Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 22:20:28 Player: polar Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (271) 1355 Value Destroyed (15081) 15081 Prototype IDs (106) 2120 Alien Tech Used (17) 3400 Bonus (21649) 21649 TOTAL SCORE: 52905 Bonus ------- High Alert Combat Kills 3064 Follower Combat Kills 1143 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1158 Cogmind --------- Core Integrity 0/2100 Matter 210/300 Energy 1290/1290 System Corruption 71% Temperature Cool (0) Movement Treading (163) Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor (fused) Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads (fused) High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Advanced Thermal Generator High-capacity Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Phase Armor AEGIS Remote Shield A0-MCA's Component Scanner Microwarp Drive > --- WEAPON (3) ------- Enhanced Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (200) Stasis Canceller Gamma Rifle Warp Cannon Core Cannon Fusion Bomb Launcher Multitool Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Thermal Generator High-capacity Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Phase Armor Improved Focal Shield AEGIS Remote Shield A0-MCA's Component Scanner Microwarp Drive > --- WEAPON ----------- Enhanced Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- High-capacity Matter Pod Stasis Canceller Gamma Rifle Warp Cannon Core Cannon Fusion Bomb Launcher Multitool Core Stripper [Rating: 239] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Makeshift Sword Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher YI-UF0's Doublenader Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . 4 2 . . . . . 4 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Utility 12 | . . . . 2 2 . . . . . 3 . . . . 1 . . 1 . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 503 | 9 11 22 36 12 5 1 25 37 23 40 5 9 4 11 16 28 6 11 15 33 41 14 55 34 Power 34 | 1 1 1 2 2 . . 2 . 1 3 . . 2 1 3 1 1 1 1 3 3 . 4 1 Engine 17 | 1 1 1 2 2 . . 1 . 1 3 . . 2 . 2 1 . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 . . 1 1 1 3 3 . 4 1 Propulsion 77 | 2 2 6 1 4 . . 5 5 8 12 1 4 . . 1 6 3 . 5 10 1 . 1 . Treads 42 | . . 2 . 1 . . 1 5 8 10 1 3 . . 1 1 1 . . 6 1 . 1 . Leg 5 | . . . . 1 . . . . . . . . . . . . 1 . . 3 . . . . Wheel 26 | 2 2 4 1 2 . . 4 . . 2 . 1 . . . 5 . . 2 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Utility 215 | 3 4 5 15 4 3 . 12 20 9 16 4 3 1 5 6 18 1 6 5 13 26 6 21 9 Device 136 | 2 2 5 14 2 1 . 9 14 6 10 3 3 1 2 4 14 1 3 3 5 10 3 15 4 Storage 12 | 1 2 . . . . . 1 . 1 3 . . . . . . . 1 . 1 . . 1 1 Processor 9 | . . . . . 2 . . . . . . . . . . 1 . . . 2 1 1 2 . Hackware 4 | . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . Protection 42 | . . . 1 1 . . 2 6 2 2 1 . . 2 2 3 . . 2 4 11 . 1 2 Artifact 12 | . . . . . . . . . . . . . . . . . . 1 . 1 4 2 2 2 Weapon 177 | 3 4 10 18 2 2 1 6 12 5 9 . 2 1 5 6 3 1 4 4 7 11 8 29 24 Energy Gun 38 | 1 . 1 . . . . . . . . . . . . . . . 1 1 . 3 5 14 12 Energy Cannon 29 | . . . . . . . . . . 1 . . . . . . . 2 2 4 7 1 6 6 Ballistic Gun 28 | 2 2 5 5 2 2 . 2 4 2 1 . . . . 1 . . . . . . . . . Ballistic Cannon 28 | . . . 6 . . 1 1 4 1 2 . 1 . . 2 2 . . . . . 1 5 2 Launcher 12 | . 1 3 . . . . . . 1 1 . 1 1 1 1 1 . . . . . . . 1 Special Weapon 24 | . 1 1 5 . . . 1 1 . 2 . . . 2 . . . 1 1 2 1 . 4 2 Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Slashing Weapon 15 | . . . 2 . . . 2 3 1 2 . . . 2 2 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . . . 1 3 . 1 . . . 4 1 . 1 7 2 1 . . . . Parts Lost 60 | . . 3 1 2 . . . . 4 . . 1 . . . 24 . 3 . 1 6 . 7 8 Power 6 | . . 1 . . . . . . 1 . . . . . . 2 . 1 . . 1 . . . Propulsion 16 | . . 1 1 . . . . . 2 . . 1 . . . 11 . . . . . . . . Utility 29 | . . 1 . 1 . . . . . . . . . . . 9 . 1 . 1 4 . 5 7 Weapon 9 | . . . . 1 . . . . 1 . . . . . . 2 . 1 . . 1 . 2 1 Highest Loss Streak 12 | . . 1 1 2 . . . . 3 . . 1 . . . 12 . 3 . 1 2 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 99 98 100 100 92 91 95 77 94 98 100 99 99 87 24 47 76 84 71 78 82 78 Engine 5 | . 14 13 14 9 7 7 6 7 6 6 5 5 5 1 1 8 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 . . . 3 5 8 5 8 8 8 Treads 16 | . . . 25 14 7 7 7 7 20 16 29 27 29 29 29 19 . 4 1 4 14 13 12 12 Wheel 5 | . 28 27 2 19 23 23 15 15 7 5 . . . . . 5 . . 5 5 . . . . Device 15 | . 14 13 13 10 15 15 14 11 12 11 23 28 29 28 26 25 6 10 17 16 11 16 24 19 Storage 7 | . 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 4 4 3 4 4 4 4 4 4 Processor 7 | . . . . . 13 15 15 15 15 11 . . . . . . 4 4 4 8 9 9 13 16 Hackware 4 | . . . . 8 7 7 7 7 7 6 5 5 5 5 5 4 . 1 4 4 4 4 . . Protection 3 | . . . . 7 . . . 3 1 . 11 11 11 10 13 9 . . 2 1 5 4 4 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 6 8 4 . . 3 Ballistic Gun 4 | . 8 23 16 8 7 3 6 7 6 2 . . . . . 2 . . . . . . . . Ballistic Cannon 2 | . . . 6 . . 3 . 4 . . 5 9 5 5 7 5 . . . . . 2 3 1 Slashing Weapon 2 | . . . 2 9 7 7 6 2 6 3 5 . . 3 1 . 3 2 . . . . . . Peak Build Rating 239 | 9 10 14 19 28 34 37 47 48 49 52 64 73 66 75 86 98 82 157 187 228 236 234 233 239 Average Rating 77 | 6 9 11 15 27 33 35 42 46 44 38 60 66 65 71 80 89 40 99 173 189 211 204 216 218 On Entrance 79 | . 8 10 11 16 28 34 37 46 47 39 51 64 65 65 73 82 28 81 156 179 216 217 209 233 Naked Turns 320 | . . . . . . . . . . 320 . . . . . . . . . . . . . . Heaviest Build 178 | 12 29 35 39 37 38 40 50 54 56 85 77 86 83 82 99 112 63 108 126 137 146 154 159 178 Greatest Support 255 | 26 32 40 40 48 48 48 48 44 82 82 102 102 100 100 108 136 80 80 80 255 255 240 240 240 Greatest Overweight (x) 18 | 1 . 