Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 23:03:22 Player: s0lid Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2625) 2625 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6540 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 253/280 System Corruption 3% Temperature Cool (55) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Improved Heavy Treads Compact Wheel > --- UTILITY (4) ------ Cryofiber Web Huge Storage Unit Light Armor Plating Improved Thermal Shield > --- WEAPON (2) ------- Field Laser Advanced Beam Rifle > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Neutrino Core Wheel Armored Wheel Field Propulsion Drive Nuclear Pulse Array Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit System Shield Advanced System Shield Pulse Rifle Precision Beam Rifle Wave Gun Long-range Proton Cannon Heavy Shock Bomb Launcher Mini Grenade Launcher Smartbomb Launcher Improved Remote Datajack Katana Ripper Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Gravity Neutralizer Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Tesla Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Neutrino Core Wheel Field Propulsion Drive Nuclear Pulse Array Cryofiber Web Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced System Shield Pulse Rifle Pulse Rifle Precision Beam Rifle Wave Gun Long-range Proton Cannon Heavy Shock Bomb Launcher Mini Grenade Launcher Smartbomb Launcher Datajack Ripper [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 2 | . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | 6 1 3 18 . . 1 37 12 . 10 Power 10 | 1 . 1 4 . . . 3 . . 1 Engine 10 | 1 . 1 4 . . . 3 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . . 4 . . 1 13 3 . 4 Treads 6 | . . . . . . . 2 2 . 2 Leg . | . . . . . . . . . . . Wheel 20 | 2 . . 4 . . 1 10 1 . 2 Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 16 | 1 . 2 2 . . . 5 3 . 3 Device 5 | . . . 1 . . . 1 2 . 1 Storage 4 | 1 . 2 . . . . 1 . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . . 2 . . . Protection 5 | . . . 1 . . . 1 1 . 2 Artifact . | . . . . . . . . . . . Weapon 35 | 2 1 . 8 . . . 16 6 . 2 Energy Gun 26 | 2 . . 5 . . . 11 6 . 2 Energy Cannon 2 | . . . 1 . . . 1 . . . Ballistic Gun 4 | . 1 . 2 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . 5 1 . . Parts Lost 30 | . . . 4 . . 1 12 5 . 8 Power 4 | . . . 1 . . . 2 . . 1 Propulsion 14 | . . . 1 . . 1 6 3 . 3 Utility 4 | . . . . . . . 1 1 . 2 Weapon 8 | . . . 2 . . . 3 1 . 2 Highest Loss Streak 6 | . . . 1 . . 1 6 5 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 98 91 100 100 96 96 93 90 83 Engine 10 | . 14 14 10 11 11 11 8 9 9 8 Treads 6 | . . . . . . . 1 22 27 22 Wheel 22 | . 28 28 20 22 22 18 33 8 . . Device 9 | . . . 10 11 11 11 7 12 18 17 Storage 14 | . 14 26 22 22 22 22 10 9 9 9 Hackware 6 | . . . . . . . 13 9 . . Protection 4 | . . . 5 11 11 11 3 5 9 7 Energy Gun 11 | . 24 14 10 11 11 11 4 18 18 16 Energy Cannon 3 | . . . 4 11 11 11 6 . . . Ballistic Gun 3 | . 3 14 7 . . . 2 . . . Ballistic Cannon 1 | . . . . . . . 3 . . . Peak Build Rating 55 | 6 6 8 19 18 18 18 36 55 53 55 Average Rating 26 | 4 6 7 13 18 18 17 26 41 53 49 On Entrance 21 | . 6 6 8 18 18 18 18 36 53 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 11 12 29 43 43 43 43 98 104 104 108 Greatest Support 120 | 26 26 26 26 22 22 22 48 119 119 120 Greatest Overweight (x) 10 | . . 1 4 1 1 3 4 10 . 8 Average Overweight (x) 1 | . . . 1 1 1 1 . 2 . