Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 20:35:33 Player: aliser Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (6069) 6069 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1303) 1303 TOTAL SCORE: 13487 Bonus ------- High Alert Combat Kills 1328 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Machine Analyzer Improved Sensor Array Advanced Targeting Computer Improved Transmission Jammer Hardlight Generator High-powered Tractor Beam > --- WEAPON ----------- Heavy Disruptor Cannon Enhanced Coil Gun > --- INVENTORY -------- Neutrino Core Neutrino Core Flexi-carbon Leg Matter Compressor Structural Scanner Visual Processing Unit Advanced Signal Interpreter Improved Kinecellerator Stasis Canceller Graphene Brace Improved Thermal Shield Improved Shock Absorption System Improved System Restoration Module Improved System Restoration Module Plasma Rifle Phase Gun Hypervelocity Gauss Cannon Scatter Rocket Array Improved Plasma Cutter Katana [Rating: 102] Favorites ----------- Power Reinforced Fission Core Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . 1 . Utility 7 | . . . 2 . . 2 2 . . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 162 | 8 4 . 15 9 28 5 7 19 44 23 Power 20 | 2 . . 1 2 4 2 . 2 4 3 Engine 10 | 2 . . 1 2 . 2 . 2 1 . Core 9 | . . . . . 4 . . . 3 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 40 | 2 . . 2 2 10 1 . 8 6 9 Treads 22 | 2 . . 2 . 8 . . 8 1 1 Leg 8 | . . . . . . . . . 5 3 Wheel 10 | . . . . 2 2 1 . . . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 58 | 2 3 . 7 2 4 2 3 8 20 7 Device 29 | 1 . . 3 . 1 1 1 4 13 5 Storage 6 | 1 . . 1 1 1 . . . 1 1 Processor 7 | . . . 1 . . 1 2 . 3 . Hackware . | . . . . . . . . . . . Protection 16 | . 3 . 2 1 2 . . 4 3 1 Artifact . | . . . . . . . . . . . Weapon 44 | 2 1 . 5 3 10 . 4 1 14 4 Energy Gun 24 | 1 . . 4 1 9 . 2 . 4 3 Energy Cannon 3 | . . . . . . . 1 . 1 1 Ballistic Gun 3 | 1 . . . 1 . . . . 1 . Ballistic Cannon 7 | . . . . . 1 . . . 6 . Launcher 4 | . 1 . . 1 . . . 1 1 . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 1 . 6 . Corrupted Parts 17 | . . . . . 5 . . 9 1 2 System Corruption 85 | . . . . . 23 . . 48 2 12 Parts Lost 53 | . . . 1 7 6 . . 7 11 21 Power 4 | . . . . 1 2 . . . . 1 Propulsion 22 | . . . 1 2 1 . . 2 6 10 Utility 20 | . . . . 1 2 . . 5 5 7 Weapon 7 | . . . . 3 1 . . . . 3 Highest Loss Streak 11 | . . . 1 5 2 . . 5 3 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 7 8 7 7 14 19 18 17 19 17 Power 1 | . 1 1 . . . 2 2 1 1 1 Propulsion 1 | . . . . . 2 4 4 3 1 1 Utility 7 | . 3 4 3 3 6 8 6 6 8 8 Weapon 5 | . 3 3 3 3 4 4 5 5 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . 2 . 1 2 7 3 3 . 5 11 Power 3 | . . . . . . 2 . . 1 . Propulsion 6 | . . . . . 1 . . . . 5 Utility 18 | . 1 . . 1 4 1 3 . 3 5 Weapon 5 | . 1 . 1 1 2 . . . . . Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 93 | . 100 100 99 93 96 98 99 94 91 79 Engine 3 | . 14 14 11 9 1 5 6 6 2 . Core 2 | . . . . . 7 1 . . 2 6 Treads 18 | . 28 28 21 3 27 29 26 25 15 2 Leg 5 | . . . . . . . . . 10 9 Wheel 2 | . . . . 14 6 . . . . 5 Device 13 | . 1 . 14 3 8 14 13 10 16 19 Storage 7 | . 14 14 11 20 9 7 6 6 5 5 Processor 14 | . . . 7 11 9 14 25 24 15 9 Protection 6 | . 12 14 10 8 9 7 6 5 5 3 Energy Gun 7 | . 14 14 15 11 16 7 5 10 2 1 Energy Cannon 1 | . . . . . . . . . 