Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 13:23:00 Player: Joshi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1178) 1178 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1050) 1050 TOTAL SCORE: 5923 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 445 Met Imprinter 300 Was Imprinted 300 Friendly Fire -47 Cogmind --------- Core Integrity 129/850 Matter 214/300 Energy 82/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (5) ---- Improved Deuterium Engine Flexi-carbon Leg Coolant Injector Improved Trap Scanner Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Visual Processing Unit Enhanced Optical Array Launcher Guidance Computer Layered Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Advanced Assault Cannon Bore Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Trap Extractor Improved Field Recycling Unit Plasma Rifle Gauss Cannon Remote Datajack Mining Laser Katana [Rating: 64] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Visual Processing Unit Device Coolant Injector Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Katana Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 91 | 6 10 23 16 3 4 22 7 Power 11 | 1 2 2 3 . . 2 1 Engine 9 | 1 1 2 3 . . 1 1 Core 1 | . 1 . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 22 | 2 1 6 4 1 . 7 1 Treads 2 | . . . 2 . . . . Leg 15 | 2 1 6 2 . . 4 . Wheel 5 | . . . . 1 . 3 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 2 3 . . 7 4 Device 9 | . 1 1 1 . . 4 2 Storage 4 | 1 1 . 1 . . . 1 Processor 4 | . 1 . 1 . . 2 . Hackware . | . . . . . . . . Protection 3 | . . 1 . . . 1 1 Artifact . | . . . . . . . . Weapon 38 | 2 4 13 6 2 4 6 1 Energy Gun 6 | . 1 . 1 1 1 2 . Energy Cannon 6 | . . 4 2 . . . . Ballistic Gun 8 | 2 3 3 . . . . . Ballistic Cannon 4 | . . . . . 2 2 . Launcher 4 | . . 4 . . . . . Special Weapon 5 | . . . 2 1 1 1 . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 4 | . . 1 1 . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . 1 6 . . 1 7 7 Power 5 | . 1 2 . . . 2 . Propulsion 9 | . . 4 . . 1 1 3 Utility 4 | . . . . . . 1 3 Weapon 4 | . . . . . . 3 1 Highest Loss Streak 4 | . 1 4 . . 1 3 3 To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 80 | . 96 95 88 94 83 72 27 Engine 7 | . 8 6 10 11 11 5 . Treads 8 | . . . 16 17 11 1 . Leg 17 | . 28 41 18 17 6 4 . Wheel 4 | . . . . 4 11 8 5 Device 2 | . 6 2 1 . . 7 6 Storage 9 | . 13 10 8 11 11 5 2 Processor 10 | . 4 8 11 11 11 13 9 Energy Gun 5 | . . . 9 10 10 5 . Energy Cannon 2 | . . 13 . . . . . Ballistic Gun 2 | . 27 3 . . . . . Ballistic Cannon 1 | . . . . . 4 9 . Slashing Weapon 5 | . . . 10 11 6 1 2 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 20 30 27 27 31 69 23 Greatest Support 56 | 20 20 43 40 40 28 56 28 Greatest Overweight (x) 3 | . . . 3 1 1 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 8 | 7 9 9 8 10 10 9 5 Most Carried 10 | 5 10 10 10 10 10 10 5 Average Carried 7 | 3 7 9 8 9 9 8 2 Final Capacity 10 | 8 10 5 10 10 10 5 5 Final Carried 10 | 4 10 5 10 10 10 2 5 Class Distribution -------------------- 58% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1696 | 260 146 388 292 85 76 354 95 Remotely . | . . . . . . . . Salvage Created 1488 | . 216 566 169 . 17 439 81 Parts 94 | . 15 44 14 . 1 18 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . 1 7 . 2 Prevented 7 | . . . . . 7 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 34 | . 6 14 7 . 1 4 2 Melee 7 | . . . 3 . 1 2 1 Guns 11 | . 6 1 4 . . . . Cannons 7 | . . 6 . . . 1 . AOE 8 | . . 7 . . . . 1 Classes Destroyed 9 | . 2 4 1 . . 2 . Worker 3 | . . 2 . . . 1 . Recycler 2 | . . . . . . 2 . Watcher 4 | . . 4 . . . . . Swarmer 12 | . 2 3 5 . 1 . 