Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 22:22:32 Player: FR-13D Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (4664) 4664 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 11712 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 67/100 System Corruption 18% Temperature Cool (0) Movement Rolling (82) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Wheel Wheel Wheel Centrium Wheel > --- UTILITY (8) ------ Advanced Signal Interpreter Core Analyzer Matter Filter Matter Filter Matter Filter > --- WEAPON (3) ------- Improved Heavy Laser Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY (5) ---- Wheel Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Matter Pod Advanced Signal Interpreter Core Analyzer Precision Energy Filter Advanced Shield Generator Stealth Drone Bay > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Mace > --- INVENTORY -------- Stealth Drone Bay Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mace Energy Gun Dispersion Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 2 | . . . . . . . . 1 . 1 . Propulsion 3 | . . . 1 . . . 1 . . . 1 Utility 6 | . . . 1 . . . 1 1 1 1 1 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 100 | 7 7 4 12 5 . . 17 5 3 2 38 Power 17 | 1 1 2 1 1 . . 5 . 1 . 5 Engine 11 | 1 1 . 1 1 . . 4 . 1 . 2 Core 3 | . . 2 . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 30 | 2 2 1 5 3 . . 4 2 1 . 10 Treads 6 | . . . . . . . 3 2 1 . . Leg 17 | 2 2 1 5 3 . . 1 . . . 3 Wheel 5 | . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 30 | 2 3 . 3 . . . 4 2 1 2 13 Device 20 | 1 1 . 2 . . . 2 1 1 2 10 Storage 4 | 1 2 . . . . . . . . . 1 Processor 4 | . . . 1 . . . 1 . . . 2 Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 1 1 3 1 . . 4 1 . . 10 Energy Gun 4 | . . . . . . . 1 . . . 3 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 7 | . 1 . . . . . 1 . . . 5 Launcher 7 | . . 1 1 1 . . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . . 4 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 45 | . . 2 2 . . . 9 2 . . 30 Power 9 | . . . . . . . 2 . . . 7 Propulsion 13 | . . . 1 . . . 5 . . . 7 Utility 13 | . . 2 . . . . . 1 . . 10 Weapon 10 | . . . 1 . . . 2 1 . . 6 Highest Loss Streak 12 | . . 1 1 . . . 4 2 . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 9 12 12 13 12 12 12 12 13 14 5 Power 1 | . 2 2 2 2 2 2 . . . . . Propulsion . | . . 1 1 2 1 1 . . . . . Utility 4 | . 1 3 5 6 6 6 5 5 5 6 1 Weapon 5 | . 5 5 3 3 3 3 6 7 8 8 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 1 6 . . . . 6 . . . 10 Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 6 | . . . . . . . 2 . . . 4 Weapon 16 | . 1 5 . . . . 4 . . . 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 96 100 100 100 95 73 84 80 67 Engine 9 | . 14 10 6 11 11 11 6 7 12 11 4 Core 1 | . . 3 4 . . . 2 . . . . Treads 6 | . . . . . . . 10 17 26 23 8 Leg 21 | . 28 28 33 33 33 33 22 5 . . 3 Device 12 | . 14 13 13 11 11 11 8 7 12 15 18 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 2 Processor 6 | . . . 7 11 11 11 9 7 6 5 7 Hackware 1 | . . . . . . . 8 3 . . . Ballistic Gun 4 | . 20 14 4 . . . . . . . . Ballistic Cannon 2 | . 7 7 . . . . . . . . 3 Launcher 5 | . . 6 7 11 11 11 8 3 . . 1 Impact Weapon 5 | . . . 7 11 11 11 7 3 6 5 3 Peak Build Rating 85 | 7 9 11 15 15 17 17 32 47 63 70 85 Average Rating 27 | 5 7 9 12 14 15 17 26 35 58 68 63 On Entrance 24 | . 