Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.01 @ 15:43:12 Player: wchar_t Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (98) 490 Value Destroyed (3040) 3040 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 10247 Bonus ------- High Alert Combat Kills 157 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 160/160 System Corruption 16% Temperature Cool (9) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Flexi-carbon Leg Armored Leg Gravmag System Combat Gravmag System > --- UTILITY (6) ------ Small Storage Unit Advanced Signal Interpreter Improved Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC 0b10 Decoder Chip [Looter] Phasing AFG Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Small Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC Phasing AFG Molecular Scythe CR-A16's Pointy Stick [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Weapon Power Maul Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . 1 . . Utility 4 | . . . 1 . . . 1 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 123 | 6 1 . 8 . 1 5 10 14 . 24 4 . 5 1 31 3 10 Power 11 | 1 . . 1 . . . . 1 . 1 . . . . 5 1 1 Engine 2 | 1 . . . . . . . 1 . . . . . . . . . Core 9 | . . . 1 . . . . . . 1 . . . . 5 1 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 . . 5 . . 1 4 6 . 7 . . 1 . 13 1 6 Treads 1 | . . . . . . . . 1 . . . . . . . . . Leg 13 | 2 . . 5 . . 1 1 . . . . . . . 1 . 3 Wheel 4 | . . . . . . . 3 1 . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . 10 1 2 Flight 15 | . . . . . . . . 4 . 7 . . 1 . 2 . 1 Utility 35 | 1 . . 1 . . 1 4 5 . 6 1 . 4 . 9 1 2 Device 13 | . . . 1 . . 1 1 . . 3 1 . 2 . 2 1 1 Storage 4 | 1 . . . . . . . 1 . . . . 1 . . . 1 Processor 9 | . . . . . . . 2 4 . 1 . . . . 2 . . Hackware 9 | . . . . . . . 1 . . 2 . . 1 . 5 . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 . 1 . 1 3 2 2 . 10 3 . . 1 4 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . Launcher 10 | . 1 . 1 . . . . . . 4 2 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 2 . 4 1 . . . 1 . . Slashing Weapon 6 | . . . . . . 2 . . . 2 . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . 1 . 4 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . System Corruption 16 | . . . . . . . . . . . . . . . 16 . . Parts Lost 49 | . . . . . . 5 10 . . 4 . 1 . 4 13 6 6 Power 7 | . . . . . . . 1 . . 1 . . . 1 3 1 . Propulsion 23 | . . . . . . 2 5 . . 1 . 1 . 3 4 4 3 Utility 10 | . . . . . . 1 2 . . 1 . . . . 3 1 2 Weapon 9 | . . . . . . 2 2 . . 1 . . . . 3 . 1 Highest Loss Streak 6 | . . . . . . 5 4 . . 3 . 1 . 4 6 5 4 To Critical Strikes 2 | . . . . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 80 | . 85 85 81 88 88 81 71 84 92 95 100 100 98 92 66 77 75 Engine 1 | . 14 14 5 . . . . 7 7 1 . . . . . . . Core 4 | . . . 5 11 11 11 6 . . 5 7 7 7 5 1 4 5 Leg 7 | . 28 28 32 33 33 28 12 . . . . . . . . 4 11 Hover 4 | . . . . . . . . . . . . . . . 11 23 10 Flight 13 | . . . . . . . . 24 30 35 38 38 36 32 5 . 2 Device 5 | . . . 5 11 11 10 14 2 . 5 15 15 12 7 2 3 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 5 Processor 10 | . . . . . . . 3 24 30 16 15 15 15 15 10 6 6 Hackware 6 | . . . . . . . 6 . . 5 . . 2 7 13 20 20 Ballistic Gun 2 | . 21 14 11 11 11 8 . . . . . . . . . . . Launcher 2 | . 6 14 11 11 11 6 . . . . . . . 1 1 . . Impact Weapon 4 | . . . . . . . . 3 15 10 6 7 7 7 4 . . Slashing Weapon 3 | . . . . . . 5 . . . 