1 Grunt 13 | . 4 5 1 . . 3 . Brawler 1 | . . . 1 . . . . Duelist 2 | . . 1 . . . . 1 Sentry 5 | . . 5 . . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | . 3 4 2 . 1 3 1 Combat Bots Only 3 | . 3 3 2 . 1 2 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 1 Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 436 | . 57 91 30 . 29 110 119 Missed 137 | . 20 29 7 . 5 27 49 Damage Taken 4801 | . 343 1015 225 . 563 1237 1418 Core 1167 | . 84 127 36 . 199 111 610 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 92 | . . . . 92 . . . Core Remaining (%) 58 | 100 66 . . . 9 . . Volleys Fired 109 | . 16 43 17 1 9 23 . Largest 3 | . 2 2 1 1 2 3 . Hottest 183 | . 40 150 75 100 123 183 . Shots Fired 208 | . 32 83 17 1 14 61 . Gun 98 | . 32 29 17 . 7 13 . Cannon 91 | . . 37 . . 6 48 . Launcher 17 | . . 17 . . . . . Special 2 | . . . . 1 1 . . Kinetic 115 | . 32 29 . . 6 48 . Thermal 65 | . . 37 17 1 7 3 . Explosive 17 | . . 17 . . . . . Electromagnetic 10 | . . . . . . 10 . Robot Hit Streak 19 | . 7 19 3 . 5 11 . Robot Miss Streak 9 | . 3 4 5 . 9 5 . Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 135 | . 18 57 12 . 8 35 5 Core Hits 59 | . 9 28 7 . 1 11 3 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 13 | . . . 2 . 2 7 2 Burn 4 | . . . 2 . 2 . . Destroy 5 | . . . . . . 5 . Blast 1 | . . . . . . 1 . Sever 3 | . . . . . . 1 2 Melee Attacks 30 | . . 3 12 . 1 5 9 Impact 3 | . . 3 . . . . . Slashing 27 | . . . 12 . 1 5 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3503 | . 249 1535 344 . 254 996 125 Guns 919 | . 249 308 149 . 69 144 . Cannons 1492 | . . 589 . . 145 758 . Explosions 616 | . . 616 . . . . . Melee 475 | . . 22 195 . 40 94 124 Ramming 1 | . . . . . . . 1 Kinetic 1460 | . 249 308 . . 145 758 . Thermal 851 | . . 589 149 . 69 44 . Explosive 616 | . . 616 . . . . . Electromagnetic 100 | . . . . . . 100 . Impact 22 | . . 22 . . . . . Slashing 453 | . . . 195 . 40 94 124 Piercing . | . . . . . . . . Highest Corruption 7 | . 7 5 5 5 1 2 2 Average Corruption 3 | . 4 2 5 5 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . 3 5 13 6 . 1 13 Message Errors 8 | . . 1 1 1 . . 5 Matter Fused 11 | . 2 . 4 3 . . 2 Heat Flow Errors 6 | . . 2 2 1 . . 1 Energy Discharges 3 | . . . 1 . . . 2 Data Loss (minor) 8 | . . 1 2 1 . 1 3 Data Loss (major) 5 | . 1 1 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 72 | . . 55 17 . . . . Projectiles 48 | . . 48 . . . . . Explosions 7 | . . 7 . . . . . Melee 17 | . . . 17 . . . . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | . 5 252 290 268 144 340 230 Average Temperature 97 | . 2 81 141 106 57 98 101 Received Heat Transfer 1145 | . 81 138 . . 48 231 647 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 2 1 . . . . Heat Transferred 1617 | . . 851 407 . 259 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 614 | . 180 378 243 . . 614 . Initial 447 | . . 18 104 . . 447 . Average 193 | . 63 214 165 . . 554 . Maximum Alert Level 2 | . . 1 1 . . 2 . Low Security (%) 56 | 100 100 36 59 . . . . Level 1 27 | . . 63 40 . . . . Level 2 15 | . . . . . . 100 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 1 . . . 4 . Investigation 4 | . 1 1 . . . 2 . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 4 | . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 13 31 6 . 8 24 25 Peak Tracking Total 11 | . 5 8 3 . 3 8 11 Tactical Retreats 12 | . 1 2 . . . . 9 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 10 | . 6 1 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . . 4 Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 12 | . 4 7 1 . . . . Terminals 7 | . 4 3 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 9 27 1 . . . . Successful 27 | . 