Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.20 @ 14:30:11 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3433) 3433 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1119) 1119 TOTAL SCORE: 9022 Bonus ------- Follower Combat Kills 306 Delivered SUBCON Basin 2000 Friendly Fire -1187 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 365/365 System Corruption 16% Temperature Cool (9) Movement Rolling (116) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (9) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating High-powered Tractor Beam Long-range Tractor Beam > --- WEAPON (3) ------- Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY (20) --- Light Fission Core Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Authchip [Armor] Improved Component Analysis Suite Dynamic Insulation System Tesla Rifle Tesla Rifle Plasma Rifle Long-range Proton Cannon KE Penetrator Plasma Cutter Makeshift Hammer Makeshift Axe Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Point Defense System Point Defense System Point Defense System Point Defense System > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Micro Fission Core Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Improved Heavy Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite Makeshift Hacking Suite Authchip [Armor] Dynamic Insulation System KE Penetrator Advanced Assault Cannon Plasma Cutter Makeshift Hammer Makeshift Axe Great Axe [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Antigrav System Utility Humpback Device V3-11A's Pendant Storage Humpback Processor Improved Target Analyzer Protection Makeshift Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . . 10 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 7 | . 1 . . . . 6 Weapon 1 | . . . . . . 1 Parts Attached 102 | 6 7 2 6 2 4 75 Power 15 | 1 1 1 . . 1 11 Engine 5 | 1 . 1 . . 1 2 Core 9 | . 1 . . . . 8 Reactor 1 | . . . . . . 1 Propulsion 26 | 2 . 1 3 2 . 18 Treads 3 | 2 . 1 . . . . Leg 8 | . . . 3 2 . 3 Wheel 7 | . . . . . . 7 Hover 8 | . . . . . . 8 Flight . | . . . . . . . Utility 37 | 1 4 . 3 . 2 27 Device 24 | 1 3 . 1 . 2 17 Storage 4 | . 1 . 2 . . 1 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 6 | . . . . . . 6 Artifact . | . . . . . . . Weapon 24 | 2 2 . . . 1 19 Energy Gun 8 | 2 1 . . . . 5 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 7 | . . . . . . 7 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 3 | . 1 . . . . 2 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 50 | . 5 . 1 . . 44 Power 7 | . 1 . . . . 6 Propulsion 14 | . 2 . . . . 12 Utility 16 | . 1 . . . . 15 Weapon 13 | . 1 . 1 . . 11 Highest Loss Streak 14 | . 3 . 1 . . 14 To Critical Strikes . | . . . . . . . Average Backups 20 | 1 9 10 18 24 32 22 Power . | . . . 1 1 . . Propulsion . | . . . . . . . Utility 11 | 1 5 5 8 13 21 14 Weapon 7 | . 4 5 8 7 9 6 Tool/Special . | . . . . . . . Unused Backups 41 | . 1 . 5 . 6 29 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 21 | . 1 . . . 2 18 Weapon 16 | . . . 5 . 3 8 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 78 | . 65 85 91 66 80 70 Engine 9 | . 5 10 12 12 12 1 Core 1 | . 6 1 . . . 5 Treads 2 | . 7 10 2 . . . Leg 15 | . . . 19 25 25 7 Device 14 | . 9 25 19 4 8 20 Storage 10 | . 11 12 12 12 12 4 Energy Gun 12 | . 22 12 12 12 12 3 Energy Cannon 1 | . . . . . 9 2 Special Weapon 4 | . 2 12 11 . . . Peak Build Rating 101 | 6 12 11 40 40 36 101 Average Rating 27 | 4 8 10 22 27 31 60 On Entrance 17 | . 