2 7 7 7 5 4 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 25 | 14 15 15 23 23 23 23 25 14 14 23 24 20 25 24 25 21 22 Greatest Support 65 | 20 20 20 33 33 33 33 30 22 16 27 27 22 27 27 65 65 36 Greatest Overweight (x) 4 | 4 . . . . . 1 3 . . . . . . 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 8 Most Carried 10 | 2 8 8 8 8 8 8 8 8 8 8 7 8 10 10 10 10 10 Average Carried 8 | 1 6 8 8 8 7 8 7 7 8 7 7 7 8 10 9 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 8 Final Carried 10 | 2 8 8 8 8 8 8 8 8 8 8 7 8 10 10 10 9 7 Class Distribution -------------------- 40% | Mutant 17% | Hacker-Mutant 15% | Sprinter 10% | Hacker-Assassin 6% | Ninja 3% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Zion Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Matter Collected 2373 | 37 188 . 338 14 . 87 591 31 115 155 . 92 . 130 469 7 119 Remotely 591 | . . . . . . . 591 . . . . . . . . . . Salvage Created 2453 | . 138 . 469 26 . 55 196 36 . 359 23 . . 196 626 73 256 Parts 172 | . 16 . 44 8 . 2 14 . . 20 3 . . 9 37 7 12 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 2 4 . 7 . 7 11 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 68 | . 6 . 14 4 . 4 9 . . 8 3 . . 5 8 3 4 Melee 13 | . . . . . . 1 . . . . . . . . 5 3 4 Guns 5 | . 3 . 1 1 . . . . . . . . . . . . . Cannons 9 | . . . . . . . 9 . . . . . . . . . . AOE 41 | . 3 . 13 3 . 3 . . . 8 3 . . 5 3 . . Classes Destroyed 14 | . 3 . 5 . . 1 1 . . . . . . 1 3 . . Worker 10 | . . . 3 . . . 1 . . 4 . . . . 2 . . Builder 7 | . . . . . . . 3 1 . . . . . . 3 . . Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . 1 . . . . . . 1 . . . . . . . Watcher 6 | . . . 1 . . . . 1 . 3 . . . . 1 . . Swarmer 30 | . 3 . . 4 . 3 3 . . 4 3 . . 4 3 3 . Grunt 26 | . 3 . 11 . . . 6 . . 3 . . . . . . 3 Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . . 2 . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . 1 5 . 1 Best Kill Streak 6 | . 4 . 6 4 . 3 6 1 . 4 3 . . 5 4 3 3 Combat Bots Only 5 | . 3 . 5 4 . 3 3 . . 4 3 . . 5 3 3 3 Max Kills in Single Turn 4 | . 2 . 4 2 . 3 2 1 . 2 2 . . 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 2 . 3 . . . 2 2 . . 3 2 . . Melee 1 | . . . . . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Damage Taken 5383 | . 137 . 343 63 . 435 875 . . 439 107 38 . 190 1275 990 491 Core 1428 | . 26 . 55 12 . 71 122 . . 123 60 16 . 90 337 368 148 Absorbed by Shields 117 | . . . 24 8 . . 85 . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . . . . . . . . . 26 . . Core Remaining (%) 77 | 100 . 89 . . . 65 77 . . . . . . 58 . . . Volleys Fired 108 | . 10 . 23 2 . 9 43 . . 7 4 . . 4 6 . . Largest 2 | . 2 . 2 2 . 2 2 . . 1 1 . . 1 1 . . Hottest 88 | . 50 . 53 53 . 53 88 . . 39 30 . . 30 30 . . Shots Fired 180 | . 20 . 46 4 . 12 77 . . 7 4 . . 4 6 . . Gun 50 | . 16 . 23 2 . 9 . . . . . . . . . . . Cannon 77 | . . . . . . . 77 . . . . . . . . . . Launcher 53 | . 4 . 23 2 . 3 . . . 7 4 . . 4 6 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 127 | . 16 . 23 2 . 9 77 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 50 | . 4 . 23 2 . 3 . . . 4 4 . . 4 6 . . Electromagnetic 3 | . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 19 | . 5 . 5 1 . 3 19 . . 4 1 . . 2 1 . . Robot Miss Streak 9 | . 3 . 3 1 . 4 9 . . . 1 . . 1 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 164 | . 11 . 27 2 . 5 52 2 . 11 2 . . 9 30 3 10 Core Hits 123 | . 12 . 32 4 . 4 22 . . 13 4 . . 5 16 3 8 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . . . 1 3 . . Critical Strikes 12 | . . . 2 . . . 2 1 . . . . . 3 3 . 1 Destroy 2 | . . . 2 . . . