Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 17:48:10 Player: jonasanoj Result: Destroyed by O1-HWN(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1230 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 180/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (15) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Structural Scanner Structural Scanner Improved Terrain Scanner Seismic Detector Small Laser Small Laser Small Laser EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser EMP Blaster > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Terrain Scanner Seismic Detector Weapon Shielding Small Laser Small Laser Assault Rifle EMP Blaster [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 8 9 10 5 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 2 1 1 Treads 2 | 2 . . . Leg 4 | . 2 1 1 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 3 2 6 3 Energy Gun 6 | 2 1 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 6 3 Power 2 | . . 2 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 5 | . . 3 2 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 99 Engine 13 | . 14 12 14 Treads 2 | . 4 . . Leg 25 | . 23 28 27 Device 7 | . 2 14 12 Storage 14 | . 14 14 14 Processor 5 | . 11 . . Energy Gun 14 | . 14 13 16 Ballistic Gun 7 | . 10 5 . Launcher 2 | . . 7 3 Special Weapon 2 | . 3 1 1 Naked Turns . | . . . . Heaviest Build 38 | 13 29 32 38 Greatest Support 40 | 40 40 26 23 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 2 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 647 | 208 256 125 58 Remotely . | . . . . Salvage Created 671 | . 236 312 123 Parts 46 | . 19 19 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 8 8 3 Guns 16 | . 8 8 . Cannons 2 | . . . 2 AOE 1 | . . . 1 Classes Destroyed 8 | . 5 2 1 Worker 1 | . . 1 . Builder 2 | . 1 1 . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 9 | . 2 7 . Subdweller 3 | . . . 3 Assembled 1 | . . 1 . Best Kill Streak 5 | . 5 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 108 | . 52 48 8 Missed 23 | . 13 9 1 Damage Taken 1144 | . 358 470 316 Core 267 | . 25 99 143 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . . 28 Core Remaining (%) 100 | 100 . . . Volleys Fired 104 | . 34 65 5 Largest 2 | . 2 2 2 Hottest 150 | . 100 150 113 Shots Fired 150 | . 66 76 8 Gun 133 | . 64 69 . Cannon 5 | . . . 5 Launcher 5 | . . 2 3 Special 7 | . 2 5 . Kinetic 46 | . 32 14 . Thermal 99 | . 34 60 5 Explosive . | . . . . Electromagnetic 5 | . . 2 3 Robot Hit Streak 7 | . 6 7 6 Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | . 36 37 5 Core Hits 35 | 1 14 17 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1141 | 2 493 486 160 Guns 946 | . 485 461 . Cannons 135 | . . . 135 Explosions 25 | . . . 25 Melee . | . . . . Ramming 35 | 2 8 25 . Kinetic 273 | . 237 36 . Thermal 808 | . 248 425 135 Explosive . | . . . . Electromagnetic 25 | . . . 25 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 4 16 Shots 2 | . . 1 1 Rammed 1 | 1 . . . Targets Rammed 6 | 1 1 4 . Kicked 4 | . . 4 . Crushed 1 | . 1 . . Highest Temperature 102 | . 54 102 . Average Temperature 25 | . 17 32 . Received Heat Transfer 240 | . 6 222 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2296 | . 814 1297 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 205 | . 205 110 . Initial . | . . . . Average 49 | . 65 30 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 91 100 . Level 1 5 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 17 11 5 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Alert Level 3 | . 3 . . Unreport Threat 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2005 | 104 1018 583 300 Spaces Moved 921 | 58 509 207 147 Core 5 | 5 . . . Treads 133 | 52 81 . . Legs 782 | . 428 207 147 Wheels 1 | 1 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 177 | 149 172 188 190 Slowest Speed 330 | 160 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 49 16 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 1 | . 1 . . Terrain Destroyed 5 | . 1 1 3 Melee . | . . . . Projectile 2 | . 1 1 . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1120 | 71 580 310 159 Wait 24 | . 4 20 . Move 919 | 58 508 206 147 Hop . | . . . . Pick Up 28 | 5 17 4 2 Fast Attach 8 | 6 2 . . Attach 8 | . . 6 2 Detach . | . . . . Swap 16 | 2 7 4 3 Drop 8 | . 7 1 . Fire 104 | . 34 65 5 Melee . | . . . . Ram . | . . . . Kick 4 | . . 4 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Derelicts attacked the area 810 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Entered Mines 1154 | -10/Mines | Excavation squad dispatched 1154 | -10/Mines | A large section of the Mines collapsed 1404 | -10/Mines | Excavation squad dispatched 1579 | -10/Mines | Discovered new exit (range 10) 1654 | -10/Mines | Excavation squad dispatched 1706 | -10/Mines | Entered Subcaves 1827 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1926 | -10/Subcaves | Core integrity fell below 50% 1928 | -10/Subcaves | Core integrity fell below 20% 2006 | -10/Subcaves | Destroyed by O1-HWN(R) with Subdweller Shrapnel Launcher Last Messages --------------- Found 29 Matter. Subatomizers dissect the Sub. Beam Cannon. Acquired Flamer. Acquired Sub. Beam Cannon. Acquired 10 matter. U9-78D(R) destroyed. Subatomizers dissect the Sub. Laser. M2-FMB(R) affixes Scrap Shield Fragment to Scrap Shield. Imp. Aluminum Leg destroyed. Flamer destroyed. M2-FMB(R) destroyed. Chain reaction triggered in Corrupted Sub. Power Source. Subatomizers dissect the Corrupted Sub. Laser. FF-L34(R) destroyed. Subatomizers dissect the Corrupted Sub. Laser. Acquired 22 matter. Acquired 6 matter. Subatomizers dissect the Corrupted Sub. Shrapnel Launcher. ER-OAD(R) destroyed. Sub. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ??????????????#########??????????????????????????? | | ??????????????#" ## #####????????######??####???## | | ?????????????# "" #???????#######?#######?## | | ?????????????# "" #??######## ##?### ###### | | ?????????????# "" ##########" ##### ##### | | ?????????????# """ ##### ###" #### #### | | ?????????????# ##" "" #### ### | | ????????? ! 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" ### ?????????## ## | | ?????????????????????????# ""##### ?????????## ## | | ?????????????????????????###### #???????## ## | | ?????????????????????????#####??? ##???????# # | | ?????????????????????????????????? ##???????? # | | ?????????????????????????????????????????????? ## | | ?????????????????????????????????????????????? ### | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedLegBiocell Manual? 0 Play Time 00:14:07 Cumulative 12.4 hours Start 2024.05.21 @ 17:35:40 End 2024.05.21 @ 17:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 15 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d3571af-b1ff-445b-8221-51ec7ec392b7