6 10 11 39 23 36 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 254 | 10 31 33 251 211 220 254 Greatest Support 71 | 40 40 20 40 40 36 71 Greatest Overweight (x) 27 | . 10 10 6 5 6 27 Average Overweight (x) 3 | . 4 1 1 5 5 2 Largest Inventory Capacity 35 | 5 15 15 35 35 35 35 Average Capacity 26 | 5 14 15 25 35 35 24 Most Carried 35 | 5 13 11 33 35 35 35 Average Carried 22 | 2 9 10 19 29 33 23 Final Capacity 35 | 5 15 15 35 35 35 20 Final Carried 35 | 4 10 11 33 31 35 20 Class Distribution -------------------- 51% | Hauler-Mutant 25% | Scavenger-Mutant 15% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2566 | 161 282 20 80 30 40 1953 Remotely 970 | . . . . . . 970 Salvage Created 4411 | 140 742 127 80 . . 3322 Parts 224 | 9 35 3 6 . . 171 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 5 | . . . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 60 | . 16 3 . . . 41 Melee 2 | . . . . . . 2 Guns 40 | . 14 3 . . . 23 Cannons 13 | . . . . . . 13 Classes Destroyed 15 | 2 6 . 2 . . 5 Worker 6 | . 2 . . . . 4 Builder 4 | . 2 . . . . 2 Tunneler 5 | 4 . . . . . 1 Hauler 2 | . 2 . . . . . Recycler 7 | 1 . 1 . . . 5 Mechanic 1 | . . . . . . 1 Watcher 7 | . 3 . . . . 4 Swarmer 10 | . 4 3 . . . 3 Grunt 23 | . 12 . . . . 11 Sentry 5 | . . . . . . 5 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . . 3 Programmer 17 | . . . . . . 17 Artisan 1 | . . . 1 . . . Subdweller 4 | . . . 4 . . . Thug 2 | . . 2 . . . . Best Kill Streak 6 | 3 6 2 . . . 6 Combat Bots Only 5 | . 3 2 . . . 5 Max Kills in Single Turn 2 | 1 2 1 1 . . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 616 | . 88 17 . . . 511 Missed 150 | . 21 5 . . . 124 Hits 466 | . 67 12 . . . 387 Projectile 466 | . 67 12 . . . 387 Critical Strikes 30 | . . . 1 . . 29 Part Disruptions 1 | . . . . . . 1 Actively Blocked 1 | . . . . . . 1 Damage Taken 5792 | . 516 58 60 . . 5158 Core 1183 | . 171 6 . . . 1006 Absorbed by Shields . | . . . . . . . Ignored by Resistances 3259 | . 304 41 36 . . 2878 Core Remaining (%) 64 | 100 . . . . 29 . Volleys Fired 329 | 8 79 16 55 . . 171 Largest 3 | 2 2 2 2 . . 3 Hottest 209 | 100 165 165 165 . . 209 Shots Fired 657 | 16 152 21 107 . . 361 Gun 511 | 16 150 16 55 . . 274 Cannon 87 | . . . . . . 87 Launcher . | . . . . . . . Special 59 | . 2 5 52 . . . Kinetic 221 | . . . . . . 221 Thermal 346 | 16 152 21 107 . . 50 Explosive . | . . . . . . . Electromagnetic 90 | . . . . . . 90 Robot Hit Streak 48 | 13 22 10 20 . . 48 Robot Miss Streak 2 | . 2 1 2 . . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 3 . . . . 5 Max Gunslinging Chain 2 | . 1 . . . . 2 Shots Hit Robots 516 | 13 118 18 42 . . 325 Core Hits 192 | 6 40 6 15 . . 125 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 10 | . . . . . . 10 Critical Strikes 30 | 2 10 . . . . 18 Burn 12 | 2 10 . . . . . Meltdown 1 | . . . . . . 1 Destroy 11 | . . . . . . 11 Blast 1 | . . . . . . 1 Corrupt 4 | . . . . . . 4 Smash 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact 5 | . . . . . . 5 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10507 | 162 1513 336 838 1 . 7657 Guns 7244 | 162 1509 240 358 . . 4975 Cannons 1919 | . . . . . . 1919 Explosions 332 | . . . . . . 332 Melee 395 | . . . . . . 395 Ramming 41 | . 4 . . 1 . 36 Kinetic 4294 | . . . . . . 4294 Thermal 4526 | 162 1509 336 838 . . 1681 Explosive . | . . . . . . . Electromagnetic 1251 | . . . . . . 1251 Impact 266 | . . . . . . 266 Slashing 129 | . . . . . . 129 Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . . . . . . 82 Message Errors 16 | . . . . . . 