1 2 1 . . 1 1 2 1 . 4 . . . 15 15 1 18 3 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 9 . 3 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 17 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 5 11 14 14 13 14 15 14 14 15 13 19 19 19 19 19 16 16 17 19 19 19 19 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 16 19 20 20 20 20 20 17 10 Class Distribution -------------------- 44% | Commander-Mutant 19% | Mutant 12% | Alien-Mutant 6% | Alien-Tank 4% | Scavenger-Mutant 4% | Derelict-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Mutant | -5/Factory Commander-Mutant | -5/Upper Caves Commander-Mutant | -5/Upper Caves Commander-Mutant | -5/Zhirov Commander-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Alien-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Tank | -2/Research Alien-Tank | -1/Access Alien-Tank | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Matter Collected 9989 | 303 79 602 485 150 25 . 409 967 632 814 . 461 98 184 328 1248 30 89 420 519 361 115 1212 458 Remotely 2847 | . . . . . . . . . . . . 461 98 184 110 976 . . . . . . 572 446 Salvage Created 15466 | 126 79 767 319 150 25 . 336 786 927 . . 182 53 260 307 766 81 48 749 1531 2346 . 3947 1681 Parts 650 | 11 8 23 28 9 2 . 17 44 31 . . 6 3 7 12 36 6 . 26 47 113 . 159 62 Haulers Intercepted 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . 1 . . . . . . 1 . . . . . . 3 . . 1 . . . 3 . Parts Field Recycled 108 | . . . . . . . 22 11 13 62 . . . . . . . . . . . . . . Retrieved Matter 1134 | . . . . . . . 252 105 137 640 . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . 9 . . . . . . . . 37 10 . 21 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Combat Hostiles Destroyed 208 | . 3 8 8 2 . . 4 13 6 . . 4 3 . 8 20 2 1 3 15 37 . 43 28 Melee 15 | . . . 1 2 . . 3 1 5 . . . . . . . 2 1 . . . . . . Guns 39 | . 1 3 6 . . . . 4 1 . . . . . . 1 . . . . 11 . 8 4 Cannons 83 | . . . 1 . . . 1 8 . . . 1 . . 3 13 . . 2 8 19 . 15 12 AOE 32 | . 2 5 . . . . . . . . . 2 3 . 5 6 . . . . . . 1 8 Classes Destroyed 22 | 2 2 3 2 2 . . 2 2 1 . . . . . . . . . . 2 . . 2 2 Worker 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Builder 11 | . . . . 1 . . 1 1 1 . . . . . . 6 . . . . . . 1 . Tunneler 7 | 3 . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Recycler 30 | 1 . 6 . . . . 2 1 7 . . . . . . . . . 4 1 . . 6 2 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 9 | . 3 . . 1 . . 1 . . . . . . . . 1 . . . 1 . . 2 . Swarmer 37 | . 3 3 . . . . 3 1 . . . . 3 . 4 2 1 . . 1 5 . 6 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 49 | . . 2 . . . . . 4 . . . 3 . . 3 11 . . . 1 7 . 9 9 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . 2 . . . 6 4 . . . . . . 2 . . . . 3 . 1 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . . 1 . . 1 . . . 2 . . . . . . 7 . Programmer 53 | . . . . . . . 1 2 1 . . . . . 1 3 1 . 3 9 17 . 8 7 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 5 2 1 1 . 3 2 4 . . 3 3 . 4 8 1 1 3 3 6 . 8 13 Combat Bots Only 11 | . 3 3 2 1 . . 3 2 1 . . 3 3 . 4 6 1 1 2 3 6 . 6 11 Max Kills in Single Turn 4 | 1 2 1 1 1 1 . 1 1 1 . . 3 3 . 2 2 1 1 1 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . . . . . . . . . 2 3 . 2 1 . . . . . . 1 4 Melee 1 | . . . 1 1 . . 1 1 1 . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 YI-UF0 (-10/Mines) A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Hostile Shots Fired 2218 | . 7 26 44 11 16 . 16 131 174 . . 17 3 . 23 346 38 30 14 129 408 . 535 250 Missed 571 | . 1 8 15 2 9 . 5 51 54 . . 5 1 . 7 110 11 6 5 30 64 . 138 49 Damage Taken 24484 | . 40 380 767 132 89 . 173 850 845 . . 169 31 6 266 3721 502 627 109 1569 4838 . 4970 4400 Core 3764 | . 15 93 141 28 6 . . 77 82 . . 21 . 6 . 738 104 49 . 134 663 . 652 955 Absorbed by Shields 13572 | . . . . . . . . . 142 . . 136 13 . 119 1084 . . 102 1296 3839 . 4299 2542 Reduced by Siege Mode 1218 | . . . . . . . . . . . . . . . . . . 27 . 21 489 . 387 294 Redirected to Core 633 | . . . . . . . . . . . . . . . . . . . . . 135 . 251 247 Redirected to Shielding 128 | . . . . . . . . . . . . 3 . . 21 104 . . . . . . . . Ignored by Resistances 937 | . . . . . . . . . . . . . . . . 51 . . . . . . 808 78 Regen/Repaired (Parts) 4072 | . . . . . . . 161 . . . . . . . . . . . . . . 3911 . . Core Remaining (%) 64 | 100 . . . 94 . . . . . 76 . . . . 97 . . 44 . . 35 66 . . Volleys Fired 988 | 13 18 50 52 . . 7 1 57 10 5 . 14 7 11 31 109 . 3 23 74 194 6 202 101 Largest 3 | 2 2 2 2 . . 1 2 2 2 1 . 2 2 1 2 2 . 1 1 1 2 1 3 3 Hottest 420 | 70 100 100 100 . . 57 76 76 76 5 . 118 118 30 118 118 . 100 120 120 300 65 300 420 Shots Fired 1526 | 26 24 88 80 . . 8 2 98 23 5 . 22 8 11 54 196 . 3 23 74 275 6 332 168 Gun 619 | 26 16 74 42 . . 1 1 44 16 . . . . . . 43 . . . . 98 6 192 60 Cannon 826 | . . . 22 . . 7 1 54 7 . . 20 7 . 48 140 . 3 23 74 177 . 140 103 Launcher 36 | . 1 8 . . . . . . . . . 2 1 . 6 13 . . . . . . . 5 Special 45 | . 7 6 16 . . . . . . 5 . . . 11 . . . . . . . . . . Kinetic 656 | 13 6 73 64 . . 8 2 98 23 . . 20 7 . 48 183 . . . . . . 90 21 Thermal 673 | 13 17 7 16 . . . . . . . . . . 11 . . . 3 23 74 275 6 108 120 Explosive 36 | . 1 8 . . . . . . . . . 2 1 . 6 13 . . . . . . . 5 Electromagnetic 156 | . . . . . . . . . . . . . . . . . . . . . . . 134 22 Robot Hit Streak 37 | 4 8 8 15 . . . 6 11 11 12 . 13 11 4 4 10 . . 10 31 30 . 37 24 Robot Miss Streak 6 | 3 1 3 3 . . . 2 6 1 . . 2 . 1 4 5 . . . 1 3 . 