Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 08:14:44 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3344) 3344 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 6681 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 133 Friendly Fire -251 Cogmind --------- Core Integrity 525/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Medium Treads Medium Treads Utility (6) Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Layered Light Armor Plating System Shield Weapon (2) Heavy Ion Cannon Axe Inventory (12) Advanced Terrain Scanner Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Launcher Guidance Computer Weapon Cycler Actuator Array Core Shielding Medium Reactive Plating System Backup Module Advanced Assault Cannon Remote Datajack Peak State ------------ Power Improved Deuterium Engine Propulsion Armored Treads Armored Treads Medium Treads Improved VTOL Module Utility Medium Storage Unit Enhanced Optical Array Improved Utility Shielding Improved Medium Armor Plating Hacking Suite System Shield Weapon Advanced Assault Cannon Gauss Cannon Inventory Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter Hacking Suite System Backup Module Flak Gun Flak Gun Remote Datajack [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device System Backup Module Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 111 | 4 . 9 39 28 31 Power 10 | . . 1 5 1 3 Engine 9 | . . 1 5 . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 43 | 2 . 2 20 14 5 Treads 26 | . . 2 15 4 5 Leg 8 | 2 . . . 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . 5 4 . Utility 29 | . . 3 8 4 14 Device 5 | . . . 2 . 3 Storage 4 | . . 1 1 1 1 Processor 3 | . . 1 . . 2 Hackware 4 | . . . 1 1 2 Protection 13 | . . 1 4 2 6 Artifact . | . . . . . . Weapon 29 | 2 . 3 6 9 9 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 15 | 1 . . 3 9 2 Ballistic Cannon 8 | . . 2 2 . 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 5 1 . Parts Lost 14 | . . 1 1 9 3 Power 1 | . . . . 1 . Propulsion 6 | . . . . 4 2 Utility 3 | . . . . 2 1 Weapon 4 | . . 1 1 2 . Highest Loss Streak 7 | . . 1 1 7 1 Average Slot Usage (%) 93 | . 57 91 97 88 93 Engine 8 | . . 12 11 1 6 Treads 23 | . . 25 26 11 22 Leg 2 | . 28 2 . 14 . Flight 3 | . . . 4 2 5 Storage 9 | . . 9 11 9 7 Processor 3 | . . 10 . . 3 Hackware 11 | . . . 10 18 16 Protection 8 | . . . 9 6 11 Energy Cannon 1 | . . . . . 5 Ballistic Gun 9 | . 14 7 17 17 . Ballistic Cannon 6 | . . 12 4 . 8 Impact Weapon 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 72 | 3 3 17 51 51 72 Greatest Support 96 | 3 3 40 63 80 96 Greatest Overweight (x) 14 | . . 1 1 14 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 4 4 8 12 16 12 Average Capacity 9 | 4 4 6 10 11 9 Most Carried 12 | 4 4 8 12 12 12 Average Carried 9 | 1 3 6 9 11 9 Final Capacity 12 | 4 4 8 12 8 12 Final Carried 12 | 4 4 8 12 8 12 Class Distribution -------------------- 53% | Mutant 37% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 3502 | 178 . 294 1206 995 829 Remotely . | . . . . . . Salvage Created 4251 | . . 285 1718 1364 884 Parts 242 | . . 10 105 74 53 Haulers Intercepted 9 | . . . 6 2 1 Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 77 | . . 8 28 21 20 Guns 55 | . . 7 25 21 2 Cannons 22 | . . 1 3 . 18 Classes Destroyed 14 | . . 4 7 2 1 Worker 3 | . . . . 3 . Builder 2 | . . . 1 . 1 Tunneler 1 | . . 1 . . . Hauler 9 | . . . 6 2 1 Recycler 4 | . . 1 1 2 . Mechanic 1 | . . . . 1 . Operator 3 | . . . 1 1 1 Watcher 7 | . . . 5 1 1 Swarmer 15 | . . 6 3 3 3 Grunt 41 | . . 2 14 15 10 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 17 | . . . 9 3 5 Programmer 2 | . . . . . 2 Thug 1 | . . 1 . . . Best Kill Streak 6 | . . 4 6 5 5 Combat Bots Only 4 | . . 3 4 3 4 Max Kills in Single Turn 2 | . . 1 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5590 | . . 401 1150 2276 1763 Core 666 | . . 