2 . Ballistic Gun 1 | . 11 9 5 8 . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . 5 5 Slashing Weapon 1 | . . . . . 1 7 3 1 1 2 Peak Build Rating 102 | 7 10 10 16 16 30 37 47 63 83 102 Average Rating 49 | 4 8 9 14 13 21 36 43 45 70 78 On Entrance 26 | . 7 10 9 15 16 28 37 44 63 64 Avg Prop Armor Cover (%) 6 | . . . . 9 2 . . . 4 7 Naked Turns 21 | . . . . . . . . . . 21 Heaviest Build 125 | 15 23 23 27 28 58 63 68 81 117 125 Greatest Support 140 | 40 40 40 40 40 80 80 80 110 140 70 Greatest Overweight (x) 9 | 3 . . 1 5 1 6 . . 2 9 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 10 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 8 14 20 20 20 20 18 Most Carried 20 | 4 8 8 8 9 20 20 20 20 20 20 Average Carried 16 | 2 7 8 7 7 14 19 19 18 19 17 Final Capacity 20 | 8 8 8 8 10 20 20 20 20 20 5 Final Carried 20 | 3 8 8 7 9 20 20 20 20 20 5 Class Distribution -------------------- 30% | Scavenger-Mutant 20% | Scavenger-Assassin 15% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Skirmisher | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Matter Collected 5725 | 276 55 101 247 291 629 68 244 318 2754 742 Remotely 1185 | . . . . . . . . . 522 663 Salvage Created 6613 | 122 50 82 576 149 1238 68 132 828 2349 1019 Parts 365 | 4 9 13 33 10 78 4 5 50 106 53 Haulers Intercepted 7 | . . . 1 . 4 . . . 2 . Recyclers Shooed 4 | . . . . . 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 132 | . 6 3 15 18 21 . 2 10 40 17 Melee 4 | . . . . . . . . . . 4 Guns 36 | . 1 2 9 3 14 . . 2 1 4 Cannons 33 | . . . . . . . 1 . 28 4 AOE 49 | . 5 1 4 15 6 . . 3 11 4 Classes Destroyed 18 | 2 2 . 5 1 3 . 1 1 2 1 Worker 14 | . 1 4 1 . 2 . 1 . 5 . Builder 14 | . . . 1 1 1 . . 2 1 8 Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . . . 1 . 4 . . . 2 . Recycler 11 | 1 . . . 1 1 1 . 1 5 1 Mechanic 2 | . . . . . . . . . 2 . Operator 2 | . . . . . 1 . . . 1 . Watcher 8 | . . . . . 3 . 1 1 3 . Swarmer 42 | . 6 3 4 6 7 . . 2 10 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 31 | . . . 7 . 8 . . 4 7 5 Brawler 3 | . . . . . 1 . . . 1 1 Duelist 2 | . . . 1 . . . . . . 1 Sentry 14 | . . . 3 . 5 . . 2 3 1 Hunter 7 | . . . . . . . . . 5 2 Programmer 17 | . . . . . . . 2 . 13 2 Behemoth 3 | . . . . . . . . 2 1 . Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 11 | 1 3 6 6 11 7 1 1 7 7 11 Combat Bots Only 11 | . 3 3 6 11 6 . 1 6 5 6 Max Kills in Single Turn 6 | 1 3 4 2 3 3 1 1 3 5 6 Gunslinging 1 | . . . 1 . 1 . . . . . Exploded 3 | . 2 1 2 3 2 . . 2 3 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Hostile Shots Fired 1011 | . 12 3 78 64 77 . 22 171 225 359 Missed 309 | . 5 . 19 23 20 . 10 72 52 108 Hits 702 | . 7 3 59 41 57 . 12 99 173 251 Melee 12 | . . . 1 8 3 . . . . . Projectile 690 | . 7 3 58 33 54 . 12 99 173 251 Critical Strikes 32 | . . . 2 1 4 . 1 5 8 11 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 12148 | . 53 58 816 798 1005 . 178 1703 3477 4060 Core 1958 | . 9 10 119 180 116 . 16 118 224 1166 Absorbed by Shields 272 | . . . . . . . 28 . . 244 Ignored by Resistances 226 | . . . . . 2 . . 4 61 159 Regen/Repaired (Parts) 364 | . . . . . . 93 . . . 271 Core Remaining (%) 79 | 100 . 92 . 25 78 100 . 84 77 . Volleys Fired 363 | 2 7 4 43 24 72 . 12 38 101 60 Largest 3 | 2 2 2 2 2 2 . 2 2 3 3 Hottest 216 | 60 73 73 130 105 110 . 