Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 05:23:39 Player: Duduxx Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1727) 1727 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3722 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 85/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Deuterium Engine High-capacity Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Gauss Rifle > --- INVENTORY -------- Improved Signal Interpreter Hardened Medium Armor Plating Beam Rifle Particle Cannon Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 57 | 6 4 21 26 Power 8 | 1 . 3 4 Engine 4 | 1 . 1 2 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 16 | 2 2 8 4 Treads 8 | . 2 4 2 Leg 5 | 2 . 1 2 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 14 | 1 1 3 9 Device 3 | . . 2 1 Storage 3 | 1 1 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 19 | 2 1 7 9 Energy Gun 6 | 1 1 2 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . . 9 18 Power 5 | . . 2 3 Propulsion 11 | . . 4 7 Utility 6 | . . 1 5 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 7 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 84 93 73 Engine 7 | . 14 7 . Core 2 | . . 2 6 Treads 15 | . 3 20 8 Leg 5 | . 24 3 . Wheel 5 | . . 4 9 Device 8 | . . 10 5 Storage 10 | . 14 11 6 Processor 9 | . . 10 12 Protection 1 | . . . 7 Energy Gun 9 | . 13 11 . Energy Cannon 2 | . . 2 4 Ballistic Gun 8 | . 14 7 8 Naked Turns 17 | . . . 17 Heaviest Build 68 | 12 53 53 68 Greatest Support 63 | 20 40 63 40 Greatest Overweight (x) 6 | . 2 2 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 9 20 16 Most Carried 14 | 4 6 14 11 Average Carried 7 | 2 4 9 6 Final Capacity 20 | 8 20 20 5 Final Carried 12 | 4 5 12 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1022 | 213 72 381 356 Remotely . | . . . . Salvage Created 2020 | . 161 1180 679 Parts 104 | . 9 62 33 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 4 22 15 Guns 26 | . 4 14 8 Cannons 5 | . . 2 3 AOE 10 | . . 6 4 Classes Destroyed 11 | . 1 7 3 Worker 5 | . . 4 1 Builder 1 | . . 1 . Recycler 3 | . . 3 . Watcher 3 | . . 2 1 Swarmer 3 | . . 3 . Grunt 26 | . 4 12 10 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 6 | . . 6 . Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 5 6 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 325 | . 28 131 166 Missed 103 | . 12 39 52 Damage Taken 3748 | . 196 1417 2135 Core 883 | . 21 308 554 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 91 23 . Volleys Fired 173 | . 21 87 65 Largest 2 | . 2 2 2 Hottest 106 | . 70 106 91 Shots Fired 308 | . 42 159 107 Gun 247 | . 42 130 75 Cannon 45 | . . 23 22 Launcher 16 | . . 6 10 Special . | . . . . Kinetic 144 | . 21 54 69 Thermal 148 | . 21 99 28 Explosive 16 | . . 6 10 Electromagnetic . | . . . . Robot Hit Streak 14 | . 7 11 14 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 7 | . 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 202 | . 26 100 76 Core Hits 115 | . 7 57 51 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 5 | . 1 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4113 | . 246 1787 2080 Guns 2262 | . 245 1141 876 Cannons 449 | . . 244 205 Explosions 1346 | . . 351 995 Melee . | . . . . Ramming 56 | . 1 51 4 Kinetic 1354 | . 120 430 804 Thermal 1357 | . 125 955 277 Explosive 1346 | . . 351 995 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 19 | . 1 . 19 Average Corruption 9 | . 1 . 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 1 . 7 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 57 | . . 27 30 Projectiles 12 | . . 12 . Explosions 36 | . . 6 30 Melee 9 | . . 9 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 246 | . . 161 85 Shots 9 | . . 5 4 Rammed 5 | . . 4 1 Targets Rammed 8 | . 1 6 1 Kicked 1 | . 1 . . Crushed 2 | . . 2 . Highest Temperature 545 | . 220 384 545 Average Temperature 98 | . 77 72 156 Received Heat Transfer 1122 | . 96 513 513 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 1 7 . Heat Transferred 3677 | . 421 2701 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 454 | . 184 438 454 Initial 184 | . . 77 184 Average 223 | . 104 218 328 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 40 10 Level 1 46 | . . 51 59 Level 2 11 | . . 7 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 4 3 8 Investigation 7 | . 3 3 1 Extermination . | . . . . Reinforcement 6 | . 1 . 5 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 6 36 25 Peak Tracking Total 9 | . 5 6 9 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 6 10 3 Successful 8 | . 1 7 . Failed 11 | . 5 3 3 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 11 | . 6 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1869 | 53 220 1170 426 Spaces Moved 775 | 43 117 465 150 Core 81 | 15 . . 66 Treads 386 | . 10 348 28 Legs 139 | 28 107 . 4 Wheels 169 | . . 117 52 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 101 50 Average Speed 161 | 95 131 184 132 Slowest Speed 540 | 120 260 320 540 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 35 42 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . 36 63 Melee . | . . . . Projectile . | . . . . AOE 99 | . . 36 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1084 | 52 146 621 265 Wait 29 | . . 16 13 Move 773 | 42 116 465 150 Hop . | . . . . Pick Up 25 | 4 1 18 2 Fast Attach 23 | 6 1 7 9 Attach 24 | . 1 10 13 Detach 10 | . 2 4 4 Swap 10 | . 2 4 4 Drop 10 | . 1 5 4 Fire 173 | . 21 87 65 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 6 | . . 5 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 482 | -9/Materials | Discovered new exit (range 16) 1043 | -9/Materials | Discovered new exit (range 14) 1123 | -9/Materials | Core integrity fell below 50% 1156 | -9/Materials | Lost 7 parts (2p4n1w) 1429 | -9/Materials | Discovered new exit (range 15) 1443 | -9/Materials | Identified exit to Materials 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Utility x2 1583 | -8/Materials | Lost 3 parts (2n1u) 1681 | -8/Materials | Garrison activated, responded to threat 1743 | -8/Materials | Lost 4 parts (1p2n1u) 1763 | -8/Materials | System corruption reached 10% 1793 | -8/Materials | Lost 8 parts (1p2n3u2w) 1829 | -8/Materials | Core integrity fell below 50% 1860 | -8/Materials | Core integrity fell below 20% 1870 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01842_ Acquired Aluminum Leg. 01846_ K-01 Serf collects debris. 01848_ U-05 Engineer builds a Wall. 01848_ L-31 Rogue destroyed. 01849_ U-05 Engineer lays Concrete. 01850_ U-05 Engineer builds a Wall. 01850_ G-47 Trooper destroyed. 01852_ 6TYJJWZ LPZNGSF6YEVFRS7ZU 01852_ Destroyed Lgt. Ion Engine. 01852_ K-01 Serf destroyed. 01853_ Knocked back. 01853_ B-36 Bruiser destroyed. 01853_ G-47 Trooper knocked back. 01854_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01854_ System corrupted: Mni. Grenade Launcher failed to launch. 01856_ Aluminum Leg destroyed. 01861_ The unstable cave ceiling collapses. 01862_ Mni. Grenade Launcher severed. 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""" ???????? | | ?????????????????????????????? ""?????????? | | ?????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerAntimissileImmobilizer Manual? 0 Play Time 00:16:54 Cumulative 25.7 hours Start 2024.07.07 @ 03:51:05 End 2024.07.07 @ 05:23:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0596de7b-ba53-46ac-a2e0-314a8742c919