Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 17:48:10

Player: jonasanoj

Result: Destroyed by O1-HWN(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (23)      115
Value Destroyed (515)      515
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1230

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     291/300
Energy                     180/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY (2) ------
     Large Storage Unit
           Weapon Shielding
>          --- WEAPON (2) -------
           EMP Blaster
>          --- INVENTORY (15) ---
           Ion Engine
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
  Improved Aluminum Leg
           Structural Scanner
           Structural Scanner
  Improved Terrain Scanner
           Seismic Detector
     Small Laser
     Small Laser
     Small Laser
           EMP Blaster

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
           Structural Scanner
>          --- WEAPON -----------
    Medium Laser
           EMP Blaster
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
  Improved Terrain Scanner
           Seismic Detector
           Weapon Shielding
     Small Laser
     Small Laser
           Assault Rifle
           EMP Blaster
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Aluminum Leg
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Transport Network Coupler
  Protection               Weapon Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 EMP Blaster
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             32   | 8   9   10  5   
  Power                    5    | 1   1   3   .   
    Engine                 5    | 1   1   3   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 3   2   1   1   
    Treads                 2    | 2   .   .   .   
    Leg                    4    | .   2   1   1   
    Wheel                  1    | 1   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 1   4   .   1   
    Device                 1    | .   1   .   .   
    Storage                2    | 1   1   .   .   
    Processor              2    | .   2   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   14   | 3   2   6   3   
    Energy Gun             6    | 2   1   3   .   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          3    | 1   .   2   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   1   1   
    Special Weapon         2    | .   1   .   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   .   6   3   
  Power                    2    | .   .   2   .   
  Propulsion               2    | .   .   1   1   
  Utility                  .    | .   .   .   .   
  Weapon                   5    | .   .   3   2   
  Highest Loss Streak      2    | .   .   2   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     98   | .   99  97  99  
  Engine                   13   | .   14  12  14  
  Treads                   2    | .   4   .   .   
  Leg                      25   | .   23  28  27  
  Device                   7    | .   2   14  12  
  Storage                  14   | .   14  14  14  
  Processor                5    | .   11  .   .   
  Energy Gun               14   | .   14  13  16  
  Ballistic Gun            7    | .   10  5   .   
  Launcher                 2    | .   .   7   3   
  Special Weapon           2    | .   3   1   1   
Naked Turns                .    | .   .   .   .   
Heaviest Build             38   | 13  29  32  38  
  Greatest Support         40   | 40  40  26  23  
  Greatest Overweight (x)  3    | .   1   1   3   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         13   | 6   12  15  15  
  Most Carried             15   | 5   15  15  15  
  Average Carried          11   | 2   10  14  13  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 5   15  13  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           647  | 208 256 125 58  
  Remotely                 .    | .   .   .   .   
Salvage Created            671  | .   236 312 123 
  Parts                    46   | .   19  19  8   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      4    | .   .   .   4   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  19   | .   8   8   3   
  Guns                     16   | .   8   8   .   
  Cannons                  2    | .   .   .   2   
  AOE                      1    | .   .   .   1   
Classes Destroyed          8    | .   5   2   1   
  Worker                   1    | .   .   1   .   
  Builder                  2    | .   1   1   .   
  Hauler                   1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  6    | .   6   .   .   
  Grunt                    9    | .   2   7   .   
  Subdweller               3    | .   .   .   3   
  Assembled                1    | .   .   1   .   
Best Kill Streak           5    | .   5   3   2   
  Combat Bots Only         3    | .   3   3   2   
Max Kills in Single Turn   2    | .   2   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   .   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        108  | .    52   48   8    
  Missed                   23   | .    13   9    1    
Damage Taken               1144 | .    358  470  316  
  Core                     267  | .    25   99   143  
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Shielding  28   | .    .    .    28   
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              104  | .    34   65   5    
  Largest                  2    | .    2    2    2    
  Hottest                  150  | .    100  150  113  
Shots Fired                150  | .    66   76   8    
  Gun                      133  | .    64   69   .    
  Cannon                   5    | .    .    .    5    
  Launcher                 5    | .    .    2    3    
  Special                  7    | .    2    5    .    
  Kinetic                  46   | .    32   14   .    
  Thermal                  99   | .    34   60   5    
  Explosive                .    | .    .    .    .    
  Electromagnetic          5    | .    .    2    3    
  Robot Hit Streak         7    | .    6    7    6    
  Robot Miss Streak        5    | .    5    3    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           78   | .    36   37   5    
  Core Hits                35   | 1    14   17   3    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    1    1    .    
    Burn                   2    | .    1    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1141 | 2    493  486  160  
  Guns                     946  | .    485  461  .    
  Cannons                  135  | .    .    .    135  
  Explosions               25   | .    .    .    25   
  Melee                    .    | .    .    .    .    
  Ramming                  35   | 2    8    25   .    
  Kinetic                  273  | .    237  36   .    
  Thermal                  808  | .    248  425  135  
  Explosive                .    | .    .    .    .    
  Electromagnetic          25   | .    .    .    25   
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 1    | .    1    .    .    
  Impact                   1    | .    1    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      20   | .    .    4    16   
