Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 09:57:51 Player: Barbarossa Result: Destroyed by D0-C1E(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3953) 3953 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (805) 805 TOTAL SCORE: 8173 Bonus ------- High Alert Combat Kills 805 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 284/290 System Corruption 10% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Targeting Computer Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- High-powered Field Laser Cooled Particle Cannon Mini Assault Cannon (fused) > --- INVENTORY (15) --- Compact Wheel Compact Wheel Coolant Injector High-capacity Matter Pod (200) Energy Filter Improved Medium Armor Plating Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield Field Recycling Unit (0) Precision Beam Rifle Gatling Laser Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Improved Cooling System Trap Scanner Energy Filter Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield Field Recycling Unit Particle Cannon Heavy Particle Cannon Gauss Rifle [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 122 | . 10 14 31 62 5 . Power 23 | . 2 2 5 14 . . Engine 12 | . 1 2 2 7 . . Core 11 | . 1 . 3 7 . . Reactor . | . . . . . . . Propulsion 34 | . 3 8 8 12 3 . Treads 3 | . . . 2 1 . . Leg 3 | . . . . . 3 . Wheel 24 | . 3 4 6 11 . . Hover 4 | . . 4 . . . . Flight . | . . . . . . . Utility 31 | . 1 1 9 18 2 . Device 19 | . 1 1 5 11 1 . Storage 2 | . . . 1 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 9 | . . . 3 5 1 . Artifact . | . . . . . . . Weapon 34 | . 4 3 9 18 . . Energy Gun 18 | . 2 2 7 7 . . Energy Cannon 4 | . . . 1 3 . . Ballistic Gun 4 | . 2 . . 2 . . Ballistic Cannon 4 | . . . . 4 . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 3 . . Parts Lost 52 | . 5 10 9 25 3 . Power 12 | . 1 1 2 7 1 . Propulsion 16 | . 1 4 5 5 1 . Utility 11 | . . 2 1 7 1 . Weapon 13 | . 3 3 1 6 . . Highest Loss Streak 13 | . 4 9 3 13 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 79 79 83 78 90 92 Engine 6 | . 11 10 3 7 7 7 Core 3 | . 1 . 5 4 . . Leg 3 | . . . . . 17 23 Wheel 15 | . 25 11 21 15 3 . Hover 1 | . . 18 . . . . Device 17 | . . 13 22 19 17 15 Storage 7 | . 14 7 8 7 7 7 Processor 1 | . . . . . 7 7 Protection 3 | . . . 4 4 4 7 Energy Gun 8 | . 22 7 13 4 7 7 Energy Cannon 3 | . . . 2 3 7 7 Ballistic Gun 1 | . 2 7 . 1 . . Ballistic Cannon 4 | . . . . 7 7 7 Naked Turns . | . . . . . . . Heaviest Build 62 | 12 14 15 52 62 57 55 Greatest Support 51 | 20 32 48 48 48 51 51 Greatest Overweight (x) 10 | . . 2 10 7 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 8 8 7 14 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 Average Carried 12 | 6 7 5 11 14 14 15 Final Capacity 15 | 8 8 5 15 15 15 15 Final Carried 15 | 6 8 1 15 15 15 15 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Scavenger-Tank 16% | Gunner 16% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Matter Collected 2653 | 200 132 143 285 1608 279 6 Remotely 198 | . . . 83 . 109 6 Salvage Created 5048 | . 580 408 1401 2407 242 10 Parts 218 | . 21 16 64 101 13 3 Haulers Intercepted 5 | . . . 1 4 . . Recyclers Shooed 5 | . 2 . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 12 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Combat Hostiles Destroyed 84 | . 8 6 25 37 8 . Melee 1 | . . 1 . . . . Guns 43 | . 8 4 21 7 3 . Cannons 33 | . . . 2 26 5 . AOE 2 | . . . . 2 . . Classes Destroyed 17 | . 4 2 6 4 . 1 Worker 3 | . 1 . . 2 . . Builder 2 | . . . . 2 . . Hauler 5 | . . . 1 4 . . Recycler 16 | . 4 2 3 7 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 2 | . . 1 . 1 . . Swarmer 11 | . 2 . 6 . 3 . Grunt 40 | . 6 4 6 19 5 . Brawler 3 | . . . . 3 . . Duelist 5 | . . . 1 4 . . Sentry 12 | . . 2 6 4 . . Specialist 4 | . . . 4 . . . Hunter 4 | . . . 1 3 . . Programmer 4 | . . . . 4 . . Heavy 1 | . . . 1 . . . Zionite 1 | . . . . . . 1 Best Kill Streak 9 | . 6 3 5 9 8 1 Combat Bots Only 8 | . 4 2 4 5 8 . Max Kills in Single Turn 4 | . 1 1 2 4 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Hostile Shots Fired 708 | . 88 63 154 332 55 16 Missed 220 | . 30 16 42 113 13 6 Damage Taken 7085 | . 621 633 1664 3386 638 143 Core 1239 | . 126 127 267 525 104 90 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . 4 . . Regen/Repaired (Parts) 234 | . . . 45 189 . . Core Remaining (%) 67 | 100 49 68 51 . . . Volleys Fired 324 | . 60 34 85 130 15 . Largest 3 | . 2 2 2 3 3 . Hottest 202 | . 90 70 136 202 148 . Shots Fired 664 | . 86 64 163 305 45 1 Gun 419 | . 86 64 143 110 16 . Cannon 243 | . . . 