Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 07:43:58 Player: Toddbert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (866) 866 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 48/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (3) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Medium Storage Unit Weapon Shielding Small Laser Assault Rifle Assault Rifle Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Medium Storage Unit Small Laser Small Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 29 | 6 1 20 2 Power 9 | 1 . 7 1 Engine 9 | 1 . 7 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | . . 2 . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 5 . Device 2 | . . 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 12 8 Power 6 | . . 5 1 Propulsion 4 | . . 2 2 Utility 5 | . . 3 2 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 9 | 1 5 10 10 Power 1 | . . 1 1 Propulsion 2 | . 2 2 2 Utility . | . . 1 2 Weapon 4 | . 2 5 5 Tool/Special . | . . . . Unused Backups 13 | . . 4 9 Power 1 | . . . 1 Propulsion 5 | . . 3 2 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 94 89 Engine 20 | . 14 21 26 Treads 9 | . . 12 17 Wheel 12 | . 28 9 . Device 7 | . . 9 6 Storage 12 | . 14 12 9 Protection 7 | . 12 6 5 Energy Gun 6 | . 14 4 . Ballistic Gun 11 | . 14 10 16 Launcher 5 | . . 6 8 Peak Build Rating 14 | 6 8 14 14 Average Rating 11 | 4 7 12 12 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 46 | 12 32 46 45 Greatest Support 46 | 26 26 46 40 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 14 | 3 11 14 11 Average Carried 9 | 1 5 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 3 11 12 10 Class Distribution -------------------- 94% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 545 | 243 30 272 . Remotely . | . . . . Salvage Created 721 | . 48 673 . Parts 47 | . 4 43 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 3 20 . Guns 11 | . 3 8 . AOE 12 | . . 12 . Classes Destroyed 5 | . 1 4 . Builder 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 14 | . . 14 . Sentry 6 | . . 6 . Best Kill Streak 5 | . 3 5 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 13 119 76 Missed 67 | . 4 37 26 Hits 141 | . 9 82 50 Projectile 141 | . 9 82 50 Critical Strikes 4 | . . 3 1 Damage Taken 1997 | . 106 1324 567 Core 255 | . 17 161 77 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 34 16 Core Remaining (%) 84 | 100 93 59 . Volleys Fired 61 | . 8 49 4 Largest 3 | . 2 2 3 Hottest 73 | . 60 63 73 Shots Fired 120 | . 16 94 10 Gun 96 | . 16 73 7 Cannon . | . . . . Launcher 24 | . . 21 3 Special . | . . . . Kinetic 64 | . 8 49 7 Thermal 32 | . 8 24 . Explosive 24 | . . 21 3 Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 9 5 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 7 58 5 Core Hits 51 | . 5 44 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1636 | . 66 1456 114 Guns 676 | . 66 580 30 Cannons . | . . . . Explosions 942 | . . 868 74 Melee . | . . . . Ramming 18 | . . 8 10 Kinetic 465 | . 31 404 30 Thermal 211 | . 35 176 . Explosive 942 | . . 868 74 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | . . 143 34 Shots 5 | . . 4 1 Rammed 4 | . . 1 3 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 176 | . 50 176 . Average Temperature 50 | . 21 55 . Received Heat Transfer 567 | . . 522 45 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | . 75 400 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 68 100 Level 1 22 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 289 | . 95 289 117 Initial 117 | . . 24 117 Average 103 | . 19 135 87 Influence Increases 869 | . 115 740 14 Destroy 0b10 Robot/C 460 | . 60 400 . Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 132 | . 10 122 . Successful Hack 9 | . . 5 4 Disable Machine 45 | . . 45 . Destroy Structure 123 | . . 113 10 Lose Combat Pursuer 90 | . 45 45 . Influence Decreases 869 | . 58 520 291 Entered New Map 193 | . . 33 160 Time Decay 511 | . 58 393 60 Lost Part 165 | . . 94 71 Squads Dispatched 9 | . . 4 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 8 34 7 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 5 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 1 12 4 Successful 11 | . 1 7 3 Failed 6 | . . 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 13 | . . 9 4 Fabricators . | . . . . Repair Stations 4 | . 1 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 6 3 Record 3 | . . 2 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . . 1 1 Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 1 . Scan Component 1 | . . 1 . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1943 | 61 408 1346 128 Spaces Moved 1209 | 51 360 753 45 Core 13 | 13 . . . Treads 364 | . . 319 45 Legs . | . . . . Wheels 832 | 38 360 434 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 160 Average Speed 138 | 96 104 151 238 Slowest Speed 240 | 200 105 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 58 46 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 159 | . . 150 9 Melee . | . . . . Projectile . | . . . . AOE 159 | . . 150 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1362 | 59 378 871 54 Wait 12 | . . 12 . Move 1206 | 50 359 752 45 Hop . | . . . . Pick Up 30 | 3 8 19 . Fast Attach 13 | 6 1 6 . Attach 17 | . . 15 2 Detach 8 | . 1 7 . Swap . | . . . . Drop 11 | . 1 10 . Fire 61 | . 8 49 4 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1080 | -9/Materials | Lost 4 parts (1p1n1u1w) 1776 | -9/Materials | Lost 3 parts (2p1w) 1781 | -9/Materials | Discovered new exit (range 16) 1816 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1944 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Material Processor. Heat Sink destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. ALERT: Hostile activity reported, dispatching reinforcements to area. Assault Rifle destroyed. Hvy. Assault Rifle destroyed. Slammed into S-10 Pest. Lgt. Treads destroyed. Slammed into S-10 Pest. Grenade Launcher destroyed. Slammed into S-10 Pest. Slug penetrates Wall. Lgt. Treads destroyed. Lgt. Ion Engine destroyed. 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""" #????????????????????? | | #???"""" #????????????????????? | | =#### ###+####???"""" #????????????????????? | | ##+###??# #? ????????""???????????????????????? | | ????????# # ?????????????????????????????????? | | ????????# #"""?????????????????????????????????? | | ????????# #"""?????????????????????????????????? | | ????????? #"""?????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 22 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed CatalystDisintegrationJammer Manual? 0 Play Time 00:29:00 Cumulative 10.9 hours Start 2026.07.12 @ 19:31:11 End 2026.07.13 @ 07:43:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe1636ed-692c-4104-868c-152ae180f518