165 110 216 198 Shots Fired 687 | 4 14 8 84 38 127 . 19 74 221 98 Gun 410 | 4 10 7 80 29 120 . 13 71 22 54 Cannon 239 | . . . . . 4 . 1 . 192 42 Launcher 33 | . 4 1 4 9 3 . . 3 7 2 Special 5 | . . . . . . . 5 . . . Kinetic 240 | 2 3 3 11 11 4 . . . 155 51 Thermal 165 | . . . 56 14 . . 10 . 56 29 Explosive 33 | . 4 1 4 9 3 . . 3 7 2 Electromagnetic 244 | 2 7 4 13 4 120 . 4 71 3 16 Robot Hit Streak 33 | 2 3 3 27 7 9 . 10 33 15 12 Robot Miss Streak 10 | 1 2 1 5 4 5 . 1 1 4 10 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . . 2 1 1 . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . 1 Shots Hit Robots 455 | 3 7 4 59 21 74 1 18 67 130 71 Core Hits 307 | 3 7 7 26 33 53 1 4 28 85 60 Critical Kills 10 | . . . . . . . . . 7 3 Critical Parts Destroyed 8 | . . . . . . . . . 5 3 Critical Strikes 36 | . . . 2 . 5 . 1 1 21 6 Burn 6 | . . . 2 . . . 1 . 3 . Destroy 19 | . . . . . . . . . 13 6 Blast 5 | . . . . . . . . . 5 . Corrupt 6 | . . . . . 5 . . 1 . . Melee Attacks 89 | . . . 3 . 15 3 17 . 20 31 Impact . | . . . . . . . . . . . Slashing 89 | . . . 3 . 15 3 17 . 20 31 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 1 2 . 1 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17188 | 37 417 155 1202 1110 2014 60 400 1489 6838 3466 Guns 5302 | 37 48 42 896 251 1053 . 244 1096 341 1294 Cannons 5042 | . . . . . . . 32 . 4401 609 Explosions 5925 | . 369 113 306 859 834 . . 393 2024 1027 Melee 901 | . . . . . 127 60 124 . 72 518 Ramming 18 | . . . . . . . . . . 18 Kinetic 4857 | 12 13 29 82 107 . . . . 3646 968 Thermal 4248 | . . 77 747 133 370 . 170 124 1931 696 Explosive 4311 | . 369 36 306 859 464 . . 269 1051 957 Electromagnetic 2853 | 25 35 13 67 11 1053 . 106 1096 138 309 Impact . | . . . . . . . . . . . Slashing 901 | . . . . . 127 60 124 . 72 518 Piercing . | . . . . . . . . . . . Highest Corruption 51 | . . . . . 28 . 3 51 9 15 Average Corruption 9 | . . . . . 23 . 2 7 4 8 Corruption Purged 3 | . . . . . . . . . 2 1 Corruption Blocked . | . . . . . . . . . . . Effects 205 | . . . . . 72 . 10 13 69 41 Message Errors 40 | . . . . . 21 . 3 4 9 3 Matter Fused 38 | . . . . . 15 . 2 3 11 7 Heat Flow Errors 22 | . . . . . 4 . . 1 11 6 Energy Discharges 31 | . . . . . 12 . 2 1 12 4 Parts Rejected 3 | . . . . . 1 . . . . 2 Parts Fused 2 | . . . . . . . 1 . 1 . Data Loss (minor) 26 | . . . . . 8 . 1 3 9 5 Data Loss (major) 13 | . . . . . 2 . 1 1 7 2 Misfires 11 | . . . . . 3 . . . 6 2 Alerts 3 | . . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 13 | . . . . . 6 . . . 2 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 931 | . . . 19 61 9 . 29 . 622 191 Projectiles 336 | . . . . . . . . . 295 41 Explosions 416 | . . . 19 61 9 . . . 327 . Melee 179 | . . . . . . . 29 . . 150 Knockbacks 19 | . . . . . . . . . 16 3 Impact . | . . . . . . . . . . . Kinetic 19 | . . . . . . . . . 16 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 876 | . . 35 121 207 194 . . . 262 57 Shots 21 | . . 1 4 6 5 . . . 3 2 Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | . 64 21 117 56 253 . 108 328 311 513 Average Temperature 79 | . 21 9 41 19 60 . 49 85 86 152 Received Heat Transfer 1934 | . . . 201 100 378 . . 477 264 514 Effects 8 | . . . . . . . . . . 8 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Robots Corrupted 7 | . . . . . 1 . . 5 . 1 Combat Hostiles 7 | . . . . . 