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 Average Capacity 18 | 7 8 14 15 15 15 15 19 25 25 25 Most Carried 25 | 4 8 14 15 15 15 15 25 25 25 25 Average Carried 17 | 1 5 11 14 14 15 14 18 23 25 24 Final Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 Final Carried 25 | 4 8 12 15 15 15 14 25 25 25 25 Class Distribution -------------------- 61% | Mutant 27% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1484 | 173 44 36 377 . . . 636 102 48 68 Remotely . | . . . . . . . . . . . Salvage Created 3480 | 16 95 . 629 . . . 1423 427 104 786 Parts 206 | 2 7 . 41 . . . 89 18 10 39 Haulers Intercepted 10 | . . . 2 . . . 5 1 . 2 Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 58 | . 4 . 10 . . . 25 7 2 10 Guns 40 | . 4 . 8 . . . 13 6 2 7 Cannons 9 | . . . 1 . . . 8 . . . AOE 4 | . . . 1 . . . 3 . . . Classes Destroyed 16 | 1 2 . 5 . . . 5 1 . 2 Worker 5 | . . . 3 . . . 2 . . . Builder 5 | . . . 1 . . . 3 . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 10 | . . . 2 . . . 5 1 . 2 Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 5 | . . . 2 . . . 3 . . . Swarmer 8 | . 3 . . . . . 4 1 . . Grunt 33 | . 1 . 7 . . . 14 5 1 5 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . Sentry 10 | . . . 3 . . . 3 . 1 3 Specialist 2 | . . . . . . . 2 . . . Hunter 2 | . . . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 1 4 . 6 . . . 8 8 2 5 Combat Bots Only 7 | . 4 . 4 . . . 5 7 2 4 Max Kills in Single Turn 4 | 1 1 . 2 . . . 4 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 447 | . 14 3 75 . . 17 150 89 4 95 Missed 133 | . 4 1 18 . . 7 46 34 2 21 Damage Taken 4927 | . 82 26 729 . . 183 2032 891 27 957 Core 647 | . 7 14 67 . . . 349 96 . 114 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 153 | . . . . . . . . . . 153 Regen/Repaired (Parts) 116 | . . . . . . . 116 . . . Core Remaining (%) 91 | 100 . 91 . . . 83 . . . . Volleys Fired 229 | 1 8 1 46 . . . 101 23 4 45 Largest 2 | 2 2 2 2 . . . 2 2 2 2 Hottest 138 | 80 80 60 133 . . . 138 124 115 124 Shots Fired 416 | 2 16 2 82 . . . 191 42 5 76 Gun 290 | 2 16 2 70 . . . 77 42 5 76 Cannon 119 | . . . 12 . . . 107 . . . Launcher 7 | . . . . . . . 7 . . . Special . | . . . . . . . . . . . Kinetic 104 | . 5 1 35 . . . 63 . . . Thermal 203 | 1 3 . 43 . . . 106 24 . 26 Explosive 7 | . . . . . . . 7 . . . Electromagnetic 102 | 1 8 1 4 . . . 15 18 5 50 Robot Hit Streak 35 | 1 3 2 11 . . . 18 35 2 13 Robot Miss Streak 5 | . 4 1 4 . . . 5 3 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . 2 . . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . Shots Hit Robots 275 | 1 7 1 60 . . . 111 39 3 53 Core Hits 154 | 1 4 . 34 . . . 69 17 3 26 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . . . . . 5 2 . 3 Burn 7 | . . . . . . . 2 2 . 3 Meltdown 1 | . . . . . . . 1 . . . Blast 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6502 | 12 116 13 980 . . . 3218 890 81 1192 Guns 4019 | 12 116 13 796 . . . 1108 737 81 1156 Cannons 1436 | . . . 184 . . . 1252 . . . Explosions 1027 | . . . . . . . 838 153 . 36 Melee . | . . . . . . . . . . . Ramming 20 | . . . . . . . 20 . . . Kinetic 1050 | . 26 . 407 . . . 617 . . . Thermal 2890 | . 23 . 561 . . . 1403 531 . 372 Explosive 838 | . . . . . . . 838 . . . Electromagnetic 1704 | 12 67 13 12 . . . 340 359 81 820 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 3 Average Corruption 3 | . . . . . . . 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . 3 6 1 6 Message Errors 6 | . . . . . . . 1 1 . 4 Matter Fused 6 | . . . . . . . 1 3 1 1 Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 50 | . . . . . . . 50 . . . Projectiles 26 | . . . . . . . 26 . . . Explosions 24 | . . . . . . . 24 . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . 18 57 . . Shots 3 | . . . . . . . 