Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.04 @ 18:42:38 Player: Questman6167 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2085) 2085 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 5137 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Friendly Fire -343 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 2/100 System Corruption 7% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Kinecellerator > --- WEAPON (3) ------- Gatling Laser High-powered Shotgun > --- INVENTORY (25) --- Aerolev Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Salvage Targeting Computer Launcher Guidance Computer Light Armor Plating Hardlight Generator Component Analysis Suite Gatling Laser Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Assault Cannon Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Kinecellerator Utility Shielding > --- WEAPON ----------- Gatling Laser Flak Gun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Aerolev Unit Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Salvage Targeting Computer Launcher Guidance Computer Kinecellerator Light Armor Plating Hardlight Generator Component Analysis Suite Heavy Particle Gun Gatling Laser Improved EM Pulse Cannon Gauss Rifle Flak Gun Assault Cannon Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Kinecellerator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 60 | 6 5 6 . 4 14 25 Power 13 | 1 1 2 . . 1 8 Engine 7 | 1 1 1 . . . 4 Core 6 | . . 1 . . 1 4 Reactor . | . . . . . . . Propulsion 16 | 2 . 1 . 1 6 6 Treads 14 | 2 . 1 . 1 4 6 Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . . 2 2 3 Device 3 | . . . . . . 3 Storage 4 | 1 1 . . 2 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 21 | 2 2 3 . 1 5 8 Energy Gun 6 | 2 . . . . . 4 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 11 | . 1 2 . 1 3 4 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 22 | . . 1 . . 2 19 Power 6 | . . 1 . . 1 4 Propulsion 6 | . . . . . . 6 Utility 3 | . . . . . . 3 Weapon 7 | . . . . . 1 6 Highest Loss Streak 7 | . . 1 . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 97 96 Engine 10 | . 14 11 14 14 7 8 Core 3 | . . 2 . . 9 5 Treads 26 | . 28 28 28 28 17 28 Device 2 | . . . . . . 6 Storage 10 | . 14 14 14 14 9 7 Processor 10 | . 10 14 14 14 9 5 Protection 5 | . . . . . 18 9 Energy Gun 1 | . 6 . . . . 4 Ballistic Gun 20 | . 10 27 28 28 24 10 Ballistic Cannon 2 | . . . . . 1 6 Naked Turns . | . . . . . . . Heaviest Build 117 | 12 19 21 21 94 110 117 Greatest Support 86 | 40 40 40 40 40 42 86 Greatest Overweight (x) 31 | . . . . 2 3 31 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 Average Capacity 18 | 7 8 10 10 15 25 25 Most Carried 25 | 4 10 10 10 15 25 25 Average Carried 14 | 2 7 9 9 12 15 20 Final Capacity 25 | 8 10 10 10 25 25 25 Final Carried 21 | 4 10 10 10 15 21 18 Class Distribution -------------------- 57% | Mutant 23% | Tank 13% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1758 | 171 . 262 . 147 269 909 Remotely . | . . . . . . . Salvage Created 1952 | . . 275 . 248 394 1035 Parts 114 | . . 14 . 19 22 59 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | . . 6 . 9 11 26 Guns 43 | . . 6 . 9 10 18 Cannons 7 | . . . . . . 7 AOE 1 | . . . . . 1 . Classes Destroyed 10 | . . 2 . 2 2 4 Worker 4 | . . . . . . 4 Builder 2 | . . . . . . 2 Tunneler 3 | . . 1 . 1 1 . Recycler 1 | . . . . . . 1 Watcher 3 | . . . . . 1 2 Swarmer 18 | . . . . 8 3 7 Grunt 24 | . . 6 . 2 5 11 Sentry 4 | . . . . 1 2 1 Hunter 4 | . . . . . 1 3 Programmer 4 | . . . . . . 4 Best Kill Streak 6 | . . 2 . 4 5 6 Combat Bots Only 6 | . . 2 . 4 4 6 Max Kills in Single Turn 3 | . . 2 . 3 2 2 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4694 | . . 483 . 269 518 3424 Core 914 | . . 93 . 67 45 709 Absorbed by Shields 5 | . . . . . . 5 Redirected to Shielding 48 | . . . . . 7 41 Core Remaining (%) 75 | 100 . . . 36 91 . Volleys Fired 139 | . . 22 . 