5 21 1 . . . . Failed 10 | . 4 6 . . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 9 9 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 15 | . . 15 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 5 5 1 . . . . Record 3 | . . 3 . . . . . Robot Analysis 4 | . 2 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 15 | . . 15 . . . . . Insert Component 8 | . . 8 . . . . . Analyze 7 | . . 7 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 5 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 22 | . . 7 . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . . Part Schematics Acquired 7 | . . 7 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 5 | . . . 1 4 . . . Largest Group 4 | . . . 1 4 4 4 . Highest-Rated Group 160 | . . . 31 160 160 160 . Highest-Rated Ally 42 | . . . 31 42 42 42 . Total Orders . | . . . . . . . . Ally Attacks 69 | . . . 10 . 26 33 . Total Damage 2385 | . . . 81 . 982 1322 . Kills 20 | . . . 2 . 8 10 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total 4 | . 2 2 . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 7045 | 770 450 1074 674 1764 784 563 966 Spaces Moved 5372 | 237 312 720 379 1357 714 302 1351 Core 1038 | 9 . 20 38 . . 55 916 Treads 968 | . . . 299 614 . 55 . Legs 1350 | 228 312 700 42 . . 68 . Wheels 2016 | . . . . 743 714 124 435 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 50 50 100 100 50 50 Average Speed 109 | 117 120 118 152 127 105 138 67 Slowest Speed 240 | 120 120 120 200 240 115 240 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 30 67 67 74 86 79 8 72 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 2 2 . . 4 Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . 37 . . . 9 . Melee . | . . . . . . . . Projectile 19 | . . 10 . . . 9 . AOE 27 | . . 27 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 6297 | 729 355 861 440 1392 729 391 1400 Wait 553 | 477 2 28 1 24 . 17 4 Move 5365 | 236 311 719 378 1356 713 301 1351 Hop . | . . . . . . . . Pick Up 70 | 10 11 21 10 3 1 7 7 Fast Attach 18 | . 1 3 6 1 . 7 . Attach 41 | 6 3 8 5 . . 12 7 Detach 11 | . 1 2 2 . . 2 4 Swap 32 | . 6 12 5 2 4 3 . Drop 50 | . 4 22 4 5 1 14 . Fire 109 | . 16 43 17 1 9 23 . Melee 30 | . . 3 12 . 1 5 9 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 17 | . . . . . . . 17 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 771 | -11/Scrapyard | Entered Materials 772 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 4) 1079 | -10/Materials | Discovered new exit (range 13) 1112 | -10/Materials | Discovered new exit (range 15) 1195 | -10/Materials | Discovered new exit (range 18) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Propulsion x2 1350 | -9/Materials | Discovered new exit (range 14) 1586 | -9/Materials | Build established: Scavenger-Mutant 1598 | -9/Materials | Discovered new exit (range 4) 1808 | -9/Materials | Discovered new exit (range 4) 2295 | -9/Materials | Entered Mines 2298 | -9/Mines | Received a Mining Laser from a helpful Derelict 2314 | -9/Mines | Lost 4 parts (4n) 2318 | -9/Mines | Met a Derelict bent on vengeance 2468 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2597 | -9/Mines | Discovered new exit (range 10) 2613 | -9/Mines | Learned location of Zion (-7) 2955 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2969 | -9/Mines | Entered Zion 3094 | -7/Zion | Discovered new exit (range 10) 3208 | -7/Zion | System corruption cleaned by Quarantine Array 3262 | -7/Zion | Learned location of Quarantine (-3) 3448 | -7/Zion | Learned Factory emergency access door positions 4311 | -7/Zion | Imprinted 4313 | -7/Zion | Declared Zion's savior 4733 | -7/Zion | Entered Proximity