Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 23:31:45 Player: CarbonGhost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1784) 1784 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 4595 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 101 Entered Garrisons 200 Cogmind --------- Core Integrity 328/550 Matter 55/300 Energy 142/160 System Corruption 0% Temperature Hot (249) Movement Flying (197) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Sensor Array > --- WEAPON (4) ------- Pulse Rifle Ion Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Huge Storage Unit Light Armor Plating Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Reaction Control System > --- WEAPON ----------- Ion Cannon Ion Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Huge Storage Unit High-capacity Matter Pod Light Armor Plating Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 64 | 7 5 12 12 24 4 Power 8 | 1 3 1 1 2 . Engine 7 | 1 3 1 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 . 4 3 8 . Treads . | . . . . . . Leg 11 | 2 . 4 3 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . 6 . Utility 12 | 2 2 . 1 6 1 Device 6 | 1 1 . 1 2 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 27 | 2 . 7 7 8 3 Energy Gun 12 | 2 . 7 1 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | . . . 2 5 . Ballistic Cannon . | . . . . . . Launcher 6 | . . . 4 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 3 5 5 1 Power 2 | . 1 . . 1 . Propulsion 9 | . . 3 3 3 . Utility 2 | . . . . 1 1 Weapon 2 | . . . 2 . . Highest Loss Streak 5 | . 1 2 5 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 92 91 94 99 Engine 7 | . 13 11 9 5 . Core 2 | . . . . 3 9 Leg 21 | . 28 37 30 13 . Flight 12 | . . . . 20 36 Device 9 | . 14 11 9 5 13 Storage 8 | . 14 11 9 7 . Protection 1 | . . . . 3 3 Energy Gun 11 | . 28 22 17 2 1 Energy Cannon 1 | . . . . . 13 Ballistic Gun 13 | . . . 9 24 21 Launcher 4 | . . . 7 7 . Peak Build Rating 25 | 7 8 12 20 22 25 Average Rating 15 | 5 7 10 18 19 23 On Entrance 10 | . 7 8 12 17 21 Naked Turns . | . . . . . . Heaviest Build 33 | 15 20 24 33 31 28 Greatest Support 40 | 20 20 40 40 40 16 Greatest Overweight (x) 7 | . . . 2 7 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 9 5 Most Carried 10 | . 10 10 10 10 5 Average Carried 8 | . 6 9 9 8 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | . 10 10 10 3 5 Class Distribution -------------------- 35% | Scavenger-Tank 24% | Scavenger-Skirmisher 20% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1283 | 247 68 130 277 529 32 Remotely . | . . . . . . Salvage Created 1508 | 10 200 211 454 500 133 Parts 108 | 3 14 16 30 36 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 48 | . 3 4 18 19 4 Melee 1 | . . . . 1 . Guns 24 | . 3 4 6 8 3 Cannons 1 | . . . . . 1 AOE 22 | . . . 12 10 . Classes Destroyed 7 | 1 3 1 1 1 . Builder 5 | . 1 . 4 . . Tunneler 1 | 1 . . . . . Watcher 4 | . 2 1 1 . . Swarmer 16 | . . . 7 7 2 Grunt 21 | . 3 1 9 8 . Sentry 10 | . . 3 2 3 2 Hunter 1 | . . . . 1 . Best Kill Streak 13 | 1 3 2 13 8 3 Combat Bots Only 9 | . 2 2 9 8 3 Max Kills in Single Turn 4 | 1 2 1 3 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 205 | . 23 39 54 63 26 Missed 48 | . 4 11 11 14 8 Damage Taken 2270 | . 267 430 605 687 281 Core 346 | . 54 70 34 80 108 Absorbed by Shields 61 | . . . . 61 . Core Remaining (%) 86 | 100 78 82 . . . Volleys Fired 107 | 2 20 16 28 27 14 Largest 4 | 2 2 2 4 4 4 Hottest 206 | 100 100 100 171 138 206 Shots Fired 288 | 4 40 32 77 87 48 Gun 236 | 4 40 32 63 73 24 Cannon 24 | . . . . . 24 Launcher 28 | . . . 14 14 . Special . | . . . . . . Kinetic 112 | . . . 29 63 20 Thermal 144 | 4 40 31 31 10 28 Explosive 28 | . . . 14 14 . Electromagnetic 4 | . . 