Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.19 @ 08:50:10 Player: morimori Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2189) 2189 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 5005 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 125 Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 256/280 System Corruption 0% Temperature Cool (9) Movement Rolling (215) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Thermic Laser Heavy Particle Cannon > --- INVENTORY (25) --- Light Nuclear Core Flight Unit Flight Unit Flight Unit VTOL Module Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Small Storage Unit Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite ECM Suite ECM Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Wheel Wheel Flight Unit Flight Unit Flight Unit Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Small Storage Unit Machine Analyzer Improved Terrain Scanner ECM Suite ECM Suite ECM Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 70 | 7 14 40 . 2 7 Power 8 | 1 3 3 . . 1 Engine 8 | 1 3 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 8 . . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 14 | 2 2 8 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 10 . . . Device 3 | . . 3 . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 9 | . 2 7 . . . Artifact . | . . . . . . Weapon 33 | 3 5 19 . 2 4 Energy Gun 8 | 2 1 4 . . 1 Energy Cannon 4 | . . 2 . 1 1 Ballistic Gun 10 | 1 3 6 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 9 | . 1 6 . . 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Parts Lost 19 | . 4 7 . . 8 Power 3 | . 2 . . . 1 Propulsion 8 | . 2 3 . . 3 Utility 6 | . . 4 . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 8 | . 2 2 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 100 97 99 Engine 11 | . 14 10 11 11 10 Wheel 23 | . 28 21 22 22 21 Device 11 | . . 8 22 22 21 Storage 11 | . 14 11 11 11 11 Processor 8 | . 1 11 11 11 11 Protection 7 | . 12 12 . . . Energy Gun 8 | . 13 9 . . 10 Energy Cannon 7 | . . 6 22 19 2 Ballistic Gun 5 | . 14 4 . . . Launcher 1 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 103 | 11 96 103 101 101 101 Greatest Support 26 | 20 20 26 22 22 22 Greatest Overweight (x) 9 | 3 4 9 4 4 9 Average Overweight (x) 3 | . 3 3 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 Average Carried 23 | 3 22 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 25 25 25 24 20 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 1427 | 284 314 711 . 20 98 Remotely . | . . . . . . Salvage Created 2676 | 190 665 1555 18 . 248 Parts 172 | 19 38 106 . . 9 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 58 | . 16 32 . . 10 Guns 34 | . 16 17 . . 1 Cannons 6 | . . 6 . . . AOE 18 | . . 9 . . 9 Classes Destroyed 11 | 3 4 4 . . . Worker 5 | 2 . 3 . . . Tunneler 4 | 3 . . 1 . . Hauler 2 | . . 2 . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . 1 . . . Operator 5 | . 1 4 . . . Watcher 7 | . 2 5 . . . Swarmer 17 | . 3 8 . . 6 Grunt 29 | . 13 13 . . 3 Brawler 1 | . . 1 . . . Sentry 11 | . . 10 . . 1 Best Kill Streak 7 | 6 2 7 1 . 5 Combat Bots Only 7 | . 2 7 . . 5 Max Kills in Single Turn 3 | 1 1 3 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2720 | . 768 1105 . . 847 Core 635 | . 222 145 . . 268 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 34 | . . . . 34 . Core Remaining (%) 55 | 100 11 . . . . Volleys Fired 220 | 14 79 111 2 . 14 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 70 80 150 150 . 121 Shots Fired 432 | 28 158 218 4 . 24 Gun 339 | 28 157 140 . . 14 Cannon 71 | . . 67 4 . . Launcher 22 | . 1 11 . . 10 Special . | . . . . . . Kinetic 147 | 14 78 55 . . . Thermal 263 | 14 79 152 4 . 14 Explosive 22 | . 1 11 . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 11 10 12 2 . 5 Robot Miss Streak 7 | 1 7 5 2 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 248 | 20 84 128 2 . 14 Core Hits 126 | 9 29 60 . . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 4 7 . . . Burn 10 | . 4 6 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5481 | 208 1134 2934 50 . 