1 2 . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 383 | 18 36 15 190 . . . 183 99 . 383 Average Temperature 64 | 12 17 10 51 . . . 38 40 . 187 Received Heat Transfer 2073 | . . 15 396 . . 99 657 402 9 495 Effects 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 1 . 4 Combat Hostiles 5 | . . . . . . . 1 1 . 3 Parts Fried 9 | . . . . . . . 1 . . 8 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 2 2 . 1 Heat Transferred 5602 | . 50 . 981 . . . 2516 1104 . 951 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Peak Influence 364 | 5 122 132 364 87 . 15 361 177 165 322 Initial 87 | . 3 47 51 87 . . 5 58 85 69 Average 147 | 1 42 99 183 87 . 3 156 122 115 212 Maximum Alert Level 1 | . . . 1 . . . 1 . . 1 Low Security (%) 72 | 100 100 100 57 100 . 100 65 100 100 47 Level 1 27 | . . . 42 . . . 34 . . 52 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . 7 . . 3 Investigation 2 | . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 8 | . 1 . . . . . 5 . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Distress Signals 9 | . . . 1 . . . 5 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 5 5 16 . . 6 40 12 3 14 Peak Tracking Total 7 | . 2 2 5 . . 6 5 7 2 5 Tactical Retreats 4 | . . 2 1 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 3 | . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . 1 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 2 2 . . . . . . . Triggered 3 | . . 1 2 . . . . . . . Most Traps Carried 5 | . . 5 3 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 3 | . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 14 | . 3 1 2 . . . 8 . . . Terminals 12 | . 3 1 2 . . . 6 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 42 | . 10 3 7 . . . 22 . . . Successful 21 | . 5 1 3 . . . 12 . . . Failed 21 | . 5 2 4 . . . 10 . . . Catastrophic 3 | . . . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 9 2 5 . . . 6 . . . Terminals 38 | . 10 3 7 . . . 18 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 11 | . 1 1 1 . . . 8 . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . 1 . . . Surveillance Status 2 | . 1 . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 7 | . 4 . 2 . . . 1 . . . Terminals 7 | . 4 . 2 . . . 1 . . . Botnet 5 | . 3 . 1 . . . 1 . . . Operators 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 1 2 . . . 7 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 32 | . . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Turns Passed 3281 | 49 164 289 559 48 44 30 1276 363 66 393 Spaces Moved 2008 | 38 100 265 353 47 45 28 789 168 39 136 Core 1 | 1 . . . . . . . . . . Treads 256 | . . . . . . . . 86 39 131 Legs . | . . . . . . . . . . . Wheels 1751 | 37 100 265 353 47 45 28 789 82 . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 100 85 145 150 150 Average Speed 112 | 88 90 103 106 100 100 103 102 153 150 182 Slowest Speed 240 | 90 90 105 140 100 100 135 145 230 150 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 23 50 33 12 10 16 57 32 8 35 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 50 | . . . . . . . 43 4 . 3 Melee . | . . . . . . . . . . . Projectile 18 | . . . . . . . 18 . . . AOE 32 | . . . . . . . 25 4 . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Total 2629 | 48 158 278 461 48 44 28 1081 237 42 204 Wait 171 | . 40 . 8 . . . 113 3 . 7 Move 1998 | 37 99 264 352 46 44 27 788 167 38 136 Hop . | . . . . . . . . . . . Pick Up 65 | 4 7 6 14 1 . . 19 11 . 3 Fast Attach 40 | 6 . 1 7 . . . 18 2 . 6 Attach 20 | . . . 4 . . 1 8 4 . 3 Detach 10 | . . . 3 . . . 4 2 . 1 Swap 28 | . 1 2 7 . . . 11 6 . 1 Drop 54 | . 