14 25 78 Largest 3 | . . 2 . 2 3 3 Hottest 152 | . . 83 . 51 81 152 Shots Fired 334 | . . 44 . 28 71 191 Gun 274 | . . 39 . 28 69 138 Cannon 58 | . . 5 . . . 53 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 283 | . . 39 . 28 69 147 Thermal 49 | . . 5 . . . 44 Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . . 5 . 5 16 7 Robot Miss Streak 8 | . . 4 . 5 5 8 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 . 3 2 2 Max Gunslinging Chain 1 | . . 1 . 1 1 1 Shots Hit Robots 236 | . . 29 . 16 50 141 Core Hits 208 | . . 12 . 25 43 128 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 4 | . . . . 1 . 3 Burn 1 | . . . . . . 1 Destroy 3 | . . . . 1 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4323 | . . 387 . 360 912 2664 Guns 3410 | . . 310 . 350 834 1916 Cannons 791 | . . 53 . . . 738 Explosions 78 | . . . . . 78 . Melee . | . . . . . . . Ramming 44 | . . 24 . 10 . 10 Kinetic 3508 | . . 310 . 350 834 2014 Thermal 693 | . . 53 . . . 640 Explosive 78 | . . . . . 78 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 3 | . . . . . . 3 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 26 | . . 1 . . . 25 Impact 1 | . . 1 . . . . Kinetic 24 | . . . . . . 24 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 5 | . . 3 . 1 . 1 Targets Rammed 6 | . . 4 . 1 . 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 721 | . . 211 . 7 176 721 Average Temperature 104 | . . 83 . 4 73 120 Received Heat Transfer 1197 | . . 300 . 9 180 708 Effects 19 | . . . . . . 19 Shutdowns 4 | . . . . . . 4 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . . 6 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted . | . . . . . . . Heat Transferred 1555 | . . 111 . . . 1444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 274 | . . 155 . 181 274 242 Initial 70 | . . . . . 70 27 Average 60 | . . 37 . 26 139 70 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 70 95 Level 1 6 | . . . . . 29 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . . 1 9 Investigation . | . . . . . . . Extermination 5 | . . . . . . 5 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . . 6 . 11 14 46 Peak Tracking Total 5 | . 1 2 . 4 4 5 Tactical Retreats 3 | . . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 1 . 4 1 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 1 . 49 1 4 . Successful 54 | . 1 . 49 1 3 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . . . 49 1 . . Record 49 | . . . 49 . . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . Report Inventory 3 | . 1 . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 20 . . Total Damage 138 | . . . . 138 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6429 | 126 248 1118 701 1101 805 2330 Spaces Moved 2975 | 74 142 632 438 623 217 849 Core 5 | 4 . . . . . 1 Treads 2968 | 70 142 632 438 623 215 848 Legs 2 | . . . . . 2 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 317 231 Average Speed 195 | 154 160 160 160 167 319 239 Slowest Speed 1600 | 160 160 160 160 320 330 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 24 98 72 97 26 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 2 . 4 . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . 9 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 9 | . . . . . 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3295 | 83 166 695 439 653 280 979 Wait 28 | . . 24 . . . 4 Move 2969 | 73 141 631 437 622 216 849 Hop . | . . . . . . . Pick Up 59 | 4 12 4 1 7 17 14 Fast Attach 8 | 6 1 . . . . 1 Attach 25 | . 2 1 . . 5 17 Detach . | . . . . . . . Swap 27 | . 2 5 . 4 9 7 Drop 30 | . 8 4 1 5 8 4 Fire 139 | . . 22 . 14 25 78 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . 4 . 1 . 