7 9 11 13 15 17 17 29 47 63 70 Avg Prop Armor Cover (%) 7 | . . . . . . . 8 5 3 . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 15 31 31 32 36 36 36 41 65 83 84 81 Greatest Support 94 | 20 20 20 30 35 35 35 45 84 94 94 94 Greatest Overweight (x) 6 | 1 1 1 1 1 1 1 1 1 1 . 6 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 15 15 15 15 15 7 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 14 14 Average Carried 12 | 1 9 14 14 15 14 15 14 13 13 14 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 15 15 15 14 14 14 3 Class Distribution -------------------- 42% | Scavenger-Mutant 40% | Mutant 12% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3723 | 269 457 448 179 173 . 80 643 228 102 . 1144 Remotely . | . . . . . . . . . . . . Salvage Created 4456 | 89 544 164 464 160 . 124 975 289 177 109 1361 Parts 223 | 6 33 . 33 16 . 8 61 10 6 . 50 Haulers Intercepted 12 | . 2 . 1 . . . 6 . . . 3 Recyclers Shooed 6 | . 1 . . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 105 | . 8 12 10 9 . 4 27 2 7 3 23 Melee 8 | . . . 5 . . . 1 . . . 2 Guns 19 | . 7 4 . . . . 3 . . . 5 Cannons 24 | . 1 6 . . . . 1 2 1 2 11 AOE 46 | . . 2 4 9 . 4 22 . 3 . 2 Classes Destroyed 17 | 2 6 1 2 1 . 1 2 1 1 . . Worker 12 | . 1 . . . . . 4 2 . . 5 Builder 8 | . . . 3 . . . 2 . . . 3 Tunneler 5 | 2 . . . . . 1 . . . . 2 Hauler 12 | . 2 . 1 . . . 6 . . . 3 Recycler 12 | 1 2 . 1 1 . 1 2 3 . . 1 Mechanic 2 | . . . . . . . 1 1 . . . Operator 4 | . 1 . . . . . 3 . . . . Watcher 9 | . 2 . 1 . . . 4 . 1 . 1 Swarmer 29 | . 3 . 2 7 . 3 7 . 3 . 4 Grunt 35 | . 5 . 6 1 . . 12 . . 3 8 Brawler 2 | . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 10 | . . . 2 . . . 5 1 1 . 1 Hunter 4 | . . . . . . 1 . . 1 . 2 Programmer 10 | . . . . . . . . 1 1 . 8 Heavy 1 | . . . . . . . . . 1 . . Assembled 12 | . . 12 . . . . . . . . . Best Kill Streak 8 | 3 4 2 8 4 . 3 8 3 4 3 7 Combat Bots Only 7 | . 3 2 4 4 . 3 6 1 3 3 7 Max Kills in Single Turn 4 | 1 2 1 4 2 . 2 4 2 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . 1 2 2 . 2 4 . 1 . 1 Melee 1 | . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 611 | . 31 30 66 12 . 11 111 35 28 5 282 Missed 190 | . 11 7 17 2 . 4 37 14 11 1 86 Hits 421 | . 20 23 49 10 . 7 74 21 17 4 196 Melee 6 | . . 5 . . . . 1 . . . . Projectile 415 | . 20 18 49 10 . 7 73 21 17 4 196 AOE 3 | . . . . 2 . . . . . . 1 Critical Strikes 19 | . . . . . . . 3 1 2 . 13 Part Disruptions 2 | . . . . . . . . . 1 . 1 Damage Taken 6967 | . 214 415 597 241 . 94 1252 247 324 53 3530 Core 1192 | . 52 108 149 40 . 44 149 43 . 13 594 Absorbed by Shields 462 | . . . . . . . . . 66 20 376 Regen/Repaired (Parts) 118 | . . . . . . . 118 . . . . Core Remaining (%) 77 | 100 . 36 . . . 41 72 93 100 98 . Volleys Fired 312 | 5 57 34 4 12 . 8 72 7 12 4 97 Largest 3 | 2 2 2 1 1 . 1 2 1 1 1 3 Hottest 176 | 40 50 50 33 33 . 30 95 100 100 100 176 Shots Fired 452 | 10 109 61 4 12 . 8 79 7 12 4 146 Gun 193 | 10 89 34 . . . . 14 . . . 46 Cannon 152 | . 20 22 . . . . 4 5 12 4 85 Launcher 107 | . . 5 4 12 . 8 61 2 . . 15 Special . | . . . . . . . . . . . . Kinetic 261 | 10 109 56 . . . . 4 . . . 82 Thermal 84 | . . . . . . . 14 5 12 4 49 Explosive 107 | . . 5 4 12 . 8 61 2 . . 15 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 4 7 4 1 3 . 