Caves 4733 | -6/Proximity Caves | Accompanied by 4 allies 4877 | -6/Proximity Caves | Spotter reported a threat 5148 | -6/Proximity Caves | Spotter reported a threat 5192 | -6/Proximity Caves | Spotted B-75 Beast 5211 | -6/Proximity Caves | Core integrity fell below 50% 5222 | -6/Proximity Caves | Allies destroyed B-75 Beast 5411 | -6/Proximity Caves | Core integrity fell below 20% 5412 | -6/Proximity Caves | Discovered new exit (range 9) 5517 | -6/Proximity Caves | Entered Factory 5517 | -6/Factory | Accompanied by 4 allies 5517 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 5724 | -6/Factory | Lost 3 allies 5867 | -6/Factory | First assault squad dispatched 6021 | -6/Factory | Lost 3 parts (2p1w) 6078 | -6/Factory | Discovered new exit (range 4) 6080 | -6/Factory | Entered Lower Caves 6146 | -6/Lower Caves | Spotted B-75 Beast 6253 | -6/Lower Caves | Build established: Mutant 6470 | -6/Lower Caves | Lost 3 parts (2n1u) 6561 | -6/Lower Caves | Lost 3 parts (2u1w) 6766 | -6/Lower Caves | Core integrity fell below 50% 6991 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7034 | -6/Lower Caves | Core integrity fell below 20% 7046 | -6/Lower Caves | Self-destructed Last Messages --------------- Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. Searching scrap... Found Mak. Sword. Found 14 Matter. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. Acquired Mak. Sword. Searching scrap... Found ECM Suite. Found Flexi-carbon Leg. Found Plasma Flamer. Found Com. Battery. Found 19 Matter. Acquired Flexi-carbon Leg. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????? ????? ?????????????????????????????? | | ?????????# #???? #?????????????????????????????? | | ?????????? #### #?????????????????????????????? | | ??????????? #???????????? ????????????????? | | ####???????? ?##?????????# ????????????????? | | ????????? ## ##???????? ?????????????????? | | ??####???# # ###????? ??????????????????? | | ### ##### #??## #??????????????????? | | !| # # ### # ?#?????????????????? | | # !%# # ??????????????????? | | # ######## # # #?????????????????? | | ## ##?????## ## #??????????????????? | | ?## ##?????# ##?# # #?????????????????????? | | ??# ###???# #???# #?????????????????????? | | ??## ##??# #??## # ###???????????????????? | | ?### #??## #### # ##??????????????????? | | ## #???# ## ## # ###????????????????? | | # #???## # ### #????????????????? | | # #### #????### ### ##????????????????? | | ##???# ???# #?# #?????????????????? | | ##?????# ## ###?# g ##????????????????? | | #??????? ## ???# # ##???????????????? | | #??????? ### # ???## #???????????????? | | #???????? ###?# ??## # # #???????????????? | | #???????? #???? ??# # #???????????????? | | #????????# #???? ?#@# # #???????????????? | | ###?????????# ###?????#?##%[# ##???????????????? | | ?????????????##??????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 65 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hvy. Missile Launcher | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Energy Filter | -7/Zion | Archive Force Field | -7/Zion | Archive Gatling Laser | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Powered Hammer | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Close Call Crack Shot I'm Back, Baby! Let's See Who's Tougher Made in Tau Ceti IV Oops Please Form A Line Power Corrupts Robot Respite Serviceable Loadout Significant Disruption The One Tourist Challenges ------------ None Game ------ Seed TransmissionScanRegenerator Manual? 0 Play Time 01:51:25 Cumulative 4.2 hours Start 2024.05.16 @ 15:18:41 End 2024.05.17 @ 13:23:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b53ab87-e103-4bcc-89bd-afc34a6337cd