 Average Rating 53 | 3 8 8 19 30 35 39 39 46 49 59 74 93 82 82 89 On Entrance 42 | . 6 9 9 24 33 35 38 41 49 49 58 77 82 82 82 Avg Prop Armor Cover (%) 9 | . . . 8 10 10 9 10 9 9 13 10 8 . . 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 11 20 21 28 31 30 37 29 37 37 45 60 75 72 71 85 Greatest Support 177 | 20 20 20 40 66 56 39 49 56 56 64 95 110 81 72 177 Greatest Overweight (x) 1 | 1 . 1 1 . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 10 10 10 10 14 15 15 15 Most Carried 15 | 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 10 | 3 7 10 9 9 9 9 9 9 10 9 9 12 12 15 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 4 10 10 10 10 10 10 10 10 10 10 10 10 15 15 8 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Mutant 17% | Hacker-Mutant 10% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Matter Collected 6312 | 197 305 8 699 710 533 218 130 77 . 763 647 719 167 . 1139 Remotely 1923 | . 128 8 174 . . . . . . . 452 719 51 . 391 Salvage Created 8876 | . 303 22 861 1243 628 244 73 103 . 770 813 1155 353 . 2308 Parts 421 | . 18 2 46 64 34 13 4 4 . 32 27 52 12 . 113 Haulers Intercepted 8 | . 2 . 1 . 2 . . . . . . 2 . . 1 Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 4 3 . 34 . . 5 . . Prevented 4 | . . . . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 171 | . 7 2 14 29 11 6 2 3 . 26 13 19 6 . 33 Guns 74 | . 7 . 11 8 6 4 2 3 . 7 3 9 1 . 13 Cannons 87 | . . . 3 20 5 2 . . . 17 6 10 5 . 19 AOE 8 | . . 2 . . . . . . . 2 4 . . . . Classes Destroyed 22 | . 3 1 6 3 2 1 . . . 1 2 2 1 . . Worker 5 | . . . . . 1 . . . . . . . . . 4 Builder 8 | . . . 1 . . . . . . . . 1 . . 6 Tunneler 2 | . . . . . . . . . . . 1 . . . 1 Hauler 8 | . 2 . 1 . 2 . . . . . . 2 . . 1 Recycler 8 | . . . 2 . 1 . . . . . 3 . . . 2 Mechanic 3 | . . . . . . . . . . . . 1 . . 2 Operator 2 | . . . . . 1 . . . . . . 1 . . . Watcher 11 | . . . 2 1 2 . . . . . 2 2 . . 2 Swarmer 43 | . 3 . 3 3 2 . . 2 . 15 . 5 . . 10 Cutter 3 | . . . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 57 | . 4 . 5 14 6 5 . . . 8 7 1 3 . 4 Brawler 3 | . . . 1 . . . . . . . . . 1 . 1 Duelist 3 | . . . . 1 1 . . . . . 1 . . . . Sentry 19 | . . . 4 5 2 . . 1 . 2 . 2 . . 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . Hunter 14 | . . . 1 4 . . 1 . . . . 2 1 . 5 Programmer 21 | . . . . . . 1 1 . . . 1 8 . . 10 Behemoth 2 | . . . . . . . . . . 1 1 . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 2 4 6 3 2 1 3 . 11 7 11 3 . 9 Combat Bots Only 11 | . 3 2 3 6 2 2 1 3 . 11 5 4 3 . 5 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 1 1 . 2 3 2 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . 2 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Hostile Shots Fired 1335 | . 51 8 67 142 57 15 18 42 . 267 74 169 25 . 400 Missed 450 | . 16 3 21 44 14 5 6 15 . 91 23 57 10 . 145 Hits 885 | . 35 5 46 98 43 10 12 27 . 176 51 112 15 . 255 Melee 10 | . . . . . 4 . . . . . 5 . 1 . . Projectile 875 | . 35 5 46 98 39 10 12 27 . 176 46 112 14 . 255 AOE 11 | . . 3 . 4 . . . . . . 3 . . . 1 Critical Strikes 36 | . 1 . 2 2 1 . 1 . . 5 5 5 1 . 13 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . Damage Taken 15228 | . 394 227 622 1549 701 227 158 276 . 2903 1285 1802 323 . 4761 Core 1885 | . 93 20 92 150 95 14 15 30 . 280 199 316 53 . 528 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . . 10 16 . . . . Regen/Repaired (Parts) 781 | . . . . . 225 . . . . . 239 . . . 317 Core Remaining (%) 63 | 100 . 