4 9 4 3 7 10 Robot Miss Streak 8 | 2 4 3 1 2 . . 3 3 3 . 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . 6 Shots Hit Robots 312 | 5 66 28 18 6 . 6 64 7 5 5 102 Core Hits 252 | 4 26 21 19 12 . 8 89 10 3 3 57 Critical Kills 8 | . . . 1 . . 1 . . 2 1 3 Critical Parts Destroyed 9 | . . . . . . . 5 . . . 4 Critical Strikes 31 | . 1 . 1 . . 1 6 . 2 1 19 Burn 3 | . . . . . . . 1 . . . 2 Meltdown 4 | . . . . . . . . . 2 1 1 Destroy 2 | . . . . . . . . . . . 2 Blast 11 | . 1 . . . . . . . . . 10 Smash 11 | . . . 1 . . 1 5 . . . 4 Melee Attacks 92 | . . . 26 . . 3 31 5 3 1 23 Impact 86 | . . . 20 . . 3 31 5 3 1 23 Slashing 6 | . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 22 | . . . 2 . . 2 11 3 . 1 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16390 | 63 898 496 951 609 . 404 5021 1006 1467 728 4747 Guns 1813 | 63 658 183 . . . . 180 . . . 729 Cannons 3924 | . 240 247 . . . . 123 400 627 368 1919 Explosions 7965 | . . 66 439 609 . 296 3639 362 840 302 1412 Melee 2673 | . . . 512 . . 108 1075 244 . 58 676 Ramming 15 | . . . . . . . 4 . . . 11 Kinetic 3315 | 63 898 430 . . . . 123 . . . 1801 Thermal 3650 | . . . . . . . 180 630 1265 670 905 Explosive 6737 | . . 66 439 609 . 296 3639 132 202 . 1354 Electromagnetic . | . . . . . . . . . . . . Impact 2552 | . . . 391 . . 108 1075 244 . 58 676 Slashing 121 | . . . 121 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . 2 7 . . . . . . 2 . 18 Average Corruption 6 | . 2 5 . . . . . . 1 . 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 99 | . 6 49 . . . . . . 4 . 40 Message Errors 16 | . 1 7 . . . . . . 1 . 7 Matter Fused 25 | . 2 12 . . . . . . 1 . 10 Heat Flow Errors 14 | . 1 9 . . . . . . . . 4 Energy Discharges 11 | . . 3 . . . . . . 1 . 7 Parts Rejected 3 | . 1 2 . . . . . . . . . Data Loss (minor) 13 | . 1 7 . . . . . . 1 . 4 Data Loss (major) 4 | . . 3 . . . . . . . . 1 Misfires 7 | . . 4 . . . . . . . . 3 Alerts 3 | . . 1 . . . . . . . . 2 Weapon Failures 3 | . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1342 | . . 7 32 42 . 13 443 46 326 76 357 Projectiles 403 | . . 7 . . . . . . 240 24 132 Explosions 365 | . . . . 42 . 5 144 . 86 24 64 Melee 574 | . . . 32 . . 8 299 46 . 28 161 Knockbacks 30 | . 2 3 1 . . . 2 . . 1 21 Impact 8 | . . . 1 . . . 2 . . 1 4 Kinetic 17 | . 2 3 . . . . . . . . 12 Secondary 5 | . . . . . . . . . . . 5 Self-Inflicted Damage 438 | . . 14 39 100 . 14 132 38 . . 101 Shots 16 | . . 1 1 5 . 1 6 1 . . 1 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 4 | . . . . . . . 2 . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 609 | . 267 272 15 . . . 136 1 . . 609 Average Temperature 118 | . 137 105 8 . . . 43 1 . . 151 Received Heat Transfer 1235 | . 87 . 225 6 . . 486 30 . 24 377 Effects 8 | . . . . . . . . . . . 8 Shutdowns 4 | . . . . . . . . . . . 4 Interference 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 . . 1 6 . . . 3 Combat Hostiles 3 | . . . 1 . . . . . . . 2 Parts Fried 19 | . . . 1 . . 2 10 2 . . 4 Impact Corruptions 24 | . . . 2 . . 1 14 1 . 1 5 Robots Melted 5 | . . . . . . . . . 3 1 1 Combat Hostiles 5 | . . . . . . . . . 3 1 1 Parts Melted 5 | . . . . . . . . . 3 . 2 Heat Transferred 3917 | . . . . . . . 444 480 1200 640 1153 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . 1 . . 2 2 1 . 