Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 22:42:26 Player: cottonman132 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (681) 681 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-328) -328 TOTAL SCORE: 2363 Bonus ------- Friendly Fire -328 Cogmind --------- Core Integrity 500/550 Matter 281/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Terrain Scanner Seismic Detector Medium Armor Plating Hardened Light Armor Plating Hacking Suite Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Medium Armor Plating > --- WEAPON ----------- Assault Rifle Hammer > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Terrain Scanner Seismic Detector Medium Armor Plating Hardened Light Armor Plating Hacking Suite Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 19 | 8 4 3 1 3 Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads . | . . . . . Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 . 3 Device 2 | 1 . 1 . . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 5 | 3 . 1 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 10 | . . . 10 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 8 | 6 8 8 9 9 Power 1 | 1 1 2 2 1 Propulsion 2 | 3 3 3 3 1 Utility 3 | 1 3 3 3 4 Weapon . | . . . 1 2 Tool/Special . | . . . . . Unused Backups 10 | 2 . . . 8 Power 2 | . . . . 2 Propulsion 4 | 2 . . . 2 Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 99 100 95 Engine 2 | . 8 . . . Core 8 | . 4 11 11 9 Leg 29 | . 28 33 33 26 Device 18 | . 14 21 22 18 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 6 Protection 2 | . . . . 9 Ballistic Gun 16 | . 28 14 11 8 Launcher 4 | . . 7 10 . Impact Weapon 2 | . . . . 9 Peak Build Rating 19 | 8 10 15 15 19 Average Rating 11 | 6 8 14 14 17 On Entrance 9 | . 8 10 15 14 Naked Turns . | . . . . . Heaviest Build 35 | 15 20 23 23 35 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 9 10 10 Average Carried 8 | 6 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 9 10 9 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1113 | 484 291 . 285 53 Remotely . | . . . . . Salvage Created 1047 | 329 439 . 174 105 Parts 79 | 32 27 . 15 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 6 . 14 2 Melee 1 | . . . . 1 Guns 6 | . 6 . . . AOE 14 | . . . 14 . Classes Destroyed 11 | 3 5 . 2 1 Worker 4 | 2 2 . . . Builder 1 | . 1 . . . Tunneler 11 | 9 . . 2 . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 10 | . . . 10 . Grunt 9 | . 6 . 2 1 Sentry 1 | . . . . 1 Assembled 2 | . . . 2 . Thug 1 | . . . 1 . Best Kill Streak 4 | 4 4 . 4 2 Combat Bots Only 4 | . 2 . 4 2 Max Kills in Single Turn 4 | 1 1 . 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 88 | . 48 . 17 23 Missed 24 | . 13 . 7 4 Hits 64 | . 35 . 10 19 Projectile 64 | . 35 . 10 19 Critical Strikes 1 | . 1 . . . Damage Taken 987 | . 434 . 191 362 Core 145 | . 64 . 31 50 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 42 | . 42 . . . Core Remaining (%) 88 | 100 74 . 92 . Volleys Fired 105 | 34 44 2 25 . Largest 2 | 2 2 2 1 . Hottest 40 | 40 40 40 33 . Shots Fired 185 | 68 88 4 25 . Gun 160 | 68 88 4 . . Cannon . | . . . . . Launcher 25 | . . . 25 . Special . | . . . . . Kinetic 160 | 68 88 4 . . Thermal . | . . . . . Explosive 25 | . . . 25 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 11 3 5 . Robot Miss Streak 4 | 3 4 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | 37 55 3 11 12 Core Hits 58 | 13 24 . 19 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 23 | . . . . 23 Impact 23 | . . . . 23 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2595 | 456 744 27 1094 274 Guns 1216 | 456 733 27 . . Cannons . | . . . . . Explosions 1081 | . . . 1081 . Melee 274 | . . . . 274 Ramming 24 | . 11 . 13 . Kinetic 1216 | 456 733 27 . . Thermal . | . . . . . Explosive 1081 | . . . 1081 . Electromagnetic . | . . . . . Impact 274 | . . . . 274 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 . Average Corruption 10 | . . . 10 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . . 30 40 Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee 40 | . . . . 40 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . . 92 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 5 | . 4 . 1 . Kicked 5 | . 4 . 1 . Crushed . | . . . . . Highest Temperature 32 | . 32 . 10 . Average Temperature 9 | . 9 . 5 . Received Heat Transfer 459 | . 267 . 30 162 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 86 100 Level 1 3 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 257 | 10 87 16 257 153 Initial 98 | . . 11 . 98 Average 48 | 1 35 3 102 67 Influence Increases 895 | 60 203 5 452 175 Destroy 0b10 Robot/C 400 | . 120 . 240 40 Destroy 0b10 Robot/NC 105 | 60 35 . 10 . Destroy Leader 96 | . 36 . 40 20 Successful Hack 22 | . 12 5 . 5 Disable Machine 30 | . . . 30 . Destroy Structure 122 | . . . 117 5 Lose Combat Pursuer 120 | . . . 15 105 Influence Decreases 782 | 60 175 33 200 314 Entered New Map 171 | . . 17 . 