Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 00:55:25 Player: Sirfrogs Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1108) 1108 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2443 Bonus ------- None Cogmind --------- Core Integrity 276/400 Matter 193/300 Energy 250/250 System Corruption 0% Temperature Cool (11) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Signal Interpreter Weapon Shielding EM Pulse Gun EM Pulse Gun EM Shotgun Medium Laser Spread Laser Autogun Light Cannon Light Cannon Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Weapon Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Signal Interpreter Medium Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun Medium Laser Spread Laser Beam Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 7 12 . 15 Power 6 | 2 2 . 2 Engine 5 | 2 1 . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads 4 | 2 . . 2 Leg 5 | . 2 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 1 | . 1 . . Storage 4 | 1 1 . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 10 | 2 5 . 3 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 4 | . 3 . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 4 . 5 Power 3 | . 1 . 2 Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 4 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 100 99 Engine 8 | . 5 14 10 Core 3 | . 7 . . Treads 9 | . 19 . . Leg 20 | . 7 28 32 Device 1 | . 3 . . Storage 12 | . 14 14 11 Processor 10 | . 8 14 11 Protection 4 | . . . 11 Energy Gun 6 | . 9 . 4 Energy Cannon 4 | . 2 14 3 Ballistic Gun 7 | . 9 . 7 Ballistic Cannon 7 | . 5 14 6 Peak Build Rating 15 | 6 11 9 15 Average Rating 10 | 4 9 9 13 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 58 | 14 51 51 58 Greatest Support 40 | 40 40 20 30 Greatest Overweight (x) 5 | 1 5 2 1 Average Overweight (x) . | . . 2 1 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 17 | 7 14 20 20 Most Carried 21 | 8 14 17 21 Average Carried 13 | 4 10 15 18 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 6 12 17 18 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 967 | 273 300 64 330 Remotely . | . . . . Salvage Created 1205 | 100 490 71 544 Parts 92 | 2 43 5 42 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 32 | . 14 2 16 Guns 17 | . 5 . 12 Cannons 13 | . 7 2 4 AOE 2 | . 2 . . Classes Destroyed 8 | 1 5 . 2 Worker 2 | . 2 . . Builder 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 6 | . 3 . 3 Swarmer 10 | . 3 . 7 Grunt 19 | . 11 2 6 Sentry 3 | . . . 3 Best Kill Streak 9 | 1 9 2 5 Combat Bots Only 7 | . 7 2 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 226 | . 89 11 126 Missed 49 | . 16 2 31 Damage Taken 2067 | . 863 135 1069 Core 292 | . 138 30 124 Absorbed by Shields . | . . . . Redirected to Shielding 40 | . . . 40 Core Remaining (%) 66 | 100 . 32 . Volleys Fired 117 | 6 40 7 64 Largest 2 | 2 2 2 2 Hottest 105 | 60 95 95 105 Shots Fired 225 | 12 80 14 119 Gun 120 | 12 38 . 70 Cannon 102 | . 39 14 49 Launcher 3 | . 3 . . Special . | . . . . Kinetic 160 | 6 54 7 93 Thermal 22 | . 5 7 10 Explosive 3 | . 3 . . Electromagnetic 40 | 6 18 . 16 Robot Hit Streak 13 | 6 9 4 13 Robot Miss Streak 6 | 1 6 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 143 | 10 52 9 72 Core Hits 59 | 2 28 3 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Blast 3 | . 2 . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2648 | 135 1049 155 1309 Guns 1211 | 134 322 . 755 Cannons 1009 | . 469 155 385 Explosions 400 | . 250 . 150 Melee . | . . . . Ramming 28 | 1 8 . 19 Kinetic 1608 | 81 540 86 901 Thermal 357 | . 70 69 218 Explosive 250 | . 250 . . Electromagnetic 405 | 53 181 . 171 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 71 | . 17 1 53 Projectiles 21 | . 17 1 3 Explosions 50 | . . . 50 Melee . | . . . . Knockbacks 12 | . 4 2 6 Impact . | . . . . Kinetic 11 | . 4 2 5 Secondary 1 | . . . 1 Self-Inflicted Damage 7 | . 7 . . Shots 1 | . 1 . . Rammed 1 | 1 . . . Targets Rammed 7 | 1 2 . 4 Kicked 5 | . 1 . 4 Crushed 1 | . 1 . . Highest Temperature 294 | . 206 294 180 Average Temperature 73 | . 92 147 30 Received Heat Transfer 882 | . 402 96 384 Effects 4 | . 1 3 . Interference 4 | . 1 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 594 | . 148 148 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 270 | 5 221 132 270 Initial 67 | . 3 67 . Average 84 | 1 74 112 94 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 90 100 92 Level 1 7 | . 9 . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 25 2 27 Peak Tracking Total 5 | . 