Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 14:24:00 Player: RNGesus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (3708) 3708 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 6925 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Rolling (215) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Wheel > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Hardened Light Armor Plating Light Regenerative Plating Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Storage Unit Structural Scanner Structural Scanner Experimental Sensor Array Improved Signal Interpreter Active Sensor Suite Hardened Light Armor Plating Hacking Suite Heavy Ion Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Structural Scanner Experimental Sensor Array Improved Signal Interpreter Active Sensor Suite Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Ion Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Rocket Launcher Missile Launcher Spear [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 110 | 6 8 1 16 4 52 23 Power 7 | 1 1 . 2 . 2 1 Engine 5 | 1 1 . 2 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 30 | 2 2 1 6 . 13 6 Treads 20 | 2 2 1 5 . 9 1 Leg 3 | . . . . . . 3 Wheel 6 | . . . . . 4 2 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 32 | 1 2 . 4 2 15 8 Device 12 | . 1 . 2 . 6 3 Storage 4 | 1 1 . . 1 1 . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 13 | . . . 2 1 5 5 Artifact . | . . . . . . . Weapon 41 | 2 3 . 4 2 22 8 Energy Gun 9 | 2 2 . . . 5 . Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 20 | . 1 . 4 2 9 4 Ballistic Cannon . | . . . . . . . Launcher 7 | . . . . . 5 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 2 Parts Lost 38 | . 3 2 3 . 16 14 Power 4 | . 1 1 . . 1 1 Propulsion 14 | . . 1 . . 9 4 Utility 10 | . . . 2 . 5 3 Weapon 10 | . 2 . 1 . 1 6 Highest Loss Streak 10 | . 1 2 2 . 6 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 87 99 92 100 95 88 Engine 9 | . 13 13 11 11 5 5 Core 1 | . . . . . 3 3 Treads 24 | . 28 28 32 33 21 7 Leg 1 | . . . . . . 8 Wheel 1 | . . . . . 4 2 Device 8 | . 7 14 9 11 9 3 Storage 11 | . 14 14 11 11 9 9 Processor 3 | . . . . . 8 9 Hackware 3 | . . . . . 8 9 Protection 6 | . . . 6 11 7 13 Energy Gun 9 | . 21 28 4 . 5 . Ballistic Gun 8 | . . . 17 22 11 1 Launcher 1 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 112 | 14 29 26 37 38 106 112 Greatest Support 69 | 40 40 40 69 69 69 60 Greatest Overweight (x) 32 | . . . . . 32 11 Average Overweight (x) 1 | . . . . . 4 5 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 18 | 7 14 15 15 15 24 25 Most Carried 25 | 3 15 15 15 15 25 25 Average Carried 15 | 1 9 14 14 14 20 19 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 25 | 3 15 15 15 15 25 23 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2405 | 220 174 18 458 167 1048 320 Remotely . | . . . . . . . Salvage Created 4550 | . 776 21 1047 331 1550 825 Parts 284 | . 52 3 65 17 105 42 Haulers Intercepted 9 | . 2 . 4 . 2 1 Recyclers Shooed 5 | . 1 . . 1 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 96 | . 16 . 17 4 40 19 Melee 5 | . 1 . . . . 4 Guns 65 | . 15 . 17 4 25 4 Cannons 4 | . . . . . 1 3 AOE 22 | . . . . . 14 8 Classes Destroyed 14 | . 7 1 2 1 2 1 Worker 6 | . 2 . . 2 2 . Builder 7 | . 1 . 1 . 3 2 Tunneler 2 | . . 1 1 . . . Hauler 9 | . 2 . 4 . 2 1 Recycler 6 | . 1 . 2 1 . 2 Operator 4 | . 2 . . . 1 1 Swarmer 24 | . 6 . 4 . 10 4 Grunt 45 | . 10 . 7 1 18 9 Brawler 3 | . . . 1 . 1 1 Duelist 2 | . . . . 1 . 1 Protector 1 | . . . . . . 1 Sentry 18 | . . . 5 2 8 3 Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 4 1 5 3 5 9 Combat Bots Only 7 | . 4 . 5 2 5 7 Max Kills in Single Turn 4 | . 