Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.07 @ 16:04:54 Player: cptwinky Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2454) 2454 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 5900 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 134/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (2050) Ox40 Location -8/Mines Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit 8R-AWN's Armor/EX > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (24) --- Heavy Ion Engine Combat Airjet Combat Airjet Combat Airjet Makeshift Hover Unit Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Targeting Computer Improved Light Armor Plating Shield Generator Makeshift Hacking Suite EX Chip 2 Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Rocket Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Huge Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Combat Airjet Combat Airjet Combat Airjet Makeshift Hover Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Experimental Targeting Computer Improved Light Armor Plating Shield Generator Makeshift Hacking Suite EX Chip 2 Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Rocket Launcher Datajack Makeshift Hammer [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 112 | 6 18 11 50 5 18 4 Power 7 | 1 2 . 3 . 1 . Engine 6 | 1 2 . 3 . . . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 30 | 2 6 1 16 . 5 . Treads 27 | 2 4 1 16 . 4 . Leg 1 | . . . . . 1 . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 4 2 10 2 6 1 Device 9 | . 2 1 3 2 1 . Storage 5 | 1 2 . 2 . . . Processor 2 | . . . 1 . 1 . Hackware 1 | . . . 1 . . . Protection 9 | . . 1 3 . 4 1 Artifact . | . . . . . . . Weapon 49 | 2 6 8 21 3 6 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 34 | 1 5 5 15 2 4 2 Ballistic Cannon . | . . . . . . . Launcher 9 | . . 3 4 1 . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 2 . 1 . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 15 | . 2 1 2 . 5 5 Power 2 | . 1 . 1 . . . Propulsion 7 | . . . 1 . 3 3 Utility 3 | . . 1 . . 1 1 Weapon 3 | . 1 . . . 1 1 Highest Loss Streak 5 | . 2 1 2 . 2 5 Average Slot Usage (%) 99 | . 97 100 99 100 99 89 Engine 11 | . 13 14 10 11 9 . Treads 31 | . 27 28 32 33 32 25 Device 10 | . 12 13 9 11 10 . Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 9 11 11 20 Ballistic Gun 22 | . 27 27 21 21 20 22 Naked Turns . | . . . . . . . Heaviest Build 109 | 12 32 34 109 107 104 104 Greatest Support 69 | 40 40 40 69 69 69 63 Greatest Overweight (x) 2 | . . . 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 24 | 7 14 14 24 24 24 24 Average Capacity 19 | 5 13 14 18 24 24 24 Most Carried 24 | 4 14 14 24 24 24 24 Average Carried 18 | 1 12 13 17 23 21 21 Final Capacity 24 | 7 14 14 24 24 24 24 Final Carried 24 | 4 14 14 24 24 24 19 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3198 | 223 543 267 1397 84 684 . Remotely . | . . . . . . . Salvage Created 3975 | . 798 176 2100 142 512 247 Parts 286 | . 60 13 132 11 62 8 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 7 | . 1 . 6 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 79 | . 17 10 38 6 3 5 Guns 56 | . 17 5 26 3 3 2 AOE 22 | . . 5 12 3 . 2 Classes Destroyed 14 | . 6 1 5 1 1 . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Hauler 8 | . 2 . 6 . . . Recycler 7 | . 1 . 6 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 6 | . 1 . 5 . . . Swarmer 29 | . 6 6 14 3 . . Grunt 33 | . 11 3 12 2 . 5 Brawler 1 | . . . . 1 . . Duelist 2 | . . . 2 . . . Sentry 10 | . . . 10 . . . Zionite 8 | . . . . . 8 . Assembled 3 | . . 1 . . 2 . Best Kill Streak 7 | . 5 3 7 3 3 4 Combat Bots Only 7 | . 5 3 7 3 3 4 Max Kills in Single Turn 4 | . 