5 2 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 8 . 4 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 22 . 9 Successful 11 | . 8 . 3 Failed 20 | . 14 . 6 Catastrophic 9 | . 7 . 2 Database Lockouts . | . . . . Manual 20 | . 14 . 6 Terminals 27 | . 20 . 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 1 | . . . 1 Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Operators 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 . 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 65 | . 65 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3190 | 116 1464 417 1193 Spaces Moved 1242 | 48 597 149 448 Core 10 | 10 . . . Treads 492 | 38 454 . . Legs 740 | . 143 149 448 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 260 190 Average Speed 202 | 146 202 260 190 Slowest Speed 470 | 160 470 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 70 25 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 33 | . 19 . 14 Melee . | . . . . Projectile . | . . . . AOE 33 | . 19 . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1691 | 81 776 166 668 Wait 217 | 8 94 6 109 Move 1240 | 48 596 148 448 Hop . | . . . . Pick Up 57 | 12 23 5 17 Fast Attach . | . . . . Attach 18 | 6 7 . 5 Detach . | . . . . Swap 16 | 1 5 . 10 Drop 20 | . 9 . 11 Fire 117 | 6 40 7 64 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 . 4 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Identified exit to Mines 894 | -10/Materials | Discovered new exit (range 11) 1164 | -10/Materials | Core integrity fell below 50% 1191 | -10/Materials | Lost 4 parts (1p2n1w) 1194 | -10/Materials | Destroyed 7 combat bots 1581 | -10/Materials | Entered Mines 1641 | -10/Mines | Identified exit to Subcaves 1649 | -10/Mines | Discovered new exit (range 13) 1998 | -10/Mines | Entered Materials 1998 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -9/Materials | Discovered new exit (range 5) 3191 | -9/Materials | Self-destructed Last Messages --------------- 03110_ Terminal disabled. 03111_ Acquired 41 matter. 03113_ Acquired 23 matter. 03114_ Kicked M-13 Machinist. 03118_ Acquired 8 matter. 03120_ R-06 Scavenger collects Aluminum Leg. 03122_ Acquired 4 matter. 03141_ G-34 Mercenary destroyed. 03146_ Acquired Aluminum Leg. 03147_ Acquired 29 matter. 03155_ Acquired 2 matter. 03169_ Med. Armor Plating destroyed. 03170_ G-34 Mercenary knocked back. 03172_ Lgt. Cannon destroyed. 03178_ G-34 Mercenary destroyed. 03187_ R-06 Scavenger collects Aluminum Leg. 03187_ Destroyed Ion Engine. 03188_ Aluminum Leg destroyed. 03191_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????##+##???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? #???????????????????????? | | ?????????????????? #???????????????????????? | | ???????????????#??# #???????????????????????? | | ???????????????? ?# #???????????????????????? | | ???????????????? ?# #???????????????????????? | | ????????????????? # #???????????????????????? | | ????????????????? #% #???????????????????????? | | ?????????? ???????/g #???????????????????????? | | ?????????? ??????# #???????????????????????? | | ?????????? ??????#g ##########??????????????? | | ?????????? ??????# ???????????????? | | ?????????? ??????#m ?????????????????? | | ??????????#+#?????# ????????????????????? | | ??????????# #####?# %#??????????????????????? | | ?########## #"""#?# r@#??????????????????????? | | # # #"R"### #? ????????????????????? | | # # # ### r# ????????????????????? | | ??""" """ # * # ????????????????????? | | ??""" """ + % # ???????????????????? | | ??""" """%# # ???????????????????? | | ? % # # ???????????????????? | | # # # ????????????????????? | | # [ # ######?????????????????? | | ########### ??????????????? | | ??????????# r ??????????????? | | ????####### ??????????????? | | ????# % ??????????????? | | ????# ! " " ##???????????????? | | ????# ############# #????????????????? | | ????# #???????????? #????????????????? | | ######### #????????????? ????????????????? | | # !# #????????????? ?????????????????? | | # """ + #????????????????????????????????? | | # """ # ####???o????????????????????????????? | | # """ !# #???????????????????????????????????? | | # ! # #???????????????????????????????????? | | ######### #???????????????????????????????????? | | ???????##/############????????????????????????? | | ???????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed HeavyBraceLoader Manual? 0 Play Time 00:33:34 Cumulative 3.3 hours Start 2024.08.07 @ 17:29:53 End 2024.08.08 @ 00:55:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0bfba48-c0a1-4ad6-b14f-8ce50d2cfc2e