Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:15:29 Player: Cheeriohz Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (142) 710 Value Destroyed (4965) 4965 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1197) 1197 TOTAL SCORE: 11772 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 148 Awakened Behemoth Slayer 1000 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 150/150 System Corruption 5% Temperature Cool (27) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Hacking Suite Improved System Shield > --- WEAPON (2) ------- Katana Axe > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg High-capacity Storage Unit Compact Battery (200) Structural Scanner Microactuators Layered Medium Armor Plating Improved Focal Shield EM Disruption Field Improved Hardlight Generator Hacking Suite Mass Driver Rocket Array CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Triangulator Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Hacking Suite Hacking Suite Stealth Drone Bay > --- WEAPON ----------- Power Maul Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Titanium Leg Armored Wheel Armored Wheel High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Microactuators Microactuators Microactuators Layered Medium Armor Plating Focal Shield Shock Absorption System Backup Laser III Rocket Array Rocket Array Axe [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Microactuators Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Axe Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 7 | . . . 2 . 2 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 188 | 3 5 5 8 28 10 21 56 11 9 5 4 3 20 Power 15 | . 2 . 1 2 . 3 4 . 1 . . . 2 Engine 13 | . 2 . 1 2 . 2 3 . 1 . . . 2 Core 2 | . . . . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 . 3 . 2 5 4 9 . 1 1 1 1 4 Treads 2 | . . . . 2 . . . . . . . . . Leg 21 | . . . . . 2 4 7 . 1 1 1 1 4 Wheel 10 | 2 . 3 . . 3 . 2 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 84 | 1 1 1 3 10 3 5 34 8 6 3 2 . 7 Device 39 | 1 . 1 2 1 1 2 15 4 4 3 . . 5 Storage 5 | . 1 . . . . . 3 . . . . . 1 Processor 7 | . . . . . 1 . 3 . 2 . . . 1 Hackware 5 | . . . . 1 . . 2 . . . 2 . . Protection 28 | . . . 1 8 1 3 11 4 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 56 | . 2 1 4 14 2 9 9 3 1 1 1 2 7 Energy Gun 4 | . . . 2 2 . . . . . . . . . Energy Cannon 6 | . . . . 2 . 2 2 . . . . . . Ballistic Gun 14 | . 2 1 1 8 2 . . . . . . . . Ballistic Cannon 6 | . . . 1 . . 3 . . . 1 . . 1 Launcher 10 | . . . . 2 . 1 3 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . Slashing Weapon 13 | . . . . . . 3 4 . . . 1 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 1 . 2 1 . . . . . Parts Lost 43 | . . . 1 11 2 3 9 . 4 1 . . 12 Power 4 | . . . . 1 . . . . 1 . . . 2 Propulsion 10 | . . . . 2 . 2 2 . 1 . . . 3 Utility 23 | . . . 1 4 2 1 5 . 2 1 . . 7 Weapon 6 | . . . . 4 . . 2 . . . . . . Highest Loss Streak 10 | . . . 1 10 1 2 4 . 4 1 . . 9 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 97 96 91 98 95 99 99 100 98 92 Engine 5 | . 14 14 11 10 9 6 3 . 3 6 6 6 3 Core 1 | . . . . . . . 2 6 2 . . . . Treads 2 | . . . . 20 5 . . . . . . . . Leg 16 | . . . . . 3 22 19 20 19 20 20 20 19 Wheel 2 | . 28 28 22 1 9 . . . . . . . . Device 15 | . 14 14 29 2 1 8 16 15 20 22 21 20 11 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 6 11 Processor 11 | . . . . . 9 7 14 13 16 17 13 13 19 Hackware 10 | . . . . 9 9 7 12 13 8 6 11 13 13 Protection 7 | . . . 