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . . Smash 5 | . . . . . . . . 1 . . . . . 1 3 . . Sever 3 | . . . . . . . . . . . . . . 2 . . 1 Melee Attacks 143 | . . . . . . 1 . 7 . 32 1 . 3 10 65 6 18 Impact 53 | . . . . . . . . 7 . 22 1 . 2 2 19 . . Slashing 88 | . . . . . . 1 . . . 10 . . 1 8 46 6 16 Piercing 2 | . . . . . . . . . . . . . . . . . 2 Sneak Attacks 12 | . . . . . . . . 1 . 3 . . . 1 7 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 3 | . . . . . . . . 1 . . . . . 1 1 . . Damage Inflicted 8772 | . 474 . 1285 302 . 303 1370 168 . 1354 296 . . 715 1903 167 435 Guns 275 | . 85 . 159 13 . 18 . . . . . . . . . . . Cannons 1368 | . . . . . . . 1368 . . . . . . . . . . Explosions 3669 | . 382 . 1108 279 . 250 . . . 723 296 . . 240 391 . . Melee 3401 | . . . . . . 32 . 168 . 612 . . . 475 1512 167 435 Ramming 59 | . 7 . 18 10 . 3 2 . . 19 . . . . . . . Kinetic 1643 | . 85 . 159 13 . 18 1368 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 3582 | . 382 . 1108 279 . 250 . . . 636 296 . . 240 391 . . Electromagnetic 87 | . . . . . . . . . . 87 . . . . . . . Impact 1319 | . . . . . . . . 168 . 477 . . . 203 471 . . Slashing 2021 | . . . . . . 32 . . . 135 . . . 272 1041 167 374 Piercing 61 | . . . . . . . . . . . . . . . . . 61 Highest Corruption 18 | . . . . . . . . . . 2 2 2 2 . 18 13 16 Average Corruption 7 | . . . . . . . . . . 1 2 2 2 . 9 13 13 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . . . . 3 3 1 1 . 49 9 12 Message Errors 20 | . . . . . . . . . . . 1 1 1 . 13 . 4 Matter Fused 17 | . . . . . . . . . . 1 1 . . . 11 3 1 Heat Flow Errors 14 | . . . . . . . . . . 1 . . . . 8 2 3 Energy Discharges 11 | . . . . . . . . . . 1 1 . . . 7 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . 6 2 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1230 | . . . 16 19 . . 1 179 . 352 10 . . 214 439 . . Projectiles 32 | . . . . . . . 1 31 . . . . . . . . . Explosions 151 | . . . 16 19 . . . . . 67 10 . . 39 . . . Melee 1047 | . . . . . . . . 148 . 285 . . . 175 439 . . Knockbacks 38 | . . . . . . . 31 2 . 1 . . . . 4 . . Impact 6 | . . . . . . . . 1 . 1 . . . . 4 . . Kinetic 24 | . . . . . . . 24 . . . . . . . . . . Secondary 8 | . . . . . . . 7 1 . . . . . . . . . Self-Inflicted Damage 260 | . . . 65 59 . 35 1 . . 37 . . . 49 14 . . Shots 8 | . . . 2 2 . 1 . . . 1 . . . 1 1 . . Rammed 2 | . . . . . . . 1 . . . . . . . 1 . . Targets Rammed 15 | . 5 . 5 2 . 1 1 . . . . . . . 1 . . Kicked 13 | . 5 . 5 2 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 2 . 2 . . . 275 . . 233 5 4 23 8 448 285 214 Average Temperature 66 | . 2 . 2 . . . 111 . . 37 2 4 11 3 129 135 103 Received Heat Transfer 1295 | . 39 . 114 . . . 539 . . 39 . 9 . . 120 282 153 Effects 3 | . . . . . . . . . . 2 . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 2 . 7 . . . 2 3 . . Impact Corruptions 31 | . . . . . . . . 6 . 10 . . . 7 8 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Peak Influence 854 | . 187 72 854 428 . 96 217 102 35 651 . . . . 259 . . Initial 260 | . . 72 27 260 . . 11 34 35 24 . . . . 75 . . Average 179 | . 79 72 477 409 . 60 79 20 35 376 . . . . 121 . . Maximum Alert Level 3 | . . . 3 2 . . 1 . . 2 . . . . 1 . . Low Security (%) 66 | 100 100 100 20 . . 100 93 100 100 18 . . . . 76 . . Level 1 15 | . . . 8 . . . 6 . . 30 . . . . 23 . . Level 2 17 | . . . 57 99 . . . . . 50 . . . . . . . Level 3 . | . . . 13 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 5 . . . 2 2 . 8 . . . . 10 . . Investigation 11 | . 