16 Matter Fused 20 | . . . . . . 20 Heat Flow Errors 12 | . . . . . . 12 Energy Discharges 7 | . . . . . . 7 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 11 | . . . . . . 11 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Weapon Failures 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 199 | . . . 14 . . 185 Projectiles 48 | . . . 14 . . 34 Explosions 10 | . . . . . . 10 Melee 141 | . . . . . . 141 Knockbacks 5 | . . . . . . 5 Impact 1 | . . . . . . 1 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . . . . . 69 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 6 | . 1 . . 1 . 4 Kicked 5 | . . . . 1 . 4 Crushed 1 | . 1 . . . . . Highest Temperature 652 | 234 553 300 . . . 652 Average Temperature 147 | 99 148 107 . . . 171 Received Heat Transfer 1047 | . 333 . . . . 714 Effects 45 | . 18 2 . . . 25 Shutdowns 8 | . 3 . . . . 5 Energy Bleed 5 | . 3 1 . . . 1 Interference 7 | . 2 . . . . 5 Matter Decay 5 | . 2 . . . . 3 Short Circuit 4 | . . 1 . . . 3 Damage (minor) 2 | . 1 . . . . 1 Damage (major) 11 | . 6 . . . . 5 Damage (core) 3 | . 1 . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 11 | . . . . . . 11 Impact Corruptions 5 | . . . . . . 5 Robots Melted 3 | . 2 . . . . 1 Combat Hostiles 3 | . 2 . . . . 1 Parts Melted 18 | 2 10 . . . . 6 Heat Transferred 10119 | 629 5143 755 1851 . . 1741 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 141 | 10 97 65 . 31 . 141 Initial 26 | . . . . 26 . . Average 6 | 3 6 3 . . . 16 Influence Increases 2307 | 25 527 178 150 129 . 1298 Destroy 0b10 Robot/C 1480 | . 320 120 120 80 . 840 Destroy 0b10 Robot/NC 165 | 25 45 5 . 5 . 85 Destroy Leader 328 | . 90 30 . . . 208 Allied During Kill 53 | . . 7 30 14 . 2 Trap Triggered on 0b10 20 | . 20 . . . . . Successful Hack 53 | . 32 . . 21 . . Disable Machine 56 | . 4 . . . . 52 Destroy Structure 47 | . 1 1 . 9 . 36 Lose Combat Pursuer 105 | . 15 15 . . . 75 Influence Decreases 2222 | 25 527 178 75 204 . 1213 Entered New Map 49 | . . . . 49 . . Time Decay 1839 | 25 490 178 75 95 . 976 Lost Part 274 | . 37 . . . . 237 Lost Ally 60 | . . . . 60 . . Squads Dispatched 22 | . 4 . . . . 18 Investigation 9 | . 4 . . . . 5 Extermination 7 | . . . . . . 7 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 5 | . 2 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 22 6 22 3 . 62 Peak Tracking Total 5 | . 3 2 4 2 . 5 Tactical Retreats 6 | . 1 1 . . . 4 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 7 | . 2 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 17 | . 1 . 3 . . 13 Max in Single Turn 4 | . 1 . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 28 | . 9 . 4 9 . 6 Terminals 15 | . 7 . . 4 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . 5 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 32 . 8 20 . 13 Successful 40 | . 16 . 8 12 . 4 Failed 33 | . 16 . . 8 . 9 Catastrophic 5 | . 4 . . . . 1 Database Lockouts . | . . . . . . . Manual 29 | . 23 . . 3 . 3 Terminals 47 | . 30 . . 7 . 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 18 | . 2 . . 13 . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 14 . 8 3 . 2 Record 6 | . . . 5 1 . . Part Schematic 11 | . 10 . . . . 1 Robot Schematic 2 | . . . . 2 . . Robot Analysis 4 | . 3 . . . . 1 Open Door 1 | . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . 2 . . 6 . 2 Retrieve Components 10 | . 2 . . 6 . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . Terminals 3 | . . . . 3 . . Botnet 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . . 5 . 5 Full Trace Events 12 | . 