20 193 29 1 Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 231 | . 24 32 . 159 15 1 Thermal 431 | . 62 32 163 144 30 . Explosive 2 | . . . . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 12 24 13 15 7 2 Robot Miss Streak 5 | . 5 3 3 5 4 . Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . 2 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 425 | . 60 56 106 181 21 1 Core Hits 174 | . 25 14 39 82 13 1 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . 2 . 1 . . Critical Strikes 28 | . 1 4 10 10 3 . Burn 19 | . 1 2 10 4 2 . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Blast 5 | . . . . 4 1 . Smash 2 | . . 2 . . . . Melee Attacks 6 | . . 6 . . . . Impact 6 | . . 6 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10122 | . 775 668 2215 5829 608 27 Guns 4763 | . 775 500 1880 1384 224 . Cannons 4689 | . . . 325 3953 384 27 Explosions 433 | . . . . 433 . . Melee 168 | . . 168 . . . . Ramming 69 | . . . 10 59 . . Kinetic 4016 | . 237 229 . 3223 300 27 Thermal 5436 | . 538 271 2205 2114 308 . Explosive 433 | . . . . 433 . . Electromagnetic . | . . . . . . . Impact 168 | . . 168 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 10 . 10 10 10 Average Corruption 7 | . . 7 . 6 10 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 88 | . . 4 . 52 28 4 Message Errors 25 | . . . . 14 9 2 Matter Fused 18 | . . . . 10 8 . Heat Flow Errors 6 | . . . . 4 1 1 Energy Discharges 9 | . . 2 . 7 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 7 | . . 1 . 2 4 . Data Loss (major) 3 | . . 1 . 2 . . Misfires 7 | . . . . 5 1 1 Alerts 6 | . . . . 2 4 . Weapon Failures 4 | . . . . 3 1 . Overload Shots . | . . . . . . . Overflow Damage 232 | . . 39 . 188 5 . Projectiles 121 | . . . . 116 5 . Explosions 72 | . . . . 72 . . Melee 39 | . . 39 . . . . Knockbacks 12 | . . . . 8 4 . Impact 1 | . . . . 1 . . Kinetic 10 | . . . . 7 3 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 127 | . . . 4 123 . . Shots 1 | . . . . 1 . . Rammed 6 | . . . 2 4 . . Targets Rammed 6 | . . . 2 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 243 154 197 198 134 156 Average Temperature 69 | . 85 41 107 42 48 81 Received Heat Transfer 2316 | . 282 234 378 1134 279 9 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted 5 | . . . 2 3 . . Combat Hostiles 4 | . . . 2 2 . . Parts Melted 32 | . 2 4 12 14 . . Heat Transferred 11810 | . 1536 950 4699 3996 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Peak Influence 878 | . 170 588 721 878 . . Initial 327 | . . 71 237 327 . . Average 516 | . 69 374 507 614 . . Maximum Alert Level 3 | . . 2 3 3 . . Low Security (%) 11 | 100 100 39 . . . . Level 1 20 | . . 2 30 21 . . Level 2 46 | . . 58 62 43 . . Level 3 20 | . . . 6 35 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . . 5 13 . . Investigation 1 | . . . . 1 . . Extermination 5 | . . . . 5 . . Reinforcement 10 | . . . 5 5 . . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Distress Signals 8 | . 2 . 1 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 12 13 40 55 8 4 Peak Tracking Total 8 | . 5 6 7 8 6 3 Tactical Retreats 7 | . . 1 3 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Traps Triggered 6 | . . . 1 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Disabled 9 | . . . 2 5 2 . Max in Single Turn 2 | . . . 1 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Accessed 17 | . . 2 6 8 1 . Terminals 9 | . . 1 3 5 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . . 4 14 15 1 . Successful 22 | . . 1 12 8 1 . Failed 12 | . . 3 2 7 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 9 | . . . 4 5 . . Terminals 15 | . . 1 6 8 . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 4 . . Recycling Units 5 | . . 3 . 2 . . Scanalyzers 6 | . . . 6 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . . . 1 3 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . Scan Component 3 | . . . 1 2 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . 3 2 . . Terminals 5 | . . . 3 2 . . Botnet 5 | . . . 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . 2 5 7 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 76 | . . . 32 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Turns Passed 4856 | 3 342 334 1177 2152 760 88 Spaces Moved 2824 | 3 178 232 606 1315 443 47 Core 24 | . . 1 6 17 . . Treads 36 | . . . 35 1 . . Legs 388 | 3 2 . . . 336 47 Wheels 2237 | . 176 92 565 1297 107 . Hover 139 | . . 139 . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 100 50 100 100 115 190 Average Speed 118 | 120 100 78 114 114 156 190 Slowest Speed 550 | 120 120 190 550 400 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 20 24 57 30 49 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 106 | . . . 