1 Low Security (%) 81 | 100 100 100 100 68 . 100 41 23 75 100 99 Level 1 12 | . . . . 31 . . 21 76 24 . . Level 2 6 | . . . . . . . 36 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 678 | 10 85 21 194 286 . 99 678 401 262 109 204 Initial 303 | . . 11 . 40 . . . 303 149 94 38 Average 109 | 1 19 1 67 139 . 9 322 269 113 50 75 Influence Increases 4266 | 15 283 68 374 316 . 148 1297 340 397 109 919 Destroy 0b10 Robot/C 1880 | . 160 20 200 180 . 80 540 40 140 60 460 Destroy 0b10 Robot/NC 330 | 15 40 10 30 5 . 10 110 30 5 . 75 Destroy Leader 482 | . 48 . 54 30 . 20 150 20 52 10 98 Allied During Kill 1 | . . 1 . . . . . . . . . Successful Hack 42 | . 20 . 5 . . . 6 . 11 . . Disable Machine 345 | . . . 30 45 . . 60 45 90 15 60 Anti-Garrison Action 150 | . . . . . . . . 150 . . . Destroy Structure 841 | . . 37 40 56 . 38 296 55 99 24 196 Lose Combat Pursuer 195 | . 15 . 15 . . . 135 . . . 30 Influence Decreases 4061 | 15 253 98 268 422 . 148 628 704 508 224 793 Entered New Map 748 | . . 19 . 66 . . . 366 156 100 41 Time Decay 2878 | 15 253 68 248 356 . 148 538 318 352 124 458 Lost Part 405 | . . 11 20 . . . 90 20 . . 264 Lost Ally 30 | . . . . . . . . . . . 30 Squads Dispatched 26 | . 2 . 1 1 . 1 6 4 3 2 6 Investigation 1 | . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . 1 1 1 3 Reinforcement 13 | . 2 . 1 1 . 1 3 . 2 . 3 Assault 2 | . . . . . . . . 2 . . . Garrison 4 | . . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 8 | . . . 2 . . . 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 21 13 18 10 . 3 48 2 7 4 34 Peak Tracking Total 12 | . 3 2 6 4 . 2 5 2 3 3 12 Tactical Retreats 11 | . 1 . 1 1 . . 6 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . 4 . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . 2 . . . . 1 . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . 3 1 1 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 24 | . . . 2 3 . . 4 4 6 1 4 Max in Single Turn 2 | . . . 1 2 . . 2 1 2 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 24 | . 8 . 4 1 1 . 7 1 2 . . Terminals 18 | . 7 . 3 1 . . 5 . 2 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 26 . 11 3 1 . 18 1 5 . . Successful 33 | . 9 . 6 1 1 . 13 . 3 . . Failed 31 | . 17 . 5 2 . . 4 1 2 . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 41 | . 20 . 5 1 1 . 7 1 6 . . Terminals 47 | . 24 . 8 3 . . 7 . 5 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 11 | . . . . . . . 11 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 7 . 3 1 1 . 5 . 1 . . Record 3 | . . . . 1 . . 1 . 1 . . Robot Analysis 7 | . 3 . 1 . . . 3 . . . . Prototype ID Bank 5 | . 3 . 2 . . . . . . . . Disarm Traps 2 | . 1 . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 8 . . . . Scan Component 6 | . . . . . . . 6 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . 2 . . Terminals 3 | . 1 . . . . . . . 2 . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 2 | . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 6 . 3 1 . . 5 1 2 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 52 | . . . . . . . 52 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . 4 Machine Destruction 1 | . . . . . . . . 1 . . . Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 4 | . . 3 . . . . . . 1 . . Largest Group 3 | . . 3 1 . . . . . 1 1 1 Highest-Rated Group 40 | . . 40 16 . . . . . 