3 2 18 1 . . 17 11 . 2 Fire 229 | 1 8 1 46 . . . 101 23 4 45 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . Trap 4 | . . 2 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 50 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Entered Mines 215 | -10/Mines | Learned location of Storage (-8) 273 | -10/Mines | Found a hidden stash of uninstalled traps 336 | -10/Mines | Build established: Mutant 408 | -10/Mines | Discovered new exit (range 5) 424 | -10/Mines | Discovered new exit (range 6) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Utility x2 831 | -9/Materials | Build established: Scavenger-Mutant 1009 | -9/Materials | Discovered new exit (range 15) 1062 | -9/Materials | Entered Mines 1069 | -9/Mines | Discovered new exit (range 13) 1071 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1105 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1106 | -9/Mines | Discovered new exit (range 5) 1110 | -9/Mines | Entered Exiles 1135 | -9/Exiles | Met 8R-AWN 1142 | -9/Exiles | Discovered new exit (range 14) 1154 | -9/Exiles | Entered Mines 1169 | -8/Mines | Discovered new exit (range 16) 1184 | -8/Mines | Entered Materials 1184 | -8/Materials | Evolved 2 slots: Propulsion x2 1218 | -8/Materials | Build established: Mutant 1235 | -8/Materials | Repaired Hrd. Light Armor Plating 1995 | -8/Materials | Build established: Hacker-Mutant 2165 | -8/Materials | Core integrity fell below 50% 2189 | -8/Materials | Lost 6 parts (1p2n1u2w) 2353 | -8/Materials | Discovered new exit (range 15) 2354 | -8/Materials | Garrison activated, responded to threat 2423 | -8/Materials | Lost 3 parts (2n1w) 2454 | -8/Materials | Identified exit to Garrison 2460 | -8/Materials | Entered Garrison 2568 | -8/Garrison | Triggered checkpoint 2570 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Core integrity fell below 20% 2672 | -8/Garrison | Lost 5 parts (3n1u1w) 2673 | -8/Garrison | Destroyed 7 combat bots 2795 | -8/Garrison | Discovered new exit (range 12) 2812 | -8/Garrison | Triggered checkpoint 2823 | -8/Garrison | Entered Materials 2855 | -8/Materials | Discovered new exit (range 10) 2888 | -8/Materials | Build established: Mutant 2889 | -8/Materials | Entered Storage 3172 | -8/Storage | Lost 5 parts (1p1n1u2w) 3282 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03185_ K-01 Serf collects debris. 03198_ R-06 Scavenger collects Prototype Flight Unit. 03201_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 03205_ R-06 Scavenger collects Corrupted Lgt. Treads. 03222_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03224_ Acquired 8 matter. 03228_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. 03231_ Acquired Arm. Wheel. 03237_ QQH90YQBCV3L U9XFPN2 03243_ Acquired Lgt. Treads. 03251_ Acquired System Shield. 03256_ W-25 Informer sends out distress signal. 03258_ R-06 Scavenger destroyed. 03265_ EPV#JP#0,2SP5EYK>8FW 03268_ Adv. Treads destroyed. 03270_ Y-45 Defender suffers critical hit (Burn). 03278_ Acquired Com. Wheel. 03279_ Y-45 Defender suffers critical hit (Burn). 03279_ Y-45 Defender destroyed. 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" #??????????? | | ????????????????????????"""" #??????????? | | ??????????????????????????? #??????????? | | ???????????????????????????###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 25 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertIntegratedSegregator Manual? 0 Play Time 00:44:15 Cumulative 178.6 hours Start 2024.08.31 @ 22:20:56 End 2024.08.31 @ 23:03:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7497d0f3-7ab4-46f2-9692-c58094ce1b3b