1155 Guns 2907 | 208 1103 1404 . . 192 Cannons 996 | . . 946 50 . . Explosions 1578 | . 31 584 . . 963 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1188 | 87 514 587 . . . Thermal 2715 | 121 589 1763 50 . 192 Explosive 1578 | . 31 584 . . 963 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 145 | . 1 110 20 . 14 Projectiles 62 | . . 42 20 . . Explosions 83 | . 1 68 . . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . . 104 . . 56 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | 70 264 339 . . 12 Average Temperature 70 | 27 75 71 . . 6 Received Heat Transfer 948 | . 363 351 . . 234 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 4 10 . . 1 Heat Transferred 6483 | 322 1776 3811 74 . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 587 | 30 199 587 216 . . Initial 209 | . 19 52 209 . . Average 172 | 10 51 291 119 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 67 | 100 100 45 47 . . Level 1 17 | . . 22 52 . . Level 2 15 | . . 32 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 4 . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault 2 | . . 1 . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 9 | . 2 7 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 38 59 . . 22 Peak Tracking Total 7 | . 4 5 . . 7 Tactical Retreats 8 | . 5 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 5 | . 2 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 6 | . 2 3 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 16 | . 5 11 . . . Terminals 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 50 | . 21 29 . . . Successful 29 | . 9 20 . . . Failed 20 | . 12 8 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts 1 | . . 1 . . . Manual 25 | . 13 7 . 5 . Terminals 37 | . 21 16 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 10 | . . 10 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 9 8 . . . Part Schematic 5 | . 4 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 2 2 . . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 10 | . . 10 . . . Insert Component 4 | . . 4 . . . Analyze 6 | . . 6 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 11 | . 5 6 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 24 | . 4 5 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 3 Highest-Rated Group 198 | . . . 40 198 40 Highest-Rated Ally 40 | . . . 16 40 16 Total Orders . | . . . . . . Ally Attacks 53 | . . . . . 53 Total Damage 408 | . . . . . 408 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . . 2 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 8806 | 143 2260 2821 768 1467 1347 Spaces Moved 5266 | 96 1279 1511 498 1005 877 Core 8 | 8 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 5258 | 88 1279 1511 498 1005 877 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 135 145 145 140 Average Speed 141 | 83 139 141 145 145 145 Slowest Speed 215 | 200 140 215 145 145 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 5 100 97 95 90 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 8 | . . . 1 5 2 Spaces Dug . | . . . . . . Terrain Destroyed 190 | . 9 118 2 . 61 Melee . | . . . . . . Projectile 27 | . . 25 2 . . AOE 163 | . 9 93 . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 6218 | 132 1615 1990 541 1015 925 Wait 520 | 4 187 263 38 6 22 Move 5261 | 95 1278 1510 497 1004 877 Hop . | . . . . . . Pick Up 83 | 9 36 32 2 1 3 Fast Attach 20 | 6 4 10 . . . Attach 18 | 1 4 7 . 1 5 Detach 3 | 1 2 . . . . Swap 32 | . 6 23 . 