10 10 10 Highest-Rated Ally 16 | . . 16 16 . . . . . 10 10 10 Total Orders 8 | . . . . . . . . . 5 . 3 STAY 2 | . . . . . . . . . 2 . . ROAM 1 | . . . . . . . . . . . 1 FOLLOW 3 | . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks 19 | . . 17 2 . . . . . . . . Total Damage 237 | . . 237 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 7512 | 11 1291 1652 699 857 843 1369 184 . . 252 354 Sensors 3736 | . . . 483 857 843 1369 184 . . . . Seismic 3170 | 11 1291 1652 216 . . . . . . . . Jamming 606 | . . . . . . . . . . 252 354 Robot Analysis Total 7 | . 3 . 1 . . . 3 . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 12153 | 90 1291 1693 704 857 843 1369 1894 702 904 312 1494 Spaces Moved 6242 | 54 692 795 323 428 468 697 1057 283 526 191 728 Core 9 | 6 . . . . . . . . . . 3 Treads 1886 | . . . . . . . 530 283 526 191 356 Legs 4089 | 48 692 795 323 428 468 697 527 . . . 111 Wheels 258 | . . . . . . . . . . . 258 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 175 180 180 108 152 152 152 80 Average Speed 164 | 115 152 190 177 179 180 180 138 219 153 152 141 Slowest Speed 350 | 120 190 190 190 180 180 180 240 240 230 152 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 91 96 36 72 91 89 67 6 13 5 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 35 | . . . 9 7 . 5 14 . . . . Terrain Destroyed 957 | . . 42 58 92 . 53 383 69 109 24 127 Melee 2 | . . . . . . . 2 . . . . Projectile 39 | . . . . . . . . . 4 . 35 AOE 916 | . . 42 58 92 . 53 381 69 105 24 92 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 7458 | 68 819 926 400 509 470 798 1346 339 579 198 1006 Wait 555 | . 44 47 29 61 . 91 126 34 32 1 90 Move 6231 | 53 691 794 322 427 467 696 1056 282 525 190 728 Hop . | . . . . . . . . . . . . Pick Up 65 | 3 13 10 2 . 1 . 16 3 2 . 15 Fast Attach 49 | 7 1 4 3 . . . 10 1 2 1 20 Attach 27 | . . 2 3 . . . 5 3 1 . 13 Detach 6 | . . 1 . . . . 1 2 . . 2 Swap 44 | . 7 4 8 5 . . 11 1 1 1 6 Drop 55 | . 6 14 3 4 2 . 15 1 1 . 9 Fire 312 | 5 57 34 4 12 . 8 72 7 12 4 97 Melee 92 | . . . 26 . . 3 31 5 3 1 23 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush 2 | . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 14 | . . 14 . . . . . . . . . Trap 3 | . . 2 . . . . 1 . . . . Miscellaneous 1 | . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 10) 1143 | -10/Materials | Discovered new exit (range 16) 1183 | -10/Materials | Discovered new exit (range 8) 1351 | -10/Materials | Discovered new exit (range 8) 1382 | -10/Materials | Entered Mines 1428 | -10/Mines | Found a hidden stash of uninstalled traps 1550 | -10/Mines | Assembled infested the area 1902 | -10/Mines | Core integrity fell below 50% 2179 | -10/Mines | Discovered new exit (range 7) 2400 | -10/Mines | Learned location of Storage (-7) 2450 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2488 | -10/Mines | Discovered new exit (range 12) 2527 | -10/Mines | Learned Materials trap positions 2762 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2873 | -10/Mines | Build established: Scavenger-Mutant 2948 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2953 | -10/Mines | Found Prototype Device 2953 | -10/Mines | Identified Exp. Sensor Array 3075 | -10/Mines | Entered Materials 3075 | -9/Materials | Accompanied by 1 ally 3075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3076 | -9/Materials | Identified exit to Mines 3077 | -9/Materials | Loaded intel: 11 trap records 3779 | -9/Materials | Entered Mines 3791 | -9/Mines | Met a Derelict bent on vengeance 4600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4602 | -9/Mines | Discovered new exit (range 5) 4606 | -9/Mines | Identified exit to Exiles 4636 | -9/Mines | Entered Exiles 4637 | -9/Exiles | Identified exit to Mines 4680 | -9/Exiles | Met 8R-AWN 4708 | -9/Exiles | Met EX-HEX 4815 | -9/Exiles | Met EX-DEC 4859 | -9/Exiles | Visited The Gauntlet 5113 | -9/Exiles | Met EX-BIN 5142 | -9/Exiles | Aligned with FarCom system 5144 | -9/Exiles | Given EX-Vault access code 5229 | -9/Exiles | Opened EX-Vault 5242 | -9/Exiles | Found YOLO Cannon 5279 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5304 | -9/Exiles | Exiles lab attacked by MAIN.C 5459 | -9/Exiles | Discovered exit to Mines (range 12) 5479 | -9/Exiles | Left Exiles lab with YOLO Cannon 5479 | -9/Exiles | Entered Mines 5776 | -8/Mines | Build established: Scavenger-Assassin 6325 | -8/Mines | Core integrity fell below 50% 6526 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6801 | -8/Mines | Discovered new exit (range 8) 6817 | -8/Mines | Identified exit to Materials 6848 | -8/Mines | Entered Materials 6848 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6908 | -8/Materials | Repaired Aluminum Leg+ 6935 | -8/Materials | Repaired Aluminum Leg+ 6987 | -8/Materials | Garrison activated, responded to threat 7061 | -8/Materials | Central database locked down 7330 | -8/Materials | Build established: Scavenger-Mutant 7744 | -8/Materials | Lost 4 parts (1p2n1w) 8690 | -8/Materials | Discovered new exit (range 15) 8739 | -8/Materials | Identified exit to Factory 8742 | -8/Materials | Entered Factory 8742 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9109 | -7/Factory | Garrison activated, responded to threat 9233 | -7/Factory | Discovered new exit (range 13) 9262 | -7/Factory | Discovered new exit (range 5) 9274 | -7/Factory | Identified exit to Factory 9420 | -7/Factory | Build established: Mutant 9444 | -7/Factory | Entered another Factory area 9444 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9805 | -6/Factory | Discovered new exit (range 6) 10185 | -6/Factory | Identified exit to Factory 10348 | -6/Factory | Entered another Factory area 10348 | -5/Factory | Accompanied by 1 ally 10348 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10609 | -5/Factory | Discovered new exit (range 15) 10632 | -5/Factory | Identified exit to Factory 10660 | -5/Factory | Entered another Factory area 10660 | -4/Factory | Accompanied by 1 ally 10660 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10732 | -4/Factory | Found Quantum Capacitor 11014 | -4/Factory | YOLO Cannon suddenly exploded 11027 | -4/Factory | Core integrity fell below 50% 11078 | -4/Factory | Lost 8 parts (2p2n3u1w) 11393 | -4/Factory | Lost 5 parts (2p1n2u) 11407 | -4/Factory | System corruption reached 10% 11621 | -4/Factory | Core integrity fell below 20% 11649 | -4/Factory | Lost 12 parts (1p3n4u4w) 11655 | -4/Factory | Destroyed 7 combat bots 12009 | -4/Factory | Build established: Scavenger-Skirmisher 12154 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12135_ U-05 Engineer builds a Door. 12137_ Acquired 76 matter. 