7 92 7 . Melee . | . . . . . . . Projectile 35 | . . . 7 21 7 . AOE 71 | . . . . 71 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Total 3719 | 2 252 319 931 1690 478 47 Wait 274 | . . 10 140 124 . . Move 2818 | 2 177 231 605 1314 442 47 Hop . | . . . . . . . Pick Up 94 | . 4 12 44 25 9 . Fast Attach 37 | . 4 4 4 25 . . Attach 47 | . 2 8 17 18 2 . Detach 2 | . . . 1 1 . . Swap 38 | . 4 2 10 19 3 . Drop 73 | . 1 12 23 30 7 . Fire 324 | . 60 34 85 130 15 . Melee 6 | . . 6 . . . . Ram 6 | . . . 2 4 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -6/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 322 | -10/Materials | Core integrity fell below 50% 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 347 | -9/Materials | Lost 4 parts (1p3w) 491 | -9/Materials | Discovered new exit (range 11) 573 | -9/Materials | System corruption reached 10% 617 | -9/Materials | Lost 9 parts (1p3n2u3w) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Utility x2 1091 | -8/Materials | Found Powered Armor 1096 | -8/Materials | Found Powered Armor 1174 | -8/Materials | Lost 3 parts (2n1w) 1482 | -8/Materials | Build established: Scavenger-Mutant 1491 | -8/Materials | Repaired Disposable Heat Sink 1824 | -8/Materials | Discovered new exit (range 10) 1857 | -8/Materials | Entered Factory 1857 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2150 | -7/Factory | Build established: Scavenger-Tank 2156 | -7/Factory | Discovered new exit (range 16) 2524 | -7/Factory | Garrison activated, responded to threat 2612 | -7/Factory | Repaired Arm. Huge Wheel 2863 | -7/Factory | Lost 6 parts (2p1n2u1w) 3057 | -7/Factory | First assault squad dispatched 3164 | -7/Factory | System corruption reached 10% 3183 | -7/Factory | Core integrity fell below 50% 3251 | -7/Factory | Lost 13 parts (2p2n4u5w) 3967 | -7/Factory | Discovered new exit (range 5) 4009 | -7/Factory | Entered Lower Caves 4030 | -7/Lower Caves | Attracted the attention of an 0b10 base 4046 | -7/Lower Caves | Core integrity fell below 20% 4071 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4084 | -7/Lower Caves | Destroyed 8 combat bots 4104 | -7/Lower Caves | Learned 4 Factory zone layouts 4351 | -7/Lower Caves | Build established: Gunner 4451 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4474 | -7/Lower Caves | Learned location of 1 exit from Factory 4769 | -7/Lower Caves | Entered Zion 4790 | -6/Zion | Attacked by Zionites 4849 | -6/Zion | Spotted 95-LQW(B) 4849 | -6/Zion | Spotted D0-C1E(B) 4857 | -6/Zion | Destroyed by D0-C1E(B) with Slug Cannon Last Messages --------------- follow me." 04775_ 39N O&J& XFTNPO #MNZA8DS 04790_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 04790_ System corrupted: Mni. Assault Cannon misfires. 04790_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04790_ 3O-GGC(z) destroyed. 04791_ Acquired 4 matter. 04791_ Acquired 2 matter. 04818_ System corrupted: Heat flow error (+208). A strange signal echoes through Zion. 04846_ H4-83T(z) examines a few pieces of the Twisted Machinery. 04847_ IJAPIOBJS/V|VJ4V6 YFE 04850_ H4-83T(z) pulls a Mak. Laser out of the Twisted Machinery. 04850_ System Quarantine Field Array disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ?????????###????? | | ??????????????????????????????# ????????? ????? | | ??????????????????????????????# ????????? ?????? | | ??????????????????????????????# #####???? ?????? | | ??????????????????????????????# #??## ?????# | | ??????????????????????????##### #??# ???? | | ??????????#???############# ## #?? ???# | | ??????????# """"""""""""## #?# #??? #??# | | ????????### BB """""""" "## #?# ##?? ### | | ????????# BB ; ### ##?# | | ?????? z % ### ## ## | | ?????? @% ## # # | | ????????# ## ## """ | | ?????????##BB """"" ""## """ | | ??????????# """"""""""""## ## """ | | ???????????????############# ### # # | | ???????????????????????????## #?# ## ## | | ????????????????????????????# ##?# | | ????????????????????????????####??## ## *%= | | ???????????????????????????????????###### = | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## ## | | ????????????????????????????????????????#########? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 65 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Disposable Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ZioniteGodBooster Manual? 0 Play Time 00:50:47 Cumulative 116.7 hours Start 2024.04.21 @ 16:48:51 End 2024.04.22 @ 09:57:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e2d5652-f429-4cf0-ba88-e0172a552f19