Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.16 @ 13:44:54 Player: Moshh Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (71) 71 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 996 Bonus ------- None Cogmind --------- Core Integrity 303/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Sensor Array ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Sensor Array Improved Terrain Scanner ECM Suite > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Ion Engine Wheel Flight Unit Flight Unit EM Pulse Gun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 5 4 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 3 | . . 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 3 | 1 1 1 Device 3 | 1 1 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 1 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 83 80 Engine 10 | . 14 8 Treads 21 | . . 31 Wheel 4 | . 14 . Flight 5 | . 14 1 Device 30 | . 26 31 Energy Gun 10 | . 14 8 Naked Turns . | . . . Heaviest Build 10 | 8 9 10 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | . 5 5 Average Carried 3 | . 1 4 Final Capacity 5 | 5 5 5 Final Carried 4 | . 4 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 305 | 242 20 43 Remotely . | . . . Salvage Created 120 | 29 48 43 Parts 11 | 3 7 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Guns 4 | . 3 1 Classes Destroyed 3 | 1 1 1 Tunneler 1 | 1 . . Swarmer 3 | . 3 . Grunt 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 631 | . 48 583 Core 103 | . 6 97 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 18 | 1 8 9 Largest 1 | 1 1 1 Hottest 45 | 40 40 45 Shots Fired 18 | 1 8 9 Gun 18 | 1 8 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 18 | 1 8 9 Robot Hit Streak 21 | 1 3 21 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | 1 5 9 Core Hits 10 | 1 3 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 270 | 13 58 199 Guns 218 | 13 58 147 Cannons . | . . . Explosions 46 | . . 46 Melee . | . . . Ramming 6 | . . 6 Kinetic . | . . . Thermal 46 | . . 46 Explosive . | . . . Electromagnetic 218 | 13 58 147 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . . 9 Shots 1 | . . 1 Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 21 | . . 21 Average Temperature 16 | . . 16 Received Heat Transfer 270 | . . 270 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 117 | 5 117 94 Initial 42 | . 2 42 Average 54 | 2 61 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 6 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 7 | . 7 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 3 | . 3 . Alert Level 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 587 | 61 158 368 Spaces Moved 468 | 59 241 168 Core 12 | 12 . . Treads 153 | . . 153 Legs . | . . . Wheels 104 | 47 57 . Hover . | . . . Flight 199 | . 184 15 Fastest Speed 37 | 50 37 117 Average Speed 95 | 88 49 165 Slowest Speed 170 | 100 90 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 29 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 578 | 64 271 243 Wait 62 | . 13 49 Move 466 | 58 240 168 Hop . | . . . Pick Up 6 | . 3 3 Fast Attach 8 | 5 2 1 Attach 3 | . 2 1 Detach 3 | . 3 . Swap 3 | . . 3 Drop 2 | . . 2 Fire 18 | 1 8 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 7) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Build established: Mutant 588 | -9/Materials | Self-destructed Last Messages --------------- Dropped EM Pulse Gun. O-16 Technician distress signal alerts nearby ally. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. K-01 Serf collects debris. Chain reaction triggered in Ion Engine. G-34 Mercenary misfires. Aluminum Leg fried. G-34 Mercenary destroyed. Acquired 43 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. EM Shotgun destroyed. Lgt. Ion Engine destroyed. Slammed into Y-45 Defender. Slammed into G-34 Mercenary. Y-45 Defender misfires. Imp. Terrain Scanner destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????#?# #"?"? | | ????????????###########+#"" #"???? | | ????????#??????#??# ### ##? ?? | | ??????????#????#??#""" #?# #??? ?? | | ??????????????#???#""" #?# #?? ?? | | ????????#????????##""" =#?# #? ? ? | | ??????????????????#""" [#?# #?????? | | ?????????????###??# #?# #?#?#?? | | ?????????#??????#?########?# ####### | | ????????#????????##?#??#???# # | | ????????#?????????#?##?????# # | | ?????????#?????????#??#?#??# # | | ???????????????##???#?#????# + """ | | ?????????????#??#?####?????# # """ | | ????????????????##???#?????# # """ | | ???????????????????????#??## ####### | | ????????????????#???#????## ###### | | ?????????????????#????????# | | ????????????#######???????# ! | | ????????????# #?#?????# | | ????????????# """ #???????# ###### | | ????????????# """ #?#?????## ####????? | | ????????????# """ #????#???# ##??????? | | ????????????# #????????# #???????? | | ????????????# #????????# #???????? | | ????????????#@ g #????????# #???????? | | ???????????######+########## #???????? | | ???????????# #???????? | | ???????????# ####+########## #???????? | | ????????????????# ????????# #???????? | | ????????????????#? ????????# #???????? | | ????????????????# "???????# #???????? | | ????????????????# "???????# #???????? | | ????????????????+ ?????? #???????? | | ????????????????# ""?????? #???????? | | ????????????????# """????? #???????? | | ????????????????? ""?????? ????????? | | ????????????????? ??????? ????????? | | ?????????????????###??????? ????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSchematicSuperbattery Manual? 0 Play Time 00:10:00 Cumulative 4.6 hours Start 2023.06.16 @ 13:34:44 End 2023.06.16 @ 13:44:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 7 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f653a0e-d59a-4b07-974a-3bc870978bcf