54 . . 38 . . . . 51 76 . . 63 . Volleys Fired 641 | . 25 3 60 124 50 16 10 8 . 69 55 87 17 . 117 Largest 3 | . 2 1 2 2 2 2 2 2 . 2 3 3 3 . 3 Hottest 223 | . 85 30 93 150 105 92 83 83 . 141 174 223 203 . 212 Shots Fired 1360 | . 50 3 114 209 98 32 20 16 . 111 120 211 47 . 329 Gun 705 | . 50 . 88 54 48 16 20 16 . 36 52 129 17 . 179 Cannon 648 | . . . 26 155 48 16 . . . 74 68 82 30 . 149 Launcher 5 | . . 3 . . . . . . . 1 . . . . 1 Special 2 | . . . . . 2 . . . . . . . . . . Kinetic 674 | . 25 . 54 84 48 16 10 8 . 87 90 71 16 . 165 Thermal 631 | . 25 . 60 125 50 16 10 8 . 17 30 133 17 . 140 Explosive 5 | . . 3 . . . . . . . 1 . . . . 1 Electromagnetic 50 | . . . . . . . . . . 6 . 7 14 . 23 Robot Hit Streak 11 | . 5 . 10 11 10 6 5 9 . 8 8 11 9 . 11 Robot Miss Streak 10 | . 4 . 6 10 7 3 8 7 . 7 6 9 4 . 4 Penetration Max 2 | . . . . . . . . . . . 1 1 1 . 2 Secondary Targets 10 | . 3 . 2 . . . . 1 . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . 1 . 1 . . . Shots Hit Robots 802 | . 29 . 76 106 65 24 14 14 . 67 61 110 33 . 203 Core Hits 450 | . 15 4 35 70 44 20 12 8 . 45 31 46 13 . 107 Critical Kills 6 | . . . 1 1 . . . . . . 1 2 . . 1 Critical Parts Destroyed 11 | . . . . . . . . . . 1 5 2 . . 3 Critical Strikes 47 | . . . 3 1 . . . . . 8 13 7 . . 15 Burn 10 | . . . 2 . . . . . . . . 2 . . 6 Meltdown 2 | . . . 1 1 . . . . . . . . . . . Destroy 15 | . . . . . . . . . . 1 6 4 . . 4 Blast 19 | . . . . . . . . . . 7 7 1 . . 4 Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . 1 . 6 1 . . . 1 . 5 1 . 2 Impact 3 | . . . . . 1 1 . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . 5 . . . . . . 5 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22407 | . 380 189 1351 2252 1316 428 250 246 . 2317 2508 3384 1094 . 6692 Guns 9032 | . 380 . 941 713 477 233 250 246 . 416 483 2129 221 . 2543 Cannons 11535 | . . . 410 1539 839 195 . . . 1660 1404 1141 831 . 3516 Explosions 1720 | . . 189 . . . . . . . 121 621 114 42 . 633 Melee 120 | . . . . . . . . . . 120 . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 10177 | . 162 . 602 1074 712 195 120 113 . 1699 1250 1111 421 . 2718 Thermal 9767 | . 218 . 749 1178 604 233 130 133 . 286 1061 2233 221 . 2721 Explosive 814 | . . 189 . . . . . . . 121 197 . . . 307 Electromagnetic 1503 | . . . . . . . . . . 91 . 40 452 . 920 Impact 146 | . . . . . . . . . . 120 . . . . 26 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 1 1 2 2 2 9 Average Corruption 2 | . . . . . . . 1 1 1 1 1 1 2 2 6 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . . Effects 84 | . . . . . . . 4 6 . 12 1 9 6 1 45 Message Errors 21 | . . . . . . . 1 . . 1 1 2 4 . 12 Matter Fused 15 | . . . . . . . 1 1 . 1 . 3 . . 9 Heat Flow Errors 15 | . . . . . . . . 1 . 4 . 3 2 1 4 Energy Discharges 6 | . . . . . . . 1 1 . 2 . . . . 2 Parts Rejected 3 | . . . . . . . 1 . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . 3 . 1 . . . . 5 Data Loss (major) 5 | . . . . . . . . . . 2 . . . . 3 Misfires 3 | . . . . . . . . . . 1 . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 435 | . . . . . 3 . . . . 145 91 106 . . 90 Projectiles 174 | . . . . . 3 . . . . 34 29 27 . . 81 Explosions 150 | . . . . . . . . . . . 62 79 . . 9 Melee 111 | . . . . . . . . . . 111 . . . . . Knockbacks 42 | . . . . 10 3 8 . . . 8 3 1 4 . 5 Impact . | . . . . . . . . . . . . . . . . Kinetic 41 | . . . . 10 3 7 . . . 8 3 1 4 . 5 Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 319 | . . . . . . . . . . . 