1 1 2 1 4 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 2 Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 6588 | . 708 280 1004 182 2379 2035 Core 852 | . 131 25 120 12 241 323 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . 26 Core Remaining (%) 68 | 100 . 37 . 67 . . Volleys Fired 327 | . 81 3 69 18 109 47 Largest 2 | . 2 2 2 2 2 2 Hottest 103 | . 90 80 80 46 103 103 Shots Fired 552 | . 145 6 126 36 191 48 Gun 522 | . 145 6 126 36 180 29 Cannon 16 | . . . . . 3 13 Launcher 14 | . . . . . 8 6 Special . | . . . . . . . Kinetic 294 | . 6 . 107 36 121 24 Thermal 228 | . 123 6 19 . 62 18 Explosive 14 | . . . . . 8 6 Electromagnetic 16 | . 16 . . . . . Robot Hit Streak 13 | . 13 3 12 10 12 12 Robot Miss Streak 5 | . 5 2 3 1 4 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . . . 3 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 416 | . 94 3 86 28 144 61 Core Hits 242 | . 37 1 38 12 111 43 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 13 | . 5 . 1 . 5 2 Burn 7 | . 5 . . . 2 . Destroy 4 | . . . 1 . 3 . Impale 2 | . . . . . . 2 Melee Attacks 47 | . . . . . . 47 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 47 | . . . . . . 47 Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9428 | . 1114 31 1316 450 4018 2499 Guns 6215 | . 1112 31 1316 450 2850 456 Cannons 297 | . . . . . 55 242 Explosions 2100 | . . . . . 1113 987 Melee 814 | . . . . . . 814 Ramming 2 | . 2 . . . . . Kinetic 3910 | . 36 . 1148 450 1906 370 Thermal 2483 | . 957 31 168 . 999 328 Explosive 2100 | . . . . . 1113 987 Electromagnetic 119 | . 119 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 814 | . . . . . . 814 Highest Corruption 4 | . 2 2 . . 4 4 Average Corruption 3 | . 2 2 . . 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . 17 8 . . 28 24 Message Errors 17 | . 3 2 . . 5 7 Matter Fused 24 | . 8 3 . . 5 8 Heat Flow Errors 11 | . 2 1 . . 4 4 Energy Discharges 5 | . 1 . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . 2 . . . 6 3 Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . 1 . . . . 1 Alerts 2 | . . 2 . . . . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 140 | . . . . . 40 100 Projectiles . | . . . . . . . Explosions 45 | . . . . . 40 5 Melee 95 | . . . . . . 95 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 75 | . . . . . 14 61 Shots 3 | . . . . . 1 2 Rammed 3 | . 3 . . . . . Targets Rammed 4 | . 4 . . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 454 | . 454 209 45 5 378 361 Average Temperature 107 | . 106 107 17 2 117 118 Received Heat Transfer 2370 | . 324 18 363 72 846 747 Effects 9 | . 2 . . . 2 5 Shutdowns 4 | . 1 . . . 1 2 Energy Bleed 2 | . . . . . . 2 Short Circuit 2 | . 1 . . . 1 . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . 2 . Heat Transferred 5611 | . 2793 75 375 . 1887 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 744 | . 254 96 429 234 543 744 Initial 202 | . . 91 . 108 . 202 Average 225 | . 155 56 228 68 267 544 Maximum Alert Level 3 | . 1 . 2 1 2 3 Low Security (%) 50 | 100 59 100 35 98 31 . Level 1 30 | . 40 . 54 1 49 10 Level 2 16 | . . . 10 . 19 70 Level 3 2 | . . . . . . 19 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 5 . 2 1 7 4 Investigation 6 | . 3 . 2 1 . . Extermination . | . . . . . . . Reinforcement 8 | . 2 . . . 4 2 Assault 2 | . . . . . 1 1 Garrison 3 | . . . . . 2 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 10 | . 3 . 2 . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 180 | . 44 19 29 4 62 22 Peak Tracking Total 13 | . 5 13 7 2 7 9 Tactical Retreats 11 | . 6 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 8 | . . . 2 . 2 4 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 18 | . 