2 2 4 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . 2 4 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4857 | . 582 208 1485 43 1201 1338 Core 509 | . 83 6 66 . 197 157 Absorbed by Shields 317 | . . . 228 18 71 . Core Remaining (%) 82 | 100 . 64 . . . . Volleys Fired 333 | . 61 19 133 4 95 21 Largest 2 | . 2 2 2 2 2 2 Hottest 70 | . 70 46 46 46 46 46 Shots Fired 647 | . 122 33 260 6 185 41 Gun 631 | . 122 28 254 4 183 40 Cannon . | . . . . . . . Launcher 14 | . . 5 6 2 . 1 Special 2 | . . . . . 2 . Kinetic 623 | . 114 28 254 4 183 40 Thermal 4 | . 4 . . . . . Explosive 12 | . . 5 4 2 . 1 Electromagnetic 6 | . 4 . 2 . . . Robot Hit Streak 18 | . 17 7 18 3 18 18 Robot Miss Streak 7 | . 7 2 4 1 5 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 2 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 475 | . 79 23 192 3 145 33 Core Hits 195 | . 35 15 86 7 38 14 Critical Hits 9 | . . . 3 . 4 2 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 6 | . . . 3 . 1 2 Melee Attacks 5 | . . . 1 . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 1 . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8490 | . 1076 721 3648 298 2122 625 Guns 6817 | . 1045 324 2767 60 2122 499 Cannons . | . . . . . . . Explosions 1587 | . . 394 849 218 . 126 Melee . | . . . . . . . Ramming 86 | . 31 3 32 20 . . Kinetic 6795 | . 1023 324 2767 60 2122 499 Thermal . | . . . . . . . Explosive 1423 | . . 394 685 218 . 126 Electromagnetic 186 | . 22 . 164 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Effects 3 | . . 3 . . . . Energy Discharges 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 66 | . . 25 41 . . . Projectiles . | . . . . . . . Explosions 65 | . . 25 40 . . . Melee 1 | . . . 1 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . 31 14 . . . Shots 2 | . . 1 1 . . . Rammed 15 | . 6 1 4 4 . . Targets Rammed 16 | . 6 1 5 4 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 26 | . 18 12 26 1 . 9 Average Temperature 8 | . 7 6 8 1 . 6 Received Heat Transfer 934 | . 180 69 488 8 . 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 645 | . 232 199 645 234 . 118 Initial 234 | . . 19 . 234 . . Average 191 | . 103 66 337 69 . 46 Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 60 | 100 79 100 28 78 . 100 Level 1 20 | . 20 . 28 21 . . Level 2 18 | . . . 43 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 5 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 34 13 62 6 17 8 Peak Tracking Total 9 | . 5 3 7 3 9 5 Tactical Retreats 8 | . . 1 3 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 41 | . . . 41 . . . Triggered 1 | . . . 1 . . . Disarmed . | . . . . . . . Reprogrammed 7 | . . . 7 . . . Reused 5 | . . . 2 . . 3 Traps Extracted . | . . . . . . . Installed 3 | . . . . . . 3 Triggered 5 | . . . 2 . . 3 Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . 1 . 3 . 4 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 27 | . 10 . 15 . 2 . Terminals 16 | . 7 . 9 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 89 | . 40 . 47 . 2 . Successful 57 | . 21 . 34 . 2 . Failed 32 | . 19 . 13 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 37 | . 21 . 15 . 1 . Terminals 49 | . 27 . 22 . . . Fabricators . | . . . . . . . Repair Stations 25 | . 10 . 15 . . . Recycling Units 8 | . 3 . 5 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 8 . 7 . 2 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 3 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 4 | . 2 . 2 . . . Locate Traps 2 | . . . 2 . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 22 | . 8 . 14 . . . Scan Component 11 | . 4 . 7 . . . Repair 11 | . 4 . 7 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . . Terminals 6 | . 3 . 3 . . . Track 2 | . 