Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 17:12:10 Player: Senbatale Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (3128) 3128 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 7891 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 220 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Medium Armor Plating Relay Coupler [Swarmer] (43) Relay Coupler [Sentry] (23) Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Advanced Terrain Scan Processor Targeting Computer Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Remote Datajack Mace > --- INVENTORY -------- Aluminum Leg ECM Suite Relay Coupler [Swarmer] Relay Coupler [Sentry] Flak Gun [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Hammer Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 1 2 . 2 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 115 | 7 8 21 14 20 3 28 10 4 Power 9 | 1 . 2 1 . . 4 1 . Engine 5 | 1 . 2 1 . . 1 . . Core 4 | . . . . . . 3 1 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 7 2 3 . 4 . 1 Treads 7 | 2 . 5 . . . . . . Leg 5 | . . . . . . 4 . 1 Wheel 6 | . . 2 2 2 . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 34 | 2 1 5 6 4 2 7 6 1 Device 14 | 1 . 1 3 2 2 3 2 . Storage 2 | 1 1 . . . . . . . Processor 8 | . . 1 2 . . 2 2 1 Hackware 1 | . . . . 1 . . . . Protection 9 | . . 3 1 1 . 2 2 . Artifact . | . . . . . . . . . Weapon 53 | 2 7 7 5 13 1 13 3 2 Energy Gun 11 | 2 2 . . 5 . 2 . . Energy Cannon 3 | . . 2 1 . . . . . Ballistic Gun 19 | . 2 3 1 2 1 8 1 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 5 | . . 1 2 2 . . . . Special Weapon 3 | . 1 . . . . . 1 1 Impact Weapon 11 | . 2 1 1 4 . 3 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 7 . 1 . . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 9 | . . . . . . 9 . . Parts Lost 53 | . . 9 8 2 . 26 7 1 Power 6 | . . 1 1 . . 3 1 . Propulsion 11 | . . 2 2 1 . 4 2 . Utility 20 | . . 2 2 . . 12 4 . Weapon 16 | . . 4 3 1 . 7 . 1 Highest Loss Streak 7 | . . 2 5 1 . 7 7 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 99 97 72 95 97 66 85 34 Engine 7 | . 14 11 3 9 7 4 . . Core 1 | . . . . . . 2 6 . Treads 6 | . 28 14 . . . . . . Leg 3 | . . . . . . 11 14 . Wheel 6 | . . 7 14 16 15 . . . Device 9 | . 14 6 9 9 20 11 7 . Storage 7 | . 14 11 9 9 7 1 . . Processor 8 | . . 6 10 9 7 7 25 26 Hackware 1 | . . . . 8 7 . . . Protection 5 | . . 7 6 9 7 5 7 . Energy Gun 4 | . 14 6 . 1 . 4 . . Energy Cannon 1 | . . 6 4 . . . . . Ballistic Gun 8 | . 7 8 5 11 15 8 4 . Launcher 1 | . . . 2 3 . . . . Impact Weapon 6 | . 5 10 7 6 7 5 6 . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 14 20 35 37 40 33 35 33 7 Greatest Support 40 | 40 40 40 32 32 26 36 33 13 Greatest Overweight (x) 8 | . . 1 8 2 1 4 1 2 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 Average Capacity 8 | 6 9 10 10 10 10 6 5 5 Most Carried 10 | 6 10 10 10 10 10 10 5 5 Average Carried 7 | 2 8 9 6 9 9 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 10 10 10 4 5 4 Class Distribution -------------------- 63% | Mutant 20% | Scavenger-Mutant 5% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Assassin | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Matter Collected 2115 | 258 134 298 194 377 . 725 52 77 Remotely . | . . . . . . . . . Salvage Created 3142 | 111 290 813 377 446 . 1023 82 . Parts 151 | 4 16 47 14 28 . 38 4 . Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Combat Hostiles Destroyed 77 | . 5 23 12 9 . 22 6 . Melee 17 | . 1 11 4 . . 