Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 22:26:46 Player: Zeta Lockhart Result: Destroyed by Hellfire Trap Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (5097) 5097 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 10677 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/1150 Matter 242/300 Energy 97/100 System Corruption 46% Temperature Cool (2) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (7) ------ Improved Medium Armor Plating > --- WEAPON (5) ------- High-powered Shotgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Improved Cooling System Small Storage Unit Advanced Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Long-range Proton Cannon Compact Ion Cannon Heavy Mass Driver > --- INVENTORY -------- Reinforced Ion Engine Fission Core Medium Treads Improved Medium Treads Improved Cooling System Improved Light Armor Plating Cooled Particle Cannon Gauss Rifle [Rating: 94] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 3 | . . . . 1 . . 1 1 Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . 1 . 1 1 1 1 Weapon 3 | . . . 1 . 1 1 . . Parts Attached 111 | 5 5 3 15 11 17 17 10 28 Power 15 | 1 1 1 1 1 2 1 2 5 Engine 7 | 1 1 1 1 1 . . 1 1 Core 5 | . . . . . 2 1 1 1 Reactor 3 | . . . . . . . . 3 Propulsion 30 | 2 1 . 5 2 6 5 1 8 Treads 25 | 1 1 . 5 2 6 5 1 4 Leg 5 | 1 . . . . . . . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 2 . 4 4 5 3 3 7 Device 9 | . . . 1 1 1 2 2 2 Storage 5 | 1 1 . 1 1 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 15 | . 1 . 2 2 3 1 1 5 Artifact . | . . . . . . . . . Weapon 37 | 1 1 2 5 4 4 8 4 8 Energy Gun 9 | 1 . 1 1 1 1 3 . 1 Energy Cannon 13 | . . . 2 1 3 2 2 3 Ballistic Gun 12 | . 1 1 2 1 . 3 . 4 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 2 1 Corrupted Parts 4 | . . . . . 1 . . 3 System Corruption 26 | . . . . . 2 . . 24 Parts Lost 44 | . . 3 1 3 . 4 . 33 Power 8 | . . . . . . . . 8 Propulsion 11 | . . 1 1 2 . 1 . 6 Utility 12 | . . . . . . . . 12 Weapon 13 | . . 2 . 1 . 3 . 7 Highest Loss Streak 26 | . . 3 1 3 . 3 . 26 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 91 88 93 89 96 97 89 71 Engine 5 | . 14 14 11 15 1 . 2 1 Core 7 | . . . . . 13 13 12 9 Treads 17 | . 14 21 19 19 20 19 13 5 Leg 1 | . 14 . . . . . . 5 Device 11 | . . . 5 9 14 16 22 14 Storage 8 | . 14 14 11 9 7 6 5 4 Protection 8 | . 6 14 14 9 7 8 5 8 Energy Gun 7 | . 14 10 10 8 4 6 5 3 Energy Cannon 10 | . . . 9 9 16 15 7 10 Ballistic Gun 6 | . 12 13 11 9 1 9 . 3 Launcher 1 | . . . . . 7 1 . . Peak Build Rating 94 | 5 8 8 16 24 46 62 86 94 Average Rating 38 | 3 6 6 13 17 39 54 77 70 On Entrance 27 | . 5 8 6 16 24 42 61 86 Naked Turns 19 | . . . . . . . . 19 Heaviest Build 85 | 9 16 14 28 45 57 65 76 85 Greatest Support 98 | 20 40 40 40 60 68 86 98 98 Greatest Overweight (x) 4 | . . . 4 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 Average Carried 7 | 4 6 6 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 6 8 8 8 8 8 . Class Distribution -------------------- 43% | Tank 36% | Scavenger-Tank 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 2231 | 250 94 206 356 224 298 257 187 359 Remotely . | . . . . . . . . . Salvage Created 6996 | 98 147 219 863 1044 1908 710 565 1442 Parts 330 | 2 8 12 49 39 104 28 29 59 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 16 | . . 1 2 4 4 . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 90 | . 2 4 15 13 24 9 6 17 Melee 1 | . . . . . . . . 1 Guns 27 | . 2 4 6 6 2 2 . 5 Cannons 43 | . . . 4 6 12 7 5 9 AOE 16 | . . . 5 1 9 . . 1 Classes Destroyed 15 | 1 1 1 5 4 2 . . 1 Worker 8 | . . . 1 . 2 1 1 3 Builder 11 | . . . . 1 6 . . 4 Tunneler 1 | . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . Recycler 22 | 1 1 1 3 5 8 . 1 2 Operator 3 | . . . . 1 . . 2 . Watcher 12 | . . . 2 1 3 3 2 1 Swarmer 14 | . . . 4 3 7 . . . Grunt 40 | . 2 3 4 8 11 5 2 5 Brawler 3 | . . . . 1 1 1 . . Duelist 2 | . . . 1 . . 1 . . Sentry 9 | . . . 6 . 2 . 1 . Hunter 10 | . . . . 1 . 2 1 6 Programmer 11 | . . . . . 3 . 2 6 Assembled 1 | . . 1 . . . . . . Best Kill Streak 16 | 1 1 3 11 6 16 4 4 15 Combat Bots Only 8 | . 1 1 8 3 8 4 3 4 Max Kills in Single Turn 4 | 1 1 1 4 2 3 2 2 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 1 2 . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 783 | . 19 62 63 53 91 57 25 413 Missed 249 | . 6 17 18 12 36 12 7 141 Damage Taken 9393 | . 175 590 644 564 900 783 456 5281 Core 1516 | . 10 127 81 24 58 25 40 1151 Absorbed by Shields 72 | . . . . . . 72 . . Redirected to Shielding 249 | . . 13 . . 11 . . 225 Ignored by Resistances 18 | . . . . 18 . . . . Core Remaining (%) 86 | 100 . 45 79 95 91 97 96 . Volleys Fired 283 | 2 18 23 42 42 56 23 18 59 Largest 5 | 1 2 2 3 3 4 5 4 5 Hottest 326 | 40 60 60 128 128 239 288 292 326 Shots Fired 826 | 2 36 38 102 121 176 92 60 199 Gun 372 | 2 36 38 62 81 26 34 22 71 Cannon 436 | . . . 40 40 133 57 38 128 Launcher 18 | . . . . . 17 1 . . Special . | . . . . . . . . . Kinetic 198 | . 18 23 27 40 4 24 9 53 Thermal 449 | 2 18 15 42 40 154 43 29 106 Explosive . | . . . . . . . . . Electromagnetic 179 | . . . 33 41 18 25 22 40 Robot Hit Streak 22 | 2 12 5 22 10 11 10 14 15 Robot Miss Streak 8 | . 8 2 4 4 4 3 5 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 500 | 2 22 24 72 74 93 56 41 116 Core Hits 261 | 2 8 11 31 29 64 27 25 64 Critical Kills 4 | . . . . 2 1 . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 8 | . . . . 2 1 2 1 2 Burn 1 | . . . . . . 1 . . Meltdown 3 | . . . . 1 1 . 1 . Destroy 2 | . . . . 1 . . . 1 Corrupt 2 | . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14242 | 23 258 312 1683 1627 3404 1431 1374 4130 Guns 4301 | 23 258 312 704 810 274 268 430 1222 Cannons 7799 | . . . 663 641 2089 1029 934 2443 Explosions 1985 | . . . 316 158 996 132 . 383 Melee . | . . . . . . . . . Ramming 157 | . . . . 18 45 2 10 82 Kinetic 2436 | . 127 193 209 300 53 152 420 982 Thermal 8122 | 23 131 119 1000 799 2380 696 594 2380 Explosive 215 | . . . . . 215 . . . Electromagnetic 3312 | . . . 474 510 711 581 350 686 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 46 | . . . . . 7 3 5 46 Average Corruption 5 | . . . . . 4 2 3 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . 19 6 8 14 Message Errors 10 | . . . . . 5 1 3 1 Matter Fused 6 | . . . . . 4 1 . 1 Heat Flow Errors 5 | . . . . . 1 1 1 2 Energy Discharges 5 | . . . . . 3 . 1 1 Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 10 | . . . . . 3 3 1 3 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . 1 . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 328 | . . . 23 23 51 24 36 171 Projectiles 261 | . . . 6 23 43 20 36 133 Explosions 52 | . . . 17 . 5 4 . 26 Melee 15 | . . . . . 3 . . 12 Knockbacks 2 | . . . . . . . . 2 Impact 1 | . . . . . . . . 1 Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 233 | . . . 32 25 88 65 . 23 Shots 7 | . . . 1 1 4 1 . . Rammed 30 | . . . . 1 2 1 1 25 Targets Rammed 33 | . . . . 2 3 1 1 26 Kicked . | . . . . . . . . . Crushed 3 | . . . . 1 1 . . 1 Highest Temperature 344 | . 60 72 216 253 218 115 50 344 Average Temperature 74 | . 28 31 85 87 33 42 50 101 Received Heat Transfer 1098 | . 96 221 144 216 144 175 18 84 Effects 5 | . . . . 2 . . . 3 Energy Bleed 2 | . . . . 2 . . . . Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 13 | . . . 1 1 1 6 2 2 Impact Corruptions 3 | . . . . . 