3 2 Penetration Max 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1069 | 15 11 51 43 15 3 . 13 66 51 5 . 18 1 15 18 118 6 22 9 45 178 . 248 118 Core Hits 501 | 8 7 27 18 3 1 . 10 44 15 . . 14 7 5 31 78 2 6 5 14 58 . 89 59 Critical Kills 25 | . . . 1 . . . . . . . . . . . 2 . . . 2 6 6 . 8 . Critical Parts Destroyed 12 | 1 . 1 1 . . . . . . . . 1 . . 2 1 . . . . . . 1 4 Critical Strikes 76 | 2 2 1 7 3 . . 2 3 2 . . 4 . . 4 3 . 2 2 6 6 . 19 8 Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 19 | . . . . . . . . . . . . . . . . . . . 2 6 6 . 5 . Destroy 29 | 1 . 1 7 . . . . . . . . 4 . . 4 1 . . . . . . 5 6 Blast 9 | . . . . . . . . 3 . . . . . . . 2 . . . . . . 3 1 Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 Sever 7 | . . . . 3 . . 2 . 2 . . . . . . . . . . . . . . . Melee Attacks 230 | . . . 17 33 9 4 29 17 46 . . . . 8 6 . 14 39 . 2 . . . 6 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . 17 33 9 4 29 17 46 . . . . 8 6 . 14 39 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . 2 3 . 5 2 13 . . . . . 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43625 | 152 259 1041 841 609 213 . 648 1621 2194 . . 814 223 619 1276 4435 253 1043 431 2402 7570 . 9509 7472 Guns 11965 | 152 139 684 454 . . . 28 608 226 . . . . . . 743 . . . . 2708 . 4667 1556 Cannons 20177 | . . . 200 . . . 38 762 143 . . 450 31 . 330 2458 . . 431 2402 4862 . 4536 3534 Explosions 5484 | . 120 357 . . . . . . . . . 364 192 . 882 1216 . . . . . . 273 2080 Melee 5835 | . . . 143 609 213 . 582 251 1825 . . . . 550 64 . 253 1043 . . . . . 302 Ramming 95 | . . . 44 . . . . . . . . . . . . 18 . . . . . . 33 . Kinetic 9363 | 65 37 684 654 . . . 66 1370 369 . . 450 31 . 330 3201 . . . . . . 1293 813 Thermal 19724 | 87 102 . . . . . . . . . . . . 69 . . . . 431 2402 7570 . 4978 4085 Explosive 5223 | . 120 357 . . . . . . . . . 364 192 . 882 1216 . . . . . . 100 1992 Electromagnetic 3687 | . . . . . . . . . . . . . . . . . . . . . . . 3105 582 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5533 | . . . 143 609 213 . 582 251 1825 . . . . 550 64 . 253 1043 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 71 | . . . . . . 14 14 15 17 . . . . . . 2 . 8 . . 30 . 46 71 Average Corruption 17 | . . . . . . 9 14 14 16 . . . . . . 1 . 7 . . 10 . 19 53 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 401 | . . . . . . 7 31 64 62 . . . . . . 9 . 19 . . 50 . 83 76 Message Errors 84 | . . . . . . . 8 13 13 . . . . . . 1 . 7 . . 12 . 15 15 Matter Fused 88 | . . . . . . 2 7 16 12 . . . . . . 3 . 3 . . 14 . 21 10 Heat Flow Errors 41 | . . . . . . . 3 4 10 . . . . . . 1 . 4 . . 6 . 8 5 Energy Discharges 41 | . . . . . . 2 5 10 8 . . . . . . 1 . 1 . . 3 . 7 4 Parts Rejected 8 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 2 Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Data Loss (minor) 38 | . . . . . . 1 6 7 4 . . . . . . 1 . 2 . . 6 . 5 6 Data Loss (major) 15 | . . . . . . 1 1 2 3 . . . . . . 1 . 2 . . 2 . 1 2 Misfires 19 | . . . . . . 1 . 4 6 . . . . . . . . . . . 3 . 3 2 Alerts 10 | . . . . . . . . 3 1 . . . . . . . . . . . 2 . 2 2 Misdirections 12 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 6 Weapon Failures 42 | . . . . . . . . 5 . . . . . . . 1 . . . . 2 . 14 20 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1255 | . 3 35 . 51 35 . 97 28 239 . . 6 . 73 55 67 10 48 31 136 143 . 149 49 Projectiles 565 | . . . . . . . . . . . . 6 . . . 56 . . 31 136 143 . 146 47 Explosions 106 | . 3 35 . . . . . . . . . . . . 55 11 . . . . . . . 2 Melee 584 | . . . . 51 35 . 97 28 239 . . . . 73 . . 10 48 . . . . 3 . Knockbacks 70 | . . . 4 . . . . 5 . . . 3 . . 6 28 . . . . . . 19 5 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . 3 . . . . 4 . . . 2 . . 5 27 . . . . . . 15 5 Secondary 8 | . . . . . . . . 1 . . . 1 . . 1 1 . . . . . . 4 . Self-Inflicted Damage 398 | . . 33 . . . . . . . . . . 15 . 30 64 . . . . . . 30 226 Shots 11 | . . 1 . . . . . . . . . . 1 . 1 3 . . . . . . 1 4 Rammed 14 | . . . 11 . . . . . . . . . . . . 2 . . . . . . 1 . Targets Rammed 14 | . . . 11 . . . . . . . . . . . . 2 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | 120 60 80 6 . . . 234 240 274 . . 108 24 . 228 240 . 197 228 . 461 . 340 437 Average Temperature 78 | 53 24 16 6 . . . 97 36 93 . . 46 16 . 76 73 . 75 68 . 101 . 115 102 Received Heat Transfer 2555 | . . 81 114 9 48 . . 267 258 . . 27 . . 53 552 . . . 81 212 . 447 406 Effects 15 | . . . . . . . . . . . . . . . 1 . . . . . 7 . 1 6 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Siege Activations 48 | . . . . . . . . . . . . . . . . . . 1 . 4 18 . 16 9 Total Turns 1285 | . . . . . . . . . . . . . . . . . . 39 . 23 454 . 465 304 Longest Duration 78 | . . . . . . . . . . . . . . . . . . 39 . 15 67 . 78 69 Robots Corrupted 20 | . . . . . . . . . . . . 1 . . . . . . . . . . 15 4 Combat Hostiles 19 | . . . . . . . . . . . . 1 . . . . . . . . . . 14 4 Parts Fried 21 | . . . . . . . . . . . . 1 . . . . . . . . . . 18 2 Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Robots Melted 20 | . . . . . . . . . . . . . . . . . . . 2 6 7 . 5 . Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . 1 6 7 . 5 . Parts Melted 61 | . 2 . . . . . . . . . . . . . 1 . . . 4 16 20 . 14 4 Heat Transferred 15562 | 333 444 . . . . . . . . . . . . 225 . . . . 333 1702 6734 . 3581 2210 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Peak Influence 1698 | 20 212 290 . 144 22 9 174 297 222 . . . . . . 554 251 . 125 288 826 470 1331 1698 Initial 851 | . 13 82 . . 11 5 6 . 29 . . . . . . 