Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 17:52:11 Player: OccultOnion Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1266) 1266 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 4939 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Weight Redist. System Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Improved Heat Sink Advanced ECM Suite Component Analysis Suite Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Small Storage Unit Small Storage Unit Improved Propulsion Shielding System Shield > --- WEAPON ----------- Lightning Gun Heavy Particle Gun > --- INVENTORY -------- Heat Sink Weight Redist. System Advanced Targeting Computer Improved Medium Armor Plating Component Analysis Suite Assault Cannon Heavy Flail [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 1 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 47 | 1 1 13 5 11 1 2 13 Power 4 | . . 1 . 2 . . 1 Engine 2 | . . . . 1 . . 1 Core 2 | . . 1 . 1 . . . Reactor . | . . . . . . . . Propulsion 14 | . . 6 2 . . 1 5 Treads 2 | . . . . . . . 2 Leg 1 | . . . . . . . 1 Wheel 3 | . . 1 . . . . 2 Hover 7 | . . 5 2 . . . . Flight 1 | . . . . . . 1 . Utility 10 | 1 . 1 1 4 1 . 2 Device 3 | . . 1 . 2 . . . Storage 2 | 1 . . . . . . 1 Processor 2 | . . . . 1 1 . . Hackware 1 | . . . . 1 . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 19 | . 1 5 2 5 . 1 5 Energy Gun 9 | . 1 4 1 2 . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 3 | . . 1 . . . 1 1 Ballistic Cannon 3 | . . . . 2 . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 34 | . 1 2 . 16 . . 15 Power 5 | . . 1 . 3 . . 1 Propulsion 10 | . . . . 4 . . 6 Utility 6 | . . . . 4 . . 2 Weapon 13 | . 1 1 . 5 . . 6 Highest Loss Streak 13 | . 1 1 . 13 . . 4 Average Slot Usage (%) 73 | . 93 99 100 59 39 47 58 Engine 5 | . 14 9 . 2 . . 2 Core 1 | . . . 9 3 . . . Treads 1 | . . . . . . . 6 Leg 7 | . 28 8 . . . . . Wheel 2 | . . 10 . . . . 2 Hover 7 | . . 13 36 12 . . . Device 8 | . . 11 9 5 15 15 9 Storage 13 | . 28 22 18 10 . . 5 Processor 4 | . . . . 2 8 15 13 Hackware 3 | . . . . 7 7 7 6 Protection 1 | . . . 9 2 . . 1 Energy Gun 10 | . 21 20 13 6 . . . Ballistic Gun 1 | . . . . . . . 4 Ballistic Cannon 1 | . . . . 1 7 7 . Naked Turns . | . . . . . . . . Heaviest Build 35 | 16 16 20 25 34 7 11 35 Greatest Support 40 | 20 20 27 36 36 9 8 40 Greatest Overweight (x) 9 | . . 1 . 5 2 2 9 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 4 4 8 Average Capacity 6 | 6 8 8 8 6 4 4 7 Most Carried 8 | 7 8 8 8 8 4 4 8 Average Carried 6 | 6 7 7 7 5 3 3 6 Final Capacity 8 | 8 8 8 8 4 4 4 8 Final Carried 8 | 7 8 8 8 4 4 4 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 776 | 222 10 125 30 23 50 23 293 Remotely . | . . . . . . . . Salvage Created 1656 | 72 187 541 201 61 87 . 507 Parts 91 | 5 15 40 11 3 . . 17 Haulers Intercepted 4 | . . 3 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 25 | . 6 7 1 2 . . 9 Guns 14 | . 6 5 . . . . 3 Cannons 3 | . . . 1 2 . . . AOE 6 | . . 1 . . . . 5 Classes Destroyed 10 | 1 2 4 . 1 . . 2 Worker 2 | . . 1 1 . . . . Builder 1 | . . . . . . . 1 Hauler 4 | . . 3 1 . . . . Recycler 2 | 1 . . . . . . 1 Watcher 4 | . . 1 2 . . . 1 Swarmer 4 | . 3 1 . . . . . Grunt 10 | . 3 2 1 . . . 4 Brawler 1 | . . . . . . . 1 Sentry 8 | . . 4 . 1 . . 3 Programmer 2 | . . . . 1 . . 1 Packrat 2 | . . . . . 2 . . Best Kill Streak 7 | 1 3 4 2 2 . . 7 Combat Bots Only 6 | . 3 2 1 2 . . 6 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 4687 | . 320 314 . 1809 . . 2244 Core 1586 | . 68 111 . 557 . . 850 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 72 72 100 . . 20 . Volleys Fired 141 | 4 32 24 14 25 7 . 