1 . 1 . . . 1 . . 5 . . . . 3 . . Extermination 5 | . . . . . . . . 1 . . . . . . 4 . . Reinforcement 10 | . . . 4 . . . 1 1 . 1 . . . . 3 . . Assault 2 | . . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Distress Signals 10 | . . . 3 . . . 3 . . 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 158 | . 8 . 24 2 . 1 29 5 . 23 3 2 . 6 29 19 7 Peak Tracking Total 11 | . 3 . 4 2 . 1 9 5 . 5 3 2 . 5 5 11 4 Tactical Retreats 24 | . . . . . . . 3 1 . 5 . . . 1 9 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Traps Triggered 11 | . 1 . 1 . . . 1 2 . 4 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Machines Disabled 23 | . . . 4 1 . . . 1 . 10 . . . . 7 . . Max in Single Turn 4 | . . . 1 1 . . . 1 . 4 . . . . 4 . . Garrison Access 5 | . . . . . . . 1 . . 3 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Machines Accessed 42 | . . . 1 . 2 . 1 5 . 17 1 . 1 . 14 . . Terminals 20 | . . . 1 . . . . 4 . 8 1 . . . 6 . . Fabricators 10 | . . . . . . . . . . 6 . . . . 4 . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . 3 . . . . 2 . . Total Hacks 94 | . . . 1 . 2 . 1 10 . 34 1 . 2 . 43 . . Successful 31 | . . . . . 2 . 1 2 . 9 1 . 2 . 14 . . Failed 63 | . . . 1 . . . . 8 . 25 . . . . 29 . . Catastrophic 12 | . . . 1 . . . . 2 . 5 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . . . 1 . 1 . . 8 . 10 . . . . 8 . . Terminals 40 | . . . 1 . . . . 8 . 13 1 . . . 17 . . Fabricators 30 | . . . . . . . . . . 16 . . . . 14 . . Repair Stations 7 | . . . . . . . . . . . . . . . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 2 . 5 . . . . 5 . . Terminal Hacks 12 | . . . . . 2 . . 2 . 3 1 . 2 . 2 . . Record 2 | . . . . . 1 . . . . . 1 . . . . . . Part Schematic 5 | . . . . . . . . 2 . 1 . . 2 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 4 . . . . 6 . . Load Schematic 7 | . . . . . . . . . . 3 . . . . 4 . . Build 3 | . . . . . . . . . . 1 . . . . 2 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . 1 . . Seal Access 3 | . . . . . . . 1 . . 1 . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . . . 1 . . . . 2 . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . Recompile 3 | . . . . . . . . . . 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 1 . . . . 4 . 12 . . . . 12 . . Full Trace Events 5 | . . . . . . . . . . 4 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 2 . 1 . . 2 . . . . Parts Built 6 | . . . . . . . . . . 2 . . . . 4 . . Authchips 3 | . . . . . . . . . . 1 . . . . 2 . . Time 179 | . . . . . . . . . . 73 . . . . 106 . . Total Part Build Rating 30 | . . . . . . . . . . 6 . . . . 24 . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 22 | . . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Total Allies 5 | . . . . 2 . . . . . . . . 3 . . . . Largest Group 3 | . . . . 2 1 . . . . . . . 3 . . . . Highest-Rated Group 102 | . . . . 43 31 . . . . . . . 102 . . . . Highest-Rated Ally 51 | . . . . 31 31 . . . . . . . 51 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . . . . . . . . . . 1 1 2 1 . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Turns Passed 9728 | 55 241 59 487 371 297 629 522 901 63 1376 314 153 255 324 3116 257 308 Spaces Moved 9792 | 33 142 50 225 166 242 467 288 938 202 2284 501 195 850 339 2354 299 217 Core 11 | 9 . . . . . . 2 . . . . . . . . . . Treads 1 | . . . . . . . . 1 . . . . . . . . . Legs 1670 | 24 142 50 225 166 242 467 194 . . . . . . . 19 . 141 Wheels 92 | . . . . . . . 92 . . . . . . . . . . Hover 2087 | . . . . . . . . . . . . . . . 