8 217 . . 17 143 464 281 851 Average 261 | 9 97 123 . 50 16 6 39 155 65 . . . . . . 172 214 . 50 87 344 468 636 1278 Maximum Alert Level 5 | . 1 1 . . . . . 1 1 . . . . . . 2 1 . . 1 3 2 4 5 Low Security (%) 60 | 100 79 82 . 100 100 100 100 67 94 . 100 . . . . 68 4 . 100 85 31 . . . Level 1 17 | . 20 17 . . . . . 32 5 . . . . . . 13 95 . . 14 28 . 29 . Level 2 10 | . . . . . . . . . . . . . . . . 18 . . . . 31 100 29 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 8 . 36 22 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 5 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . . 2 1 . 2 5 . . 1 . . . . 4 2 . 1 8 16 . 13 4 Investigation 7 | . 2 . . 1 1 . 1 . . . . . . . . . . . . 1 . . 1 . Extermination 23 | . . . . . . . 1 3 . . . . . . . 1 1 . 1 4 7 . 4 1 Reinforcement 12 | . . . . . . . . 2 . . 1 . . . . 2 1 . . . 5 . 1 . Assault 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 3 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . 3 4 . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Distress Signals 12 | . . 1 . . . . . 2 . . . . . . 2 3 1 . . . 2 . 1 . Communications Jammed 203 | . . . . . . . . . . . . . . . . 2 . . . . 84 . 111 6 Distress Signals 190 | . . . . . . . . . . . . . . . . 1 . . . . 74 . 109 6 Times Spotted 390 | . 6 8 9 5 5 4 9 21 6 . . 14 7 . 16 43 14 1 3 22 64 . 81 52 Peak Tracking Total 22 | . 3 3 2 1 4 4 4 5 1 . 1 5 4 . 5 10 8 1 2 4 6 . 8 22 Tactical Retreats 33 | . 1 1 1 . . 1 4 3 . . . . . . 2 5 1 . . 1 4 . 6 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Traps Triggered 8 | . 2 . 1 . 1 . 1 1 . . . . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Most Traps Carried 3 | . . 3 3 . . . . . . 3 3 3 3 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Machines Disabled 30 | . . . 1 . . . . 2 . . . . . . . 6 . 2 . 6 9 . 3 1 Max in Single Turn 3 | . . . 1 . . . . 1 . . . . . . . 3 . 1 . 1 2 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Machines Accessed 77 | . 4 1 2 4 2 . 9 11 8 6 1 . . 6 . . . 1 1 12 4 . 4 1 Terminals 39 | . 2 . . 3 1 . 5 9 3 . 1 . . . . . . . 1 8 3 . 2 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 2 . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . . Garrison Access 7 | . . . . . 1 . 2 1 . . . . . . . . . . . 1 . . 2 . Total Hacks 213 | . 13 1 6 18 5 . 18 20 19 34 1 . . 19 . . . 1 4 39 8 . 6 1 Successful 126 | . 8 1 6 14 . . 7 7 11 34 1 . . 19 . . . 1 1 13 2 . 1 . Failed 86 | . 5 . . 3 5 . 11 13 8 . . . . . . . . . 3 26 6 . 5 1 Catastrophic 21 | . . . . . 2 . 3 2 3 . . . . . . . . . 1 5 1 . 4 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 70 | . 10 . . 10 . . 5 6 6 . . . . . . . . 1 . 26 1 . 3 2 Terminals 98 | . 6 . . 12 2 . 10 17 7 . 1 . . . . . . . 4 30 5 . 3 1 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 3 1 . . . . . . . . . . . . 3 . . . Recycling Units 19 | . 7 . . . . . . . 12 . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 6 . . . . . . . . . . . . . . . 7 . . . . Garrison Access 12 | . . . . . 3 . 2 2 . . . . . . . . . . . 2 . . 3 . Terminal Hacks 88 | . . 1 6 5 . . 4 6 2 34 1 . . 19 . . . 1 1 5 2 . 1 . Record 44 | . . . 5 . . . . . . 32 . . . 7 . . . . . . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Open Door 6 | . . 1 . . . . . 2 . 1 . . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . 4 . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 6 . . 4 . . 1 1 5 . . . . . . . . . . 8 . . . . Terminals 13 | . 2 . . 3 . . . 1 . . . . . . . . . . . 7 . . . . Track 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Botnet 6 | . 2 . . 2 . . . 1 . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . . . . . . . 5 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . . 3 2 . 7 10 3 . 1 . . . . . . . 1 9 2 . 2 . Full Trace Events 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 6 . . . . 1 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . parse_system 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Total Allies 31 | . . . . . . . . . 20 5 . . . . . . . . . . . . . 6 Largest Group 25 | . . . . . . . . . 20 25 19 19 14 13 13 3 . . . . . . . 6 Highest-Rated Group 624 | . . . . . . . . . 387 624 573 571 410 366 366 93 . . . . . . . 89 Highest-Rated Ally 47 | . . . . . . . . . 40 47 47 47 47 47 47 40 . . . . . . . 15 Total Orders 46 | . . . . . . . . . 4 19 1 . . 6 16 . . . . . . . . . STAY 16 | . . . . . . . . . 2 9 . . . 2 3 . . . . . . . . . FOLLOW 18 | . . . . . . . . . 2 5 . . . 3 8 . . . . . . . . . DROP 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . PICKUP 7 | . . . . . . . . . . 3 . . . 1 3 . . . . . . . . . COLLECT 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 265 | . . . . . . . . . 11 . . 113 36 . 52 . . . . . . . . 53 Total Damage 6558 | . . . . . . . . . 204 . . 2385 871 . 1414 . . . . . . . . 1684 Kills 34 | . . . . . . . . . 2 . . 18 5 . 8 . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Robot Analysis Total 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 1 . . . . . . . . 3 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Turns Passed 36112 | 114 331 907 4285 524 436 189 811 1384 1327 11458 161 1081 589 861 1639 1079 421 827 519 2174 2127 212 1808 848 Spaces Moved 19730 | 66 244 664 1821 221 357 146 553 758 754 7839 92 624 292 428 680 370 66 340 159 1030 949 108 696 473 Core 618 | 3 . . . . . . . . . 572 . . . . . 2 41 . . . . . . . Treads 10334 | . . 1 1563 . . . 16 . 442 3657 92 552 292 428 680 237 24 340 14 405 763 108 560 160 Legs 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . Wheels 8132 | 63 244 663 258 221 357 146 537 758 312 3610 . 