Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 19:01:15 Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1095) 1095 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4070 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 469/550 Matter 210/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Treading (175) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Recoil Stabilizer > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Improved Grenade Launcher > --- INVENTORY (28) --- Light Nuclear Core Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Cloak of Protection Reactive Plating Hardlight Generator EM Pulse Gun EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun High-powered Shotgun Enhanced Autogun Light Cannon Assault Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Recoil Stabilizer Cloak of Protection Reactive Plating Hardlight Generator EM Pulse Gun EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun Enhanced Autogun Light Cannon Assault Cannon Improved Grenade Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 28 | 2 7 3 2 . 14 Power 2 | . 1 . . . 1 Engine 1 | . . . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads 6 | 2 . 2 . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 . 2 . 4 Device 2 | . . . . . 2 Storage 6 | . 3 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | . 3 1 . . 7 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 2 1 . . 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 4 | . 1 1 . . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 1 . . 1 Average Slot Usage (%) 99 | . 99 99 100 100 99 Engine 3 | . 8 . . . 4 Core 9 | . 5 14 14 14 4 Treads 27 | . 28 27 28 28 26 Storage 27 | . 27 28 28 28 26 Protection 1 | . . . . . 8 Energy Gun 2 | . 9 . . . . Ballistic Gun 24 | . 18 28 28 28 26 Naked Turns . | . . . . . . Heaviest Build 117 | 11 59 59 75 75 117 Greatest Support 62 | 40 40 42 42 42 62 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 28 | 6 18 18 20 20 28 Average Capacity 19 | 6 15 18 18 20 27 Most Carried 24 | 5 14 18 18 19 24 Average Carried 15 | 4 9 16 17 18 20 Final Capacity 28 | 6 18 18 20 20 28 Final Carried 23 | 3 14 16 18 19 23 Class Distribution -------------------- 60% | Mutant 21% | Hauler-Skirmisher 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 968 | 200 208 110 30 . 420 Remotely . | . . . . . . Salvage Created 1370 | . 451 279 . 3 637 Parts 85 | . 28 19 . 2 36 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 8 8 . . 14 Guns 24 | . 7 8 . . 9 AOE 6 | . 1 . . . 5 Classes Destroyed 9 | . 3 2 . 1 3 Builder 2 | . . 1 . . 1 Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 4 | . . . . . 4 Grunt 20 | . 8 6 . . 6 Sentry 4 | . . . . . 4 Assembled 2 | . . 2 . . . Best Kill Streak 4 | . 4 4 . 1 4 Combat Bots Only 4 | . 4 3 . . 4 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1374 | . 459 211 . . 704 Core 157 | . 64 12 . . 81 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 90 | . 38 14 . . 38 Largest 3 | . 2 2 . . 3 Hottest 90 | . 90 48 . . 75 Shots Fired 204 | . 75 28 . . 101 Gun 199 | . 75 28 . . 96 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 168 | . 44 28 . . 96 Thermal 9 | . 9 . . . . Explosive 5 | . . . . . 5 Electromagnetic 22 | . 22 . . . . Robot Hit Streak 15 | . 6 9 . . 15 Robot Miss Streak 3 | . 3 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 131 | . 47 21 . . 63 Core Hits 73 | . 20 12 . 1 40 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2314 | . 693 331 . 6 1284 Guns 1847 | . 602 327 . . 918 Cannons . | . . . . . . Explosions 406 | . 60 . . . 346 Melee . | . . . . . . Ramming 61 | . 31 4 . 6 20 Kinetic 1590 | . 345 327 . . 918 Thermal 110 | . 110 . . . . Explosive 346 | . . . . . 346 Electromagnetic 207 | . 207 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . 1 . . 1 . Impact 2 | . 1 . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 55 . . . 32 Shots 2 | . 1 . . . 1 Rammed 5 | . 2 1 . . 2 Targets Rammed 6 | . 2 1 . 1 2 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 330 | . 330 30 . . 212 Average Temperature 66 | . 98 13 . . 59 Received Heat Transfer 596 | . 213 140 . . 243 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . 198 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 210 | . 148 85 . 11 210 Initial 3 | . . . . . 3 Average 32 | . 43 20 . 6 37 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 . . 3 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 20 8 . . 23 Peak Tracking Total 5 | . 4 3 . . 5 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 6 2 1 1 2 Terminals 6 | . 4 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 23 | . 14 2 1 2 4 Successful 14 | . 7 2 1 1 3 Failed 9 | . 7 . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 10 . 1 2 2 Terminals 16 | . 12 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 2 1 1 . Robot Analysis 2 | . 1 . . 1 . Open Door 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4182 | 4 1245 902 754 311 966 Spaces Moved 2077 | 1 594 474 436 179 393 Core . | . . . . . . Treads 2077 | 1 594 474 436 179 393 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 172 172 172 175 Average Speed 175 | 160 179 176 172 172 175 Slowest Speed 180 | 160 180 180 172 172 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 84 77 89 41 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 64 | . 