1 . . 5 . 1 Parts Fried 17 | . . . . . 2 . 1 12 1 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . 1 . 1 . Combat Hostiles 3 | . . . 2 . . . 1 . . . Parts Melted 14 | . . . 2 . 1 . 3 . 6 2 Heat Transferred 7134 | . . 150 1924 333 350 . 461 100 2850 966 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 6 . . 1 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Maximum Alert Level 4 | . . . 1 . 1 . . . 4 4 Low Security (%) 57 | 100 100 100 71 100 65 100 100 100 37 . Level 1 6 | . . . 28 . 34 . . . . . Level 2 12 | . . . . . . . . . 7 82 Level 3 5 | . . . . . . . . . 9 17 Level 4 17 | . . . . . . . . . 45 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1453 | 5 162 197 241 162 275 103 46 151 1453 1109 Initial 704 | . . 58 72 81 40 103 . . 57 704 Average 404 | 1 44 79 157 34 133 37 5 37 765 641 Influence Increases 5225 | 10 202 169 433 217 757 6 145 284 1929 1073 Destroy 0b10 Robot/C 2400 | . 120 60 300 120 420 . 40 200 800 340 Destroy 0b10 Robot/NC 295 | 10 5 20 15 10 60 5 10 20 95 45 Destroy Leader 540 | . 20 10 72 20 124 . 22 22 200 50 Successful Hack 122 | . 16 . 5 . 24 . 60 8 5 4 Disable Machine 615 | . 30 45 . . 45 . . 15 390 90 Destroy Structure 908 | . 11 34 26 67 69 1 13 19 424 244 Lose Combat Pursuer 345 | . . . 15 . 15 . . . 15 300 Influence Decreases 4116 | 10 50 134 411 321 633 235 145 166 609 1402 Entered New Map 1323 | . . 94 115 128 65 126 . . 61 734 Time Decay 2293 | 10 50 40 286 123 518 109 145 116 438 458 Lost Part 500 | . . . 10 70 50 . . 50 110 210 Squads Dispatched 29 | . . . 1 . 4 . 3 1 14 6 Investigation 6 | . . . 1 . 2 . . 1 2 . Extermination 11 | . . . . . . . 3 . 7 1 Reinforcement 2 | . . . . . 1 . . . . 1 Assault 3 | . . . . . . . . . 2 1 Garrison 7 | . . . . . 1 . . . 3 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Distress Signals 9 | . 1 . . . 2 . . . 4 2 Communications Jammed 2 | . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 207 | . 7 2 19 22 35 . 5 13 52 52 Peak Tracking Total 18 | . 4 3 5 13 6 . 2 6 5 18 Tactical Retreats 8 | . . . 1 1 1 . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Traps Triggered 4 | . . . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Machines Disabled 42 | . 2 3 . . 3 . . 2 26 6 Max in Single Turn 9 | . 1 3 . . 1 . . 1 9 2 Garrison Access 3 | . . . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Machines Accessed 34 | . 1 . 3 . 8 1 6 1 12 2 Terminals 12 | . 1 . 2 . 5 . . 1 2 1 Fabricators 4 | . . . . . . . 2 . 2 . Repair Stations 3 | . . . . . . 1 . . 1 1 Recycling Units 6 | . . . . . 1 . 1 . 4 . Scanalyzers 5 | . . . 1 . 1 . 1 . 2 . Garrison Access 4 | . . . . . 1 . 2 . 1 . Total Hacks 93 | . 3 . 9 . 25 2 15 4 27 8 Successful 42 | . 1 . 4 . 7 2 9 1 14 4 Failed 49 | . 2 . 5 . 18 . 5 3 12 4 Catastrophic 13 | . . . 2 . 2 . 2 1 5 1 Database Lockouts 2 | . . . . . . . 1 . 1 . Manual 16 | . . . . . 6 . 1 . 4 5 Terminals 32 | . 3 . 4 . 13 . . 4 3 5 Fabricators 7 | . . . . . . . 3 . 4 . Repair Stations 7 | . . . . . . 2 . . 2 3 Recycling Units 15 | . . . . . 6 . 3 . 6 . Scanalyzers 27 | . . . 5 . 5 . 6 . 11 . Garrison Access 5 | . . . . . 1 . 3 . 1 . Terminal Hacks 7 | . 1 . 1 . 3 . . 1 . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . Repair Station Index 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 4 . Network Status 1 | . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 6 | . . . . . . 2 . . 1 3 Scan Component 4 | . . . . . . 1 . . 1 2 Repair 2 | . . . . . . 1 . . . 1 Recycling Unit Hacks 6 | . . . . . 1 . 2 . 3 . Report Inventory 3 | . . . . . 1 . 1 . 1 . Retrieve Components 3 | . . . . . . . 1 . 2 . Scanalyzer 14 | . . . 3 . 2 . 4 . 5 . Insert Component 4 | . . . . . 1 . 1 . 2 . Analyze 4 | . . . . . 1 . 1 . 2 . Retrieve Study 6 | . . . 3 . . . 2 . 1 . Garrison Access Hacks 4 | . . . . . 1 . 2 . 1 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 29 | . 1 . 3 . 7 1 3 1 11 2 Full Trace Events 6 | . . . . . 3 . . 1 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 1 . 2 . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 146 | . . . . . . . . . 146 . Total Part Build Rating 6 | . . . . . . . . . 6 . Part Studies Acquired 5 | . . . 2 . . . 2 . 1 . Parts Repaired 2 | . . . . . . 1 . . . 1 Time 57 | . . . . . . 19 . . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 2 . 4 . Parts Scanalyzed 4 | . . . . . 1 . 1 . 2 . Part Schematics Acquired 4 | . . . . . 1 . 1 . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 40 | . . . . . . . 40 . . . Highest-Rated Ally 40 | . . . . . . . 40 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Active Infowar (turns) 8150 | 9 10 . 450 14 755 329 1025 634 3860 1064 Optics 1706 | . . . . . . . 1024 634 48 . Sensors 4944 | . . . . . . 323 1025 384 2429 783 Terrain 238 | . . . 238 . . . . . . . Structural 5733 | . . . 212 14 755 329 798 350 2631 644 Seismic 202 | 9 10 . 183 . . . . . . . Machine Analysis 6583 | . . . . . . . 1025 634 3860 1064 Jamming 1987 | . . . . . . . . . 1059 928 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Turns Passed 10070 | 83 231 82 628 579 1462 329 1025 634 3860 1157 Spaces Moved 4495 | 40 121 42 279 461 698 161 561 284 1324 524 Core 183 | 8 . . . 23 . . . . . 152 Treads 2843 | 32 121 42 279 30 564 160 561 284 770 . Legs 792 | . . . . . . . . . 554 238 Wheels 677 | . . . . 408 134 1 . . . 134 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 162 162 162 160 50 Average Speed 155 | 155 160 160 160 103 149 162 162 162 175 142 Slowest Speed 540 | 200 160 160 240 300 240 170 162 163 320 540 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 34 14 27 76 47 4 19 34 36 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 72 | . . . 3 . 6 1 13 . 20 29 Terrain Destroyed 693 | . 12 40 24 92 66 1 13 23 264 158 Melee 57 | . . . 3 . 6 1 13 . 18 16 Projectile 93 | . . . . . 2 . . . 52 39 AOE 543 | . 12 40 21 92 58 . . 23 194 103 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Fac Total 6713 | 54 145 48 370 519 967 226 632 375 2602 775 Wait 1168 | . . . 5 8 68 37 15 18 937 80 Move 4485 | 39 120 41 278 460 697 160 560 283 1323 524 Hop . | . . . . . . . . . . . Pick Up 114 | 5 7 . 5 7 31 7 5 2 29 16 Fast Attach 85 | 4 1 1 4 4 14 4 2 8 33 10 Attach 53 | 3 . . 3 4 5 2 2 4 15 15 Detach 28 | . 1 . 2 1 3 1 . 3 15 2 Swap 192 | 1 5 1 16 8 28 3 12 16 77 25 Drop 131 | . 4 1 11 3 34 9 7 3 52 7 Fire 363 | 2 7 4 43 24 72 . 12 38 101 60 Melee 89 | . . . 3 . 15 3 17 . 