4 . 6 1 5 2 Terminals 14 | . 3 . 5 . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 6 . 24 1 18 3 Successful 31 | . 4 . 15 1 9 2 Failed 21 | . 2 . 9 . 9 1 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 29 | . 5 . 12 . 10 2 Terminals 39 | . 5 . 16 . 15 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 15 | . 2 . 4 1 6 2 Open Door 2 | . . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . 1 . Terminal Index 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . Hauler Manifests 4 | . 1 . 2 . 1 . Registered Components 2 | . . . 1 . 1 . Registered Prototypes 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 4 | . . . 4 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 2 . 4 . 2 . Terminals 7 | . 1 . 4 . 2 . Botnet 4 | . . . 3 . 1 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used 1 | . . . . . . 1 Hacking Detections 13 | . 2 . 5 . 5 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 . 1 . . Highest-Rated Group 40 | . . 40 . 31 . . Highest-Rated Ally 31 | . . 16 . 31 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 2 . 8 . . Total Damage 119 | . . 13 . 106 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 7480 | 94 1559 658 843 1171 2104 1051 Spaces Moved 3283 | 55 798 404 373 687 746 220 Core 5 | 4 . . . . 1 . Treads 2796 | 51 798 404 373 687 386 97 Legs 53 | . . . . . . 53 Wheels 429 | . . . . . 359 70 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 215 Average Speed 186 | 152 160 160 160 160 223 344 Slowest Speed 1650 | 160 160 160 160 160 1650 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 5 97 91 42 98 80 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 7 | . . . . . . 7 Terrain Destroyed 148 | . . . . . 82 66 Melee 7 | . . . . . . 7 Projectile 4 | . . . . . 1 3 AOE 137 | . . . . . 81 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 4007 | 63 935 410 497 726 989 387 Wait 134 | . 26 . 20 5 42 41 Move 3277 | 54 797 403 372 686 745 220 Hop . | . . . . . . . Pick Up 50 | 3 13 2 6 5 15 6 Fast Attach 46 | 6 5 . 5 1 23 6 Attach 27 | . 1 1 6 . 9 10 Detach 19 | . 2 . 4 . 10 3 Swap 38 | . 2 . 5 3 21 7 Drop 38 | . 4 1 10 8 15 . Fire 327 | . 81 3 69 18 109 47 Melee 47 | . . . . . . 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 4 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 449 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Discovered new exit (range 8) 927 | -10/Materials | Discovered new exit (range 13) 1114 | -10/Materials | Core integrity fell below 50% 1329 | -10/Materials | Identified exit to Mines 1654 | -10/Materials | Entered Mines 1770 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2144 | -10/Mines | Found a hidden stash of uninstalled traps 2273 | -10/Mines | Discovered new exit (range 11) 2274 | -10/Mines | Learned location of Storage (-8) 2276 | -10/Mines | Assembled infested the area 2282 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2294 | -10/Mines | Discovered new exit (range 14) 2312 | -10/Mines | Entered Materials 2312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -9/Materials | Identified exit to Mines 2767 | -9/Materials | Discovered new exit (range 3) 3155 | -9/Materials | Entered Mines 3335 | -9/Mines | Discovered new exit (range 8) 3352 | -9/Mines | Received a Mining Laser from a helpful Derelict 3386 | -9/Mines | Build established: Scavenger-Mutant 3440 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3579 | -9/Mines | Learned 2 Materials zone layouts 3624 | -9/Mines | Met a Derelict shopkeep closing up shop 3685 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3733 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3736 | -9/Mines | Found