1 . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . . . 2 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 3 . . . Mask 2 | . . . 2 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 14 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . 4 . 7 . . . Time 397 | . 104 . 293 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 22 | . 2 . 20 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 1 . 4 . Non-combat 4 | . . . 1 . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 5 | . . . 1 . 4 . parse_system 4 | . . . . . 4 . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 7 | . 1 2 . 3 1 . Largest Group 3 | . 1 2 1 3 3 . Highest-Rated Group 45 | . 10 45 14 40 40 . Highest-Rated Ally 36 | . 10 31 14 16 36 . Total Orders 3 | . . . . . 3 . STAY 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . Ally Attacks 19 | . . 4 . . 15 . Total Damage 197 | . . 82 . . 115 . Kills 2 | . . 1 . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 12561 | 94 1712 1135 3764 1829 3923 104 Spaces Moved 4998 | 54 823 642 1452 681 1336 10 Core 5 | 5 . . . . . . Treads 4983 | 49 813 642 1452 681 1336 10 Legs . | . . . . . . . Wheels 10 | . 10 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 260 260 260 Average Speed 211 | 149 159 160 193 260 264 260 Slowest Speed 360 | 160 160 160 260 260 360 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 5 97 96 96 99 88 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 31 | . . 10 . 11 . 10 Terrain Destroyed 101 | . . 43 25 23 . 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 101 | . . 43 25 23 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 6387 | 64 1112 720 2161 734 1548 48 Wait 697 | 1 170 37 419 17 47 6 Move 4992 | 53 822 641 1451 680 1335 10 Hop . | . . . . . . . Pick Up 88 | 4 20 5 24 11 24 . Fast Attach 30 | 6 5 1 14 1 3 . Attach 11 | . 1 1 2 . 5 2 Detach 9 | . 1 1 3 . 3 1 Swap 71 | . 12 9 34 4 10 2 Drop 91 | . 14 5 34 13 22 3 Fire 333 | . 61 19 133 4 95 21 Melee 5 | . . . 1 . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . 6 1 5 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 44 | . . . 41 . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 473 | -10/Materials | Discovered new exit (range 13) 847 | -10/Materials | Repaired Hcp. Storage Unit 874 | -10/Materials | Repaired Lgt. Treads 902 | -10/Materials | Repaired Lgt. Treads 1116 | -10/Materials | Repaired Lgt. Treads 1373 | -10/Materials | Discovered new exit (range 12) 1570 | -10/Materials | Discovered new exit (range 8) 1807 | -10/Materials | Entered Mines 1807 | -10/Mines | Accompanied by 1 ally 1977 | -10/Mines | Assembled infested the area 1982 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2170 | -10/Mines | Discovered new exit (range 11) 2522 | -10/Mines | Discovered new exit (range 7) 2837 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2942 | -10/Mines | Entered Materials 2942 | -9/Materials | Accompanied by 1 ally 2942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3100 | -9/Materials | Discovered new exit (range 15) 3158 | -9/Materials | Discovered new exit (range 10) 3170 | -9/Materials | Destroyed 7 combat bots 3279 | -9/Materials | Identified exit to Mines 3499 | -9/Materials | Build established: Scavenger-Mutant 4181 | -9/Materials | Build established: Mutant 4310 | -9/Materials | Discovered new exit (range 16) 4475 | -9/Materials | Repaired Broken Cmb. Airjet 4508 | -9/Materials | Repaired Med. Armor Plating 4529 | -9/Materials | Build established: Scavenger-Mutant 4536 | -9/Materials | Repaired Grenade Launcher 4587 | -9/Materials | Repaired Cmb. Airjet 4837 | -9/Materials | Discovered new exit (range 10) 5236 | -9/Materials | Discovered new exit (range 8) 5742 | -9/Materials | First assault squad dispatched 5827 | -9/Materials | Build established: Mutant 6166 | -9/Materials | Repaired Imp. Assault Rifle 6321 | -9/Materials | Repaired Med. Armor Plating 6355 | -9/Materials | Repaired Hvy. Assault Rifle 6706 | -9/Materials | Entered Mines 7077 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7144 | -9/Mines | Learned location of Storage (-7) 7533 | -9/Mines | Found a hidden stash of uninstalled traps 7772 | -9/Mines | Discovered new exit (range 12) 7905 | -9/Mines | Discovered new exit (range 4) 7921 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7949 | -9/Mines | Learned 4 Materials zone layouts 8349 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8518 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8520 | -9/Mines | Discovered new exit (range 5) 8535 | -9/Mines | Entered Exiles 8535 | -9/Exiles | Accompanied by 3 allies 8569 | -9/Exiles | Discovered new exit (range 15) 8660 | -9/Exiles | Met 8R-AWN 8701 | -9/Exiles | Met EX-HEX 8844 | -9/Exiles | Met EX-DEC 8888 | -9/Exiles | Learned location of Zion (-6) 9281 | -9/Exiles | Met EX-BIN 9328 | -9/Exiles | Aligned with FarCom system 9331 | -9/Exiles | Given EX-Vault access code 9391 | -9/Exiles | Opened EX-Vault 9448 | -9/Exiles | Found Field Lobotomy Kit 9507 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10177 | -9/Exiles | Found YOLO Cannon 10539 | -9/Exiles | Attacked by the Exiles 10759 | -9/Exiles | Destroyed 8R-AWN 10872 | -9/Exiles | Core integrity fell below 50% 10904 | -9/Exiles | Assimilated DAS Turret with FLK Orb 11650 | -9/Exiles | Destroyed EX-BIN 11715 | -9/Exiles | Destroyed EX-DEC 11727 | -9/Exiles | Destroyed EX-HEX 12062 | -9/Exiles | Found 8R-AWN's Armor/EX 12105 | -9/Exiles | Found Exp. Targeting Computer 12458 | -9/Exiles | Entered Mines 12522 | -8/Mines | 12-ASH came to Exiles' defense 12549 | -8/Mines | Core integrity fell below 20% 12562 | -8/Mines | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- 12497_ Destroyed Lgt. Angular Momentum Engine. 12504_ G-50 Soldier destroyed. 12512_ G-47 Trooper destroyed. 12512_ Switching to secondary target: G-50 Soldier. 12516_ G-47 Trooper destroyed. 12522_ 12-ASH: "I came as fast as I could... Wait, it was you!" 12527_ G-50 Soldier triggered Shock Trap. 12527_ The floor emits a surge of raw power. 12528_ G-50 Soldier system terminally corrupted. 12528_ Adv. Heat Sink fried. 12528_ Lgt. Angular Momentum Engine fried. 12528_ Hvy. Laser fried. 12533_ Imp. Treads destroyed. 12535_ Lgt. Treads destroyed. 12544_ Imp. Light Armor Plating destroyed. 12548_ Lgt. Treads destroyed. 12557_ Critical hit. 12557_ Imp. Assault Rifle destroyed. 12559_ 12-ASH suffers critical hit. 12559_ Destroyed Adv. Reaction Control System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??####???????????????????????? | | ### ##?????#????????????????? | | #; #???? #????????????????? | | ?# ##?? ##???????????????? | | ?# @;#?# ###??????????? | | ?# g### = #??????????? | | ?#; %^%= % #?????????????? | | ?## %%=[%! #????????????? | | ??# =! * #????????????? | | ??# ###????????????? | | ??# ####??????????????? | | ??# ##?????????????????? | | ??## ##??????????????????? | | ???## ###???????????????????? | | ????####?????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EX 90 Evasion (%) 42 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableBiometalSpear Manual? 0 Play Time 00:51:01 Cumulative 768.5 hours Start 2021.02.07 @ 15:14:01 End 2021.02.07 @ 16:04:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 538 Adventurer 4 Explorer 0 Win Type - Total 85 Types 64/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed018f73-b397-4cdb-a470-849d29602e82