1 3 . . Robot Hit Streak 8 | 2 6 8 7 6 4 Robot Miss Streak 9 | 1 3 2 7 6 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 138 | 3 21 21 26 46 21 Core Hits 103 | 1 11 9 38 39 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . 4 1 2 1 . Burn 7 | . 4 1 2 . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4278 | 38 289 277 1816 1425 433 Guns 1697 | 38 289 277 334 603 156 Cannons 277 | . . . . . 277 Explosions 2277 | . . . 1482 795 . Melee . | . . . . . . Ramming 27 | . . . . 27 . Kinetic 835 | . . . 136 559 140 Thermal 1082 | 38 289 260 158 44 293 Explosive 2277 | . . . 1482 795 . Electromagnetic 57 | . . 17 40 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 120 | . . . 80 29 11 Projectiles 11 | . . . . . 11 Explosions 109 | . . . 80 29 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . 43 69 . Shots 4 | . . . 2 2 . Rammed . | . . . . . . Targets Rammed 9 | . . . . 9 . Kicked 9 | . . . . 9 . Crushed . | . . . . . . Highest Temperature 590 | 78 467 235 552 317 590 Average Temperature 198 | 39 203 105 222 118 345 Received Heat Transfer 708 | . 147 159 180 168 54 Effects 33 | . 3 2 11 . 17 Shutdowns 8 | . 2 . 2 . 4 Energy Bleed 4 | . . . 2 . 2 Interference 12 | . . 2 7 . 3 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . 1 . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 5 . 2 . . Heat Transferred 3256 | 111 1147 851 555 111 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 809 | 5 144 182 578 809 542 Initial 393 | . 3 60 . 252 393 Average 349 | . 83 74 242 641 421 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 41 | 100 100 100 36 . . Level 1 18 | . . . 50 8 72 Level 2 21 | . . . 12 43 27 Level 3 17 | . . . . 48 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 6 9 21 23 6 Peak Tracking Total 7 | . 3 4 7 4 2 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 2 1 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 5 | . . . 4 . 1 Max in Single Turn 2 | . . . 2 . 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 12 | . 2 2 3 2 3 Terminals 9 | . 2 2 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 23 | . 5 3 5 4 6 Successful 12 | . 2 3 3 . 4 Failed 11 | . 3 . 2 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 18 | . 5 3 4 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 2 3 2 . . Record 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 2 1 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 124 | . . . . 124 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2957 | 81 354 646 427 1100 349 Spaces Moved 1810 | 48 210 395 243 678 236 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1152 | 44 210 395 243 260 . Wheels . | . . . . . . Hover . | . . . . . . Flight 654 | . . . . 418 236 Fastest Speed 50 | 50 120 120 120 111 111 Average Speed 122 | 114 120 120 122 127 113 Slowest Speed 620 | 120 120 120 260 620 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 27 23 20 69 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 158 | . . . 115 42 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 157 | . . . 115 42 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2336 | 66 272 537 321 854 286 Wait 205 | 10 25 100 31 16 23 Move 1804 | 47 209 394 243 675 236 Hop . | . . . . . . Pick Up 26 | . 11 8 3 1 3 Fast Attach 21 | 7 . . 4 8 2 Attach 14 | . 1 4 2 7 . Detach 2 | . . . . 1 1 Swap 29 | . 4 8 6 9 2 Drop 33 | . 2 7 4 15 5 Fire 107 | 2 20 16 28 27 14 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . . . 9 . Crush . | . . . . . . Escape Stasis 77 | . . . . 77 . Rewire 9 | . . . . 