1 Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Met 8R-AWN 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 377 | -10/Mines | Followed 8R-AWN into the Mines 410 | -10/Mines | Met a Derelict bent on vengeance 473 | -10/Mines | Identified exit to Materials 768 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 772 | -10/Mines | Found Prototype Device 1048 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Discovered exit to Materials (range 12) 1176 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1493 | -10/Mines | Entered Exiles 1493 | -10/Exiles | Accompanied by 3 allies 1494 | -10/Exiles | Identified exit to Mines 1567 | -10/Exiles | Welcomed by 8R-AWN 1591 | -10/Exiles | Met EX-HEX 1673 | -10/Exiles | Met EX-DEC 1719 | -10/Exiles | Learned location of Zion (-7) 1938 | -10/Exiles | Met EX-BIN 1972 | -10/Exiles | Aligned with FarCom system 1973 | -10/Exiles | Given EX-Vault access code 2141 | -10/Exiles | Learned about 8R-AWN's background 2194 | -10/Exiles | Entered Mines 2194 | -9/Mines | Accompanied by 3 allies 2395 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2588 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2617 | -9/Mines | Discovered new exit (range 11) 2618 | -9/Mines | Learned location of Storage (-9) 3149 | -9/Mines | Core integrity fell below 50% 3257 | -9/Mines | Discovered new exit (range 8) 3295 | -9/Mines | Entered Materials 3295 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3770 | -8/Materials | Build established: Tank 3955 | -8/Materials | Garrison activated, responded to threat 4000 | -8/Materials | Discovered new exit (range 13) 4100 | -8/Materials | Entered Factory 4100 | -7/Factory | Evolved 2 slots: Propulsion x2 4951 | -7/Factory | Lost 4 parts (2p1n1w) 5257 | -7/Factory | Build established: Gunner 5910 | -7/Factory | Core integrity fell below 50% 5928 | -7/Factory | Core integrity fell below 20% 5956 | -7/Factory | Lost 3 parts (1n1u1w) 6430 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06399_ K-01 Serf collects debris. 06404_ Adv. Treads destroyed. 06406_ K-01 Serf destroyed. 06407_ S-27 Virus destroyed. 06407_ Switching to secondary target: S-27 Virus. 06407_ Utility Shielding destroyed. 06409_ K-01 Serf collects debris. 06409_ Arm. Treads destroyed. 06410_ S-27 Virus suffers critical hit (Destroy). 06410_ Destroyed VTOL Module. 06410_ S-27 Virus destroyed. 06412_ K-01 Serf collects debris. 06414_ System corrupted: Matter fused (-9). 06414_ Acquired 12 matter. 06414_ K-01 Serf collects debris. 06421_ Hvy. Particle Gun destroyed. 06421_ Flak Gun destroyed. 06421_ K-01 Serf collects debris. 06430_ System corrupted: Matter fused (-5). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###############??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #?????? "??????????????????????????? | | # #?????? "??????????????????????????? | | # #?????? ??????????????????????????? | | # #?????? "??????????????????????????? | | # #????"" ""?????????????????????????? | | # #??"""" ""?????????????????????????? | | # ????""" "??????????????????????????? | | #? ??????? ??????????????????????????? | | #??? ?????????? ??????????????????????????? | | #######/#############+#############+###??????????? | | % p u w% ?????????? | | %k [ ?????????? | | * ????????? | | %sk ????????? | | =@*= ????????? | | ###################+#####+######???????????????? | | # #??????? ?????????????????????????? | | # #????? #????????????????????????? | | + #??? #????????????????????????? | | # #? """" """" #????????????????????????? | | # # """" """" #????????????????????????? | | #? !#? """" """" #????????????????????????? | | #? #???""" """" #????????????????????????? | | #?? #???""" ?""" #????????????????????????? | | +?? #?????"????? #????????????????????????? | | ###???######????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab It's Just You Made in Tau Ceti IV Tourist Challenges ------------ None Game ------ Seed SkeletonDroneSuite Manual? 0 Play Time 00:51:09 Cumulative 4.4 hours Start 2022.12.04 @ 17:53:21 End 2022.12.04 @ 18:42:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f45e254-a23e-429a-88da-39e980a230db