72 . . . 131 . . 135 625 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Fastest Speed 50 | 50 90 100 115 100 100 100 100 100 100 50 165 110 168 168 168 110 160 160 145 130 163 163 163 163 Average Speed 140 | 85 95 100 153 107 100 100 106 105 136 130 165 163 168 168 168 156 557 198 194 146 164 163 163 163 Slowest Speed 1355 | 95 100 160 160 115 100 100 240 115 240 243 165 250 168 168 168 800 800 250 1355 225 166 163 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 6 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . 2 . Microwarps 51 | . . . . . . . . . . . . . . . . . . . . . 11 . 11 29 Exploration Rate (%) 45 | 5 36 95 71 22 10 84 16 78 86 95 4 72 54 62 76 11 4 99 5 62 38 3 20 19 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 17 | . . . 2 . . . . . 5 6 . . . 3 1 . . . . . . . . . Known Exits Taken 14 | . . . 1 1 . . 1 1 1 1 1 1 . . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . . 1 1 . 1 1 . . 1 . . . . Scrap Searched 11 | . . 1 2 . . . . . . 5 . 1 2 . . . . . . . . . . . Spaces Dug 362 | . 18 30 10 17 6 13 9 17 2 . . . 5 . 27 11 2 . 14 17 92 2 43 27 Terrain Destroyed 802 | . 19 84 18 17 6 13 9 34 4 . . 16 18 . 72 150 2 . 14 20 125 2 81 98 Melee 63 | . . . 6 17 6 4 9 11 2 . . . . . 5 . 2 . . 1 . . . . Projectile 420 | . 7 6 12 . . 9 . 23 2 . . 3 6 . 19 52 . . 14 19 125 2 57 64 AOE 319 | . 12 78 . . . . . . . . . 13 12 . 48 98 . . . . . . 24 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Acc Com Total 26719 | 96 303 818 3172 476 429 177 741 1226 990 9137 102 658 385 561 1114 669 97 429 340 1620 1355 137 1126 561 Wait 4846 | . 17 59 1219 195 48 20 106 344 24 830 1 6 70 45 357 155 5 13 138 425 292 . 259 218 Move 19121 | 65 243 663 1820 220 357 145 552 757 753 7838 91 623 291 427 679 369 65 339 158 1029 773 107 569 188 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 408 | 8 9 10 8 8 6 . 10 2 12 204 3 2 6 26 9 4 5 17 2 16 19 4 14 4 Fast Attach 145 | 7 1 4 1 4 . . 4 4 12 19 1 4 1 6 6 5 4 10 7 13 19 1 10 2 Attach 124 | 1 . 2 1 7 3 . 1 . 3 20 4 1 1 2 1 8 3 2 1 8 17 8 15 15 Detach 63 | 1 . . . 1 . . 1 . 2 24 1 . . 2 1 1 1 1 1 4 6 3 7 6 Swap 255 | 1 10 16 34 1 2 1 20 33 8 1 . 4 2 4 9 15 . 1 7 14 17 6 32 17 Drop 403 | . 5 14 9 7 4 . 16 11 14 194 1 4 7 30 15 1 . 2 3 33 17 2 12 2 Fire 988 | 13 18 50 52 . . 7 1 57 10 5 . 14 7 11 31 109 . 3 23 74 194 6 202 101 Melee 229 | . . . 17 33 9 4 29 17 46 . . . . 7 6 . 14 39 . 2 . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . 11 . . . . . . . . . . . . 2 . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 109 | . . . . . . . . . 106 2 . . . 1 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous 11 | . . . . . . . 1 1 . . . . . . . . . . . 2 1 . 4 2 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / [*Arm]) -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Entered Mines 447 | -10/Mines | Assembled infested the area 452 | -10/Mines | Assisted by a Guerilla fighting off Assembled 456 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 467 | -10/Mines | Learned Materials stockpile data 672 | -10/Mines | Found a hidden stash of uninstalled traps 742 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 776 | -10/Mines | Murdered YI-UF0 800 | -10/Mines | Discovered new exit (range 10) 839 | -10/Mines | Found Prototype Launcher 914 | -10/Mines | Discovered new exit (range 16) 1012 | -10/Mines | Identified YI-UF0's Doublenader 1107 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1108 | -10/Mines | Discovered new exit (range 5) 1348 | -10/Mines | Discovered new exit (range 3) 1353 | -10/Mines | Entered Subcaves 1356 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1362 | -10/Subcaves | Core integrity fell below 50% 1566 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1991 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2220 | -10/Subcaves | Core integrity fell below 20% 2231 | -10/Subcaves | Visited 4L-MR0's lab 2277 | -10/Subcaves | Found Power Bank 2374 | -10/Subcaves | Learned location of Zion (-6) 3193 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3464 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3474 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3925 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 4547 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5173 | -10/Subcaves | Visited Clippyterm 5177 | -10/Subcaves | Identified exit to Materials 5177 | -10/Subcaves | Identified exit to Recycling 5177 | -10/Subcaves | Learned location of Extension (-6) 5638 | -10/Subcaves | Entered Materials 5638 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5744 | -8/Materials | Central database locked down 5936 | -8/Materials | Build established: Scavenger-Mutant 6024 | -8/Materials | Identified exit to Factory 6152 | -8/Materials | Garrison activated, responded to threat 6162 | -8/Materials | Entered Factory 6162 | -7/Factory | Evolved 2 slots: Utility x2 6466 | -7/Factory | Build established: Scavenger-Assassin 6598 | -7/Factory | Manually triggered Chute Trap 6598 | -7/Factory | Sucked down chute 6598 | -7/Factory | Entered Waste 6613 | -7/Waste | EMP discharged 6618 | -7/Waste | Spotted C-40 Crusher 6646 | -7/Waste | Spotted C-40 Crusher 6662 | -7/Waste | Spotted C-40 Crusher 6691 | -7/Waste | Spotted C-40 Crusher 6691 | -7/Waste | Spotted C-40 Crusher 6713 | -7/Waste | EMP discharged 6713 | -7/Waste | System corruption reached 10% 6776 | -7/Waste | Discovered new exit (range 11) 6786 | -7/Waste | Identified exit to Factory 6787 | -7/Waste | Entered Factory 6822 | -7/Factory | Repaired Bore Cannon? 