89 144 258 175 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 64 64 53 . Volleys Fired 294 | . . 34 103 90 67 Largest 2 | . . 2 2 2 2 Hottest 130 | . . 70 74 56 130 Shots Fired 566 | . . 63 199 172 132 Gun 405 | . . 47 171 172 15 Cannon 161 | . . 16 28 . 117 Launcher . | . . . . . . Special . | . . . . . . Kinetic 512 | . . 49 199 172 92 Thermal 54 | . . 14 . . 40 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . . 8 20 14 13 Robot Miss Streak 9 | . . 2 5 9 3 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . . 2 3 6 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 423 | . . 43 149 142 89 Core Hits 230 | . . 15 66 104 45 Critical Hits 8 | . . . 2 . 6 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 5 | . . . 1 . 4 Melee Attacks 2 | . . 1 . . 1 Impact 1 | . . 1 . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7557 | . . 533 2298 2389 2337 Guns 4809 | . . 301 1895 2389 224 Cannons 2625 | . . 201 401 . 2023 Explosions . | . . . . . . Melee 121 | . . 31 . . 90 Ramming 2 | . . . 2 . . Kinetic 6680 | . . 374 2296 2389 1621 Thermal 754 | . . 128 . . 626 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 31 | . . 31 . . . Slashing 90 | . . . . . 90 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 21 | . . 1 9 . 11 Projectiles 20 | . . . 9 . 11 Explosions . | . . . . . . Melee 1 | . . 1 . . . Knockbacks 21 | . . 8 6 . 7 Impact 1 | . . 1 . . . Kinetic 18 | . . 6 6 . 6 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | . . 81 30 50 450 Average Temperature 63 | . . 27 8 10 121 Received Heat Transfer 2244 | . . 84 462 1089 609 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 1221 | . . 370 . . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 588 | . . 215 539 588 306 Average Influence 223 | . . 65 261 374 216 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 43 | . . . . . . Level 1 40 | . . . . . . Level 2 15 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . 4 3 5 Investigation 4 | . 1 . 2 . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . . . 1 2 2 Assault 1 | . . . 1 . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 2 7 48 33 29 Peak Tracking Total 6 | . 2 3 4 5 6 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 6 | . . 1 3 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 17 | . 1 . 7 3 6 Terminals 13 | . 1 . 5 3 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Total Hacks 81 | . 1 . 24 15 41 Successful 48 | . . . 14 10 24 Failed 32 | . 1 . 10 5 16 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . . . 1 Manual 52 | . . . 13 14 25 Terminals 63 | . 1 . 16 15 31 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 15 | . . . 8 . 7 Garrison Access . | . . . . . . Terminal Hacks 15 | . . . 3 3 9 Part Schematic 1 | . . . . . 1 Prototype ID Bank 3 | . . . . 1 2 Branch Access Points 2 | . . . . 1 1 Terminal Index 4 | . . . 2 1 1 Fabricator Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Locate Traps 2 | . . . 1 . 1 Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . . 8 . 7 Insert Component 6 | . . . 3 . 3 Analyze 9 | . . . 5 . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 43 | . . . 8 17 18 Terminals 17 | . . . 3 7 7 Track 7 | . . . 1 3 3 Assimilate 2 | . . . 1 1 . Botnet 8 | . . . 1 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 1 . 6 3 4 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 3 . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 3 . 3 Part Schematics Acquired 6 | . . . 3 . 3 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 4 | . . 3 1 . . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 8 . Highest-Rated Ally 16 | . . 16 16 8 . Total Orders . | . . . . . . Ally Attacks 38 | . . . 38 . . Total Damage 380 | . . . 380 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6634 | 37 38 1157 2289 839 2274 Spaces Moved 3545 | 42 72 692 1172 339 1228 Core 200 | 42 72 83 . 3 . Treads 2904 | . . 609 1131 101 1063 Legs 195 | . . . . 