221 . 36 . 62 Shots 6 | . . . . . . . . . . . 3 . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 252 | . 150 . 234 124 40 15 . 223 . 234 211 198 168 151 252 Average Temperature 66 | . 66 . 84 31 20 10 . 99 . 67 73 79 42 112 75 Received Heat Transfer 2677 | . 189 12 216 594 261 72 . 51 . 645 276 63 54 . 244 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . 2 . 5 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted 3 | . . . 1 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . 1 Parts Melted 17 | . 1 . . 2 1 . . . . . . 6 . . 7 Heat Transferred 14616 | . 497 . 1702 1913 999 444 222 259 . 185 400 2958 500 . 4537 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . 1 . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Maximum Alert Level 4 | . . . . 4 2 1 . . . . 1 1 . . 2 Low Security (%) 48 | 100 100 . 100 19 . 70 . . . . 76 83 . . 30 Level 1 21 | . . . . 5 23 29 . . . . 23 16 . . 54 Level 2 19 | . . . . 26 76 . . . . . . . . . 14 Level 3 6 | . . . . 30 . . . . . . . . . . . Level 4 3 | . . . . 18 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1402 | . 60 . 188 1402 683 228 . . . . 264 375 . . 485 Initial 683 | . . . . 80 683 198 . . . . 51 95 . . 22 Average 312 | . 14 . 71 699 519 184 . . . . 93 97 . . 243 Influence Increases 6161 | . 220 . 431 1482 444 190 60 60 . 565 544 842 150 . 1173 Destroy 0b10 Robot/C 3560 | . 140 . 280 780 220 120 40 60 . 520 260 380 100 . 660 Destroy 0b10 Robot/NC 240 | . 10 . 30 5 35 . . . . 5 30 35 . . 90 Destroy Leader 636 | . 34 . 86 30 58 30 20 . . 40 54 98 20 . 166 Allied During Kill 42 | . . . . 42 . . . . . . . . . . . Trap Triggered on 0b10 40 | . . . . 20 20 . . . . . . . . . . Successful Hack 175 | . 21 . 17 . 55 24 . . . . 26 26 . . 6 Disable Machine 270 | . . . 15 . 15 . . . . . 60 105 . . 75 Anti-Garrison Action 450 | . . . . 450 . . . . . . . . . . . Destroy Structure 463 | . . . 3 80 11 1 . . . . 84 108 . . 176 Lose Combat Pursuer 285 | . 15 . . 75 30 15 . . . . 30 90 30 . . Influence Decreases 5676 | . 209 11 307 204 1409 495 192 60 . 483 431 662 430 59 724 Entered New Map 1362 | . . 6 . 44 719 239 50 . . . 31 100 140 19 14 Time Decay 3434 | . 169 5 307 . 530 246 132 60 . 363 360 472 270 40 480 Lost Part 560 | . 10 . . 20 10 10 10 . . 120 40 90 20 . 230 Lost Ally 140 | . . . . 140 . . . . . . . . . . . Purge Threat 180 | . 30 . . . 150 . . . . . . . . . . Squads Dispatched 30 | . 1 . 1 . 4 4 . . . . 5 7 . . 8 Investigation 7 | . . . . . 1 1 . . . . 1 1 . . 3 Extermination 10 | . . . . . . 1 . . . . 2 3 . . 4 Reinforcement 11 | . 1 . 1 . 2 2 . . . . 2 2 . . 1 Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . 1 . . 1 . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Distress Signals 5 | . 1 . 2 . 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 269 | . 14 2 24 45 25 12 2 7 . 28 18 43 7 . 42 Peak Tracking Total 13 | . 4 2 5 5 5 4 1 4 . 13 6 11 4 . 6 Tactical Retreats 16 | . 1 . 1 5 2 1 . . . . 1 3 2 . . ECM-based Alert Blocks 1 | . . . 1 . . . . . . . . . . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Traps Triggered 16 | . 1 . . 7 2 1 . . . . 2 . . . 3 Indirectly 2 | . . . . . . . . . . . . . . . 2 Trap Hack Attempts 41 | . . . 31 10 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . Reprogrammed 7 | . . . . 2 5 . . . . . . . . . . Reused 4 | . . . . 2 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . 2 2 . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Disabled 25 | . . . 1 3 1 . . . . 3 4 7 1 . 5 Max in Single Turn 5 | . . . 1 1 1 . . . . 1 2 5 1 . 2 Garrison Access 2 | . . . . . . . . . . . 1 1 . . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Accessed 55 | . 5 1 3 3 8 3 1 . 4 1 9 8 2 . 7 Terminals 26 | . 4 . 1 3 6 2 . . . 1 3 4 . . 2 Fabricators 4 | . . . . . . 1 . . . . 1 1 . . 1 Repair Stations 5 | . . . . . 1 . . . . . 1 1 . . 2 Recycling Units 7 | . 1 . 1 . 1 . . . . . 2 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . . 1 Garrison Access 3 | . . . 1 . . . . . . . 1 1 . . . Total Hacks 156 | . 18 4 7 3 27 7 1 . 31 4 17 15 2 . 20 Successful 99 | . 8 4 4 2 14 4 1 . 31 4 9 4 2 . 12 Failed 56 | . 10 . 3 1 13 3 . . . . 8 11 . . 7 Catastrophic 11 | . 2 . . 1 1 1 . . . . 2 3 . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 Manual 39 | . 12 . 2 . 10 1 . . . . 7 3 . . 4 Terminals 71 | . 16 . 2 3 23 5 . . . 4 5 10 . . 3 Fabricators 10 | . . . . . . 2 . . . . 3 1 . . 4 Repair Stations 12 | . . . . . 2 . . . . . 2 1 . . 7 Recycling Units 19 | . 2 . 4 . 2 . . . . . 5 2 . . 4 Scanalyzers 3 | . . . . . . . . . . . 1 . . . 2 Garrison Access 3 | . . . 1 . . . . . . . 1 1 . . . Terminal Hacks 71 | . 6 4 1 2 11 3 1 . 31 4 2 3 2 . 1 Record 20 | . . 4 . . . . . . 11 4 . 1 . . . Part Schematic 13 | . . . . . . . . . 12 . . 1 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . . . . . . Open Door 4 | . . . . 1 . . 1 . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . Locate Traps 5 | . 2 . 1 . 1 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Zone Layout 8 | . 2 . . . 4 1 . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 1 . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . 1 Repair Station Hacks 9 | . . . . . 2 . . . . . 2 . . . 5 Scan Component 5 | . . . . . 1 . . . . . 1 . . . 3 Repair 4 | . . . . . 1 . . . . . 1 . . . 2 Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . 2 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . 1 . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . 1 . . . . . . . 1 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 9 | . 2 . 2 . 1 . . . . . 2 . . . 2 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 1 . . . . . 2 . . . 2 Reject 4 | . 1 . 1 . . . . . . . 1 . . . 1 Recyclers 5 | . 1 . 1 . 1 . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 3 3 8 3 . . . 1 6 7 . . 6 Full Trace Events 5 | . . . . . . 1 . . . . . 1 . . 3 Feedback Events 1 | . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 12 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Repaired 4 | . . . . . 1 . . . . . 1 . . . 2 Time 246 | . . . . . 50 . . . . . 108 . . . 88 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 1 . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked 7 | . . . 1 . 2 . . . . . . 2 1 . 1 Non-combat 7 | . . . 1 . 2 . . . . . . 2 1 . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . 1 . 3 . . . . . . 5 1 . 2 parse_system 1 | . . . . . . . . . . . . . 1 . . no_distress 5 | . . . . . 2 . . . . . . 2 . . 1 find_fabricator 1 | . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . find_recycling 3 | . . . 1 . . . . . . . . 1 . . 1 check_alert 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released 16 | . . . . 15 . . . . . . . 1 . . . Machine Destruction 16 | . . . . 15 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total Allies 9 | . . . . 9 . . . . . . . . . . . Largest Group 5 | . . . . 