20 31 Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Ext / Gar) -6/Extension -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 383 | -10/Mines | Discovered new exit (range 6) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Utility x2 965 | -9/Materials | Discovered new exit (range 6) 1025 | -9/Materials | Entered Mines 1026 | -9/Mines | Assembled infested the area 1031 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1092 | -9/Mines | Destroyed 11 combat bots 1116 | -9/Mines | Core integrity fell below 50% 1148 | -9/Mines | Lost 5 parts (1p2n2w) 1279 | -9/Mines | Learned 2 Materials zone layouts 1331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1489 | -9/Mines | Build established: Scavenger-Mutant 1513 | -9/Mines | Learned location of 1 exit from Materials 1581 | -9/Mines | Discovered new exit (range 8) 1604 | -9/Mines | Entered Materials 1604 | -8/Materials | Evolved 2 slots: Propulsion x2 1605 | -8/Materials | Identified exit to Factory 1621 | -8/Materials | System corruption reached 10% 1707 | -8/Materials | Garrison activated, responded to threat 3066 | -8/Materials | Entered Factory 3066 | -7/Factory | Evolved 2 slots: Utility x2 3251 | -7/Factory | Repaired Arm. Treads 3261 | -7/Factory | Discovered new exit (range 3) 3264 | -7/Factory | Identified exit to Factory 3370 | -7/Factory | Build established: Scavenger-Assassin 3395 | -7/Factory | Entered another Factory area 3395 | -6/Factory | Evolved 2 slots: Utility x2 3720 | -6/Factory | Central database locked down 4340 | -6/Factory | Identified exit to Garrison 4398 | -6/Factory | Discovered new exit (range 15) 4419 | -6/Factory | Identified exit to Extension 4420 | -6/Factory | Entered Extension 4626 | -6/Extension | Disrupted transfer network 4749 | -6/Extension | Spotted B-75 Beast 4835 | -6/Extension | Destroyed B-75 Beast 4843 | -6/Extension | Spotted B-75 Beast 4881 | -6/Extension | Destroyed B-75 Beast 4955 | -6/Extension | Lost 5 parts (1n4u) 4960 | -6/Extension | System corruption reached 10% 4997 | -6/Extension | System corruption reached 30% 5048 | -6/Extension | Discovered new exit (range 3) 5054 | -6/Extension | Entered Factory 5054 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5416 | -5/Factory | Build established: Scavenger-Mutant 5422 | -5/Factory | Fabricated Hvy. Armor Plating? 5769 | -5/Factory | Build established: Scavenger-Gunner 6820 | -5/Factory | Spotted B-75 Beast 6833 | -5/Factory | Destroyed B-75 Beast 6865 | -5/Factory | Garrison activated, responded to threat 7154 | -5/Factory | First assault squad dispatched 7258 | -5/Factory | Lost 3 parts (1n2u) 7576 | -5/Factory | Discovered new exit (range 9) 7760 | -5/Factory | Identified exit to Upper Caves 7862 | -5/Factory | Central database locked down 8155 | -5/Factory | Fabricated Hvy. Armor Plating? 8189 | -5/Factory | Build established: Scavenger-Assassin 8629 | -5/Factory | Found Prototype Launcher 8629 | -5/Factory | Identified Scatter Rocket Array 8878 | -5/Factory | Discovered new exit (range 7) 8889 | -5/Factory | Identified exit to Factory 8914 | -5/Factory | Entered another Factory area 8914 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9017 | -4/Factory | Lost 5 parts (2n1u2w) 9108 | -4/Factory | Repaired Hvy. Armor Plating 9207 | -4/Factory | Spotted B-86 Titan 9471 | -4/Factory | Build established: Scavenger-Mutant 9664 | -4/Factory | First assault squad dispatched 9825 | -4/Factory | Lost 4 parts (2n2u) 9829 | -4/Factory | System corruption reached 10% 9978 | -4/Factory | Released all parts (12) 9997 | -4/Factory | Core integrity fell below 50% 10022 | -4/Factory | Core integrity fell below 20% 10041 | -4/Factory | Lost 11 parts (1p5n4u1w) 10056 | -4/Factory | Identified exit to Upper Caves 10056 | -4/Factory | Identified exit to Armory 10071 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10007_ XAMDD &SNVWLX, %XY0 10010_ Door malfunctions. 