9 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x2 533 | -9/Materials | Identified exit to Mines 533 | -9/Materials | Identified exit to Storage 926 | -9/Materials | Build established: Scavenger-Mutant 927 | -9/Materials | Discovered new exit (range 5) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Weapon x2 1393 | -8/Materials | Build established: Scavenger-Skirmisher 1417 | -8/Materials | Garrison activated, responded to threat 1479 | -8/Materials | Destroyed 9 combat bots 1488 | -8/Materials | Lost 5 parts (3n2w) 1509 | -8/Materials | Identified exit to Garrison 1509 | -8/Materials | Entered Garrison 1581 | -8/Garrison | Triggered checkpoint 1585 | -8/Garrison | Triggered checkpoint 1624 | -8/Garrison | Destroyed 8 combat bots 1706 | -8/Garrison | Discovered new exit (range 13) 1745 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1872 | -8/Garrison | Garrison Relay disabled 1894 | -8/Garrison | Build established: Scavenger-Tank 1936 | -8/Garrison | Lost 3 parts (1p2n) 2399 | -8/Garrison | Discovered new exit (range 11) 2412 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2595 | -8/Garrison | Discovered new exit (range 12) 2609 | -8/Garrison | Entered Materials 2958 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf destroyed. Overheating: System interference. Ion Cannon temporarily disabled. Reaction Control System destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-20). Critical hit (Burn: +37). Pulse Rifle broken. Overheating: Short circuit. Y-45 Defender destroyed. Flight Unit broken. Overheating: Short circuit. Overheating: Broken Flight Unit damaged (-9). Overheating: Matter decay (-6). R-06 Scavenger collects Wheel. Power failure, Lgt. Nuclear Core shutdown. R-06 Scavenger collects Med. Matter Pod. Dropped Broken Flight Unit. R-06 Scavenger collects Broken Flight Unit. Dropped Broken Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | * ??????????????????????????????????????? | | !??????????????????????????????????????? | | ??????????????????????????????????????? | | ######? ??????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???? ??# #?????????????????????????????????????? | | #???" ?# #?????????????????????????????????????? | | #???" # ########??????????????????????????????? | | #???? # #??????????????????????????????? | | #????? + #??????????????????????????????? | | #??????#" [[ #??????????????????????????????? | | #??????#T [[ #??????????????????????????????? | | #??????#" [ #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #### #??????????????????????????????? | | #??????# #?## ##???????????? #???????????????? | | #??######+#### ########### ##??????????????? | | #??# * # w r #??????????????? | | #??# """ "" # u @ r [ ????????? | | #??# """ !R" # !%= ????????? | | #??# """ "" # ########## [ ????????? | | #??# !* ## ##??????????? ######?????????? | | #??# ## #??????????????##??????????????? | | #??# ## #??????????????????????????????? | | #??# ## #??????????????????????????????? | | #########+"#### #??????????????????????????????? | | # ##??# #??????????????????????????????? | | # T """ #???#^ #??????????????????????????????? | | # """ #???# #??????????????????????????????? | | # """ #???# #??????????????????????????????? | | + """ #???# #??????????????????????????????? | | # """ #???? ???????????????????????????????? | | # ##### #??????????????????????????????? | | # / ????????????????????????? | | ###+########### #??????????????????????????????? | | #?# #????????????????????????????????????????????? | | #?# #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | ## ########?????????????????????????????????????? | | ## + #?????????????????????????????????????? | | !## # ! #?????????????????????????????????????? | | ## # #?????????????????????????????????????? | | # # """ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed BeamVoltaicPlating Manual? 0 Play Time 00:42:58 Cumulative 7.3 hours Start 2025.04.18 @ 18:12:08 End 2025.04.18 @ 23:31:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 38x25 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9b6d5f5-e8da-4496-9727-504111841646