Prototype Device 3768 | -9/Mines | Discovered new exit (range 5) 3894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3928 | -9/Mines | Build established: Mutant 4326 | -9/Mines | Entered Materials 4326 | -8/Materials | Evolved 2 slots: Utility x2 4327 | -8/Materials | Identified exit to Factory 4336 | -8/Materials | Discovered new exit (range 14) 4461 | -8/Materials | Identified exit to Storage 4485 | -8/Materials | Garrison activated, responded to threat 4721 | -8/Materials | Build established: Scavenger-Mutant 5229 | -8/Materials | Lost 3 parts (1n2u) 5310 | -8/Materials | Lost 6 parts (1p3n2u) 5357 | -8/Materials | Found Prototype Device 5694 | -8/Materials | Discovered exit to Factory (range 20) 6016 | -8/Materials | Discovered exit to Factory (range 8) 6326 | -8/Materials | First assault squad dispatched 6430 | -8/Materials | Entered Storage 6523 | -8/Storage | Garrison activated, responded to threat 6542 | -8/Storage | Core integrity fell below 50% 6569 | -8/Storage | Destroyed 7 combat bots 6595 | -8/Storage | Core integrity fell below 20% 6624 | -8/Storage | Lost 10 parts (3n2u5w) 6647 | -8/Storage | Destroyed 7 combat bots 7183 | -8/Storage | Identified Exp. Sensor Array 7390 | -8/Storage | Found Prototype Protection 7391 | -8/Storage | Identified Lgt. Regenerative Plating 7481 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07284_ Acquired Wheel. 07288_ Acquired 26 matter. 07292_ Acquired Structural Scanner. 07368_ FCO8QC<%FN:3DIL64 IM 07386_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 07390_ Acquired Prototype Protection. 07391_ Identified Lgt. Regenerative Plating. 07410_ Destroyed Lgt. Nuclear Core. 07412_ Destroyed Aluminum Leg. 07415_ System corrupted: Matter fused (-7). 07421_ Rocket Launcher destroyed. 07423_ Seismic Detector destroyed. 07425_ G-47 Trooper destroyed. 07427_ Acquired 58 matter. 07440_ G-47 Trooper suffers critical hit (Impale). 07443_ Destroyed Particle Gun. 07446_ Sneak attack on R-06 Scavenger. 07446_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????#######????????????????????????????? | | ?????#######????????????????????????????? | | ?????## ##????????????????????????????? | | ?????## ##????????????????????????????? | | ####### ##????????????????????????????? | | # # ##????????????????????????????? | | # # ###???????????????????????????? | | # # #"#???#####???????????????????? | | # # ###?####### ??????????????????? | | # # ##=="g# # ??????????????????? | | # + ##== @ # ??????????????????? | | # # ##==" # # ??????????????????? | | # # ###?#T# # ??????????????????? | | # # ###?### # ??????????????????? | | # # ###??## # ??????????????????? | | # # ##???## # ??????????????????? | | # # ##???## ##??????????????????? | | ####### ##???## ##??????????????????? | | ?????## ##???## ##??????????????????? | | ?????## ##???## ##??????????????????? | | ?????## ####### ##??????????????????? | | ?????## ####### ##??????????????????? | | ?????## "##[ + #####???????????????? | | ?????## ####T# #####???????????????? | | ?????## ###### ""##???????????????? | | ?????## ####### G"##???????????????? | | ?????## ####### """##"""????????????? | | ?????## ##"""## ## #T #???????????? | | ?????## ##" "## #####+####??????????? | | ?????## ! % % %% ???????? | | ?????## %% % % % ???????? | | ?????## % % [ [ ???????? | | ?????##########+#########+#### ???????? | | ?????#### % ## ## # ###?????????? | | ???????????" % %##? ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGhostDoomcannon Manual? 0 Play Time 00:49:11 Cumulative 284.8 hours Start 2022.03.24 @ 13:19:55 End 2022.03.24 @ 14:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a1c4f03-542f-4e9f-8cac-69b451ac912e