35 Largest 2 | 2 2 2 2 2 1 . 2 Hottest 119 | 60 80 90 108 118 44 . 119 Shots Fired 216 | 8 48 48 28 33 7 . 44 Gun 177 | 8 48 48 24 17 . . 32 Cannon 29 | . . . 4 16 7 . 2 Launcher 10 | . . . . . . . 10 Special . | . . . . . . . . Kinetic 47 | 4 . . . 13 7 . 23 Thermal 43 | 4 16 . . 12 . . 11 Explosive 10 | . . . . . . . 10 Electromagnetic 116 | . 32 48 28 8 . . . Robot Hit Streak 14 | 2 13 5 7 6 9 . 14 Robot Miss Streak 9 | 2 6 8 3 3 2 . 9 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 148 | 4 28 30 14 20 7 . 45 Core Hits 100 | 2 10 14 6 12 12 . 44 Critical Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 11 | . . . . . . . 11 Impact 11 | . . . . . . . 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3163 | 46 357 483 328 394 172 . 1383 Guns 1739 | 46 357 404 247 190 . . 495 Cannons 507 | . . . 81 204 172 . 50 Explosions 690 | . . 74 . . . . 616 Melee 220 | . . . . . . . 220 Ramming 7 | . . 5 . . . . 2 Kinetic 744 | 13 . . . 179 172 . 380 Thermal 491 | 33 93 74 . 126 . . 165 Explosive 616 | . . . . . . . 616 Electromagnetic 1085 | . 264 404 328 89 . . . Impact 220 | . . . . . . . 220 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 3 . . . . 7 Average Corruption 3 | . . 2 . . . . 4 Corruption Purged . | . . . . . . . . Effects 9 | . . 2 . . . . 7 Message Errors 2 | . . 2 . . . . . Matter Fused 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . 1 9 . 14 Projectiles 10 | . . . . 1 9 . . Explosions 2 | . . . . . . . 2 Melee 12 | . . . . . . . 12 Knockbacks 11 | . . . . 2 7 . 2 Impact 1 | . . . . . . . 1 Kinetic 10 | . . . . 2 7 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . . 81 . 63 . . 29 Shots 3 | . . 1 . 1 . . 1 Rammed 2 | . . 1 . . . . 1 Targets Rammed 2 | . . 1 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 313 | . 210 23 36 219 . . 313 Average Temperature 81 | . 68 10 14 92 . . 155 Received Heat Transfer 840 | . 144 63 . 276 . . 357 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 7 | . . 3 3 . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 997 | 75 200 150 . 222 . . 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 470 | 5 249 223 335 470 . . 329 Initial 151 | . 3 25 91 151 . . 70 Average 154 | 3 88 145 250 311 . . 106 Maximum Alert Level 2 | . 1 1 1 2 . . 1 Low Security (%) 64 | 100 87 60 19 8 . . 96 Level 1 33 | . 12 39 80 80 . . 3 Level 2 1 | . . . . 10 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 1 6 . . 4 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . 1 1 1 . . 1 Assault 1 | . . . . . . . 1 Garrison 4 | . . . . 3 . . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 11 15 6 22 3 . 15 Peak Tracking Total 8 | . 4 6 2 8 3 . 6 Tactical Retreats 16 | . 2 1 1 8 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 3 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 11 | . . 4 . 6 . . 1 Max in Single Turn 6 | . . 2 . 6 . . 1 Garrison Access 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 14 | . 4 4 1 2 . . 3 Terminals 11 | . 4 4 . 2 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 45 | . 14 9 8 8 . . 6 Successful 25 | . 8 4 8 3 . . 2 Failed 20 | . 6 5 . 5 . . 4 Catastrophic 5 | . 1 1 . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 25 | . 11 8 . 4 . . 2 Terminals 34 | . 14 9 . 8 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 7 | . 4 1 . 2 . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 8 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 4 3 . 1 . . 1 Terminals 9 | . 4 3 . 1 . . 1 Botnet 9 | . 4 3 . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 4 1 2 . . 3 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . 3 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 16 | . . . . 16 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 52 | . . . . 52 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 3010 | 43 568 606 222 363 522 102 584 Spaces Moved 2223 | 23 381 416 265 393 357 68 320 Core 615 | . . . . 162 357 56 40 Treads 51 | . . . . . . . 51 Legs 409 | 23 381 . . . . . 5 Wheels 415 | . . 217 . . . . 198 Hover 695 | . . 199 265 231 . . . Flight 38 | . . . . . . 12 26 Fastest Speed 40 | 120 120 52 48 48 50 40 40 Average Speed 104 | 120 120 101 48 67 141 135 134 Slowest Speed 500 | 120 120 121 48 300 150 150 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 30 35 29 12 59 10 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 141 | . . 23 . 57 . . 61 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 141 | . . 23 . 57 . . 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 2686 | 31 445 557 337 459 367 79 411 Wait 169 | . 25 70 35 22 . . 17 Move 2216 | 22 380 415 264 392 356 67 320 Hop . | . . . . . . . . Pick Up 66 | 3 4 21 10 7 2 5 14 Fast Attach . | . . . . . . . . Attach 38 | 1 . 8 3 10 1 2 13 Detach 2 | . . . 1 . . 1 . Swap 9 | . 1 5 2 1 . . . Drop 31 | 1 3 13 8 1 1 4 . Fire 141 | 4 32 24 14 25 7 . 35 Melee 11 | . . . . . . . 11 Ram 2 | . . 1 . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Discovered new exit (range 6) 1131 | -9/Materials | Discovered new exit (range 10) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -8/Materials | Discovered new exit (range 4) 1440 | -8/Materials | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1549 | -7/Factory | Garrison activated, responded to threat 1668 | -7/Factory | Core integrity fell below 50% 1671 | -7/Factory | Lost 13 parts (3p4n3u3w) 1780 | -7/Factory | Discovered new exit (range 8) 1803 | -7/Factory | Entered Lower Caves 2187 | -7/Lower Caves | Encountered a Warlord checkpoint 2319 | -7/Lower Caves | Discovered new exit (range 4) 2325 | -7/Lower Caves | Entered another Lower Caves area 2387 | -7/Lower Caves | Discovered new exit (range 9) 2427 | -7/Lower Caves | Entered Factory 2427 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2428 | -6/Factory | Identified exit to Extension 2440 | -6/Factory | Garrison activated, responded to threat 2489 | -6/Factory | Lost 3 parts (2n1w) 2700 | -6/Factory | Build established: Scavenger-Mutant 2707 | -6/Factory | Spotted B-75 Beast 2865 | -6/Factory | Lost 4 parts (2n2w) 2951 | -6/Factory | Core integrity fell below 50% 2986 | -6/Factory | Core integrity fell below 20% 3011 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02965_ G-50 Soldier system terminally corrupted. 02965_ Lgt. Angular Momentum Engine fried. 02965_ U-05 Engineer lays Concrete. 02967_ K-01 Serf collects debris. 02967_ U-05 Engineer lays Concrete. 02968_ Acquired Carbon-fiber Leg. 02969_ U-05 Engineer builds a Wall. 02970_ K-01 Serf collects debris. 02973_ U-05 Engineer builds a Wall. 02974_ K-01 Serf collects debris. 02978_ U-05 Engineer lays Concrete. 02978_ K-01 Serf collects debris. 02979_ U-05 Engineer lays Concrete. 02984_ U-05 Engineer builds a Wall. 02985_ Carbon-fiber Leg destroyed. 02992_ System corrupted: Energy discharge (-36). 02992_ System corrupted: Mace targeting data glitched. 02995_ Mace destroyed. 03006_ Slammed into P-60 Hacker. 03009_ Acquired 26 matter. 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System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredWardroneComputer Manual? 0 Play Time 00:30:19 Cumulative 92.4 hours Start 2021.07.19 @ 17:23:53 End 2021.07.19 @ 17:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d85565da-13c1-4e10-922b-803311420c15