2 19 22 13 6 6 6 6 6 6 . Ballistic Gun 4 | . 28 27 11 18 18 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 6 . . . . 6 . . Slashing Weapon 7 | . . . . . . 5 12 6 6 5 5 10 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 12 34 34 38 43 41 51 73 72 72 73 72 70 65 Greatest Support 54 | 32 32 32 20 40 40 51 54 51 51 49 51 54 54 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 2 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 . 1 . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 8 11 15 15 15 15 15 20 20 20 20 20 20 19 Average Carried 17 | 6 9 13 14 13 14 14 18 19 18 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 11 15 15 15 15 15 19 20 19 20 20 19 17 Class Distribution -------------------- 35% | Hacker-Gladiator 18% | Scavenger-Mutant 16% | Hacker-Mutant 10% | Scavenger-Gladiator 8% | Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Matter Collected 3747 | 278 162 178 123 631 366 610 665 155 75 35 169 89 211 Remotely 515 | 42 162 178 123 10 . . . . . . . . . Salvage Created 5889 | 181 236 209 309 979 455 771 1358 501 259 62 65 . 504 Parts 324 | 18 23 16 22 78 23 32 84 4 7 3 2 . 12 Haulers Intercepted 8 | . 1 . 1 4 . . 2 . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 4 3 3 8 Prevented 4 | . . . . . . . . . . 3 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 107 | . 8 3 6 18 8 20 23 2 5 1 . . 13 Melee 32 | . . . . . . 9 15 . 4 . . . 4 Guns 41 | . 8 3 5 17 8 . . . . . . . . Cannons 9 | . . . . . . 9 . . . . . . . AOE 22 | . . . 1 1 . 2 8 2 . . . . 8 Classes Destroyed 17 | 2 4 1 2 3 . 2 . 1 . . 1 . 1 Worker 4 | . . 1 . . . . 3 . . . . . . Builder 5 | . . . . 2 . . 3 . . . . . . Tunneler 7 | 5 . 2 . . . . . . . . . . . Hauler 8 | . 1 . 1 4 . . 2 . . . . . . Recycler 3 | 1 . 1 . . . . 1 . . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . Operator 4 | . . . 2 . 1 1 . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . Swarmer 19 | . 6 3 . 4 . 1 5 . . . . . . Grunt 55 | . 2 . 4 6 8 17 6 . 3 . . . 9 Brawler 5 | . . . . 1 . . 2 . 1 . . . 1 Duelist 2 | . . . . . . 1 . . . . . . 1 Sentry 15 | . . . 2 7 . . 3 . 1 1 . . 1 Programmer 8 | . . . . . . 1 7 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . 2 . . . . . Samaritan 3 | . . . . . . . . . . . 2 . 1 Best Kill Streak 7 | 4 3 3 5 5 7 7 6 1 3 1 . . 4 Combat Bots Only 7 | . 3 3 4 5 6 7 4 1 3 1 . . 4 Max Kills in Single Turn 6 | 1 1 2 2 1 2 2 6 1 1 1 1 . 3 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . . 1 1 . 2 4 1 . . . . 3 Melee 1 | . . . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Hostile Shots Fired 685 | . 38 13 19 143 25 91 195 . 60 27 . . 74 Missed 216 | . 18 2 5 41 5 28 67 . 21 12 . . 17 Damage Taken 8376 | . 184 87 250 1492 320 1277 2636 6 647 41 . . 1436 Core 1741 | . 46 31 39 346 62 356 369 . 99 5 . . 388 Absorbed by Shields 111 | . . . . . . . . . 39 72 . . . Redirected to Shielding 50 | . . . . 8 13 29 . . . . . . . Regen/Repaired (Parts) 440 | . . . . . . . 298 142 . . . . . Core Remaining (%) 61 | 100 . 69 . 3 88 49 . . . . . . . Volleys Fired 241 | 12 16 15 21 67 34 34 7 2 . . 13 . 20 Largest 2 | 2 2 2 2 2 2 2 1 1 . . 1 . 1 Hottest 96 | 40 46 46 90 91 50 96 69 45 . . 57 . 57 Shots Fired 418 | 24 32 29 42 114 68 66 7 2 . . 14 . 20 Gun 302 | 24 32 29 42 107 68 . . . . . . . . Cannon 106 | . . . . 5 . 66 5 . . . 14 . 16 Launcher 10 | . . . . 2 . . 2 2 . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 351 | 24 32 29 12 90 68 66 . . . . 