1 . . Guns 35 | . 3 4 2 7 . 17 2 . Cannons 7 | . . 3 . . . . 4 . AOE 3 | . . 1 . 2 . . . . Classes Destroyed 15 | 2 4 4 . 1 . 2 2 . Worker 2 | . 1 . . 1 . . . . Builder 4 | . 1 3 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . 2 . . . . Recycler 1 | 1 . . . . . . . . Operator 4 | . 2 1 1 . . . . . Watcher 5 | . . 2 2 1 . . . . Swarmer 27 | . . 11 6 4 . 6 . . Grunt 25 | . 5 3 4 4 . 9 . . Brawler 2 | . . 1 . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 13 | . . 8 2 1 . 2 . . Hunter 3 | . . . . . . 3 . . Programmer 1 | . . . . . . . 1 . Assembled 5 | . . . . . . . 5 . Best Kill Streak 6 | 2 4 4 3 6 . 4 5 . Combat Bots Only 5 | . 2 4 3 5 . 4 5 . Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 . Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . 1 . 1 . . . . Melee 1 | . 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Hostile Shots Fired 758 | . 23 184 113 53 . 299 82 4 Missed 223 | . 5 53 24 14 . 101 25 1 Damage Taken 7390 | . 209 1863 1054 725 . 2582 910 47 Core 1422 | . 32 317 308 58 . 480 196 31 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 87 20 . 33 . . . . Volleys Fired 178 | 5 20 19 16 29 . 79 10 . Largest 3 | 2 2 3 2 3 . 3 2 . Hottest 157 | 90 90 157 100 81 . 148 76 . Shots Fired 354 | 10 41 38 25 60 . 161 19 . Gun 316 | 10 41 22 16 56 . 161 10 . Cannon 30 | . . 12 9 . . . 9 . Launcher 8 | . . 4 . 4 . . . . Special . | . . . . . . . . . Kinetic 203 | . 4 10 16 55 . 99 19 . Thermal 136 | 10 37 17 9 1 . 62 . . Explosive 8 | . . 4 . 4 . . . . Electromagnetic 7 | . . 7 . . . . . . Robot Hit Streak 20 | 4 9 4 4 7 . 20 4 . Robot Miss Streak 6 | 2 3 6 2 3 . 5 5 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 7 | . 1 1 . 1 . 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . Shots Hit Robots 329 | 6 31 67 45 31 . 137 12 . Core Hits 141 | 3 15 23 9 22 . 48 21 . Critical Kills 6 | . . 3 3 . . . . . Critical Parts Destroyed 19 | . 2 8 4 1 . 4 . . Critical Strikes 29 | . 5 12 7 1 . 4 . . Burn 4 | . 3 1 . . . . . . Smash 25 | . 2 11 7 1 . 4 . . Melee Attacks 184 | . 9 70 42 18 . 45 . . Impact 184 | . 9 70 42 18 . 45 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . 2 4 1 2 . . . . Combat Hostiles 2 | . 1 1 . . . . . . Follow-up Attacks 8 | . . . 5 . . 3 . . Damage Inflicted 7338 | 71 473 1619 1312 783 . 2748 332 . Guns 3308 | 71 360 155 229 437 . 1887 169 . Cannons 403 | . . 140 100 . . . 163 . Explosions 246 | . . 75 . 171 . . . . Melee 3381 | . 113 1249 983 175 . 861 . . Ramming . | . . . . . . . . . Kinetic 2216 | . 10 90 229 437 . 1118 332 . Thermal 1437 | 71 350 147 100 . . 769 . . Explosive 246 | . . 75 . 171 . . . . Electromagnetic 58 | . . 58 . . . . . . Impact 3381 | . 113 1249 983 175 . 861 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . 2 3 . 1 . 16 16 16 Average Corruption 7 | . 2 1 . 1 . 11 16 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 88 | . 16 3 . 4 . 35 24 6 Message Errors 22 | . 1 . . 1 . 10 6 4 Matter Fused 22 | . 4 . . . . 7 11 . Heat Flow Errors 10 | . 3 . . . . 5 2 . Energy Discharges 4 | . 2 1 . . . 1 . . Data Loss (minor) 14 | . 3 . . 1 . 5 3 2 Data Loss (major) 4 | . 2 . . . . 1 1 . Misfires 3 | . 1 . . 1 . 1 . . Alerts 4 | . . . . 1 . 3 . . Weapon Failures 5 | . . 2 . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1124 | . 79 439 257 183 . 166 . . Projectiles . | . . . . . . . . . Explosions 23 | . . . . 23 . . . . Melee 1101 | . 79 439 257 160 . 166 . . Knockbacks 11 | . . 2 6 . . 2 1 . Impact 9 | . . 2 5 . . 2 . . Kinetic 1 | . . . . . . . 