1 . . 2 Robots Melted 3 | . . . . 1 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 17 | . . . 1 . 4 1 2 9 Heat Transferred 12383 | 50 300 275 1423 1236 3514 1062 1108 3415 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . . . 3 2 3 2 . 2 Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 715 | 5 74 98 338 483 715 413 333 379 Initial 295 | . 3 28 . 142 147 295 125 91 Average 241 | 2 57 64 98 325 376 318 181 196 Maximum Alert Level 3 | . . . 1 2 3 2 1 1 Low Security (%) 44 | 100 100 100 85 14 21 . 87 47 Level 1 40 | . . . 14 64 41 79 12 52 Level 2 13 | . . . . 21 31 20 . . Level 3 1 | . . . . . 5 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . 1 2 5 2 2 4 Investigation . | . . . . . . . . . Extermination 4 | . . . . . 1 1 1 1 Reinforcement 10 | . . . 1 2 3 . 1 3 Assault 2 | . . . . . 1 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . 1 . 1 . 1 2 Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 3 21 20 18 33 16 12 21 Peak Tracking Total 15 | . 2 15 6 5 6 4 3 4 Tactical Retreats 4 | . 1 2 . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . . . . . 3 2 . 3 Indirectly 3 | . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . . 2 4 9 2 . 2 Max in Single Turn 4 | . . . 1 1 4 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 2 | . . . . . 1 . . 1 Terminals 1 | . . . . . . . . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . . . 1 . . 2 Successful 1 | . . . . . . . . 1 Failed 2 | . . . . . 1 . . 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . . . . . . 2 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 2 . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 93 | . . . . . . 93 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . Total Damage 48 | . . . . . . 48 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 5616 | 73 333 400 741 590 1261 1155 511 552 Spaces Moved 2692 | 46 166 204 350 255 581 639 261 190 Core 38 | 17 . . 12 . . . . 9 Treads 2567 | 29 166 204 338 255 581 639 261 94 Legs 87 | . . . . . . . . 87 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 162 | 119 160 160 163 165 176 160 160 139 Slowest Speed 260 | 160 160 160 250 240 240 240 160 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 5 29 41 32 30 19 18 9 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 67 | . . . 17 6 24 7 4 9 Melee . | . . . . . . . . . Projectile 25 | . . . 6 1 3 3 4 8 AOE 42 | . . . 11 5 21 4 . 1 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 3307 | 62 199 240 439 336 687 709 306 329 Wait 30 | . . 9 . 3 3 8 3 4 Move 2684 | 45 165 203 349 254 580 638 260 190 Hop . | . . . . . . . . . Pick Up 79 | 10 7 1 14 12 9 8 2 16 Fast Attach 51 | . 1 . 9 4 11 11 10 5 Attach 56 | 5 4 3 4 6 5 6 . 23 Detach 5 | . 1 . 1 . 2 1 . . Swap 4 | . . . 2 1 1 . . . Drop 82 | . 3 1 18 12 17 13 12 6 Fire 283 | 2 18 23 42 42 56 23 18 59 Melee . | . . . . . . . . . Ram 12 | . . . . . . . . 12 Kick . | . . . . . . . . . Crush 21 | . . . . 2 3 1 1 14 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 407 | -10/Materials | Entered Mines 593 | -10/Mines | Assembled infested the area 635 | -10/Mines | Core integrity fell below 50% 658 | -10/Mines | Lost 3 parts (1n2w) 789 | -10/Mines | Discovered new exit (range 12) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1426 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Build established: Scavenger-Tank 1499 | -9/Materials | Destroyed 8 combat bots 1548 | -9/Materials | Entered another Materials area 1548 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1913 | -8/Materials | Lost 3 parts (2n1w) 2084 | -8/Materials | Discovered new exit (range 16) 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3109 | -7/Factory | Destroyed 8 combat bots 3263 | -7/Factory | Build established: Tank 3338 | -7/Factory | First assault squad dispatched 3395 | -7/Factory | Discovered new exit (range 3) 3399 | -7/Factory | Entered another Factory area 3399 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3749 | -6/Factory | First assault squad dispatched 4065 | -6/Factory | Lost 3 parts (1n2w) 4539 | -6/Factory | Discovered new exit (range 10) 4554 | -6/Factory | Entered another Factory area 4554 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5044 | -5/Factory | Discovered new exit (range 12) 5065 | -5/Factory | Entered another Factory area 5065 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5284 | -4/Factory | Lost 6 parts (2p1n2u1w) 5474 | -4/Factory | System corruption reached 10% 5551 | -4/Factory | Core integrity fell below 50% 5577 | -4/Factory | Core integrity fell below 20% 5588 | -4/Factory | System corruption reached 30% 5604 | -4/Factory | Lost 26 parts (6p5n9u6w) 5617 | -4/Factory | Destroyed by Hellfire Trap Last Messages --------------- lost. 05586_ Door malfunctions. 05586_ Acquired Corrupted Myomer Leg. 05587_ K-01 Serf collects debris. 05587_ Integrated Corrupted Myomer Leg (+8). 05587_ K-01 Serf collects debris. 05588_ Integrated Corrupted Hpw. Shotgun (+12). 05589_ K-01 Serf collects debris. 05593_ K-01 Serf cleans the Fusion Modulator. 05596_ Acquired Imp. Medium Armor Plating. 05597_ K-01 Serf collects debris. 05601_ System corrupted: Component data lost. 05602_ U-05 Engineer destroyed. 05607_ K-01 Serf collects debris. 05610_ K-01 Serf cleans the Fusion Modulator. 05612_ P-70 Sage destroyed. 05613_ K-01 Serf collects debris. 05617_ Triggered Hellfire Trap. 05617_ An explosion rips through the floor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ##?????# # #?????????????????????????? | | ???????# # = #?????????????????????????? | | ???????# + #?????????????????????????? | | "??????# ^^ #?""" ! ??????????????????????????? | | ""?????#^^ #??"" ??????????????????????????? | | " "????# #???" ??????????????????????????????? | | ?" "???# #???????????????????????????????????? | | ?? ??# #???????????????????????????????????? | | ??"" "?# #????????????##?????????????????????? | | ??""" # #???????????! #?????????????????????? | | ??"""" # =% #??????????!! #?????????????????????? | | ??"""" # ===########## !!???????????????????????? | | ???????# ! %!%* + ?????????????????????????? | | ???????# |%=%*! #??????????????????????????? | | ??##+### !!*! ! #??????????????????????????? | | ??# !!%*![[=% #??????????????????????????? | | ??# =|==%[==% #??????????????????????????? | | ??# !=%%%[%==% #??????????????????????????? | | + =*!%%=|%% #??????????????????????????? | | ??# =%[%[!!* #+#########??????????????????? | | ??# #### ####[%|%=# """ """ #??????????????????? | | ??# ???# ####%!%=!# """ """ #??????????????????? | | ??# ???# #??#|!*%A#k""" """ #??????????????????? | | ??# ????#+#??# [ kkk #??????????????????? | | ??# ????? ???# #%%= ]#??????????????????? | | ??# ?????? ???# #== @A #??????????????????? | | ??#??????? ???# # #??????????????????? | | ?????????? ???# # k #??????????????????? | | ??????????????# #########+#??????????????????? | | ??????????????# ????????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????######## ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 56 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed InertialAntimissileScreen Manual? 0 Play Time 01:34:31 Cumulative 18.3 hours Start 2025.01.27 @ 20:48:58 End 2025.01.27 @ 22:26:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80c3ac19-7d9f-48d1-8cd9-d12702b0f630