5 . . . 59 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 61 | . 5 . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2450 | 5 701 515 440 182 607 Wait 185 | . 30 10 . . 145 Move 2072 | . 593 473 435 178 393 Hop . | . . . . . . Pick Up 41 | . 20 8 2 2 9 Fast Attach 4 | . 2 . . . 2 Attach 11 | 2 1 1 . . 7 Detach 2 | . . . . . 2 Swap 13 | . 4 2 2 . 5 Drop 23 | 3 11 6 1 1 1 Fire 90 | . 38 14 . . 38 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 2 1 . 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 583 | -10/Materials | Discovered new exit (range 7) 702 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Discovered new exit (range 7) 1250 | -10/Materials | Entered Mines 1309 | -10/Mines | Excavation squad dispatched 1309 | -10/Mines | A large section of the Mines collapsed 1388 | -10/Mines | Learned Materials emergency access door positions 1434 | -10/Mines | Met a Derelict shopkeep closing up shop 1559 | -10/Mines | Excavation squad dispatched 1715 | -10/Mines | Discovered new exit (range 9) 1788 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2107 | -10/Mines | Learned Materials security intel 2143 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2145 | -10/Mines | Discovered new exit (range 5) 2152 | -10/Mines | Entered Exiles 2183 | -10/Exiles | Discovered new exit (range 15) 2216 | -10/Exiles | Met 8R-AWN 2244 | -10/Exiles | Met EX-HEX 2302 | -10/Exiles | Met EX-BIN 2330 | -10/Exiles | Aligned with FarCom system 2331 | -10/Exiles | Given EX-Vault access code 2373 | -10/Exiles | Opened EX-Vault 2385 | -10/Exiles | Found Cloak of Protection 2424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2518 | -10/Exiles | Met EX-DEC 2620 | -10/Exiles | Visited The Gauntlet 2834 | -10/Exiles | Build established: Hauler-Mutant 2892 | -10/Exiles | Discovered new exit (range 10) 2906 | -10/Exiles | Left Exiles lab with Cloak of Protection 2906 | -10/Exiles | Entered Mines 3065 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3150 | -9/Mines | Learned Materials interactive machine intel 3210 | -9/Mines | Discovered new exit (range 4) 3217 | -9/Mines | Entered Materials 3217 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3220 | -8/Materials | Loaded intel: 18 interactive machine locations 3509 | -8/Materials | Build established: Hauler-Skirmisher 4181 | -8/Materials | Discovered new exit (range 12) 4183 | -8/Materials | Self-destructed Last Messages --------------- 04096_ R-06 Scavenger collects Aluminum Leg. 04099_ R-06 Scavenger collects Particle Gun. 04111_ Med. Armor Plating destroyed. 04129_ G-47 Trooper destroyed. 04131_ Acquired 58 matter. 04140_ K-01 Serf collects debris. 04146_ S-10 Pest destroyed. 04149_ K-01 Serf collects debris. 04151_ R-06 Scavenger collects Lgt. Nuclear Core. 04152_ K-01 Serf cleans the Terminal. 04155_ R-06 Scavenger collects Aluminum Leg. 04159_ Slammed into A-02 Transporter. 04162_ K-01 Serf collects debris. 04176_ U-05 Engineer builds a Door. 04177_ S-10 Pest destroyed. 04177_ U-05 Engineer destroyed. 04180_ K-01 Serf collects debris. 04181_ Y-45 Defender destroyed. 04181_ EXIT=FOUND 04182_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###########???#######????????????????????????????? | | #???#! #????????????????????????????? | | """ """ #???# ]#????????????????????????????? | | "R" """ #???# ###########??????????????????? | | " " """ ##### ! # """"" #??????????????????? | | """ # + ! # """"" #??????????????????? | | g # # # """"" #??????????????????? | | + + # #??????????????????? | | ###########g # # ! #??????????????????? | | g # # #??????????????????? | | # !! # #??????????????????? | | ] # !! # [ ##### < #??????????? | | # #####k # #???? | | """ """ ####### ## @= # = ??? | | """ """ ##!! ##### " !! * ??? | | """ """ ## "T % Y [ =??? | | ## ##### ??? | | ### ##???# %* ### ???? | | ###/####### # # ####?# ###???? | | # #g # #???? ????? | | # # # """"" #??????????? | | # """ """ /k + """"" #??????????? | | ###### ####### """ """ # # """"" #??????????? | | #??? #?????# """ """ # # #??????????? | | #??? ??????# g # ############??????????? | | #??????????# = # #?????????????????????? | | #??????????# # #?????????????????????? | | # #??????????######+#### #?????????????????????? | | # #???????????????# #??# #?????????????????????? | | ! #???????????????# #### #?????????????????????? | | # #???????????????+ #?????????????????????? | | # #???????????????###### #?????????????????????? | | # #????????????????????##+##?????????????????????? | | # #??????????????????????????????????????????????? | | # ###????????????????"?"?????????????????????????? | | #????????????????"Y"?????????????????????????? | | #????????????????"""?????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotTitaniumThrower Manual? 0 Play Time 00:33:48 Cumulative 4.4 hours Start 2020.10.19 @ 18:26:08 End 2020.10.19 @ 19:01:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8f0a71b-358c-4f8d-94dd-6db71040f572