  Shots                    2    | .    .    1    1    
  Rammed                   1    | 1    .    .    .    
Targets Rammed             6    | 1    1    4    .    
  Kicked                   4    | .    .    4    .    
  Crushed                  1    | .    1    .    .    
Highest Temperature        102  | .    54   102  .    
  Average Temperature      25   | .    17   32   .    
  Received Heat Transfer   240  | .    6    222  12   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             2    | .    1    1    .    
  Heat Transferred         2296 | .    814  1297 185  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    .    .    1    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             205  | .   205 110 .   
  Initial                  .    | .   .   .   .   
  Average                  49   | .   65  30  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         94   | 100 91  100 .   
  Level 1                  5    | .   8   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              33   | .   17  11  5   
  Peak Tracking Total      4    | .   4   4   2   
  Tactical Retreats        3    | .   1   2   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                9    | .   9   .   .   
  Successful               6    | .   6   .   .   
  Failed                   3    | .   3   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                9    | .   9   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   6   .   .   
  Robot Analysis           1    | .   1   .   .   
  Alert Level              3    | .   3   .   .   
  Unreport Threat          2    | .   2   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2005 | 104  1018 583  300  
Spaces Moved               921  | 58   509  207  147  
  Core                     5    | 5    .    .    .    
  Treads                   133  | 52   81   .    .    
  Legs                     782  | .    428  207  147  
  Wheels                   1    | 1    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  120  190  
  Average Speed            177  | 149  172  188  190  
  Slowest Speed            330  | 160  190  190  330  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       21   | 6    49   16   14   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    .    1    
Spaces Dug                 1    | .    1    .    .    
Terrain Destroyed          5    | .    1    1    3    
  Melee                    .    | .    .    .    .    
  Projectile               2    | .    1    1    .    
  AOE                      3    | .    .    .    3    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1120 | 71  580 310 159 
  Wait                     24   | .   4   20  .   
  Move                     919  | 58  508 206 147 
  Hop                      .    | .   .   .   .   
  Pick Up                  28   | 5   17  4   2   
  Fast Attach              8    | 6   2   .   .   
  Attach                   8    | .   .   6   2   
  Detach                   .    | .   .   .   .   
  Swap                     16   | 2   7   4   3   
  Drop                     8    | .   7   1   .   
  Fire                     104  | .   34  65  5   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     4    | .   .   4   .   
  Crush                    1    | .   1   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   14 | -11/Scrapyard | Discovered new exit (range 16)
  105 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  354 | -10/Materials | Discovered new exit (range 13)
  705 | -10/Materials | Derelicts attacked the area
  810 | -10/Materials | Discovered new exit (range 16)
 1123 | -10/Materials | Entered Mines
 1154 | -10/Mines     | Excavation squad dispatched
 1154 | -10/Mines     | A large section of the Mines collapsed
 1404 | -10/Mines     | Excavation squad dispatched
 1579 | -10/Mines     | Discovered new exit (range 10)
 1654 | -10/Mines     | Excavation squad dispatched
 1706 | -10/Mines     | Entered Subcaves
 1827 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1926 | -10/Subcaves  | Core integrity fell below 50%
 1928 | -10/Subcaves  | Core integrity fell below 20%
 2006 | -10/Subcaves  | Destroyed by O1-HWN(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
Found 29 Matter.
Subatomizers dissect the Sub. Beam Cannon.
Acquired Flamer.
Acquired Sub. Beam Cannon.
Acquired 10 matter. <x2>
U9-78D(R) destroyed.
Subatomizers dissect the Sub. Laser.
M2-FMB(R) affixes Scrap Shield Fragment to Scrap Shield.
Imp. Aluminum Leg destroyed.
Flamer destroyed.
M2-FMB(R) destroyed.
Chain reaction triggered in Corrupted Sub. Power Source.
Subatomizers dissect the Corrupted Sub. Laser.
FF-L34(R) destroyed.
Subatomizers dissect the Corrupted Sub. Laser.
Acquired 22 matter.
Acquired 6 matter.
Subatomizers dissect the Corrupted Sub. Shrapnel Launcher. <x2>
ER-OAD(R) destroyed.
Sub. Beam Cannon destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????####????????????????????????????? |
| ??????????????#########??????????????????????????? |
| ??????????????#" ## #####????????######??####???## |
| ?????????????# ""       #???????#######?#######?## |
| ?????????????#  ""      #??########  ##?### ###### |
| ?????????????#   ""     ##########"  #####   ##### |
| ?????????????#    """   #####  ###"  ####     #### |
| ?????????????#                  ##"  "" ####   ### |
| ?????????        ! R     @      !]&   ;    "    "# |
| ?????????       *%&   ###    ## &% &  ;;         # |
| ?????????       ####  ###  ###  !&&[               |
| ??????????     ????######                          |
| ?????????????????????###                           |
| ?????????????????????##         "#"    #           |
| ???????????????????####  ##    #####   #           |
| ???????????????????##    ###    ### %! #           |
| ???????????????????##    ####   ### =  #   "       |
| ???????????????????## ###?###  ###    #####        |
| ??????????????????? ##?????#    #     #######      |
| ????????????????????????????       #####?#####   # |
| ???????????????????????????        #####???###   # |
| ??????????????????????????? " ###  ?????????##  ## |
| ?????????????????????????# ""##### ?????????##  ## |
| ?????????????????????????######     #???????##  ## |
| ?????????????????????????#####???  ##???????#    # |
| ?????????????????????????????????? ##????????    # |
| ??????????????????????????????????????????????  ## |
| ?????????????????????????????????????????????? ### |
| ??????????????????????????????????????????????#### |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       85
Weapon Shielding           33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LinkedLegBiocell
  Manual?         0
Play Time         00:14:07
  Cumulative      12.4 hours
  Start           2024.05.21 @ 17:35:40
  End             2024.05.21 @ 17:48:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          20
  Rogue           15
  Adventurer      5
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             18
Gallery%          23
Achievement%      18
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/X11Bold
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8d3571af-b1ff-445b-8221-51ec7ec392b7