14 . 16 Thermal 5 | . . . . 5 . . . . . . . . . Explosive 10 | . . . . 2 . . 2 2 . . . . 4 Electromagnetic 52 | . . . 30 17 . . 5 . . . . . . Robot Hit Streak 12 | 8 10 5 6 12 10 9 1 8 . . . . 3 Robot Miss Streak 7 | 1 5 7 4 2 6 6 2 1 . . . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . Shots Hit Robots 405 | 16 22 19 25 83 47 66 78 2 17 3 3 . 24 Core Hits 236 | 10 14 10 12 41 21 28 44 3 4 . 1 . 48 Critical Kills 3 | . 1 . . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . 1 . . . . . . 1 1 . . . Critical Strikes 34 | . 1 1 1 2 . 11 13 . 3 1 . . 1 Destroy 2 | . 1 1 . . . . . . . . . . . Blast 4 | . . . . . . 4 . . . . . . . Corrupt 3 | . . . 1 2 . . . . . . . . . Smash 4 | . . . . . . . . . 3 1 . . . Sever 21 | . . . . . . 7 13 . . . . . 1 Melee Attacks 269 | . . . . . . 46 141 . 27 17 7 . 31 Impact 34 | . . . . . . . . . 20 14 . . . Slashing 220 | . . . . . . 46 141 . 7 3 7 . 16 Piercing 15 | . . . . . . . . . . . . . 15 Sneak Attacks 14 | . . . . . . 1 9 . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . 5 12 . 4 . . . 2 Damage Inflicted 13896 | 168 273 237 710 1468 841 2320 4439 410 652 103 204 . 2071 Guns 3194 | 168 259 237 428 1261 841 . . . . . . . . Cannons 1047 | . . . . 21 . 980 46 . . . . . . Explosions 3649 | . . . 282 186 . 157 1382 410 . . . . 1232 Melee 5992 | . . . . . . 1183 3011 . 652 103 204 . 839 Ramming 14 | . 14 . . . . . . . . . . . . Kinetic 3668 | 168 259 237 126 1057 841 980 . . . . . . . Thermal 1472 | . . . 282 21 . 157 1012 . . . . . . Explosive 2198 | . . . . 186 . . 370 410 . . . . 1232 Electromagnetic 552 | . . . 302 204 . . 46 . . . . . . Impact 663 | . . . . . . . . . 560 103 . . . Slashing 4864 | . . . . . . 1183 3011 . 92 . 204 . 374 Piercing 465 | . . . . . . . . . . . . . 465 Highest Corruption 17 | . . . . 17 . . 5 . 5 5 5 5 5 Average Corruption 7 | . . . . 16 . . 4 . 4 5 5 5 5 Corruption Purged 7 | . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 155 | . . . . 53 . . 61 . 1 10 24 6 . Message Errors 46 | . . . . 16 . . 17 . . 4 8 1 . Matter Fused 35 | . . . . 11 . . 14 . . 4 6 . . Heat Flow Errors 16 | . . . . 2 . . 10 . 1 . 3 . . Energy Discharges 17 | . . . . 7 . . 5 . . 1 3 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . . 7 . . 12 . . . 3 . . Data Loss (major) 10 | . . . . 3 . . 3 . . 1 . 3 . Misfires 2 | . . . . 1 . . . . . . 1 . . Alerts 3 | . . . . 3 . . . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 810 | . . . 56 . . 235 319 . 99 30 47 . 24 Projectiles 11 | . . . . . . 11 . . . . . . . Explosions 394 | . . . 56 . . 177 140 . . . . . 21 Melee 405 | . . . . . . 47 179 . 99 30 47 . 3 Knockbacks 13 | . . . . . . 11 . . 2 . . . . Impact 2 | . . . . . . . . . 2 . . . . Kinetic 11 | . . . . . . 11 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 635 | . 7 . 86 16 . 291 227 8 . . . . . Shots 12 | . . . 1 1 . 4 5 1 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 302 | . 2 . 169 239 77 282 261 . 113 . 226 . 302 Average Temperature 71 | . 2 . 64 69 24 138 81 . 52 . 55 . 151 Received Heat Transfer 2574 | . 18 . 87 492 180 540 336 . 254 17 . . 650 Effects 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . 3 . . . . Impact Corruptions 4 | . . . . . . . . . 3 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 937 | . . . 250 37 . 100 550 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Peak Influence 501 | 30 300 141 261 454 198 501 397 159 60 . . . . Initial 183 | . 