6979 | -7/Factory | Identified exit to DSF 7510 | -7/Factory | Identified exit to Storage 7510 | -7/Factory | Identified exit to Lower Caves 7598 | -7/Factory | Entered Storage 8083 | -7/Storage | Discovered new exit (range 17) 8341 | -7/Storage | Build established: Scavenger-Skirmisher 8978 | -7/Storage | Used back door to open Recycling access 8982 | -7/Storage | Entered Recycling 9206 | -7/Recycling | Discovered new exit (range 15) 9715 | -7/Recycling | Build established: Commander-Mutant 9825 | -7/Recycling | Lost 3 parts (1p2n) 10250 | -7/Recycling | Scanned before Scraplab entrance 10274 | -7/Recycling | Entered Scraplab 10294 | -7/Recycling | Discovered new exit (range 4) 10299 | -7/Recycling | Identified exit to Scraptown 10309 | -7/Recycling | Entered Scraptown 10309 | -7/Scraptown | Accompanied by 20 allies 10309 | -7/Scraptown | System corruption cleaned by C-Scrubber 10651 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10856 | -7/Scraptown | Discovered new exit (range 5) 10871 | -7/Scraptown | Identified exit to Factory 11034 | -7/Scraptown | Visited Awakened 11101 | -7/Scraptown | Visited Junk Repository 11155 | -7/Scraptown | Visited Comm Corps 11265 | -7/Scraptown | Visited Assassins FH 11517 | -7/Scraptown | Visited UFD Registry 11517 | -7/Scraptown | Registered with UFD as "Toolripper" 11575 | -7/Scraptown | Visited Cartography Club 12010 | -7/Scraptown | Visited Curators Association 12080 | -7/Scraptown | Visited Scrapoid Research Area 12170 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12187 | -7/Scraptown | Found DCF Scrap (27 items) 12852 | -7/Scraptown | Visited LU-1G1's Boring Crew 12930 | -7/Scraptown | Visited Science Guys 12991 | -7/Scraptown | Visited Sword Containment 13345 | -7/Scraptown | Discovered exit to Factory (range 15) 13449 | -7/Scraptown | Visited A0-MCA Data Center 13458 | -7/Scraptown | Given a B+ rating by A0-MCA 13598 | -7/Scraptown | Visited Cyclists 13609 | -7/Scraptown | Entered Cyclist Reading Room 13651 | -7/Scraptown | Visited Fellowship of the Rings 13984 | -7/Scraptown | Visited Science Testing Area 14366 | -7/Scraptown | Visited Supply Room 14453 | -7/Scraptown | Visited Scrapoid Pod Storage 15280 | -7/Scraptown | Found Scrapoid Pod 15311 | -7/Scraptown | Found A0-MCA's Component Scanner 15902 | -7/Scraptown | Found Unknown Device 15902 | -7/Scraptown | Identified Scrap Suit 15920 | -7/Scraptown | Found Scrap Suit 17797 | -7/Scraptown | Scrapoid Pod released 07S06-D (x5) 20813 | -7/Scraptown | Released all parts (13) 20924 | -7/Scraptown | Learned location of Upper Caves (-4) 20924 | -7/Scraptown | Learned location of Armory (-4) 20924 | -7/Scraptown | Learned 8 Materials zone layouts 20924 | -7/Scraptown | Learned 12 Factory zone layouts 20924 | -7/Scraptown | Learned 16 Factory zone layouts 20924 | -7/Scraptown | Learned 12 Research zone layouts 20924 | -7/Scraptown | Learned 8 Access zone layouts 20924 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 20924 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 20924 | -7/Scraptown | Learned Research emergency access door positions 20924 | -7/Scraptown | Learned location of 2 exits from Factory 20924 | -7/Scraptown | Learned location of 2 exits from Lower Caves 21012 | -7/Scraptown | Found Deep Structural Scanner 21767 | -7/Scraptown | Entered Factory 21767 | -5/Factory | Accompanied by 19 allies 21767 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 21768 | -5/Factory | Identified exit to Factory 21768 | -5/Factory | Identified exit to Upper Caves 21928 | -5/Factory | Entered Upper Caves 21928 | -5/Upper Caves | Accompanied by 19 allies 22006 | -5/Upper Caves | Ambushed by research squad 22361 | -5/Upper Caves | Identified exit to Upper Caves 22387 | -5/Upper Caves | Learned 4 Factory zone layouts 22675 | -5/Upper Caves | Spotted B-75 Beast 22695 | -5/Upper Caves | Allies destroyed B-75 Beast 22721 | -5/Upper Caves | Lost 3 allies 22825 | -5/Upper Caves | Learned Factory emergency access door positions 23009 | -5/Upper Caves | Entered another Upper Caves area 23009 | -5/Upper Caves | Accompanied by 14 allies 23018 | -5/Upper Caves | Discovered exit to Factory (range 15) 23041 | -5/Upper Caves | Learned Factory garrison access intel 23317 | -5/Upper Caves | Learned Factory security intel 23514 | -5/Upper Caves | Discovered new exit (range 15) 23598 | -5/Upper Caves | Entered Zhirov 23598 | -5/Zhirov | Accompanied by 13 allies 23598 | -5/Zhirov | Discovered new exit (range 3) 23629 | -5/Zhirov | Met Zhirov 23669 | -5/Zhirov | Learned location of Quarantine (-3) 23669 | -5/Zhirov | Learned location of Testing (-2) 23669 | -5/Zhirov | Learned location of Command (-1) 23686 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23807 | -5/Zhirov | Found Alien Artifact 23807 | -5/Zhirov | Identified Integrated Reactor 23807 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23968 | -5/Zhirov | Found Alien Artifact 24459 | -5/Zhirov | Entered Proximity Caves 24459 | -4/Proximity Caves | Accompanied by 13 allies 24745 | -4/Proximity Caves | Lost 3 allies 25286 | -4/Proximity Caves | Learned Research interactive machine intel 25514 | -4/Proximity Caves | Lost 4 allies 25789 | -4/Proximity Caves | Build established: Derelict-Mutant 25875 | -4/Proximity Caves | Spotted B-86 Titan 26098 | -4/Proximity Caves | Entered Factory 26098 | -4/Factory | Accompanied by 3 allies 26098 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26099 | -4/Factory | Identified exit to Research 