5 . . . . . . . . . . . Highest-Rated Group 139 | . . . . 139 . . . . . . . . . . . Highest-Rated Ally 40 | . . . . 40 . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . ROAM 2 | . . . . 2 . . . . . . . . . . . Ally Attacks 53 | . . . . 53 . . . . . . . . . . . Total Damage 984 | . . . . 984 . . . . . . . . . . . Kills 11 | . . . . 11 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Active Infowar (turns) 10220 | . . . 876 1365 1498 512 491 851 111 767 . 1312 597 84 1756 Sensors 3920 | . . . . . 1245 512 432 851 111 767 . . . . 2 Structural 2833 | . . . 138 1295 398 . . . . . . . . . 1002 Traps 2747 | . . . . . . . . . . . . 1312 597 84 754 Seismic 59 | . . . . . . . 59 . . . . . . . . Cloaking 802 | . . . . . . . . . . . . . . . 802 ECM 950 | . . . 876 72 . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 1 . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Turns Passed 14258 | 61 639 418 881 2203 1498 532 512 851 111 1466 1181 1313 597 84 1911 Spaces Moved 8802 | 45 419 217 479 1259 734 341 386 650 89 1121 730 898 501 92 841 Core 10 | 10 . . . . . . . . . . . . . . . Treads 392 | . . . . . . . . . . . . . . . 392 Legs 8400 | 35 419 217 479 1259 734 341 386 650 89 1121 730 898 501 92 449 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 123 126 100 100 92 92 92 92 Average Speed 119 | 106 120 188 120 120 120 120 121 125 126 108 113 103 92 92 154 Slowest Speed 250 | 120 120 190 190 120 120 120 123 126 126 126 190 176 92 92 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 66 14 43 97 50 8 59 71 75 89 22 21 44 11 18 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 1 1 . . 1 . 1 . Scrap Searched 15 | . . . . . . . 6 3 . 4 . . 2 . . Spaces Dug 27 | . . . . . 3 1 . . . . 4 19 . . . Terrain Destroyed 324 | . . 15 . . 10 1 . . . 28 88 64 6 . 112 Melee 2 | . . . . . 1 1 . . . . . . . . . Projectile 145 | . . . . . 9 . . . . 20 23 46 6 . 41 AOE 177 | . . 15 . . . . . . . 8 65 18 . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total 11282 | 55 511 222 675 1755 1242 433 410 669 88 1251 982 1111 600 91 1187 Wait 1142 | . 22 . 33 211 405 52 3 7 . 6 143 59 65 . 136 Move 8787 | 44 418 216 479 1257 733 340 385 649 88 1120 729 897 500 91 841 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 5 10 . 17 6 6 5 2 1 . 13 11 12 7 . 11 Fast Attach 98 | 5 6 . 7 10 4 2 2 2 . 10 13 12 2 . 23 Attach 61 | 1 1 . 7 2 3 3 2 . . 7 8 9 1 . 17 Detach 31 | . 2 . 3 2 . 2 . . . 3 5 5 1 . 8 Swap 127 | . 11 3 13 20 25 6 3 . . 11 3 13 3 . 16 Drop 148 | . 16 . 24 30 10 6 3 2 . 11 15 12 3 . 16 Fire 641 | . 25 3 60 124 50 16 10 8 . 69 55 87 17 . 117 Melee 17 | . . . 1 . 6 1 . . . 1 . 5 1 . 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . 30 . . . . . . . . . . . Rewire 53 | . . . . 53 . . . . . . . . . . . Trap 41 | . . . 31 10 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / *Ext) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 7) 701 | -10/Materials | Entered Subcaves 702 | -10/Subcaves | Approached by a straggling Scientist 845 | -10/Subcaves | Visited Clippyterm 851 | -10/Subcaves | Learned location of Extension (-6) 851 | -10/Subcaves | Learned Factory garrison access intel 1104 | -10/Subcaves | Discovered new exit (range 5) 1119 | -10/Subcaves | Entered Materials 1119 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1436 | -8/Materials | Build established: Scavenger-Mutant 2000 | -8/Materials | Identified exit to Garrison 2000 | -8/Materials | Entered Garrison 2058 | -8/Garrison | Triggered checkpoint 2198 | -8/Garrison | Garrison Relay disabled 2306 | -8/Garrison | Build established: Mutant 2531 | -8/Garrison | Triggered checkpoint 2779 | -8/Garrison | Discovered new exit (range 10) 3064 | -8/Garrison | Triggered checkpoint 3107 | -8/Garrison | Garrison Relay disabled 3148 | -8/Garrison | Lost 5 allies 3260 | -8/Garrison | Triggered checkpoint 3314 | -8/Garrison | Triggered checkpoint 3504 | -8/Garrison | Installed Relay Interface Framework 3522 | -8/Garrison | Garrison Relay disabled 3532 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Triggered checkpoint 3830 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Garrison Relay disabled 3995 | -8/Garrison | Discovered new exit (range 10) 4078 | -8/Garrison | Build established: Scavenger-Mutant 4142 | -8/Garrison | Discovered new exit (range 14) 4203 | -8/Garrison | Entered Materials 4902 | -8/Materials | Repaired Arm. Leg 5003 | -8/Materials | First assault squad dispatched 5586 | -8/Materials | Identified exit to Factory 5623 | -8/Materials | Core integrity fell below 50% 5701 | -8/Materials | Entered Factory 5701 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5702 | -7/Factory | Loaded intel: 4 garrison access locations 5986 | -7/Factory | Build established: Hacker-Mutant 6034 | -7/Factory | Discovered new exit (range 8) 6096 | -7/Factory | Identified exit to Factory 6170 | -7/Factory | Discovered new exit (range 11) 6178 | -7/Factory | Discovered exit to Factory (range 7) 6233 | -7/Factory | Entered Lower Caves 6271 | -7/Lower Caves | Learned location of 1 exit from Factory 6616 | -7/Lower Caves | Learned Factory emergency access door positions 6710 | -7/Lower Caves | Discovered new exit (range 14) 6745 | -7/Lower Caves | Entered another Lower Caves area 7041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7142 | -7/Lower Caves | Encountered a Warlord checkpoint 7577 | -7/Lower Caves | Discovered new exit (range 13) 7596 | -7/Lower Caves | Entered Data Miner 7596 | -7/Data Miner | Discovered new exit (range 6) 7620 | -7/Data Miner | Met Data Miner 7657 | -7/Data Miner | Learned location of Section 7 (-3) 7657 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7680 | -7/Data Miner | Received God Mode back door access code from Data Miner 7707 | -7/Data Miner | Entered Proximity Caves 7902 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7920 | -6/Proximity Caves | Spotted B-75 Beast 7964 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 8030 | -6/Proximity Caves | Destroyed B-75 Beast 8051 | -6/Proximity Caves | Found Prototype Processor 8051 | -6/Proximity Caves | Identified Exp. Target Analyzer 8086 | -6/Proximity Caves | Found Exp. Target Analyzer 8334 | -6/Proximity Caves | Build established: Mutant 8442 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8524 | -6/Proximity Caves | Lost 10 parts (2p4n2u2w) 8535 | -6/Proximity Caves | Destroyed 11 combat bots 8538 | -6/Proximity Caves | Learned Factory stockpile data 8679 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9111 | -6/Proximity Caves | Learned Factory machine intel 9139 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9145 | -6/Proximity Caves | Learned Factory interactive machine intel 9173 | -6/Proximity Caves | Entered Factory 9173 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9174 | -6/Factory | Identified exit to Lower Caves 9174 | -6/Factory | Identified exit to Extension 