195 . Wheels . | . . . . . . Hover . | . . . . . . Flight 246 | . . . 41 40 165 Fastest Speed 26 | 50 50 50 34 26 26 Average Speed 146 | 50 50 146 156 137 148 Slowest Speed 750 | 50 50 160 180 750 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 20 98 82 26 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4437 | 57 73 776 1432 547 1552 Wait 284 | 4 . 26 52 48 154 Move 3540 | 41 71 691 1171 338 1228 Hop . | . . . . . . Pick Up 98 | 8 1 10 27 21 31 Fast Attach 26 | . . 2 6 9 9 Attach 28 | 4 . 5 6 7 6 Detach 7 | . . 1 2 1 3 Swap 57 | . . 2 27 12 16 Drop 100 | . 1 4 37 21 37 Fire 294 | . . 34 103 90 67 Melee 2 | . . 1 . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 15) 76 | -10/Materials | Entered Mines 86 | -10/Mines | Met a Derelict bent on vengeance 104 | -10/Mines | Learned Materials emergency access door positions 306 | -10/Mines | Build established: Mutant 319 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 420 | -10/Mines | Learned Materials trap positions 686 | -10/Mines | Discovered new exit (range 11) 711 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 767 | -10/Mines | Discovered new exit (range 3) 793 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 816 | -10/Mines | Found Prototype Device 1233 | -10/Mines | Entered Materials 1233 | -9/Materials | Accompanied by 3 allies 1233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -9/Materials | Loaded intel: 19 trap records 1273 | -9/Materials | Identified Exp. Sensor Array 1908 | -9/Materials | Build established: Scavenger-Mutant 2059 | -9/Materials | Discovered new exit (range 16) 2254 | -9/Materials | Build established: Mutant 2626 | -9/Materials | Discovered new exit (range 16) 3233 | -9/Materials | First assault squad dispatched 3315 | -9/Materials | Discovered new exit (range 15) 3522 | -9/Materials | Entered another Materials area 3522 | -8/Materials | Accompanied by 1 ally 3522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -8/Materials | Lost 7 parts (1p3n1u2w) 3854 | -8/Materials | Build established: Hacker-Mutant 4051 | -8/Materials | Discovered new exit (range 11) 4180 | -8/Materials | Garrison activated, responded to threat 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Utility x2 4982 | -7/Factory | Identified exit to Storage 4982 | -7/Factory | Identified exit to Lower Caves 5214 | -7/Factory | Central database locked down 6084 | -7/Factory | Discovered new exit (range 7) 6127 | -7/Factory | Identified exit to Factory 6410 | -7/Factory | Build established: Mutant 6635 | -7/Factory | Self-destructed Last Messages --------------- Schematic downloaded. >>Insert(Imp. Deuterium Engine) Scanning Imp. Deuterium Engine... Ready to analyze. >>Scanalyze Scanning: Imp. Deuterium Engine... Schematic downloaded. 06463_ Dropped Imp. Deuterium Engine. 06483_ Acquired 30 matter. 06497_ Acquired Weapon Cycler. 06536_ Sneak attack on A-02 Transporter. 06536_ Lgt. Treads severed. 06537_ A-02 Transporter calls for reinforcements. 06537_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06617_ K-01 Serf cleans the Construction Platform. 06633_ Triggered Ambush Trap. 06633_ S-27 Virus emerges from a hatch in the floor. 06633_ G-47 Trooper emerges from a hatch in the floor. 06634_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | "#????????????????# """"""" # """ | | ##????????????????# """"""" + ! """ | | #?????????????????# """"""" # | | #?????????????????# """"""" # """ | | #?????????????????# # """ | | #?????????????????# """"""" # """ | | #???????????? 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Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Matter Compressor | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentSignalBiocell Manual? 0 Play Time 01:07:03 Cumulative 99.3 hours Start 2019.11.03 @ 07:09:14 End 2019.11.03 @ 08:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66a82681-33c4-4098-81d5-f3a582f846f1