12138_ K-01 Serf collects debris. 12142_ K-01 Serf cleans the Construction Platform. 12143_ C-30 ARC bursts open, deploying its payload. 12143_ H-77 Assassin unfolds itself. 12145_ Penetrated by Slug. 12145_ K-01 Serf collects debris. 12146_ U-05 Engineer builds a Wall. 12146_ K-01 Serf cleans the Construction Platform. 12146_ K-01 Serf collects debris. 12148_ Slug penetrates Door. 12148_ Penetrated by Slug. 12149_ K-01 Serf collects debris. 12149_ K-01 Serf cleans the Construction Platform. 12150_ U-05 Engineer builds a Wall. 12151_ Adv. Heat Sink destroyed. 12151_ Slug penetrates Wall. 12151_ U-05 Engineer builds a Wall. 12154_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #???????????????????# ####"""######??????????? | | ????????????????????# # """""" """"""????????? | | ????????????????????+ # """""" """""" #?????? | | ????????????????????# # """""" """""" #?????? | | ????????????????????# # """""" """""" #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# # +?????? | | ????????????????????# # """"T"""" #?????? | | ????????????????????# + """"""""""" #?????? | | ????????????????????# k #######"########???????? | | ????????????????????# % %# #?????????? | | ????????????????????# h # """"" ?#?????????? | | ????????????????????# k# """"" #?????????? | | ????????????????????# # """ #?????????? | | ????????????????????# # #?????????? | | ????????????????????# u# """"" #?????????? | | ????????????????????# =u """"" #?????????? | | ????????????????????# !!# """ #?????????? | | ????????????????????# !%# u #?????????? | | ????????????????????#####u# #?????????? | | ?????????????????????####h#u #?????????? | | ???????????????????????##%;! = #?????????? | | ??????????????????????##%%|#############?????????? | | ??????????????????????#=|!== #?????????? | | ??????????????????????# @ #?????????? | | ??????????????????????# #?????????? | | ?????????????# ????#??# #?????????? | | ?????????????# T #### #?????????? | | ?????????????+ "" + """"""" #?????????? | | ?????????????# #### k""""""????????????? | | ?????????????# ????# """""""???????????? | | ???????????????? #????# """""""???????????? | | ???????????????# #????###+####+###############???? | | ?????????####### #??????# # #???? | | ?????????# #??????# % # #???? | | ?????????# ##?????# % #[ % #???? | | ########## """##### % % %+%% #???? | | + ! # % % % ##### | | #### # % + | | ! #?#" = #[ ##### | | ]] #?#" == #############???? | | ]] #?# #???????????????? | | #?# #???????????????? | | ## #???????????????? | | ## #???????????????? | | ########### #???????????????? | | ??????????# " #???????????????? | | ?????????# " ??????????????? | | ?????????##"" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 27 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Matter Filtering 45 Energy Filtering 75 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 23% | -8/Materials Aluminum Leg | 45% | -8/Materials Studied --------- Mace | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Bumper Bots Heavy Suspicion Resistances Are Futile Sixth Sense Well Done YOLO Challenges ------------ None Game ------ Seed NetworkStorageBattery Manual? 0 Play Time 01:34:39 Cumulative 65.2 hours Start 2025.11.03 @ 20:44:44 End 2025.11.03 @ 22:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f440d7d-0973-4be0-b0da-0a8c47645873