1 . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 80 | . . . . 80 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 449 | 94 361 449 162 79 . 266 232 . Average Temperature 92 | 55 140 123 61 19 . 79 101 . Received Heat Transfer 1569 | . 117 267 405 234 . 486 60 . Effects 6 | . 2 4 . . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 3 | . . 3 . . . . . . Matter Decay 1 | . . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 42 | . 4 22 8 2 . 6 . . Impact Corruptions 51 | . 3 20 16 3 . 9 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 2 2 . . . . 2 . . Heat Transferred 3422 | 186 1164 407 148 . . 1517 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Peak Influence 846 | 10 127 445 406 249 95 846 489 . Initial 443 | . 6 34 187 67 95 69 443 . Average 224 | 3 52 223 263 113 95 370 428 . Maximum Alert Level 3 | . . 2 2 1 . 3 2 . Low Security (%) 52 | 100 100 47 27 78 100 24 . . Level 1 30 | . . 29 65 21 . 48 19 . Level 2 14 | . . 23 6 . . 12 80 . Level 3 3 | . . . . . . 14 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 1 2 2 . . 2 . Investigation 3 | . . . 1 1 . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . 3 1 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Distress Signals 6 | . 3 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 17 33 23 17 . 34 17 1 Peak Tracking Total 7 | . 5 7 5 5 . 5 7 1 Tactical Retreats 12 | . . 3 2 3 . 3 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Traps Triggered 11 | . 1 1 1 2 . 4 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Machines Disabled 12 | . . 1 2 6 . 2 1 . Max in Single Turn 1 | . . 1 1 1 . 1 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Machines Accessed 15 | . 3 2 2 3 1 2 2 . Terminals 14 | . 3 2 2 3 . 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 27 | . 5 2 6 5 1 4 4 . Successful 13 | . 1 1 4 2 1 2 2 . Failed 14 | . 4 1 2 3 . 2 2 . Catastrophic 5 | . 3 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 4 1 3 4 . . . . Terminals 26 | . 5 2 6 5 . 4 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 12 | . 1 1 4 2 . 2 2 . Record 2 | . . . 1 . . . 1 . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . . . 1 . 1 . . Alert Level 3 | . 1 . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 2 2 1 . 1 1 . Full Trace Events 3 | . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . Machine Destruction 9 | . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 90 | . . . . . . 90 . . Highest-Rated Ally 39 | . . . . . . 39 . . Total Orders 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 39 | . . . . . . 39 . . Total Damage 636 | . . . . . . 636 . . Kills 9 | . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Turns Passed 6450 | 121 927 1104 667 1316 126 1533 497 159 Spaces Moved 3849 | 59 470 511 384 864 94 828 370 269 Core 366 | 3 . . 22 . . 46 41 254 Treads 825 | 56 470 299 . . . . . . Legs 1104 | . . . . . . 760 329 15 Wheels 1554 | . . 212 362 864 94 22 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 95 95 105 105 50 50 50 Average Speed 119 | 154 160 134 113 112 105 117 112 56 Slowest Speed 450 | 160 160 240 450 130 105 250 190 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 36 | 5 59 49 28 83 2 62 6 36 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 25 | . 5 7 . 8 . 5 . . Terrain Destroyed 89 | . 5 30 5 41 . 7 1 . Melee 25 | . 5 7 . 8 . 5 . . Projectile 8 | . . . 5 . . 2 1 . AOE 56 | . . 23 . 