7 . . 2 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . 7 . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 31 | . 3 . . 17 . 11 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 21 | . . 5 16 . . . Largest Group 19 | . . 5 19 13 9 8 Highest-Rated Group 353 | . . 91 353 239 163 132 Highest-Rated Ally 31 | . . 31 31 31 31 19 Total Orders . | . . . . . . . Ally Attacks 141 | . . 15 72 28 . 26 Total Damage 2300 | . . 95 1158 751 . 296 Kills 21 | . . 3 10 6 . 2 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 13076 | 82 1961 1784 3957 . 3034 2258 Sensors 4626 | 82 1961 1784 265 . . 534 IFF 3762 | . . . . . 3034 728 Terrain 1 | . 1 . . . . . Structural 7899 | . 496 1784 3957 . . 1662 Robot Analysis Total 4 | . 3 . . . . 1 Derelict Logs Recovered 7 | . . 1 3 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 23619 | 85 3089 1784 6980 4304 4060 3317 Spaces Moved 6593 | 37 847 654 2210 876 769 1200 Core 480 | 16 422 34 . . . 8 Treads 1575 | 21 425 620 509 . . . Legs 3635 | . . . 1701 876 769 289 Wheels 528 | . . . . . . 528 Hover 375 | . . . . . . 375 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 140 470 470 100 Average Speed 324 | 112 333 255 278 485 520 204 Slowest Speed 1400 | 160 550 550 560 490 540 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 3 100 95 94 99 55 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 17 | . . 1 10 . 6 . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . 1 . . . 13 Melee . | . . . . . . . Projectile 10 | . . 1 . . . 9 AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 8092 | 64 962 739 2837 928 836 1726 Wait 855 | 5 16 63 536 31 43 161 Move 6587 | 36 846 653 2209 875 768 1200 Hop . | . . . . . . . Pick Up 116 | 9 11 3 15 14 12 52 Fast Attach 49 | 1 1 . 4 . 2 41 Attach 55 | 5 5 2 2 . . 41 Detach 15 | . 1 1 2 1 . 10 Swap 22 | . 1 . 2 3 2 14 Drop 50 | . 1 1 12 3 9 24 Fire 329 | 8 79 16 55 . . 171 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 5 | . . . . 1 . 4 Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 136 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Discovered exit to Mines (range 8) 287 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Discovered exit to Materials (range 15) 315 | -10/Materials | Build established: Hacker-Mutant 646 | -10/Materials | Discovered exit to Materials (range 16) 799 | -10/Materials | Identified exit to Subcaves 799 | -10/Materials | Discovered exit to Subcaves (range 13) 966 | -10/Materials | Discovered exit to Mines (range 15) 986 | -10/Materials | Derelicts attacked the area 1520 | -10/Materials | Core integrity fell below 50% 1579 | -10/Materials | Lost 3 parts (1p1u1w) 1854 | -10/Materials | Discovered exit to Materials (range 15) 3175 | -10/Materials | Entered Mines 3307 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3543 | -10/Mines | Discovered exit to Subcaves (range 14) 3687 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3696 | -10/Mines | Build established: Scavenger-Mutant 3783 | -10/Mines | Found a hidden stash of uninstalled traps 3965 | -10/Mines | Discovered exit to Materials (range 11) 4959 | -10/Mines | Entered Subcaves 4959 | -10/Subcaves | Accompanied by 5 allies 4960 | -10/Subcaves | Approached by a straggling Scientist 4964 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 5040 | -10/Subcaves | Learned 4 Materials zone layouts 5189 | -10/Subcaves | Identified exit to Materials 5189 | -10/Subcaves | Discovered exit to Materials (range 3) 5208 | -10/Subcaves | Visited triangular