9178 | -6/Factory | Loaded intel: 277 machine locations 9179 | -6/Factory | Loaded intel: 56 interactive machine locations 9351 | -6/Factory | Spotted B-75 Beast 9384 | -6/Factory | Destroyed B-75 Beast 9537 | -6/Factory | Build established: Gunner 9859 | -6/Factory | Repaired Enh. Biometal Leg 10313 | -6/Factory | Identified exit to Factory 10354 | -6/Factory | Entered another Factory area 10354 | -5/Factory | Evolved 2 slots: Utility x2 10623 | -5/Factory | Discovered new exit (range 4) 10632 | -5/Factory | Discovered new exit (range 6) 10686 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 10745 | -5/Factory | Build established: Scavenger-Skirmisher 10888 | -5/Factory | Spotted B-75 Beast 11406 | -5/Factory | Garrison activated, responded to threat 11614 | -5/Factory | Cargo convoy interrupted 11647 | -5/Factory | Discovered new exit (range 8) 11667 | -5/Factory | Entered Upper Caves 11856 | -5/Upper Caves | Identified exit to Upper Caves 11884 | -5/Upper Caves | Build established: Gunner 11982 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12264 | -5/Upper Caves | Entered another Upper Caves area 12340 | -5/Upper Caves | Discovered new exit (range 9) 12348 | -5/Upper Caves | Entered Factory 12348 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12354 | -4/Factory | Identified exit to DSF 12643 | -4/Factory | Build established: Hacker-Gunner 12889 | -4/Factory | Incoming investigation squad redirected 12944 | -4/Factory | Lost 4 parts (1p1n1u1w) 12985 | -4/Factory | Discovered new exit (range 9) 13024 | -4/Factory | Found Prototype Device 13024 | -4/Factory | Identified Exp. ECM Suite 13061 | -4/Factory | Found Prototype Processor 13061 | -4/Factory | Identified Exp. Terrain Scan Processor 13278 | -4/Factory | Build established: Scavenger-Gunner 13442 | -4/Factory | Repaired Spk. Medium Treads 13482 | -4/Factory | Repaired Adv. Weight Redist. System 14003 | -4/Factory | Central database locked down 14104 | -4/Factory | Lost 3 parts (1u2w) 14259 | -4/Factory | Self-destructed Last Messages --------------- 14247_ M-13 Machinist destroyed. 14247_ H-77 Assassin knocked back. 14247_ Hvy. Treads destroyed. 14247_ Destroyed Hvy. Treads. 14247_ Adv. Heat Sink fried. 14247_ G-67 Veteran destroyed. 14248_ Slug penetrates Door. 14248_ Slug penetrates Wall. 14248_ Slug penetrates Door. 14248_ H-77 Assassin IFF system glitched. 14248_ Slug penetrates Subcomponent Replicator. 14249_ Imp. Targeting Computer fried. 14249_ H-77 Assassin destroyed. 14252_ Slug penetrates Wall. 14255_ H-77 Assassin IFF system glitched. 14255_ Slug penetrates Wall. 14255_ Slug penetrates R-10 Processor. 14258_ Slug penetrates G-67 Veteran. 14258_ Slug penetrates Wall. 14258_ K-01 Serf collects debris. 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Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Exp. Flexi-carbon Leg | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Leg | 31% | -8/Materials Enh. Biometal Leg | 20% | -6/Factory Spk. Medium Treads | 1% | -4/Factory Adv. Weight Redist. System | 25% | -4/Factory Studied --------- Hvy. Phase Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory I'm Back, Baby! Sprinter Challenges ------------ None Game ------ Seed DispersalTrapHumpback Manual? 0 Play Time 03:24:49 Cumulative 125.6 hours Start 2025.11.19 @ 01:37:27 End 2025.11.20 @ 00:14:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d573808-c992-4106-8baa-b37877c26f80