10010_ Centrium Wheel destroyed. 10014_ K-01 Serf cleans the Fusion Modulator. 10015_ Slammed into K-01 Serf. 10019_ Acquired Imp. Light Armor Plating. 10020_ W-44 Eye sends out distress signal. 10021_ Slammed into S-27 Virus. 10022_ Slammed into G-67 Veteran. 10031_ System corrupted: Matter fused (-8). 10047_ System corrupted: Substantial component data lost. 10052_ Slammed into K-01 Serf. 10056_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (133,161) Upper Caves (173,69) Upper Caves (102,95) Armory Map updated. 10062_ System corrupted: Imp. Light Armor Plating rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????????? ???????????????? | | ??????????# ?????????????????? ?????????????? | | ??????????# ?????????????????? #???????????? | | ??????????# ?????????????????? #???????????? | | ??????????# #????????????????? #???????????? | | ??????????# #????????????????? /???????????? | | ??????????# #????????????????? #???????????? | | ??????????# #????????????????? #???????????? | | ??????????# #????????????????# #???????????? | | ??????????# #????????????????# #???????????? | | ??????????+ #??############### #???????????? | | ??????????# #??# #???????????? | | ?????????## ##?# #???????????? | | ?????????# #?# #???????????? | | ?????????# ### #???????????? | | ?????????+ T ! #???????????? | | ?????????# ################# #???????????? | | ?????????# ## sss # #??? """""??? | | ?????????### #### """"" ""ss#s # ?? | | ############ ####?""""" @ """ss s / = """????? | | + """ R" # # """????? | | #########+####### ! ! """ # #?! ""?????? | | ??????? ????# # #?? ""?????? | | ?????! ??####+######+#### #???? ?????? | | ????# #????????????????# #????? ????? | | ????# """ """ #???????????????? #???????????? | | ????# """ """ #???????????????? #???????????? | | ????# """ """ #???????????????? #???????????? | | ????# #???????????????? #???????????? | | ????#? ?#???????????????? !! #???????????? | | ????????###???????????????????? ! #???????????? | | /#????????????????????????????? ! #???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ??????????????? | | ?????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: TH 25 Resistance: EX 50 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 5 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Hvy. Armor Plating | -6/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Matter Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -5/Factory Hvy. Armor Plating | x1 | -5/Factory Repaired ---------- Arm. Treads | 69% | -7/Factory Hvy. Armor Plating | 9% | -4/Factory Studied --------- Particle Gun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Remote Datajack | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Hvy. Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilElectronBooster Manual? 0 Play Time 02:01:58 Cumulative 108.4 hours Start 2025.10.26 @ 22:16:45 End 2025.10.28 @ 20:35:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9efd2430-adee-41ad-8481-811bfddd55b7