1712 299 76 Flight 5931 | . . . . . . . . 937 202 2284 501 195 850 339 623 . . Fastest Speed 26 | 50 120 120 120 120 120 120 80 31 31 26 26 28 26 26 65 70 76 Average Speed 63 | 136 120 120 120 120 120 122 108 53 31 28 27 28 27 42 87 77 105 Slowest Speed 250 | 250 120 120 120 120 120 190 200 145 31 31 28 29 29 114 194 86 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 27 14 38 37 61 75 39 25 89 59 65 36 82 52 50 66 37 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . 3 1 . . . Known Exits Taken 7 | . . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . 1 . 3 . . . . 1 1 . 1 . . 3 Spaces Dug 42 | . . . . . . . . . . 12 . . 2 . 27 . 1 Terrain Destroyed 423 | . 13 . 150 18 . 40 10 . . 77 23 . 2 20 69 . 1 Melee 42 | . . . . . . . . . . 12 . . 2 . 27 . 1 Projectile 10 | . . . . . . . 10 . . . . . . . . . . AOE 371 | . 13 . 150 18 . 40 . . . 65 23 . . 20 42 . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Total 12844 | 40 191 49 398 333 249 508 418 1326 200 2938 667 292 869 497 3290 314 265 Wait 2581 | . 26 . 130 164 5 25 72 348 . 569 158 97 5 145 820 6 11 Move 9768 | 32 141 49 224 165 241 466 287 938 199 2277 500 194 849 338 2353 298 217 Hop 4 | . . . . . . . . . 1 3 . . . . . . . Pick Up 42 | 2 7 . 1 . 1 . 1 5 . 7 . 1 3 . 7 . 7 Fast Attach 71 | 6 . . 3 . . 5 10 9 . 6 . . 3 . 21 1 7 Attach 20 | . . . . . 1 . . 4 . 4 1 . 1 . 4 2 3 Detach 11 | . . . . . . . 1 3 . 3 . . 1 . 2 1 . Swap 32 | . 1 . 5 . . . . 1 . 14 3 . 1 1 6 . . Drop 38 | . 1 . 7 . 1 1 3 5 . 8 . . 4 . 6 . 2 Fire 108 | . 10 . 23 2 . 9 43 . . 7 4 . . 4 6 . . Melee 134 | . . . . . . 1 . 5 . 28 1 . 2 9 64 6 18 Ram 3 | . . . . . . . 1 . . 1 . . . . 1 . . Kick 13 | . 5 . 5 2 . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 8 . 11 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict bent on vengeance 336 | -10/Mines | Discovered new exit (range 9) 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Discovered new exit (range 11) 708 | -9/Materials | Discovered new exit (range 9) 843 | -9/Materials | Entered Mines 923 | -9/Mines | Discovered new exit (range 6) 956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -9/Mines | Discovered new exit (range 5) 1214 | -9/Mines | Entered Exiles 1214 | -9/Exiles | Accompanied by 1 ally 1244 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1244 | -9/Exiles | Met 8R-AWN 1264 | -9/Exiles | Met EX-HEX 1303 | -9/Exiles | Met EX-BIN 1320 | -9/Exiles | Aligned with FarCom system 1321 | -9/Exiles | Given EX-Vault access code 1355 | -9/Exiles | Opened EX-Vault 1368 | -9/Exiles | Found Modified TNC 1395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1432 | -9/Exiles | Met EX-DEC 1442 | -9/Exiles | Learned location of Zion (-7) 1498 | -9/Exiles | Discovered new exit (range 14) 1511 | -9/Exiles | Left Exiles lab with Modified TNC 1511 | -9/Exiles | Entered Mines 1974 | -8/Mines | Lost 5 parts (2n1u2w) 2122 | -8/Mines | Discovered new exit (range 13) 2140 | -8/Mines | Entered Materials 2140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2574 | -8/Materials | Lost 4 parts (1p2n1w) 2650 | -8/Materials | Discovered new exit (range 16) 2662 | -8/Materials | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -7/Factory | Lost 4 parts (2n1u1w) 3563 | -7/Factory | Sucked down chute 3563 | -7/Factory | Entered Waste 3563 | -7/Waste | The area was eerily silent 3603 | -7/Waste | Discovered new exit (range 13) 3626 | -7/Waste | Entered Factory 3826 | -7/Factory | Build established: Sprinter 4034 | -7/Factory | Lost 3 parts (1p1n1w) 4574 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4603 | -7/Factory | Discovered new exit (range 15) 4606 | -7/Factory | Identified exit to Factory 4743 | -7/Factory | Discovered exit to Factory (range 13) 4956 | -7/Factory | Discovered new exit (range 12) 5002 | -7/Factory | Identified exit to Lower Caves 5002 | -7/Factory | Entered Lower Caves 5112 | -7/Lower Caves | Learned location of 1 exit from Factory 5304 | -7/Lower Caves | Build established: Ninja 5314 | -7/Lower Caves | Discovered new exit (range 6) 5315 | -7/Lower Caves | Identified exit to Lower Caves 5316 | -7/Lower Caves | Entered another Lower Caves area 5455 | -7/Lower Caves | Discovered new exit (range 15) 5469 | -7/Lower Caves | Identified exit to Zion 5469 | -7/Lower Caves | Entered Zion 5476 | -7/Zion | Found Prototype Device 5476 | -7/Zion | Identified Phasing AFG 5485 | -7/Zion | System corruption cleaned by Quarantine Array 5517 | -7/Zion | Found CR-A16's Pointy Stick 5530 | -7/Zion | Given A8's code to call for help 5532 | -7/Zion | Discovered new exit (range 14) 5554 | -7/Zion | Learned location of Warlord (-5) 5566 | -7/Zion | Gained Derelict followers 5603 | -7/Zion | Rebuked by Imprinter 5623 | -7/Zion | Found Prototype Device 5666 | -7/Zion | Learned Factory emergency access door positions 5668 | -7/Zion | Learned location of Data Miner (-6) 5690 | -7/Zion | Given the Hacking Drone Bay 5724 | -7/Zion | Identified exit to Proximity Caves 5724 | -7/Zion | Entered Proximity Caves 5726 | -6/Proximity Caves | Learned location of Extension (-6) 5919 | -6/Proximity Caves | Build established: Scout 6000 | -6/Proximity Caves | Lost 4 parts (1p3n) 6041 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6048 | -6/Proximity Caves | Entered Factory 6048 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6049 | -6/Factory | Identified exit to Extension 6050 | -6/Factory | Identified exit to Lower Caves 6223 | -6/Factory | Repaired Xenon Bombardment Thruster 6390 | -6/Factory | Build established: Hacker-Assassin 7139 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7340 | -6/Factory | Discovered new exit (range 2) 7340 | -6/Factory | Identified exit to Factory 7435 | -6/Factory | Build established: Hacker-Scout 7520 | -6/Factory | Lost 6 parts (1p1n3u1w) 7778 | -6/Factory | Build established: Mutant 8047 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 8047 | -6/Factory | Cargo convoy interrupted 8082 | -6/Factory | System corruption reached 10% 8084 | -6/Factory | Found Corrupted Prototype Hackware 8084 | -6/Factory | Identified Exp. Hacking Suite 8088 | -6/Factory | Found Prototype Slashing Weapon 8088 | -6/Factory | Identified Molecular Scythe 8093 | -6/Factory | Found Corrupted Molecular Scythe 8370 | -6/Factory | Build established: Hacker-Mutant 8941 | -6/Factory | Fabricated Cmb. Gravmag System? 9164 | -6/Factory | Entered Lower Caves 9364 | -6/Lower Caves | Core integrity fell below 50% 9376 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9377 | -6/Lower Caves | Learned Factory interactive machine intel 9403 | -6/Lower Caves | Core integrity fell below 20% 9417 | -6/Lower Caves | Discovered new exit (range 5) 9420 | -6/Lower Caves | Identified exit to Lower Caves 9421 | -6/Lower Caves | Entered another Lower Caves area 9421 | -6/Lower Caves | Discovered exit to Factory (range 9) 9433 | -6/Lower Caves | Lost 5 parts (1p3n1u) 9509 | -6/Lower Caves | Learned location of 1 exit from Factory 9638 | -6/Lower Caves | Lost 4 parts (3n1u) 9729 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09624_ Dropped CR-A16's Pointy Stick. 