19 44 54 109 183 52 119 138 . . . . . Average 171 | 12 141 129 169 265 112 207 201 25 20 . . . . Maximum Alert Level 2 | . 1 . 1 2 . 2 1 . . . . . . Low Security (%) 63 | 100 77 100 61 22 100 43 57 100 100 . . . . Level 1 33 | . 22 . 38 58 . 51 42 . . . . . . Level 2 3 | . . . . 18 . 5 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 4 1 4 11 . 1 . . . . Investigation 2 | . . . . . . 1 1 . . . . . . Extermination 10 | . . . . . . 1 8 . 1 . . . . Reinforcement 9 | . . . 1 3 1 2 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Distress Signals 7 | . 1 . 1 . 2 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 17 3 10 29 16 25 32 2 6 1 . 1 20 Peak Tracking Total 10 | . 5 3 5 8 9 10 4 2 4 1 . 1 5 Tactical Retreats 13 | . 1 . . 2 . 2 5 . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Traps Triggered 7 | . . . . 2 . 2 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Machines Disabled 19 | . . . 1 5 . 5 7 . . . . 1 . Max in Single Turn 6 | . . . 1 1 . 4 6 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Machines Accessed 26 | . 3 1 . 6 3 2 10 . . 1 . . . Terminals 21 | . 3 1 . 6 3 2 6 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 88 | . 9 3 . 19 16 14 26 . . 1 . . . Successful 51 | . 4 1 . 8 12 9 16 . . 1 . . . Failed 37 | . 5 2 . 11 4 5 10 . . . . . . Catastrophic 3 | . 2 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 9 . . 11 15 10 13 . . . . . . Terminals 76 | . 9 3 . 19 16 14 15 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 26 | . 2 1 . 4 9 7 2 . . 1 . . . Record 5 | . . 1 . . . 4 . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . Repair 3 | . . . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 2 . . 4 3 2 5 . . . . . . Terminals 15 | . 2 . . 4 3 2 4 . . . . . . Track 1 | . . . . 1 . . . . . . . . . Botnet 14 | . 2 . . 3 3 2 4 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Report 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . 6 3 2 9 . . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . Time 144 | . . . . . . . 144 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Total Allies 33 | . . . . 10 . . . 19 . . . 4 . Largest Group 19 | . . . . 10 4 . . 19 2 . . 4 4 Highest-Rated Group 669 | . . . . 88 32 . . 669 53 . . 95 95 Highest-Rated Ally 50 | . . . . 16 8 . . 50 29 . . 31 31 Total Orders 8 | . . . . 2 . . . . . . . . 6 EXPLORE 8 | . . . . 2 . . . . . . . . 6 Ally Attacks 185 | . . . . 13 9 . . 149 3 . . 6 5 Total Damage 6455 | . . . . 422 75 . . 5728 26 . . 67 137 Kills 13 | . . . . 4 . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . 2 2 1 2 Drone Launches 8 | . . . . 2 . . . . . . . . 6 Drone Recoveries 5 | . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Turns Passed 13136 | 79 448 364 184 1164 543 1021 3547 653 567 1025 1037 1513 991 Spaces Moved 6311 | 22 326 305 88 475 272 583 1515 328 235 506 511 780 365 Core . | . . . . . . . . . . . . . . Treads 496 | . . . . 434 62 . . . . . . . . Legs 4868 | 4 . . . . 49 583 1507 328 235 506 511 780 365 Wheels 947 | 18 326 305 88 41 161 . 8 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 100 100 95 95 95 100 120 120 123 190 190 190 193 120 Average Speed 169 | 103 111 99 95 169 148 132 183 181 191 190 192 193 181 Slowest Speed 260 | 120 115 115 95 240 240 190 193 193 193 190 193 193 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 50 58 9 93 25 12 46 97 6 59 69 80 63 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . Known Exits Taken 8 | . 1 . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . . 2 9 3 2 Spaces Dug 131 | . . . . . . 3 44 . 2 11 18 . 53 Terrain Destroyed 317 | . . . 25 13 . 48 82 23 2 11 19 . 94 Melee 67 | . . . . . . 3 44 . 2 11 4 . 3 Projectile 50 | . . . . . . 17 . . . . 15 . 18 AOE 200 | . . . 25 13 . 28 38 23 . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Zio Pro Total 8121 | 56 381 337 147 713 373 743 2161 382 319 549 547 791 622 Wait 938 | 14 18 3 18 124 34 35 398 28 51 22 5 . 188 Move 6300 | 21 326 304 87 474 271 582 1515 327 234 505 510 779 365 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 4 7 5 6 5 11 11 21 1 3 1 1 3 1 Fast Attach 69 | 1 3 . 3 11 4 7 19 9 2 1 3 . 6 Attach 46 | . . 1 3 8 4 5 12 . 3 1 . 3 6 Detach 31 | . . 1 1 6 1 3 7 4 . 1 3 2 2 Swap 73 | 2 2 4 2 9 2 9 25 2 4 3 1 . 8 Drop 108 | 2 9 4 6 7 12 18 30 9 2 1 4 4 . Fire 241 | 12 16 15 21 67 34 34 7 2 . . 13 . 20 Melee 228 | . . . . . . 39 122 . 20 14 7 . 26 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Derelicts attacked the area 528 | -10/Materials | Entered Mines 641 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 652 | -10/Mines | Learned Materials terminal intel 888 | -10/Mines | Discovered new exit (range 5) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Utility x2 893 | -9/Materials | Identified exit to Storage 894 | -9/Materials | Loaded intel: 12 terminal locations 1076 | -9/Materials | Entered Storage 1152 | -9/Storage | Core integrity fell below 50% 1155 | -9/Storage | System corruption reached 10% 1188 | -9/Storage | Lost 10 parts (1p2n3u4w) 1458 | -9/Storage | Build established: Scavenger-Mutant 1530 | -9/Storage | Garrison activated, responded to threat 1742 | -9/Storage | Core integrity fell below 20% 2001 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2085 | -9/Storage | Discovered new exit (range 40) 2087 | -9/Storage | Lost 6 allies 2240 | -9/Storage | Entered Materials 2240 | -8/Materials | Accompanied by 4 allies 2240 | -8/Materials | Evolved 2 slots: Utility x2 2506 | -8/Materials | Identified exit to Factory 2625 | -8/Materials | Lost 4 allies 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3556 | -7/Factory | Destroyed 7 combat bots 3659 | -7/Factory | Core integrity fell below 50% 3731 | -7/Factory | Identified exit to Lower Caves 3767 | -7/Factory | Discovered new exit (range 9) 3793 | -7/Factory | Identified exit to Factory 3804 | -7/Factory | Entered another Factory area 3804 | -6/Factory | Evolved 2 slots: Utility x2 3826 | -6/Factory | Build established: Scavenger-Gladiator 3953 | -6/Factory | Discovered new exit (range 11) 3964 | -6/Factory | Identified exit to Extension 4126 | -6/Factory | Build established: Hacker-Gladiator 4806 | -6/Factory | Found Prototype Launcher 4806 | -6/Factory | Identified Rocket Array 4813 | -6/Factory | Found Rocket Array 5078 | -6/Factory | Discovered new exit (range 16) 5100 | -6/Factory | Identified exit to Factory 5549 | -6/Factory | Lost 4 parts (2n2u) 6575 | -6/Factory | Repaired Chainsword 6626 | -6/Factory | Repaired Arm. Leg 6678 | -6/Factory | Repaired Adv. Sensor Array 6711 | -6/Factory | Discovered exit to Factory (range 15) 7254 | -6/Factory | Identified exit to Lower Caves 7308 | -6/Factory | Spotted B-75 Beast 7351 | -6/Factory | Sucked down chute 7351 | -6/Factory | Entered Waste 7352 | -6/Waste | Met a frightened Derelict 7397 | -6/Waste | Warlord forces began an assault 7412 | -6/Waste | Spotted C-40 Crusher 7413 | -6/Waste | Allies destroyed C-40 Crusher 7424 | -6/Waste | Spotted C-40 Crusher 7438 | -6/Waste | Allies destroyed C-40 Crusher 7483 | -6/Waste | Lost 7 allies 7534 | -6/Waste | Spotted C-40 Crusher 7569 | -6/Waste | Destroyed C-40 Crusher 7702 | -6/Waste | Spotted C-40 Crusher 7705 | -6/Waste | Destroyed C-40 Crusher 7867 | -6/Waste | Discovered new exit (range 12) 7917 | -6/Waste | Identified exit to Factory 7996 | -6/Waste | Build established: Hacker-Mutant 8004 | -6/Waste | Entered Factory 8004 | -6/Factory | Accompanied by 2 allies 8257 | -6/Factory | Core integrity fell below 50% 8295 | -6/Factory | Lost 4 parts (1p1n2u) 8497 | -6/Factory | Discovered exit to Lower Caves (range 14) 8504 | -6/Factory | Build established: Gladiator 8571 | -6/Factory | Entered Lower Caves 9032 | -6/Lower Caves | Encountered a Warlord checkpoint 9164 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9396 | -6/Lower Caves | Learned Factory terminal intel 9455 | -6/Lower Caves | Build established: Scavenger-Gladiator 9577 | -6/Lower Caves | Discovered new exit (range 9) 9595 | -6/Lower Caves | Identified exit to Lower Caves 9596 | -6/Lower Caves | Entered another Lower Caves area 9644 | -6/Lower Caves | Learned Factory emergency access door positions 10086 | -6/Lower Caves | Build established: Hacker-Mutant 10108 | -6/Lower Caves | Encountered a Warlord checkpoint 10486 | -6/Lower Caves | Learned location of Zion (-6) 10610 | -6/Lower Caves | Discovered new exit (range 13) 10631 | -6/Lower Caves | Identified exit to Zion 10633 | -6/Lower Caves | Entered Zion 10673 | -6/Zion | Found CR-A16's Pointy Stick 10803 | -6/Zion | Discovered new exit (range 13) 10886 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10921 | -6/Zion | System corruption cleaned by Quarantine Array 10993 | -6/Zion | Identified exit to Deep Caves 11385 | -6/Zion | Build established: Hacker-Gladiator 11720 | -6/Zion | Gained Derelict followers 12144 | -6/Zion | Identified exit to Proximity Caves 12146 | -6/Zion | Entered Proximity Caves 12146 | -5/Proximity Caves | Accompanied by 4 allies 12154 | -5/Proximity Caves | Spotted B-75 Beast 12209 | -5/Proximity Caves | Lost 4 allies 12210 | -5/Proximity Caves | Core integrity fell below 20% 12215 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12220 | -5/Proximity Caves | Destroyed B-75 Beast 12223 | -5/Proximity Caves | Learned Factory stockpile data 12246 | -5/Proximity Caves | Lost 9 parts (2p2n5u) 12267 | -5/Proximity Caves | Learned Factory emergency access door positions 12954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13055 | -5/Proximity Caves | Discovered exit to Factory (range 22) 13137 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 12917_ Penetrated by Slug. 12954_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12956_ Slug penetrates Wall. 12957_ Y-64 Sentinel destroyed. 12960_ Acquired 12 matter. 13010_ The unstable cave ceiling collapses. 13023_ Searching scrap... 13023_ Found Recoil Stabilizer. 13023_ Found Mak. Salvage Targeting Computer. 13023_ Found Mak. Hover Unit. 13023_ Found 12 Matter. 13024_ Acquired 12 matter. 13032_ Acquired 47 matter. 13038_ Drone released from Drone Bay. 13055_ EXIT=FOUND: FACTORY 13071_ Drone retrieved by Drone Bay. 13134_ Drone Bay destroyed. 13134_ Melee Analysis Suite destroyed. 13134_ System corrupted by crushing effect (+5). 13137_ Critical hit (Burn: +37). 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