1 2 Drop 61 | 2 19 34 2 2 2 Fire 220 | 14 79 111 2 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 144 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 3) 635 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Discovered new exit (range 8) 1011 | -10/Materials | Discovered new exit (range 15) 1284 | -10/Materials | Core integrity fell below 50% 2294 | -10/Materials | Core integrity fell below 20% 2403 | -10/Materials | Identified exit to Materials 2404 | -10/Materials | Entered another Materials area 2404 | -9/Materials | Evolved 2 slots: Utility x2 2426 | -9/Materials | Central database locked down 2724 | -9/Materials | Destroyed 7 combat bots 2931 | -9/Materials | Discovered new exit (range 15) 2956 | -9/Materials | Identified exit to Materials 3102 | -9/Materials | Discovered new exit (range 6) 3164 | -9/Materials | Identified exit to Mines 3425 | -9/Materials | Build established: Scavenger-Mutant 3596 | -9/Materials | Discovered exit to Materials (range 16) 4645 | -9/Materials | Discovered exit to Materials (range 6) 5204 | -9/Materials | First assault squad dispatched 5225 | -9/Materials | Entered Mines 5226 | -9/Mines | Learned location of Storage (-8) 5287 | -9/Mines | Met a Derelict bent on vengeance 5385 | -9/Mines | Discovered exit to Materials (range 9) 5435 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5449 | -9/Mines | Identified exit to Zion 5760 | -9/Mines | Learned Materials emergency access door positions 5774 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5840 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5993 | -9/Mines | Entered Zion 5993 | -7/Zion | Accompanied by 3 allies 6046 | -7/Zion | Discovered new exit (range 15) 6287 | -7/Zion | Learned location of Extension (-4) 6643 | -7/Zion | Found Prototype Special Weapon 6644 | -7/Zion | Identified RU-N14's Throwing Claymores 6790 | -7/Zion | Received a visual enhancement algorithm 7193 | -7/Zion | Imprinted 7196 | -7/Zion | Declared Zion's savior 7458 | -7/Zion | Identified exit to Proximity Caves 7460 | -7/Zion | Entered Proximity Caves 7460 | -6/Proximity Caves | Accompanied by 3 allies 7497 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8762 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8766 | -6/Proximity Caves | Core integrity fell below 50% 8772 | -6/Proximity Caves | Core integrity fell below 20% 8807 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08773_ Penetrated by Slug. 08775_ Imp. Heat Sink destroyed. 08776_ B-48 Gladiator suffers critical hit (Burn). 08776_ Wheel destroyed. 08777_ Y-64 Sentinel destroyed. 08777_ Destroyed Lgt. Angular Momentum Engine. 08778_ G-50 Soldier destroyed. 08779_ Acquired 26 matter. 08779_ Hvy. Laser fries itself beyond repair. 08781_ Autogun fries itself beyond repair. 08781_ C-30 ARC bursts open, deploying its payload. 08781_ G-67 Veteran unfolds itself. 08781_ B-48 Gladiator unfolds itself. 08781_ L-41 Fighter unfolds itself. 08781_ G-50 Soldier unfolds itself. 08781_ M-28 Smith unfolds itself. 08781_ Imp. Heat Sink destroyed. 08781_ Imp. Grenade Launcher destroyed. 08788_ S-27 Virus destroyed. 08793_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????????????????#??????????????????? | | ##??????????????????????????? #??????????????????? | | #????????????????????####??? ##?????????????????? | | #???????????????????## ##? ##????????????????? | | #???????####????????# ## #????????????????? | | #??????## #?????#### #????????????????? | | #??????# ####### @ #????????????????? | | ######## ## ##??##????????????? | | #?? ????????????? | | ####### ## #? ????????????? | | #?????# ##? ## ? ??????????? | | ##????# ### g ?????????? | | ###??## ?????????? | | #???## g #### " ????????? | | #????## # "%" ????????? | | ##?????# ### "#?????????? | | ###??????## #### ## # ##?????????? | | #????????## ### # Y #?????????? | | ???###???# ### #b % ##?????????? | | ### #???## #?###" % ??????? | | # #????## ##??### % = ??????? | | #??????## ## ##??## % ??????? | | ##???????# ### #??# " """"# ??????? | | #????????###?# ##?# ## ##### ?????? | | #???????????## ### ??????? | | ##?##????????# ###?????????????? | | #?# #????????# #####???????????????? | | ### #????????## #???????????????????? | | ### #?????????# #???????????????????? | | ## #?????????#### ##???????????????????? | | ####?????????## ## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Visual Processing Unit | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedIntegrityInjector Manual? 0 Play Time 01:12:52 Cumulative 75.9 hours Start 2023.08.19 @ 07:34:51 End 2023.08.19 @ 08:50:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d4166f-65cf-4804-811b-b33afbeabe8c