shrine 5223 | -10/Subcaves | Found Prototype Device 5224 | -10/Subcaves | Identified V3-11A's Pendant 5229 | -10/Subcaves | Befriended Subdweller 5689 | -10/Subcaves | Befriended Subdweller 5739 | -10/Subcaves | Befriended Subdweller 5789 | -10/Subcaves | Befriended Subdweller 5814 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6227 | -10/Subcaves | Befriended Subdweller 6232 | -10/Subcaves | Befriended Subdweller 6232 | -10/Subcaves | Befriended Subdweller 6232 | -10/Subcaves | Befriended Subdweller 6598 | -10/Subcaves | Disturbed a concealed Subdweller 6602 | -10/Subcaves | Befriended Subdweller 6632 | -10/Subcaves | Befriended Subdweller 6672 | -10/Subcaves | Befriended Subdweller 6718 | -10/Subcaves | Disturbed a concealed Subdweller 6722 | -10/Subcaves | Befriended Subdweller 6728 | -10/Subcaves | Disturbed a concealed Subdweller 6909 | -10/Subcaves | Visited 4L-MR0's lab 7020 | -10/Subcaves | Learned location of Zion (-7) 7068 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 7112 | -10/Subcaves | Befriended Subdweller 7112 | -10/Subcaves | Befriended Subdweller 7541 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7545 | -10/Subcaves | Discovered exit to Materials (range 10) 7628 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7710 | -10/Subcaves | Visited Clippyterm 7716 | -10/Subcaves | Learned Factory fabricator intel 7797 | -10/Subcaves | Befriended Subdweller 7797 | -10/Subcaves | Befriended Subdweller 7850 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7868 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 8308 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 9222 | -10/Subcaves | Build established: Hauler-Mutant 11383 | -10/Subcaves | Found SUBCON Basin 11859 | -10/Subcaves | Identified exit to Recycling 11859 | -10/Subcaves | Discovered exit to Recycling (range 15) 11939 | -10/Subcaves | Entered Recycling 11939 | -7/Recycling | Accompanied by 13 allies 11976 | -7/Recycling | Lost 4 allies 12805 | -7/Recycling | Identified exit to Factory 12805 | -7/Recycling | Discovered exit to Factory (range 7) 13295 | -7/Recycling | Scanned before Scraplab entrance 13368 | -7/Recycling | Entered Scraplab 16209 | -7/Recycling | Identified exit to Scraptown 16209 | -7/Recycling | Discovered exit to Scraptown (range 2) 16243 | -7/Recycling | Entered Scraptown 16243 | -7/Scraptown | Accompanied by 9 allies 16273 | -7/Scraptown | Led the pair of lost Derelicts to a safe place 16790 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16837 | -7/Scraptown | Visited Assassins FH 16874 | -7/Scraptown | Visited TADAMA 16926 | -7/Scraptown | Visited Cave Peace 17072 | -7/Scraptown | Visited Bundlers 17491 | -7/Scraptown | Visited Red Mages 17577 | -7/Scraptown | Visited Comm Corps 17865 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 17907 | -7/Scraptown | Learned location of Quarantine (-2) 17913 | -7/Scraptown | Learned Research interactive machine intel 17918 | -7/Scraptown | Learned Factory emergency access door positions 18041 | -7/Scraptown | Discovered exit to Factory (range 13) 19218 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 20303 | -7/Scraptown | Entered Factory 20303 | -5/Factory | Accompanied by 8 allies 20303 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 20305 | -5/Factory | Loaded intel: 6 fabricator locations 20772 | -5/Factory | Lost 4 allies 21474 | -5/Factory | Lost 10 parts (1p3n4u2w) 21842 | -5/Factory | Core integrity fell below 50% 21849 | -5/Factory | Build established: Scavenger-Gunner 21895 | -5/Factory | Lost 7 parts (1p2n2u2w) 22029 | -5/Factory | Cargo convoy interrupted 22183 | -5/Factory | Identified exit to Extension 22183 | -5/Factory | Discovered exit to Extension (range 15) 22349 | -5/Factory | Build established: Scavenger-Tank 22379 | -5/Factory | Lost 4 parts (1p1n2w) 22568 | -5/Factory | System corruption reached 10% 22611 | -5/Factory | Lost 14 parts (2p2n7u3w) 22947 | -5/Factory | Build established: Scavenger-Mutant 22960 | -5/Factory | Core integrity fell below 20% 23040 | -5/Factory | Lost 6 parts (1p2n2u1w) 23255 | -5/Factory | Garrison activated, responded to threat 23302 | -5/Factory | Build established: Scavenger-Tank 23378 | -5/Factory | Garrison activated, responded to threat 23546 | -5/Factory | Spotted B-75 Beast 23620 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23560_ Acquired 2 matter. 23560_ Acquired 5 matter. 23561_ System corrupted: Energy discharge (-102). 23562_ U-05 Engineer builds a Wall. 23563_ U-05 Engineer lays Concrete. 23564_ U-05 Engineer builds a Wall. 23564_ U-05 Engineer lays Concrete. 23565_ Slug penetrates B-75 Beast. 23565_ HV Slug penetrates B-75 Beast. 23565_ HV Slug penetrates Pressure Siphon. 23565_ U-05 Engineer lays Concrete. 23566_ U-05 Engineer builds a Wall. 23570_ Acquired 4 matter. 23570_ U-05 Engineer builds a Wall. 23576_ U-05 Engineer builds a Door. 23578_ System corrupted: Matter fused (-10). 23585_ Acquired 21 matter. 23588_ Critical hit (Burn: +37). 23593_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | #???# ######### #?# | | #???# """" ## """ #?# | | #####???# "F " ## "" #?# | | ######??# + #?# | | ### ## ] ! #?# | | ## / #?# | | """" """" !!! ## #?# | | """" """" !! ## #?# | | """" """" !! ## ### | | " """" """" """" ## [ ## | | " """" """" """" * ############## | | " """" """" """" | | ^ """" | | ^ | | """" """" """" | | # """" """" """" ] | | ####+### """" """" """" ##########+### | | # """" """" """" #?# # | | ## """" """" """" #?# ""G"" #### | | """ ## """" """" """" #?# " " #??? | | """ ## """" """" """" #?# " = [ #??? | | """ ## ![ #?# " !* #??? | | ## ![ ^ ### " #??? | | ## ! ## " #??? | | ######### ## " #??? | | # @ ## " *** #??? | | # + " ** #??? | | # #### ##### " ** #??? | | + #??# #???# " #??? | | """ """ # g #??# #???# #??? | | """ """ # g##+#####k#####+################??? | | """ """ # # ## #??????? | | ## # ## #??????? | | ########## # """"" ## #??????? | | # # """"" ## #??????? | | # # """ ## #??????? | | # # ## = #??????? | | ! # ##########+### #??????? | | #######+## # #??????? | | % # #??????? | | # # #??????? | | # """%""" """ """ # #??????? | | # """ %%" """ """ ""T"" # #??????? | | # "" %"" """ """ % """"" ##/############?????? | | # % ! #?????? | | % %] % #?????? | | ####+####### == #?????? | | #%%%%% ##?# == #?????? | | # "%"" ##?# ###############" == #?????? | | #%""T"" ##?# #??????????????# "#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 320 Evasion (%) 55 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Mining Laser | -10/Materials | Hacked Linear Accelerator | -5/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -7/Recycling | Hacked Y-54 Guardian | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryDispersionSpiker Manual? 0 Play Time 01:07:11 Cumulative 294.9 hours Start 2026.01.20 @ 12:56:30 End 2026.01.20 @ 14:30:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 456 Rogue 0 Adventurer 0 Explorer 456 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ef9d4e2-f5bf-45fd-a99e-5d1edbf8655d