09625_ Dropped 0b10 Decoder Chip [Looter]. 09627_ Lgt. Antimatter Reactor fries itself beyond repair. 09628_ Acquired Corrupted Exp. Optical Array. 09630_ Acquired Adv. Terrain Scanner. 09632_ Acquired Phasing AFG. 09634_ Acquired Corrupted Molecular Scythe. 09637_ Acquired CR-A16's Pointy Stick. 09639_ Acquired 0b10 Decoder Chip [Looter]. 09645_ HM9Q4UWL::=NL<3BHFS 09677_ Molecular Scythe destroyed. 09680_ P-60 Hacker destroyed. 09683_ Acquired 10 matter. 09684_ Mic. Nuclear Core fries itself beyond repair. 09685_ Acquired Gravmag System. 09686_ Remote Datajack fries itself beyond repair. 09687_ Acquired 10 matter. 09704_ System corrupted: Energy discharge (-60). 09710_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ### #???????##??????????????????????????????????? | | ## ###?????????????????????????????????????????? | | %%# #?????????????????????????????????????????? | | # #% #####?????????????????????????????????????? | | ### ##????????????????????????????????????? | | #?## #????????????????????????????????????? | | #??## ###????????????????????????????????????? | | #???## ##???????????? ?????????????????????????? | | #???## ##???????????? #???????????????????????? | | ????# #????????????? #???????????????????????? | | ????## ##????????????? #??# ??????????????????? | | ?????# #?????????????? ### ??????????????????? | | ?????# #####????????? ??????????????????? | | ?????# #????????? ??????????????????? | | ?????#### #????????? ??????????????????? | | # ?????# ###??????? ???????????????????? | | ### ##????? ?????????????????????? | | ##???? ???????????????????????? | | ??# ### ###?? ?????????????????????????? | | ??## ???# ### #??????????????????????????? | | ????#????## #??????????????????????????? | | ??????????## % ######?????????????????????? | | ???????????# ###### ###???????????????????? | | ???????????# ##### ##??????????????????? | | ???????????#### ## ## #??????????????????? | | ??????????????# #?#@ #??????????????????? | | ??????????##### ####gg ##??????????????????? | | ??????????# ##g ##??????????????????? | | ## ?????# ## #??????????????????? | | ## #### #??????????????????? | | ####??# ## #??????????????????? | | ##?????###########??????????????????? | | # #???????????????????????????????????? | | ## #???????????????????????????????????? | | ?## ???????????????????????????????????? | | ??## ???????????????????????????????????? | | ???# ??????????????????????????????????? | | ???# ### ??????????????????????????????????? | | ???# ??# ?????????????????????????????????? | | ???# ???# ?????????????????????????????????? | | ???#???? % ????????????????????????????????? | | ???????? ????????????????????????????????? | | ??????? ???????????????????????????????? | | ??????? ### ???????????????????????????????? | | ??????? #??? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 160 Jamming Range 12 Evasion (%) 64 Target Analysis 5 Core Analysis 6 Offensive Hacking 28 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory | Authchip Cmb. Gravmag System | x2 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePowerLauncher Manual? 0 Play Time 01:36:53 Cumulative 100.1 hours Start 2022.12.31 @ 15:45:27 End 2023.01.01 @ 15:43:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 19 Adventurer 8 Explorer 3 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d4e7365-4eb3-4ef0-9614-8a35c24b5d07