33 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Low Total 5078 | 76 590 766 515 1134 121 1171 430 275 Wait 577 | . 71 120 50 171 20 118 27 . Move 3839 | 58 469 510 383 863 94 824 369 269 Hop . | . . . . . . . . . Pick Up 73 | 6 7 13 10 11 3 18 4 1 Fast Attach 50 | 7 1 7 4 9 . 12 8 2 Attach 43 | . 2 8 8 5 2 15 1 2 Detach 13 | . 1 2 2 6 . . 2 . Swap 25 | . 5 6 2 6 1 4 1 . Drop 54 | . 5 11 3 16 1 9 8 1 Fire 178 | 5 20 19 16 29 . 79 10 . Melee 176 | . 9 70 37 18 . 42 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . 14 . . Rewire 36 | . . . . . . 36 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 12) 411 | -10/Materials | Discovered new exit (range 4) 945 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1151 | -9/Materials | Discovered new exit (range 4) 1494 | -9/Materials | Discovered new exit (range 7) 1512 | -9/Materials | Identified exit to Materials 1646 | -9/Materials | Build established: Scavenger-Mutant 1745 | -9/Materials | Core integrity fell below 50% 1957 | -9/Materials | Discovered exit to Materials (range 6) 2114 | -9/Materials | Crushed by falling debris 2153 | -9/Materials | Entered another Materials area 2153 | -8/Materials | Evolved 2 slots: Utility x2 2281 | -8/Materials | Build established: Mutant 2337 | -8/Materials | Lost 5 parts (1p2n1u1w) 2360 | -8/Materials | Core integrity fell below 50% 2524 | -8/Materials | Discovered new exit (range 6) 2819 | -8/Materials | Identified exit to Storage 2820 | -8/Materials | Entered Storage 4113 | -8/Storage | Discovered new exit (range 16) 4135 | -8/Storage | Identified exit to Factory 4136 | -8/Storage | Entered Factory 4136 | -7/Factory | Evolved 2 slots: Utility x2 4262 | -7/Factory | Identified exit to Garrison 4262 | -7/Factory | Entered Garrison 4288 | -7/Garrison | Triggered checkpoint 4344 | -7/Garrison | Lost 4 parts (2n2u) 4614 | -7/Garrison | Triggered checkpoint 4708 | -7/Garrison | Lost 3 parts (3u) 4814 | -7/Garrison | Lost 3 parts (1p2u) 4896 | -7/Garrison | Triggered checkpoint 4925 | -7/Garrison | Discovered new exit (range 12) 5063 | -7/Garrison | Garrison Relay disabled 5148 | -7/Garrison | Triggered checkpoint 5183 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5200 | -7/Garrison | Lost 7 parts (1p2n1u3w) 5259 | -7/Garrison | System corruption reached 10% 5275 | -7/Garrison | Lost 3 parts (2u1w) 5395 | -7/Garrison | Core integrity fell below 50% 5619 | -7/Garrison | Lost 4 parts (1p1u2w) 5648 | -7/Garrison | Triggered checkpoint 5681 | -7/Garrison | Garrison Relay disabled 5720 | -7/Garrison | Discovered new exit (range 10) 5738 | -7/Garrison | Installed Relay Interface Framework 5795 | -7/Garrison | Entered Factory 5822 | -7/Factory | Discovered new exit (range 15) 5907 | -7/Factory | Build established: Scavenger-Mutant 6236 | -7/Factory | Assembled infested ambush trap array 6273 | -7/Factory | Core integrity fell below 20% 6292 | -7/Factory | Entered Lower Caves 6307 | -7/Lower Caves | Lost 7 parts (1p2n4u) 6451 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06343_ Acquired 20 matter. 06343_ Acquired Imp. Aluminum Leg. 06347_ Acquired Recalibrator. 06354_ LE/QCARG P N/5 84IQW0 XDKB 06363_ Dropped Imp. Aluminum Leg. 06370_ Searching scrap... 06370_ Found Great Maul. 06370_ Found 35 Matter. 06370_ Found Unknown Processor. 06370_ Found 22 Matter. 06371_ O WLAKF=:ZNJ1QAA4W#TYWWU VPO 06371_ Acquired 22 matter. 06371_ Acquired 35 matter. 06373_ Acquired Unknown Processor. 06373_ Identified Imp. Melee Analysis Suite. 06373_ BR-YO3(r) collects Great Maul. 06405_ WA