26099 | -4/Factory | Identified exit to Upper Caves 26102 | -4/Factory | Loaded intel: 4 garrison access locations 26106 | -4/Factory | Attached Power Bank, gained temporary slots: Power x3 26721 | -4/Factory | Lost 3 parts (1n1u1w) 27098 | -4/Factory | First assault squad dispatched 27135 | -4/Factory | Lost 5 parts (1p1n3u) 27157 | -4/Factory | Discovered new exit (range 10) 27177 | -4/Factory | Core integrity fell below 50% 27177 | -4/Factory | Entered Armory 27206 | -4/Armory | Lost 12 parts (1p5n5u1w) 27445 | -4/Armory | Build established: Mutant 27565 | -4/Armory | Identified Transdimensional Reconstructor 27565 | -4/Armory | Warped through subspace to slip node 27565 | -4/Armory | Discovered new exit (range 1) 27598 | -4/Armory | Entered Lab 27598 | -4/Lab | Discovered exit to Research (range 10) 27623 | -4/Lab | Unable to decrypt terminal 27623 | -4/Lab | Opened the door to a hidden lab 27624 | -4/Lab | Gained access to the hidden lab's interior 27658 | -4/Lab | Found Alien Artifact 27679 | -4/Lab | Found Transdimensional Reconstructor 27692 | -4/Lab | Found Integrated Reactor 27692 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 27704 | -4/Lab | Found Alien Artifact 27704 | -4/Lab | Identified Core Regenerator 27704 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 27751 | -4/Lab | Detected by scanners 27765 | -4/Lab | Confronted by A5 27831 | -4/Lab | Lost 3 parts (1p1u1w) 27845 | -4/Lab | Destroyed A5 27966 | -4/Lab | Unable to decrypt terminal 28045 | -4/Lab | Found Prototype Energy Cannon 28045 | -4/Lab | Identified Warp Cannon 28053 | -4/Lab | Found Prototype Device 28053 | -4/Lab | Identified AEGIS Remote Shield 28059 | -4/Lab | Found Prototype Hackware 28059 | -4/Lab | Identified Quantum Router 28125 | -4/Lab | Found Prototype Energy Gun 28125 | -4/Lab | Identified Hyp. EM Gauss Rifle 28310 | -4/Lab | Unable to decrypt terminal 28312 | -4/Lab | Found Alien Artifact 28312 | -4/Lab | Identified LC Capacitor 28333 | -4/Lab | Build established: Hacker-Mutant 28425 | -4/Lab | Entered Research 28425 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28426 | -3/Research | Identified exit to Quarantine 28427 | -3/Research | Identified exit to Research 28429 | -3/Research | Loaded intel: 43 interactive machine locations 28944 | -3/Research | Entered Quarantine 29004 | -3/Quarantine | Identified Core Reset Matrix 29004 | -3/Quarantine | Used Core Reset Matrix 29008 | -3/Quarantine | Detected hypermatrix surge 29008 | -3/Quarantine | Sensed 17 artifacts in vicinity 29025 | -3/Quarantine | Found Phase Armor 29165 | -3/Quarantine | Found Phase Redirector 29317 | -3/Quarantine | Build established: Alien-Mutant 29494 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29502 | -3/Quarantine | Found Dimensional Node Initializer 29510 | -3/Quarantine | Found Transdimensional Reconstructor 29513 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29515 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29525 | -3/Quarantine | Found Dimensional Node Initializer 30251 | -3/Quarantine | Intercept squad dispatched 30263 | -3/Quarantine | Found Core Cannon 30267 | -3/Quarantine | Spotted Tracker 30268 | -3/Quarantine | Spotted Tracker 30269 | -3/Quarantine | Warped through subspace 30436 | -3/Quarantine | Found Core Stripper 30584 | -3/Quarantine | Spotted Combat Programmer 30597 | -3/Quarantine | Destroyed Combat Programmer 30675 | -3/Quarantine | Spotted Combat Programmer 30679 | -3/Quarantine | Spotted Fortress 30707 | -3/Quarantine | Destroyed Combat Programmer 30846 | -3/Quarantine | Destroyed Fortress 30864 | -3/Quarantine | Found Vortex Chain Reactor 30932 | -3/Quarantine | Found Centrium Heavy Armor Plating 31106 | -3/Quarantine | Discovered new exit (range 6) 31118 | -3/Quarantine | Entered Section 7 31119 | -3/Section 7 | Sensed 26 artifacts in vicinity 31176 | -3/Section 7 | Found Microwarp Drive 31234 | -3/Section 7 | Found Integrated Dissipator 31234 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31735 | -3/Section 7 | Found Integrated Mediator 31735 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 31877 | -3/Section 7 | Spotted S7 Guard 31923 | -3/Section 7 | Intercept squad dispatched 31923 | -3/Section 7 | Spotted Alpha 7 31924 | -3/Section 7 | Warped through subspace 31924 | -3/Section 7 | Discovered exit to Research (range 10) 31925 | -3/Section 7 | Spotted Tracker 31930 | -3/Section 7 | Destroyed Tracker 31940 | -3/Section 7 | Found Exp. Targeting Computer 31946 | -3/Section 7 | Warped through subspace 31976 | -3/Section 7 | Spotted S7 Guard 32199 | -3/Section 7 | Initialized slip node 32261 | -3/Section 7 | System corruption reached 10% 32493 | -3/Section 7 | Found Integrated Mediator 32493 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 32792 | -3/Section 7 | Intercept squad dispatched 32808 | -3/Section 7 | Spotted Tracker 32809 | -3/Section 7 | Spotted Tracker 32816 | -3/Section 7 | Scanned by Researcher 32819 | -3/Section 7 | Core integrity fell below 50% 32857 | -3/Section 7 | Destroyed Tracker 32865 | -3/Section 7 | Destroyed Tracker 32872 | -3/Section 7 | Found Integrated Reactor 32876 | -3/Section 7 | Spotted Combat Programmer 32879 | -3/Section 7 | Spotted Combat Programmer 32892 | -3/Section 7 | Destroyed Combat Programmer 32907 | -3/Section 7 | Destroyed Combat Programmer 32925 | -3/Section 7 | Found Integrated Reactor 32925 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32928 | -3/Section 7 | Found Integrated Reactor 32928 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32941 | -3/Section 7 | Found Exp. Phase Shifter 32943 | -3/Section 7 | Found Exp. Targeting Computer 32969 | -3/Section 7 | System corruption reached 30% 32995 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33054 | -3/Section 7 | Found LRC Armor 33054 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 33063 | -3/Section 7 | Found LRC Energy Well 33063 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33066 | -3/Section 7 | Found LRC Armor 33066 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 33135 | -3/Section 7 | Found Integrity Redistributor 33245 | -3/Section 7 | Entered Research 33245 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 33246 | -2/Research | Sensed 1 artifact in vicinity 33252 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-659) 33390 | -2/Research | Found Exp. Signal Interpreter 33415 | -2/Research | Discovered new exit (range 7) 33423 | -2/Research | Identified exit to Access 33457 | -2/Research | Entered Access 33457 | -1/Access | Evolved 2 slots: Utility x2 33539 | -1/Access | Build established: Alien-Tank 33607 | -1/Access | Crushed by falling debris 34123 | -1/Access | Warped through subspace 34123 | -1/Access | Spotted B-99 Colossus 34126 | -1/Access | Warped through subspace 34381 | -1/Access | Intercept squad dispatched 34398 | -1/Access | Spotted Tracker 34398 | -1/Access | Spotted Tracker 34406 | -1/Access | Destroyed Tracker 34415 | -1/Access | Destroyed Tracker 34424 | -1/Access | Spotted Combat Programmer 34427 | -1/Access | Spotted Combat Programmer 34435 | -1/Access | Destroyed Combat Programmer 34440 | -1/Access | System corruption reached 10% 34441 | -1/Access | Destroyed Combat Programmer 34519 | -1/Access | System corruption reached 30% 34530 | -1/Access | Found Hvy. Reactive Plating 34636 | -1/Access | Found Enh. Gamma Rifle 34707 | -1/Access | First assault squad dispatched 34957 | -1/Access | Found Fusion Bomb Launcher 35034 | -1/Access | Build established: Alien-Gunner 35236 | -1/Access | Discovered new exit (range 11) 35263 | -1/Access | Identified exit to Command 35265 | -1/Access | Entered Command 35399 | -1/Command | Core integrity fell below 50% 35559 | -1/Command | First assault squad dispatched 35565 | -1/Command | Build established: Alien-Tank 35900 | -1/Command | Destroyed 11 combat bots 35901 | -1/Command | Lost 3 parts (3u) 35936 | -1/Command | Spotted Combat Programmer 35976 | -1/Command | 0b10 Conduit disabled 35976 | -1/Command | Met MAIN.C 36032 | -1/Command | Emitted hypermatrix ping 36037 | -1/Command | Assembled emerged from beneath the floor 36062 | -1/Command | Allies destroyed MAIN.C Shell 36063 | -1/Command | MAIN.C activated Command garrisons 36086 | -1/Command | Spotted Combat Programmer 36088 | -1/Command | Core integrity fell below 20% 36109 | -1/Command | Lost 6 allies 36113 | -1/Command | Core destroyed Last Messages --------------- 36100_ Microwarped (distance 10). 36101_ Component scanned: Adv. Force Booster. 36101_ Component scanned: Imp. Core Shielding [L-61 Swordsman]. 36101_ Microwarped (distance 29). 36102_ Microwarped (distance 9). 36103_ Microwarped (distance 15). 36104_ Microwarped (distance 16). 36105_ Microwarped (distance 11). 36105_ Penetrated by EMDS Slug. 36105_ Imp. Focal Shield destroyed. 36106_ Acquired 12 matter. 36106_ Penetrated by EMDS Slug. 36109_ Microwarped (distance 11). 36110_ Microwarped (distance 9). 36112_ System corrupted: Substantial component data lost. 36112_ Microwarped (distance 9). 36113_ Penetrated by EMDS Slug. 36113_ Microwarped (distance 15). Map ----- +----------------------------------------------------+ | # #???????????# ????????????# ????? | | + #???????????# ############# # | | # #?##+???????# [ | | # + | | #= #? ??????###+######################### | | # # ???????????????????????????????????? | | + # ???????????????????????????????????? | | ########+###?????????????????????????????????? | | ?+ #?????????????????????????????????? | | #???# #?????????????????????????????????? | | #???# #?????????????????????????????????? | | % #???# #?????????????????????????????????? | | #???# ???????????????????????????????????? | | #???# ?????????????????????????????????????? | | #???#/###########????????????????????????????? | | ##### # #????????????????????????????? | | / #????????????????????????????? | | #/####### # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# ##/##############??????????????????????? | | ????????# # """T""" #??????????????????????? | | ????????# + @#??????????????????????? | | ????????###### #??????????????????????? | | ?????????????# ![ #??????????????????????? | | ?????????????# [ #??????????????????????? | | ?????????????## ###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 95 Energy Capacity 1430 Matter Stores 300 Matter Capacity 350 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 40 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator LC Capacitor Core Reset Matrix High-powered Transdimensional Reconstructor Core Stripper Integrated Dissipator Integrated Mediator Dimensional Node Initializer Phase Redirector Microwarp Drive Core Cannon LRC Armor LRC Energy Well Integrity Redistributor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingImpulseSink Manual? 0 Play Time 09:24:08 Cumulative 375.8 hours Start 2025.02.06 @ 21:23:06 End 2025.02.08 @ 22:20:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 120 Adventurer 0 Explorer 2 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: be3c4af6-d5dd-4cfd-a8a3-d75475376693