154 Time Decay 571 | 60 175 16 180 140 Lost Part 20 | . . . . 20 Lost Ally 20 | . . . 20 . Squads Dispatched 3 | . . 2 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 10 2 15 5 Peak Tracking Total 9 | . 4 2 4 9 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 6 . 1 Successful 6 | . 3 2 . 1 Failed 5 | . 1 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 9 | . 2 6 . 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Record 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 38 | . 38 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 22 | . . . 22 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1267 | 26 441 115 394 291 Terrain 799 | . . 114 394 291 Seismic 1267 | 26 441 115 394 291 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1590 | 349 441 115 394 291 Spaces Moved 911 | 194 202 88 284 143 Core 14 | 14 . . . . Treads . | . . . . . Legs 897 | 180 202 88 284 143 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 114 120 120 120 125 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 13 | . . . 13 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 8 46 18 63 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 57 | . . . 51 6 Terrain Destroyed 212 | . . . 206 6 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 206 | . . . 206 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1182 | 252 312 93 311 214 Wait 88 | . 49 . . 39 Move 907 | 193 201 87 283 143 Hop . | . . . . . Pick Up 24 | 15 5 1 1 2 Fast Attach 4 | 1 1 . . 2 Attach 9 | 6 . 2 . 1 Detach 1 | . . . . 1 Swap 7 | 1 4 1 1 . Drop 9 | 2 4 . . 3 Fire 105 | 34 44 2 25 . Melee 23 | . . . . 23 Ram . | . . . . . Kick 5 | . 4 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [Exi]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 350 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 3) 781 | -10/Materials | Repaired Lgt. Nuclear Core 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Discovered new exit (range 16) 906 | -9/Materials | Entered Mines 932 | -9/Mines | Met a Derelict bent on vengeance 967 | -9/Mines | Discovered new exit (range 16) 1057 | -9/Mines | Assembled infested the area 1062 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1078 | -9/Mines | Build established: Scavenger-Mutant 1085 | -9/Mines | Found a hidden stash of uninstalled traps 1181 | -9/Mines | Received a Mining Laser from a helpful Derelict 1267 | -9/Mines | Discovered new exit (range 8) 1298 | -9/Mines | System corruption reached 10% 1300 | -9/Mines | Entered Materials 1300 | -8/Materials | Evolved 2 slots: Utility x2 1591 | -8/Materials | Self-destructed Last Messages --------------- 01548_ K-01 Serf collects debris. 01552_ G-47 Trooper knocked back. 01554_ K-01 Serf collects debris. 01555_ G-50 Soldier suffers critical hit (Smash). 01555_ Destroyed Carbon-fiber Leg. 01555_ G-50 Soldier system corrupted by crushing effect. 01556_ G-50 Soldier system terminally corrupted. 01556_ Lgt. Angular Momentum Engine fried. 01556_ Carbon-fiber Leg fried. 01557_ K-01 Serf collects debris. 01567_ Assault Rifle destroyed. 01570_ K-01 Serf collects debris. 01579_ Aluminum Leg destroyed. 01581_ K-01 Serf collects debris. 01582_ Destroyed Aluminum Leg. 01582_ G-47 Trooper system corrupted by crushing effect. 01584_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"?? ??#???????????????? | | ????????????????????????????? ??#?#?#???#????????? | | ???????????????????????? ???? ??????##??#???????? | | ????????????????????? ???? ? #?#???#??#?##????? | | ??????????????????## #??""?? ##?????##??###???? | | ????????????????#?##? ?# ?"""?? ##?#?????#?#?????? | | ????????????????? ##? ? 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T #?? ##?#?#### ## "T" # # | | ??????????? ##?? ?###?#### ## # + | | ??????????? ##? ?######## ## # # | | ???????????????? ##?###### ## """ + # ! ! | | ???????????? #? #?###?### ## """ # # ! | | ??????????????# ?######?## ## """ # # | | ??????????????? ? #?##?#### ## """ # ####### | | ??????????????? ? #####?# # """ # ######? | | ???????????????? ??? # # #?##??? | | ????????????????? ? ? ?######### ##?##?? | | ??????????????????? ??##??#### ####??? | | ??????????????????!####### ###?#??## ##????? | | ????????????????????#?#??##??#?##??##?## # ? ? | | ??????????????????? ???##????#?####?#### #?????? | | ??????????????????????#?#???#?###???#?## #? ???? | | ??????????????????????#?#??# ? ? ????#?# + ????? | | ??????????????????? ????#??? ?? ???? # ????? | | ???????????????????? ?? ????? ? ? ? ? ? # ????? | | ??????????????????????#???#?????? ??? ? #?????? | | ????????????????????????#??????? ##?#### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 16% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Omniscient Cartographer Remodeling Challenges ------------ None Game ------ Seed ComponentLinkedLink Manual? 0 Play Time 00:18:00 Cumulative 7.2 hours Start 2025.09.12 @ 22:27:02 End 2025.09.12 @ 22:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec0ba82e-738e-49ce-8cdb-8c64ecbf5b1d